mobile: golang.org/x/mobile/example/audio Files | Directories

Packages imported by main

PathSynopsis
golang.org/x/mobile/appPackage app lets you write portable all-Go apps for Android and iOS.
golang.org/x/mobile/assetPackage asset provides access to application-bundled assets.
golang.org/x/mobile/event/lifecyclePackage lifecycle defines an event for an app's lifecycle.
golang.org/x/mobile/event/paintPackage paint defines an event for the app being ready to paint.
golang.org/x/mobile/event/sizePackage size defines an event for the dimensions, physical resolution and orientation of the app's window.
golang.org/x/mobile/exp/audioPackage audio provides a basic audio player.
golang.org/x/mobile/exp/f32Package f32 implements some linear algebra and GL helpers for float32s.
golang.org/x/mobile/exp/gl/glutilPackage glutil implements OpenGL utility functions.
golang.org/x/mobile/exp/spritePackage sprite provides a 2D scene graph for rendering and animation.
golang.org/x/mobile/exp/sprite/clockPackage clock provides a clock and time functions for a sprite engine.
golang.org/x/mobile/exp/sprite/glspritePackage glsprite implements a sprite Engine using OpenGL ES 2.
golang.org/x/mobile/glPackage gl implements Go bindings for OpenGL ES 2.
imagePackage image implements a basic 2-D image library.
image/jpegPackage jpeg implements a JPEG image decoder and encoder.
logPackage log implements a simple logging package.
timePackage time provides functionality for measuring and displaying time.