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API Manual
PyGame API Manual
Function(608)
Function
a (pygame.Color attribute)
aacircle() (in module pygame.gfxdraw)
aaellipse() (in module pygame.gfxdraw)
aaline() (in module pygame.draw)
aalines() (in module pygame.draw)
aapolygon() (in module pygame.gfxdraw)
aatrigon() (in module pygame.gfxdraw)
abort() (pygame.midi.Output method)
add() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.Sprite method)
aliens.main() (in module pygame.examples)
alive() (pygame.sprite.Sprite method)
angle() (pygame.mask.Mask method)
angle_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
arc() (in module pygame.draw)
(in module pygame.gfxdraw)
array() (in module pygame.sndarray)
array2d() (in module pygame.surfarray)
array3d() (in module pygame.surfarray)
array_alpha() (in module pygame.surfarray)
array_colorkey() (in module pygame.surfarray)
array_to_surface() (in module pygame.pixelcopy)
arraydemo.main() (in module pygame.examples)
as_polar() (pygame.math.Vector2 method)
as_spherical() (pygame.math.Vector3 method)
average_color() (in module pygame.transform)
average_surfaces() (in module pygame.transform)
b (pygame.Color attribute)
bezier() (in module pygame.gfxdraw)
blend_fill.main() (in module pygame.examples)
blit() (pygame.Surface method)
blit_array() (in module pygame.surfarray)
blit_blends.main() (in module pygame.examples)
box() (in module pygame.gfxdraw)
Camera (class in pygame.camera)
camera.main() (in module pygame.examples)
CD (class in pygame.cdrom)
centroid() (pygame.mask.Mask method)
change_layer() (pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
Channel (class in pygame.mixer)
chimp.main() (in module pygame.examples)
chop() (in module pygame.transform)
circle() (in module pygame.draw)
(in module pygame.gfxdraw)
clamp() (pygame.Rect method)
clamp_ip() (pygame.Rect method)
clear() (in module pygame.event)
(pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
clip() (pygame.Rect method)
Clock (class in pygame.time)
close() (pygame.midi.Input method)
(pygame.midi.Output method)
cmy (pygame.Color attribute)
collide_circle() (in module pygame.sprite)
collide_circle_ratio() (in module pygame.sprite)
collide_mask() (in module pygame.sprite)
collide_rect() (in module pygame.sprite)
collide_rect_ratio() (in module pygame.sprite)
collidedict() (pygame.Rect method)
collidedictall() (pygame.Rect method)
collidelist() (pygame.Rect method)
collidelistall() (pygame.Rect method)
collidepoint() (pygame.Rect method)
colliderect() (pygame.Rect method)
Color (class in pygame)
colorspace() (in module pygame.camera)
compare() (pygame.PixelArray method)
compile() (in module pygame.cursors)
connected_component() (pygame.mask.Mask method)
connected_components() (pygame.mask.Mask method)
contains() (in module pygame.scrap)
(pygame.Rect method)
convert() (pygame.Surface method)
convert_alpha() (pygame.Surface method)
convolve() (pygame.mask.Mask method)
copy() (pygame.Rect method)
(pygame.Surface method)
(pygame.sprite.Group method)
correct_gamma() (pygame.Color method)
count() (pygame.mask.Mask method)
cross() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
cursors.main() (in module pygame.examples)
delay() (in module pygame.time)
DirtySprite (class in pygame.sprite)
disable_swizzling() (in module pygame.math)
display() (pygame.Overlay method)
distance_squared_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
distance_to() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
dot() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
draw() (pygame.mask.Mask method)
(pygame.sprite.Group method)
(pygame.sprite.LayeredDirty method)
(pygame.sprite.LayeredUpdates method)
(pygame.sprite.RenderUpdates method)
eject() (pygame.cdrom.CD method)
elementwise() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
ellipse() (in module pygame.draw)
(in module pygame.gfxdraw)
empty() (pygame.sprite.Group method)
enable_swizzling() (in module pygame.math)
encode_file_path() (in module pygame)
encode_string() (in module pygame)
erase() (pygame.mask.Mask method)
error
Event() (in module pygame.event)
event_name() (in module pygame.event)
eventlist.main() (in module pygame.examples)
extract() (pygame.PixelArray method)
