#include <wx/intl.h>
Encapsulates a wxLanguage identifier together with OS-specific information related to that language.
wxPerl Note: In wxPerl Wx::LanguageInfo
has only one method:
Public Member Functions | |
wxUint32 | GetLCID () const |
Return the LCID corresponding to this language. More... | |
wxString | GetLocaleName () const |
Return the locale name corresponding to this language usable with setlocale() on the current system. More... | |
Public Attributes | |
int | Language |
wxLanguage id. More... | |
wxString | CanonicalName |
Canonical name of the language, e.g. fr_FR . More... | |
wxString | Description |
Human-readable name of the language. More... | |
wxLayoutDirection | LayoutDirection |
The layout direction used for this language. More... | |
wxUint32 | WinLang |
Win32 language identifiers (LANG_xxxx, SUBLANG_xxxx). More... | |
wxUint32 | WinSublang |
Win32 language identifiers (LANG_xxxx, SUBLANG_xxxx). More... | |
wxUint32 wxLanguageInfo::GetLCID | ( | ) | const |
Return the LCID corresponding to this language.
wxString wxLanguageInfo::GetLocaleName | ( | ) | const |
Return the locale name corresponding to this language usable with setlocale()
on the current system.
wxString wxLanguageInfo::CanonicalName |
Canonical name of the language, e.g. fr_FR
.
wxString wxLanguageInfo::Description |
Human-readable name of the language.
int wxLanguageInfo::Language |
wxLanguage id.
It should be greater than wxLANGUAGE_USER_DEFINED
when defining your own language info structure.
wxLayoutDirection wxLanguageInfo::LayoutDirection |
The layout direction used for this language.
wxUint32 wxLanguageInfo::WinLang |
Win32 language identifiers (LANG_xxxx, SUBLANG_xxxx).