Package javafx.scene

Class SceneAntialiasing



  • public final class SceneAntialiasing
    extends Object
    The JavaFX SceneAntialiasing class specifies the level of anti-aliasing desired. Scene anti-aliasing is primarily used when rendering 3D primitives, which are otherwise rendered aliased.

    SceneAntialiasing is unrelated to Shape.setSmooth. Unlike Shape.setSmooth, SceneAntialiasing affects the smoothness of the entire rendered scene whereas Shape.setSmooth is a rendering hint that applies to an individual 2D Shape.

    Note: In order for SceneAntialiasing to have an affect, the underlying system must support: ConditionalFeature.SCENE3D and anti-aliasing.

    Since:
    JavaFX 8.0
    • Field Detail

      • BALANCED

        public static final SceneAntialiasing BALANCED
        Enables anti-aliasing optimizing for a balance of quality and performance
    • Method Detail

      • toString

        public String toString​()
        Description copied from class: Object
        Returns a string representation of the object. In general, the toString method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.

        The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:

         getClass().getName() + '@' + Integer.toHexString(hashCode())
         
        Overrides:
        toString in class Object
        Returns:
        a string representation of the object.