Box2D  2.3.0
A 2D Physics Engine for Games
Public Member Functions | Static Public Member Functions | List of all members
b2ChainAndCircleContact Class Reference
Inheritance diagram for b2ChainAndCircleContact:
b2Contact

Public Member Functions

 b2ChainAndCircleContact (b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB)
 
void Evaluate (b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB)
 Evaluate this contact with your own manifold and transforms.
 
- Public Member Functions inherited from b2Contact
b2ManifoldGetManifold ()
 
const b2ManifoldGetManifold () const
 
void GetWorldManifold (b2WorldManifold *worldManifold) const
 Get the world manifold.
 
bool IsTouching () const
 Is this contact touching?
 
void SetEnabled (bool flag)
 
bool IsEnabled () const
 Has this contact been disabled?
 
b2ContactGetNext ()
 Get the next contact in the world's contact list.
 
const b2ContactGetNext () const
 
b2FixtureGetFixtureA ()
 Get fixture A in this contact.
 
const b2FixtureGetFixtureA () const
 
int32 GetChildIndexA () const
 Get the child primitive index for fixture A.
 
b2FixtureGetFixtureB ()
 Get fixture B in this contact.
 
const b2FixtureGetFixtureB () const
 
int32 GetChildIndexB () const
 Get the child primitive index for fixture B.
 
void SetFriction (float32 friction)
 
float32 GetFriction () const
 Get the friction.
 
void ResetFriction ()
 Reset the friction mixture to the default value.
 
void SetRestitution (float32 restitution)
 
float32 GetRestitution () const
 Get the restitution.
 
void ResetRestitution ()
 Reset the restitution to the default value.
 
void SetTangentSpeed (float32 speed)
 Set the desired tangent speed for a conveyor belt behavior. In meters per second.
 
float32 GetTangentSpeed () const
 Get the desired tangent speed. In meters per second.
 

Static Public Member Functions

static b2ContactCreate (b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB, b2BlockAllocator *allocator)
 
static void Destroy (b2Contact *contact, b2BlockAllocator *allocator)
 

Additional Inherited Members

- Protected Types inherited from b2Contact
enum  {
  e_islandFlag = 0x0001, e_touchingFlag = 0x0002, e_enabledFlag = 0x0004, e_filterFlag = 0x0008,
  e_bulletHitFlag = 0x0010, e_toiFlag = 0x0020
}
 
- Protected Member Functions inherited from b2Contact
void FlagForFiltering ()
 Flag this contact for filtering. Filtering will occur the next time step.
 
 b2Contact (b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB)
 
void Update (b2ContactListener *listener)
 
- Static Protected Member Functions inherited from b2Contact
static void AddType (b2ContactCreateFcn *createFcn, b2ContactDestroyFcn *destroyFcn, b2Shape::Type typeA, b2Shape::Type typeB)
 
static void InitializeRegisters ()
 
static b2ContactCreate (b2Fixture *fixtureA, int32 indexA, b2Fixture *fixtureB, int32 indexB, b2BlockAllocator *allocator)
 
static void Destroy (b2Contact *contact, b2Shape::Type typeA, b2Shape::Type typeB, b2BlockAllocator *allocator)
 
static void Destroy (b2Contact *contact, b2BlockAllocator *allocator)
 
- Protected Attributes inherited from b2Contact
uint32 m_flags
 
b2Contactm_prev
 
b2Contactm_next
 
b2ContactEdge m_nodeA
 
b2ContactEdge m_nodeB
 
b2Fixturem_fixtureA
 
b2Fixturem_fixtureB
 
int32 m_indexA
 
int32 m_indexB
 
b2Manifold m_manifold
 
int32 m_toiCount
 
float32 m_toi
 
float32 m_friction
 
float32 m_restitution
 
float32 m_tangentSpeed
 
- Static Protected Attributes inherited from b2Contact
static b2ContactRegister s_registers [b2Shape::e_typeCount][b2Shape::e_typeCount]
 
static bool s_initialized = false
 

The documentation for this class was generated from the following files: