ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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spark.effects.animation 

RepeatBehavior  - AS3 Flex

Packagespark.effects.animation
Classpublic final class RepeatBehavior
InheritanceRepeatBehavior Inheritance Object

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

The RepeatBehavior class defines constants for use with repeatBehavior property of the Animate and Animation classes.

Related API Elements



Public Properties
 PropertyDefined By
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
Public Methods
 MethodDefined By
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined By
  LOOP : String = "loop"
[static] Specifies that a repeating animation should progress in a forward direction on every iteration.
RepeatBehavior
  REVERSE : String = "reverse"
[static] Specifies that a repeating animation should reverse direction on every iteration.
RepeatBehavior
Constant Detail

LOOP

Constant
public static const LOOP:String = "loop"

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

Specifies that a repeating animation should progress in a forward direction on every iteration.

REVERSE

Constant 
public static const REVERSE:String = "reverse"

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

Specifies that a repeating animation should reverse direction on every iteration. For example, a reversing animation would play forward on the even iterations and in reverse on the odd iterations.