#include <wx/richtext/richtextbuffer.h>
A class for passing information to drawing and measuring functions.
Public Member Functions | |
wxRichTextDrawingContext (wxRichTextBuffer *buffer) | |
Pass the buffer to the context so the context can retrieve information such as virtual attributes. More... | |
void | Init () |
bool | HasVirtualAttributes (wxRichTextObject *obj) const |
Does this object have virtual attributes? Virtual attributes can be provided for visual cues without affecting the actual styling. More... | |
wxRichTextAttr | GetVirtualAttributes (wxRichTextObject *obj) const |
Returns the virtual attributes for this object. More... | |
bool | ApplyVirtualAttributes (wxRichTextAttr &attr, wxRichTextObject *obj) const |
Applies any virtual attributes relevant to this object. More... | |
int | GetVirtualSubobjectAttributesCount (wxRichTextObject *obj) const |
Gets the count for mixed virtual attributes for individual positions within the object. More... | |
int | GetVirtualSubobjectAttributes (wxRichTextObject *obj, wxArrayInt &positions, wxRichTextAttrArray &attributes) const |
Gets the mixed virtual attributes for individual positions within the object. More... | |
bool | HasVirtualText (const wxRichTextPlainText *obj) const |
Do we have virtual text for this object? Virtual text allows an application to replace characters in an object for editing and display purposes, for example for highlighting special characters. More... | |
bool | GetVirtualText (const wxRichTextPlainText *obj, wxString &text) const |
Gets the virtual text for this object. More... | |
void | EnableVirtualAttributes (bool b) |
Enables virtual attribute processing. More... | |
bool | GetVirtualAttributesEnabled () const |
Returns true if virtual attribute processing is enabled. More... | |
void | EnableImages (bool b) |
Enable or disable images. More... | |
bool | GetImagesEnabled () const |
Returns true if images are enabled. More... | |
void | SetLayingOut (bool b) |
Set laying out flag. More... | |
bool | GetLayingOut () const |
Returns true if laying out. More... | |
void | EnableDelayedImageLoading (bool b) |
Enable or disable delayed image loading. More... | |
bool | GetDelayedImageLoading () const |
Returns true if delayed image loading is enabled. More... | |
Public Member Functions inherited from wxObject | |
wxObject () | |
Default ctor; initializes to NULL the internal reference data. More... | |
wxObject (const wxObject &other) | |
Copy ctor. More... | |
virtual | ~wxObject () |
Destructor. More... | |
virtual wxClassInfo * | GetClassInfo () const |
This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More... | |
wxObjectRefData * | GetRefData () const |
Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More... | |
bool | IsKindOf (const wxClassInfo *info) const |
Determines whether this class is a subclass of (or the same class as) the given class. More... | |
bool | IsSameAs (const wxObject &obj) const |
Returns true if this object has the same data pointer as obj. More... | |
void | Ref (const wxObject &clone) |
Makes this object refer to the data in clone. More... | |
void | SetRefData (wxObjectRefData *data) |
Sets the wxObject::m_refData pointer. More... | |
void | UnRef () |
Decrements the reference count in the associated data, and if it is zero, deletes the data. More... | |
void | UnShare () |
This is the same of AllocExclusive() but this method is public. More... | |
void | operator delete (void *buf) |
The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More... | |
void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) |
The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More... | |
Public Attributes | |
wxRichTextBuffer * | m_buffer |
bool | m_enableVirtualAttributes |
bool | m_enableImages |
bool | m_enableDelayedImageLoading |
bool | m_layingOut |
Additional Inherited Members | |
Protected Member Functions inherited from wxObject | |
void | AllocExclusive () |
Ensure that this object's data is not shared with any other object. More... | |
virtual wxObjectRefData * | CreateRefData () const |
Creates a new instance of the wxObjectRefData-derived class specific to this object and returns it. More... | |
virtual wxObjectRefData * | CloneRefData (const wxObjectRefData *data) const |
Creates a new instance of the wxObjectRefData-derived class specific to this object and initializes it copying data. More... | |
Protected Attributes inherited from wxObject | |
wxObjectRefData * | m_refData |
Pointer to an object which is the object's reference-counted data. More... | |
wxRichTextDrawingContext::wxRichTextDrawingContext | ( | wxRichTextBuffer * | buffer | ) |
Pass the buffer to the context so the context can retrieve information such as virtual attributes.
bool wxRichTextDrawingContext::ApplyVirtualAttributes | ( | wxRichTextAttr & | attr, |
wxRichTextObject * | obj | ||
) | const |
Applies any virtual attributes relevant to this object.
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inline |
Enable or disable delayed image loading.
|
inline |
Enable or disable images.
void wxRichTextDrawingContext::EnableVirtualAttributes | ( | bool | b | ) |
Enables virtual attribute processing.
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inline |
Returns true if delayed image loading is enabled.
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inline |
Returns true if images are enabled.
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inline |
Returns true if laying out.
wxRichTextAttr wxRichTextDrawingContext::GetVirtualAttributes | ( | wxRichTextObject * | obj | ) | const |
Returns the virtual attributes for this object.
Virtual attributes can be provided for visual cues without affecting the actual styling.
bool wxRichTextDrawingContext::GetVirtualAttributesEnabled | ( | ) | const |
Returns true if virtual attribute processing is enabled.
int wxRichTextDrawingContext::GetVirtualSubobjectAttributes | ( | wxRichTextObject * | obj, |
wxArrayInt & | positions, | ||
wxRichTextAttrArray & | attributes | ||
) | const |
Gets the mixed virtual attributes for individual positions within the object.
For example, individual characters within a text object may require special highlighting. The function is passed the count returned by GetVirtualSubobjectAttributesCount.
int wxRichTextDrawingContext::GetVirtualSubobjectAttributesCount | ( | wxRichTextObject * | obj | ) | const |
Gets the count for mixed virtual attributes for individual positions within the object.
For example, individual characters within a text object may require special highlighting.
bool wxRichTextDrawingContext::GetVirtualText | ( | const wxRichTextPlainText * | obj, |
wxString & | text | ||
) | const |
Gets the virtual text for this object.
bool wxRichTextDrawingContext::HasVirtualAttributes | ( | wxRichTextObject * | obj | ) | const |
Does this object have virtual attributes? Virtual attributes can be provided for visual cues without affecting the actual styling.
bool wxRichTextDrawingContext::HasVirtualText | ( | const wxRichTextPlainText * | obj | ) | const |
Do we have virtual text for this object? Virtual text allows an application to replace characters in an object for editing and display purposes, for example for highlighting special characters.
void wxRichTextDrawingContext::Init | ( | ) |
|
inline |
Set laying out flag.
wxRichTextBuffer* wxRichTextDrawingContext::m_buffer |
bool wxRichTextDrawingContext::m_enableDelayedImageLoading |
bool wxRichTextDrawingContext::m_enableImages |
bool wxRichTextDrawingContext::m_enableVirtualAttributes |
bool wxRichTextDrawingContext::m_layingOut |