| Package | mx.charts.effects | 
| Class | public class SeriesEffect | 
| Inheritance | SeriesEffect  TweenEffect  Effect  EventDispatcher  Object | 
| Subclasses | SeriesInterpolate, SeriesSlide, SeriesZoom | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
 Hide MXML Syntax
Hide MXML SyntaxThe <mx:SeriesEffect> tag
  inherits the tag attributes of its superclass,
  and adds the following tag attributes:
  <mx:tagname
    Properties
    elementOffset="20"
    minimumElementDuration="0"
    offset="0"
    type="show|hide (Default value is set by chart)"
  >
  
More examples
Using charting effect triggers
Charting effects with data series
Applying chart series effects with ActionScript
Learn more
| Property | Defined By | ||
|---|---|---|---|
|  | className : String [read-only] 
      The name of the effect class, such as "Fade". | Effect | |
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
|  | customFilter : mx.effects:EffectTargetFilter 
      Specifies a custom filter object, of type EffectTargetFilter,
      used by the effect to determine the targets
      on which to play the effect. | Effect | |
|  | duration : Number  
      Duration of the effect in milliseconds. | Effect | |
|  | easingFunction : Function = null 
      The easing function for the animation. | TweenEffect | |
|  | effectTargetHost : mx.effects:IEffectTargetHost 
      A property that lets you access the target list-based control
      of a data effect. | Effect | |
| elementOffset : Number = 20 
      Specifies the amount of time, in milliseconds, that Flex delays
      the start of the effect on each element in the series. | SeriesEffect | ||
|  | filter : String 
      Specifies an algorithm for filtering targets for an effect. | Effect | |
|  | hideFocusRing : Boolean 
      Determines whether the effect should hide the focus ring
      when starting the effect. | Effect | |
|  | instanceClass : Class 
      An object of type Class that specifies the effect
      instance class class for this effect class. | Effect | |
|  | isPlaying : Boolean [read-only] 
      A read-only flag which is true if any instances of the effect
      are currently playing, and false if none are. | Effect | |
| minimumElementDuration : Number = 0 
      Specifies the amount of time, in milliseconds,
      that an individual element should take to complete the effect. | SeriesEffect | ||
| offset : Number = 0 
      Specifies the amount of time, in milliseconds,
      that Flex delays the effect. | SeriesEffect | ||
|  | perElementOffset : Number 
      Additional delay, in milliseconds, for effect targets
      after the first target of the effect. | Effect | |
|  | playheadTime : Number 
      Current time position of the effect. | Effect | |
|  | relevantProperties : Array 
      An Array of property names to use when performing filtering. | Effect | |
|  | relevantStyles : Array 
      An Array of style names to use when performing filtering. | Effect | |
|  | repeatCount : int = 1 
      Number of times to repeat the effect. | Effect | |
|  | repeatDelay : int = 0 
      Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
|  | startDelay : int = 0 
      Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
|  | suspendBackgroundProcessing : Boolean = false 
      If true, blocks all background processing
      while the effect is playing. | Effect | |
|  | target : Object  
      The object to which this effect is applied. | Effect | |
|  | targets : Array 
      An Array of objects that are targets for the effect. | Effect | |
|  | triggerEvent : Event 
      The Event object passed to this Effect 
      by the EffectManager when an effect is triggered,
      or null if the effect is not being
      played by the EffectManager. | Effect | |
| type : String = "show" 
      The type of transition this effect is being used for. | SeriesEffect | ||
| Property | Defined By | ||
|---|---|---|---|
|  | applyTransitionEndProperties : Boolean 
     This flag controls whether the effect, when run in a transition,
     automatically applies the property values according to the end
     state, as opposed to leaving values as set by the effect itself. | Effect | |
|  | endValuesCaptured : Boolean = false 
      A flag containing true if the end values
      of an effect have already been determined, 
      or false if they should be acquired from the
      current properties of the effect targets when the effect runs. | Effect | |
| Method | Defined By | ||
|---|---|---|---|
| SeriesEffect(target:Object) 
      Constructor. | SeriesEffect | ||
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event. | EventDispatcher | |
|  | 
      Captures the current values of the relevant properties
      on the effect's targets and saves them as end values. | Effect | |
|  | 
      Captures the current values of the relevant properties
      of an additional set of targets
     
      Flex uses this function when a data change
      effect is run.
     
