- java.lang.Object
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- javafx.scene.SceneAntialiasing
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public final class SceneAntialiasing extends Object
The JavaFXSceneAntialiasing
class specifies the level of anti-aliasing desired. Scene anti-aliasing is primarily used when rendering 3D primitives, which are otherwise rendered aliased.SceneAntialiasing
is unrelated toShape.setSmooth
. UnlikeShape.setSmooth
,SceneAntialiasing
affects the smoothness of the entire rendered scene whereasShape.setSmooth
is a rendering hint that applies to an individual 2D Shape.Note: In order for
SceneAntialiasing
to have an affect, the underlying system must support:ConditionalFeature.SCENE3D
and anti-aliasing.- Since:
- JavaFX 8.0
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Field Summary
Fields Modifier and Type Field Description static SceneAntialiasing
BALANCED
Enables anti-aliasing optimizing for a balance of quality and performancestatic SceneAntialiasing
DISABLED
Disables anti-aliasing
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Field Detail
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DISABLED
public static final SceneAntialiasing DISABLED
Disables anti-aliasing
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BALANCED
public static final SceneAntialiasing BALANCED
Enables anti-aliasing optimizing for a balance of quality and performance
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Method Detail
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toString
public String toString()
Description copied from class:Object
Returns a string representation of the object. In general, thetoString
method returns a string that "textually represents" this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.The
toString
method for classObject
returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@
', and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:getClass().getName() + '@' + Integer.toHexString(hashCode())
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