fadeout() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
fastevents.main() (in module pygame.examples)
fill() (pygame.mask.Mask method)
(pygame.Surface method)
filled_circle() (in module pygame.gfxdraw)
filled_ellipse() (in module pygame.gfxdraw)
filled_polygon() (in module pygame.gfxdraw)
filled_trigon() (in module pygame.gfxdraw)
find_channel() (in module pygame.mixer)
fit() (pygame.Rect method)
flip() (in module pygame.display)
(in module pygame.transform)
Font (class in pygame.font)
fonty.main() (in module pygame.examples)
from_polar() (pygame.math.Vector2 method)
from_spherical() (pygame.math.Vector3 method)
from_surface() (in module pygame.mask)
from_threshold() (in module pygame.mask)
frombuffer() (in module pygame.image)
fromstring() (in module pygame.image)
g (pygame.Color attribute)
get() (in module pygame.event)
(in module pygame.scrap)
get_abs_offset() (pygame.Surface method)
get_abs_parent() (pygame.Surface method)
get_active() (in module pygame.display)
get_all() (pygame.cdrom.CD method)
get_alpha() (pygame.Surface method)
get_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
get_arraytypes() (in module pygame.sndarray)
(in module pygame.surfarray)
get_ascent() (pygame.font.Font method)
get_at() (pygame.mask.Mask method)
(pygame.Surface method)
get_at_mapped() (pygame.Surface method)
get_axis() (pygame.joystick.Joystick method)
get_ball() (pygame.joystick.Joystick method)
get_bitsize() (pygame.Surface method)
get_blocked() (in module pygame.event)
get_bold() (pygame.font.Font method)
get_bottom_layer() (pygame.sprite.LayeredUpdates method)
get_bounding_rect() (pygame.Surface method)
get_bounding_rects() (pygame.mask.Mask method)
get_buffer() (pygame.mixer.Sound method)
(pygame.Surface method)
get_busy() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.movie.Movie method)
get_button() (pygame.joystick.Joystick method)
get_bytesize() (pygame.Surface method)
get_caption() (in module pygame.display)
get_clip() (pygame.sprite.LayeredDirty method)
(pygame.Surface method)
get_colorkey() (pygame.Surface method)
get_controls() (pygame.camera.Camera method)
get_count() (in module pygame.cdrom)
(in module pygame.joystick)
(in module pygame.midi)
get_current() (pygame.cdrom.CD method)
get_cursor() (in module pygame.mouse)
get_default_font() (in module pygame.font)
get_default_input_id() (in module pygame.midi)
get_default_output_id() (in module pygame.midi)
get_descent() (pygame.font.Font method)
get_device_info() (in module pygame.midi)
get_driver() (in module pygame.display)
get_empty() (pygame.cdrom.CD method)
get_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
get_error() (in module pygame)
get_extended() (in module pygame.image)
get_flags() (pygame.Surface method)
get_focused() (in module pygame.key)
(in module pygame.mouse)
get_fonts() (in module pygame.font)
get_fps() (pygame.time.Clock method)
get_frame() (pygame.movie.Movie method)
get_grab() (in module pygame.event)
get_hardware() (pygame.Overlay method)
get_hat() (pygame.joystick.Joystick method)
get_height() (pygame.font.Font method)
(pygame.Surface method)
get_id() (pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_image() (pygame.camera.Camera method)
get_init() (in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.joystick)
(in module pygame.mixer)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_italic() (pygame.font.Font method)
get_layer_of_sprite() (pygame.sprite.LayeredUpdates method)
get_length() (pygame.mixer.Sound method)
(pygame.movie.Movie method)
get_linesize() (pygame.font.Font method)
get_locked() (pygame.Surface method)
get_locks() (pygame.Surface method)
get_losses() (pygame.Surface method)
get_masks() (pygame.Surface method)
get_mods() (in module pygame.key)
get_name() (pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
get_num_channels() (in module pygame.mixer)
(pygame.mixer.Sound method)
get_numaxes() (pygame.joystick.Joystick method)
get_numballs() (pygame.joystick.Joystick method)
get_numbuttons() (pygame.joystick.Joystick method)
get_numhats() (pygame.joystick.Joystick method)
get_numtracks() (pygame.cdrom.CD method)
get_offset() (pygame.Surface method)
get_palette() (pygame.Surface method)
