#include <iostream>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/netanim-module.h"
#include "ns3/applications-module.h"
#include "ns3/point-to-point-layout-module.h"
Go to the source code of this file.
Classes | |
struct | rgb |
RGB structure. More... | |
Functions | |
void | modify () |
Variables | |
struct rgb | colors [] |
uint32_t | nodeCounterIdDouble1 |
uint32_t | nodeCounterIdDouble2 |
uint32_t | nodeCounterIdUint32 |
AnimationInterface * | pAnim = 0 |
uint32_t | resourceId1 |
uint32_t | resourceId2 |
void modify | ( | ) |
Definition at line 52 of file resources-counters.cc.
References rgb::b, colors, rgb::g, ns3::Time::GetSeconds(), ns3::UniformRandomVariable::GetValue(), nodeCounterIdDouble1, nodeCounterIdDouble2, nodeCounterIdUint32, ns3::Simulator::Now(), pAnim, rgb::r, resourceId1, resourceId2, ns3::Simulator::Schedule(), ns3::Seconds(), ns3::AnimationInterface::UpdateLinkDescription(), ns3::AnimationInterface::UpdateNodeColor(), ns3::AnimationInterface::UpdateNodeCounter(), ns3::AnimationInterface::UpdateNodeDescription(), ns3::AnimationInterface::UpdateNodeImage(), and ns3::AnimationInterface::UpdateNodeSize().
struct rgb colors[] |
Definition at line 40 of file resources-counters.cc.
Referenced by modify().
uint32_t nodeCounterIdDouble1 |
Definition at line 49 of file resources-counters.cc.
Referenced by modify().
uint32_t nodeCounterIdDouble2 |
Definition at line 50 of file resources-counters.cc.
Referenced by modify().
uint32_t nodeCounterIdUint32 |
Definition at line 48 of file resources-counters.cc.
Referenced by modify().
AnimationInterface* pAnim = 0 |
Definition at line 31 of file resources-counters.cc.
Referenced by modify().
uint32_t resourceId1 |
Definition at line 46 of file resources-counters.cc.
Referenced by modify().
uint32_t resourceId2 |
Definition at line 47 of file resources-counters.cc.
Referenced by modify().