animation
Produces a reusable animation that can be invoked in another animation or sequence,
by calling the useAnimation()
function.
animation(steps: AnimationMetadata | AnimationMetadata[], options: AnimationOptions = null): AnimationReferenceMetadata
Parameters
steps
|
AnimationMetadata | AnimationMetadata[] |
One or more animation objects, as returned by the |
options
|
AnimationOptions |
An options object that can contain a delay value for the start of the animation, and additional developer-defined parameters. Provided values for additional parameters are used as defaults, and override values can be passed to the caller on invocation. Optional. Default is |
Returns
AnimationReferenceMetadata
: An object that encapsulates the animation data.
Usage notes
The following example defines a reusable animation, providing some default parameter values.
var fadeAnimation = animation([
style({ opacity: '{{ start }}' }),
animate('{{ time }}',
style({ opacity: '{{ end }}'}))
],
{ params: { time: '1000ms', start: 0, end: 1 }});
The following invokes the defined animation with a call to useAnimation()
,
passing in override parameter values.
useAnimation(fadeAnimation, {
params: {
time: '2s',
start: 1,
end: 0
}
})
If any of the passed-in parameter values are missing from this call,
the default values are used. If one or more parameter values are missing before a step is
animated, useAnimation()
throws an error.