Description
Begins emulating the mouse connected to a computer. begin() must be called before controlling the computer. To end control, use Mouse.end().
Syntax
Mouse.begin()
Parameters
Nothing
Returns
Nothing
Begins emulating the mouse connected to a computer. begin() must be called before controlling the computer. To end control, use Mouse.end().
Mouse.begin()
Nothing
Nothing
#include <Mouse.h>
void setup() {
  pinMode(2, INPUT);
}
void loop() {
  //initiate the Mouse library when button is pressed
  if (digitalRead(2) == HIGH) {
    Mouse.begin();
  }
}
LANGUAGE Mouse.click()
LANGUAGE Mouse.end()
LANGUAGE Mouse.move()
LANGUAGE Mouse.press()
LANGUAGE Mouse.release()
LANGUAGE Mouse.isPressed()