std::shuffle_order_engine
From cppreference.com
Defined in header
<random>
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template<
class Engine, |
(since C++11) | |
shuffle_order_engine
is a random number engine adaptor that shuffles the random numbers generated by the base engine. It maintains a table of size K
and delivers a randomly selected number from that table when requested, replacing it with a number generated by the base engine.
The following typedef defines the random number engine with one commonly used parameter set:
Defined in header
<random> |
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Type | Definition |
knuth_b
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std::shuffle_order_engine<std::minstd_rand0, 256> |
Contents |
[edit] Template parameters
Engine | - | the type of the wrapped engine |
K | - | the size of the internal table. Must be greater than 0 |
Type requirements | ||
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Engine must meet the requirements of RandomNumberEngine .
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[edit] Member types
Member type | Definition |
result_type
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Engine::result_type
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[edit] Member functions
constructs the engine adaptor (public member function) |
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sets the state of the underlying engine (public member function) |
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returns the underlying engine (public member function) |
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Generation |
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advances the state of the underlying engine and returns the generated value (public member function) |
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advances the adaptor's state by a specified amount (public member function) |
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Characteristics |
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[static]
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gets the smallest possible value in the output range of the underlying engine. (public static member function) |
[static]
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gets the largest possible value in the output range of the underlying engine. (public static member function) |
[edit] Non-member functions
compares the internal states of the adaptors and underlying engines (function) |
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performs stream input and output on pseudo-random number engine adaptor (function) |
[edit] Member objects
the size of the internal table, K (public static member constant) |