get_palette_at() (pygame.Surface method)
get_parent() (pygame.Surface method)
get_paused() (pygame.cdrom.CD method)
get_pitch() (pygame.Surface method)
get_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
get_pressed() (in module pygame.key)
(in module pygame.mouse)
get_queue() (pygame.mixer.Channel method)
get_raw() (pygame.camera.Camera method)
get_rawtime() (pygame.time.Clock method)
get_rect() (pygame.Surface method)
get_rel() (in module pygame.mouse)
get_repeat() (in module pygame.key)
get_sdl_byteorder() (in module pygame)
get_sdl_version() (in module pygame)
get_shifts() (pygame.Surface method)
get_size() (pygame.camera.Camera method)
(pygame.Surface method)
(pygame.mask.Mask method)
(pygame.movie.Movie method)
get_smoothscale_backend() (in module pygame.transform)
get_sound() (pygame.mixer.Channel method)
get_sprite() (pygame.sprite.LayeredUpdates method)
get_sprites_at() (pygame.sprite.LayeredUpdates method)
get_sprites_from_layer() (pygame.sprite.LayeredUpdates method)
get_surface() (in module pygame.display)
get_ticks() (in module pygame.time)
get_time() (pygame.movie.Movie method)
(pygame.time.Clock method)
get_top_layer() (pygame.sprite.LayeredUpdates method)
get_top_sprite() (pygame.sprite.LayeredUpdates method)
get_track_audio() (pygame.cdrom.CD method)
get_track_length() (pygame.cdrom.CD method)
get_track_start() (pygame.cdrom.CD method)
get_types() (in module pygame.scrap)
get_underline() (pygame.font.Font method)
get_view() (pygame.Surface method)
get_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
get_width() (pygame.Surface method)
get_wm_info() (in module pygame.display)
gl_get_attribute() (in module pygame.display)
gl_set_attribute() (in module pygame.display)
glcube.main() (in module pygame.examples)
Group (class in pygame.sprite)
groupcollide() (in module pygame.sprite)
groups() (pygame.sprite.Sprite method)
GroupSingle() (in module pygame.sprite)
has() (pygame.sprite.Group method)
has_audio() (pygame.movie.Movie method)
has_video() (pygame.movie.Movie method)
headless_no_windows_needed.main() (in module pygame.examples)
hline() (in module pygame.gfxdraw)
hsla (pygame.Color attribute)
hsva (pygame.Color attribute)
i1i2i3 (pygame.Color attribute)
iconify() (in module pygame.display)
inflate() (pygame.Rect method)
inflate_ip() (pygame.Rect method)
Info() (in module pygame.display)
init() (in module pygame)
(in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(in module pygame.scrap)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
Input (class in pygame.midi)
invert() (pygame.mask.Mask method)
is_normalized() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
itemsize (pygame.PixelArray attribute)
Joystick (class in pygame.joystick)
kill() (pygame.sprite.Sprite method)
laplacian() (in module pygame.transform)
LayeredDirty (class in pygame.sprite)
LayeredUpdates (class in pygame.sprite)
layers() (pygame.sprite.LayeredUpdates method)
length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
length_squared() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
lerp() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
line() (in module pygame.draw)
(in module pygame.gfxdraw)
lines() (in module pygame.draw)
liquid.main() (in module pygame.examples)
list_cameras() (in module pygame.camera)
list_modes() (in module pygame.display)
load() (in module pygame.image)
(in module pygame.mixer.music)
load_xbm() (in module pygame.cursors)
lock() (pygame.Surface method)
lost() (in module pygame.scrap)
make_sound() (in module pygame.sndarray)
make_surface() (in module pygame.pixelcopy)
(in module pygame.surfarray)
(pygame.PixelArray method)
map_array() (in module pygame.pixelcopy)
(in module pygame.surfarray)
map_rgb() (pygame.Surface method)
Mask (class in pygame.mask)
mask.main() (in module pygame.examples)
match_font() (in module pygame.font)
metrics() (pygame.font.Font method)
midi.main() (in module pygame.examples)
MidiException() (in module pygame.midi)
midis2events() (in module pygame.midi)
mode_ok() (in module pygame.display)
move() (pygame.Rect method)
move_ip() (pygame.Rect method)
move_to_back() (pygame.sprite.LayeredUpdates method)
move_to_front() (pygame.sprite.LayeredUpdates method)
moveit.main() (in module pygame.examples)
Movie (class in pygame.movie)
movieplayer.main() (in module pygame.examples)
mustlock() (pygame.Surface method)
name() (in module pygame.key)
ndim (pygame.PixelArray attribute)
normalize() (pygame.Color method)
(pygame.Rect method)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
normalize_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
note_off() (pygame.midi.Output method)
note_on() (pygame.midi.Output method)
oldalien.main() (in module pygame.examples)
OrderedUpdates() (in module pygame.sprite)
outline() (pygame.mask.Mask method)
Output (class in pygame.midi)
overlap() (pygame.mask.Mask method)
overlap_area() (pygame.mask.Mask method)
overlap_mask() (pygame.mask.Mask method)
Overlay (class in pygame)
overlay.main() (in module pygame.examples)
pause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.movie.Movie method)
peek() (in module pygame.event)
pie() (in module pygame.gfxdraw)
pixel() (in module pygame.gfxdraw)
PixelArray (class in pygame)
pixelarray.main() (in module pygame.examples)
pixels2d() (in module pygame.surfarray)
pixels3d() (in module pygame.surfarray)
pixels_alpha() (in module pygame.surfarray)
pixels_blue() (in module pygame.surfarray)
pixels_green() (in module pygame.surfarray)
pixels_red() (in module pygame.surfarray)
play() (in module pygame.mixer.music)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
(pygame.movie.Movie method)
poll() (in module pygame.event)
(pygame.midi.Input method)
polygon() (in module pygame.draw)
(in module pygame.gfxdraw)
post() (in module pygame.event)
pre_init() (in module pygame.mixer)
pump() (in module pygame.event)
put() (in module pygame.scrap)
pygame (module)
pygame.camera (module)
pygame.cdrom (module)
pygame.cursors (module)
pygame.display (module)
pygame.draw (module)
pygame.event (module)
pygame.examples (module)
pygame.font (module)
pygame.gfxdraw (module)
pygame.image (module)
pygame.joystick (module)
pygame.key (module)
pygame.locals (module)
pygame.mask (module)
pygame.math (module)
pygame.midi (module)
pygame.mixer (module)
pygame.mixer.music (module)
pygame.mouse (module)
pygame.movie (module)
pygame.pixelcopy (module)
pygame.scrap (module)
pygame.sndarray (module)
pygame.sprite (module)
pygame.surfarray (module)
pygame.tests (module)
pygame.time (module)
pygame.transform (module)
pygame.version (module)
query_image() (pygame.camera.Camera method)
queue() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
quit() (in module pygame)
(in module pygame.cdrom)
(in module pygame.display)
(in module pygame.font)
(in module pygame.joystick)
(in module pygame.midi)
(in module pygame.mixer)
(pygame.cdrom.CD method)
(pygame.joystick.Joystick method)
r (pygame.Color attribute)
read() (pygame.midi.Input method)
Rect (class in pygame)
rect() (in module pygame.draw)
rectangle() (in module pygame.gfxdraw)
reflect() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
reflect_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
register_quit() (in module pygame)
remove() (pygame.sprite.Group method)
(pygame.sprite.Sprite method)
remove_sprites_of_layer() (pygame.sprite.LayeredUpdates method)
render() (pygame.font.Font method)
render_frame() (pygame.movie.Movie method)
RenderClear (class in pygame.sprite)
RenderPlain (class in pygame.sprite)
RenderUpdates (class in pygame.sprite)
repaint_rect() (pygame.sprite.LayeredDirty method)
replace() (pygame.PixelArray method)
resume() (pygame.cdrom.CD method)
rewind() (in module pygame.mixer.music)
(pygame.movie.Movie method)
rotate() (in module pygame.transform)
(pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_ip() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
rotate_x() (pygame.math.Vector3 method)
rotate_x_ip() (pygame.math.Vector3 method)
rotate_y() (pygame.math.Vector3 method)
rotate_y_ip() (pygame.math.Vector3 method)
rotate_z() (pygame.math.Vector3 method)
rotate_z_ip() (pygame.math.Vector3 method)
rotozoom() (in module pygame.transform)
run() (in module pygame.tests)
samples() (in module pygame.sndarray)
save() (in module pygame.image)
scale() (in module pygame.transform)
(pygame.mask.Mask method)
scale2x() (in module pygame.transform)
scale_to_length() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
