A Discrete-Event Network Simulator
API
socket-factory.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #ifndef SOCKET_FACTORY_H
21 #define SOCKET_FACTORY_H
22 
23 #include "ns3/object.h"
24 #include "ns3/ptr.h"
25 
26 namespace ns3 {
27 
28 class Socket;
29 
48 class SocketFactory : public Object
49 {
50 public:
55  static TypeId GetTypeId (void);
56 
57  SocketFactory ();
58 
64  virtual Ptr<Socket> CreateSocket (void) = 0;
65 };
66 
67 } // namespace ns3
68 
69 
70 #endif /* SOCKET_FACTORY_H */
virtual Ptr< Socket > CreateSocket(void)=0
Object to create transport layer instances that provide a socket API to applications.
static TypeId GetTypeId(void)
Get the type ID.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
A base class which provides memory management and object aggregation.
Definition: object.h:87
a unique identifier for an interface.
Definition: type-id.h:58