20 #ifndef UDP_SOCKET_IMPL_H 21 #define UDP_SOCKET_IMPL_H 25 #include "ns3/callback.h" 26 #include "ns3/traced-callback.h" 27 #include "ns3/socket.h" 29 #include "ns3/ipv4-address.h" 30 #include "ns3/udp-socket.h" 31 #include "ns3/ipv4-interface.h" 97 virtual int Bind (
void);
98 virtual int Bind6 (
void);
100 virtual int Close (
void);
104 virtual int Listen (
void);
222 void ForwardIcmp (
Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo);
233 void ForwardIcmp6 (
Ipv6Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo);
(abstract) base class of all UdpSockets
bool m_shutdownSend
Send no longer allowed.
void Destroy(void)
Kill this socket by zeroing its attributes (IPv4)
Ptr< UdpL4Protocol > m_udp
the associated UDP L4 protocol
Ipv4EndPoint * m_endPoint
the IPv4 endpoint
enum SocketErrno m_errno
Socket error code.
virtual int GetSockName(Address &address) const
Get socket address.
virtual void SetIpMulticastIf(int32_t ipIf)
Set the IP multicast interface.
bool m_allowBroadcast
Allow send broadcast packets.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
Forward calls to a chain of Callback.
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
virtual int Close(void)
Close a socket.
uint32_t m_rxAvailable
Number of available bytes to be received.
virtual uint8_t GetIpMulticastTtl(void) const
Get the IP multicast TTL.
virtual enum SocketType GetSocketType(void) const
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
SocketErrno
Enumeration of the possible errors returned by a socket.
virtual void SetRcvBufSize(uint32_t size)
Set the receiving buffer size.
virtual void Ipv6JoinGroup(Ipv6Address address, Socket::Ipv6MulticastFilterMode filterMode, std::vector< Ipv6Address > sourceAddresses)
Joins a IPv6 multicast group.
A sockets interface to UDP.
bool m_connected
Connection established.
void ForwardIcmp6(Ipv6Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo)
Called by the L3 protocol when it received an ICMPv6 packet to pass on to TCP.
a polymophic address class
virtual int Bind(void)
Allocate a local IPv4 endpoint for this socket.
void ForwardUp(Ptr< Packet > packet, Ipv4Header header, uint16_t port, Ptr< Ipv4Interface > incomingInterface)
Called by the L3 protocol when it received a packet to pass on to TCP.
virtual int ShutdownRecv(void)
virtual int MulticastLeaveGroup(uint32_t interfaceIndex, const Address &groupAddress)
Corresponds to socket option MCAST_LEAVE_GROUP.
Ipv6MulticastFilterMode
Enumeration of the possible filter of a socket.
void ForwardIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo)
Called by the L3 protocol when it received an ICMP packet to pass on to TCP.
Callback< void, Ipv6Address, uint8_t, uint8_t, uint8_t, uint32_t > m_icmpCallback6
ICMPv6 callback.
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
int DoSend(Ptr< Packet > p)
Send a packet.
void SetNode(Ptr< Node > node)
Set the associated node.
virtual int Bind6(void)
Allocate a local IPv6 endpoint for this socket.
UdpSocketImpl()
Create an unbound udp socket.
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
virtual int MulticastJoinGroup(uint32_t interfaceIndex, const Address &groupAddress)
Corresponds to socket option MCAST_JOIN_GROUP.
uint8_t m_ipMulticastTtl
Multicast TTL.
Address m_defaultAddress
Default address.
virtual void SetMtuDiscover(bool discover)
Set the MTU discover capability.
void Destroy6(void)
Kill this socket by zeroing its attributes (IPv6)
int FinishBind(void)
Finish the binding process.
virtual int GetPeerName(Address &address) const
Get the peer address of a connected socket.
static TypeId GetTypeId(void)
Get the type ID.
virtual void SetIpMulticastLoop(bool loop)
Set the IP multicast loop capability.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
bool m_shutdownRecv
Receive no longer allowed.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< Node > m_node
the associated node
virtual int32_t GetIpMulticastIf(void) const
Get the IP multicast interface.
virtual int ShutdownSend(void)
Describes an IPv6 address.
void ForwardUp6(Ptr< Packet > packet, Ipv6Header header, uint16_t port, Ptr< Ipv6Interface > incomingInterface)
Called by the L3 protocol when it received a packet to pass on to TCP.
Ipv4 addresses are stored in host order in this class.
virtual bool GetMtuDiscover(void) const
Get the MTU discover capability.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
virtual bool GetIpMulticastLoop(void) const
Get the IP multicast loop capability.
uint32_t m_rcvBufSize
Receive buffer size.
virtual uint32_t GetRcvBufSize(void) const
Get the receiving buffer size.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
void SetUdp(Ptr< UdpL4Protocol > udp)
Set the associated UDP L4 protocol.
bool m_ipMulticastLoop
Allow multicast loop.
virtual int Listen(void)
Listen for incoming connections.
uint16_t m_defaultPort
Default port.
A representation of an IPv6 endpoint/connection.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &address)
Send data to a specified peer.
Ipv6EndPoint * m_endPoint6
the IPv6 endpoint
void DeallocateEndPoint(void)
Deallocate m_endPoint and m_endPoint6.
int32_t m_ipMulticastIf
Multicast Interface.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
API to create UDP socket instances.
std::queue< std::pair< Ptr< Packet >, Address > > m_deliveryQueue
Queue for incoming packets.
TracedCallback< Ptr< const Packet > > m_dropTrace
Trace for dropped packets.
SocketType
Enumeration of the possible socket types.
a unique identifier for an interface.
bool m_mtuDiscover
Allow MTU discovery.
int DoSendTo(Ptr< Packet > p, Ipv4Address daddr, uint16_t dport, uint8_t tos)
Send a packet to a specific destination and port (IPv4)
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
Callback< void, Ipv4Address, uint8_t, uint8_t, uint8_t, uint32_t > m_icmpCallback
ICMP callback.
A representation of an internet endpoint/connection.
virtual void SetIpMulticastTtl(uint8_t ipTtl)
Set the IP multicast TTL.