scaletest.main() (in module pygame.examples)
scrap_clipboard.main() (in module pygame.examples)
scroll() (pygame.Surface method)
scroll.main() (in module pygame.examples)
set_allowed() (in module pygame.event)
set_alpha() (pygame.Surface method)
set_at() (pygame.mask.Mask method)
(pygame.Surface method)
set_blocked() (in module pygame.event)
set_bold() (pygame.font.Font method)
set_caption() (in module pygame.display)
set_clip() (pygame.sprite.LayeredDirty method)
(pygame.Surface method)
set_colorkey() (pygame.Surface method)
set_controls() (pygame.camera.Camera method)
set_cursor() (in module pygame.mouse)
set_display() (pygame.movie.Movie method)
set_endevent() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
set_error() (in module pygame)
set_gamma() (in module pygame.display)
set_gamma_ramp() (in module pygame.display)
set_grab() (in module pygame.event)
set_icon() (in module pygame.display)
set_instrument() (pygame.midi.Output method)
set_italic() (pygame.font.Font method)
set_length() (pygame.Color method)
set_location() (pygame.Overlay method)
set_masks() (pygame.Surface method)
set_mode() (in module pygame.display)
(in module pygame.scrap)
set_mods() (in module pygame.key)
set_num_channels() (in module pygame.mixer)
set_palette() (in module pygame.display)
(pygame.Surface method)
set_palette_at() (pygame.Surface method)
set_pos() (in module pygame.mixer.music)
(in module pygame.mouse)
set_repeat() (in module pygame.key)
set_reserved() (in module pygame.mixer)
set_shifts() (pygame.Surface method)
set_smoothscale_backend() (in module pygame.transform)
set_timer() (in module pygame.time)
set_timing_treshold() (pygame.sprite.LayeredDirty method)
set_underline() (pygame.font.Font method)
set_visible() (in module pygame.mouse)
set_volume() (in module pygame.mixer.music)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
(pygame.movie.Movie method)
shape (pygame.PixelArray attribute)
size() (pygame.font.Font method)
skip() (pygame.movie.Movie method)
slerp() (pygame.math.Vector2 method)
(pygame.math.Vector3 method)
smoothscale() (in module pygame.transform)
Sound (class in pygame.mixer)
sound.main() (in module pygame.examples)
sound_array_demos.main() (in module pygame.examples)
Sprite (class in pygame.sprite)
spritecollide() (in module pygame.sprite)
spritecollideany() (in module pygame.sprite)
sprites() (pygame.sprite.Group method)
(pygame.sprite.LayeredUpdates method)
stars.main() (in module pygame.examples)
start() (pygame.camera.Camera method)
stop() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.camera.Camera method)
(pygame.cdrom.CD method)
(pygame.mixer.Channel method)
(pygame.mixer.Sound method)
(pygame.movie.Movie method)
strides (pygame.PixelArray attribute)
subsurface() (pygame.Surface method)
Surface (class in pygame)
surface (pygame.PixelArray attribute)
surface_to_array() (in module pygame.pixelcopy)
switch_layer() (pygame.sprite.LayeredUpdates method)
SysFont() (in module pygame.font)
testsprite.main() (in module pygame.examples)
textured_polygon() (in module pygame.gfxdraw)
threshold() (in module pygame.transform)
tick() (pygame.time.Clock method)
tick_busy_loop() (pygame.time.Clock method)
time() (in module pygame.midi)
toggle_fullscreen() (in module pygame.display)
tostring() (in module pygame.image)
transpose() (pygame.PixelArray method)
trigon() (in module pygame.gfxdraw)
union() (pygame.Rect method)
union_ip() (pygame.Rect method)
unionall() (pygame.Rect method)
unionall_ip() (pygame.Rect method)
unlock() (pygame.Surface method)
unmap_rgb() (pygame.Surface method)
unpause() (in module pygame.mixer)
(in module pygame.mixer.music)
(pygame.mixer.Channel method)
update() (in module pygame.display)
(pygame.sprite.Group method)
(pygame.sprite.Sprite method)
use_arraytype() (in module pygame.sndarray)
(in module pygame.surfarray)
Vector2 (class in pygame.math)
Vector3 (class in pygame.math)
ver (in module pygame.version)
vernum (in module pygame.version)
vgrade.main() (in module pygame.examples)
vline() (in module pygame.gfxdraw)
wait() (in module pygame.event)
(in module pygame.time)
write() (pygame.midi.Output method)
write_short() (pygame.midi.Output method)
write_sys_ex() (pygame.midi.Output method)