       | Effect | |
|  | 
      Captures the current values of the relevant properties
      on the effect's targets. | Effect | |
|  | 
      Creates a single effect instance and initializes it. | Effect | |
|  | 
      Takes an Array of target objects and invokes the 
      createInstance() method on each target. | Effect | |
|  | 
      Removes event listeners from an instance
      and removes it from the list of instances. | Effect | |
|  | 
	Dispatches an event into the event flow. | EventDispatcher | |
|  | 
      Interrupts an effect that is currently playing,
      and jumps immediately to the end of the effect. | Effect | |
|  | 
      Returns an Array of Strings, where each String is the name
      of a property changed by this effect. | Effect | |
|  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | EventDispatcher | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
      Pauses the effect until you call the resume() method. | Effect | |
|  | 
      Begins playing the effect. | Effect | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
	Removes a listener from the EventDispatcher object. | EventDispatcher | |
|  | 
      Resumes the effect after it has been paused 
      by a call to the pause() method. | Effect | |
|  | 
      Plays the effect in reverse, if the effect is currently playing,
      starting from the current position of the effect. | Effect | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
      Stops the effect, leaving the effect targets in their current state. | Effect | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
|  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type. | EventDispatcher | |
| Method | Defined By | ||
|---|---|---|---|
|  | 
      Used internally by the Effect infrastructure. | Effect | |
|  | 
      Called when an effect instance has finished playing. | Effect | |
|  | 
      This method is called when the effect instance starts playing. | Effect | |
|  | 
      Called when an effect instance has stopped by a call
      to the stop() method. | Effect | |
|  | 
      Determines the logic for filtering out an effect instance. | Effect | |
|  | 
      Called by the captureStartValues() method to get the value
      of a property from the target. | Effect | |
|  | 
      Copies properties of the effect to the effect instance. | Effect | |
|  | 
      Called when the TweenEffect dispatches a TweenEvent. | TweenEffect | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
|  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
|  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
|  | Dispatched when one of the effect's instances finishes playing, either when the instance finishes playing or when the effect is interrupted by a call to the end() method. | Effect | ||
|  | Dispatched when the effect starts playing. | Effect | ||
|  | Dispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call to the stop() method. | Effect | ||
|  | Dispatched when the tween effect ends. | TweenEffect | ||
|  | Dispatched when the tween effect starts, which corresponds to the first call to the onTweenUpdate() method. | TweenEffect | ||
|  | Dispatched every time the tween effect updates the target. | TweenEffect | ||
| elementOffset | property | 
public var elementOffset:Number = 20| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
Specifies the amount of time, in milliseconds, that Flex delays the start of the effect on each element in the series.
Set elementOffset to 0
      to affect all elements of the series at the same time.
      They start the effect at the same time and end it at the same time.
Set elementOffset to a positive integer
      (such as 30) to stagger the effect on each element
      by that amount of time.
      For example, with a slide effect, the first element slides in
      immediately, then the next element begins 30 milliseconds later,
      and so on.
      The amount of time for the effect to execute is the same
      for each element, but the overall duration of the effect is longer.
Set elementOffset to a negative value
      to have the effect begin from the last element
      and move backwards through the list.
The default is 20.
| minimumElementDuration | property | 
public var minimumElementDuration:Number = 0| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
Specifies the amount of time, in milliseconds, that an individual element should take to complete the effect.
Charts with a variable number of data points in the series
      cannot reliably create smooth effects
      with only the duration property.
      For example, an effect with a duration
      of 1000 and an elementOffset
      of 100 takes 900 milliseconds per element
      to complete an effect if you have two elements in the series.
      This is because the start of each effect is offset by 100
      and each effect finishes in 1000 milliseconds.
If there are four elements in the series, each element takes 700 milliseconds to complete (the last effect starts 300 milliseconds after the first and must be completed within 1000 milliseconds). With 10 elements, each element has only 100 milliseconds
to complete the effect.The minimumElementDuration value
      sets a minimal duration for each element.
      No element of the series takes less than this amount of time
      (in milliseconds) to execute the effect,
      regardless of the number of elements in the series
      and the value of the duration property.
      As a result, it is possible for an effect to take longer
      than a specified duration
      if at least two of the following three properties are specified:
      duration, offset,
      and minimumElementDuration.
The default is 0.
| offset | property | 
public var offset:Number = 0| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
Specifies the amount of time, in milliseconds, that Flex delays the effect.
Use this property to stagger effects on multiple series.
The default is 0.
| type | property | 
public var type:String = "show"| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 3 | 
| Runtime Versions: | Flash Player 9, AIR 1.1 | 
      The type of transition this effect is being used for. Some series effects define different behavior based on whether they are being used during the show or hide portion of 
      a chart transition. The SeriesSlide effect, for example, slides elements from their position off screen when this property is set to hide, and on screen when this property is set to show. This property
      is set by the chart, based on whether the effect as assigned to the ShowDataEffect or HideDataEffect style.
      
      
| SeriesEffect | () | Constructor | 
Thu Dec 4 2014, 05:50 PM -08:00
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