- java.lang.Object
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- javafx.scene.SnapshotParameters
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public class SnapshotParameters extends Object
Parameters used to specify the rendering attributes for Node snapshot.- Since:
- JavaFX 2.2
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Constructor Summary
Constructors Constructor Description SnapshotParameters()
Constructs a new SnapshotParameters object with default values for all rendering attributes.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Camera
getCamera()
Gets the current camera.Paint
getFill()
Gets the current fill.Transform
getTransform()
Gets the current transform.Rectangle2D
getViewport()
Gets the current viewportboolean
isDepthBuffer()
Gets the current depthBuffer flag.void
setCamera(Camera camera)
Sets the camera to the specified value.void
setDepthBuffer(boolean depthBuffer)
Sets the depthBuffer flag to the specified value.void
setFill(Paint fill)
Sets the fill to the specified value.void
setTransform(Transform transform)
Sets the transform to the specified value.void
setViewport(Rectangle2D viewport)
Sets the viewport used for rendering.
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Method Detail
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isDepthBuffer
public boolean isDepthBuffer()
Gets the current depthBuffer flag.- Returns:
- the depthBuffer flag
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setDepthBuffer
public void setDepthBuffer(boolean depthBuffer)
Sets the depthBuffer flag to the specified value. The default value is false. Note that this is a conditional feature. SeeConditionalFeature.SCENE3D
- Parameters:
depthBuffer
- the depthBuffer to set
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getCamera
public Camera getCamera()
Gets the current camera.- Returns:
- the camera
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setCamera
public void setCamera(Camera camera)
Sets the camera to the specified value. The default value is null, which means a ParallelCamera will be used.- Parameters:
camera
- the camera to set
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getTransform
public Transform getTransform()
Gets the current transform.- Returns:
- the transform
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setTransform
public void setTransform(Transform transform)
Sets the transform to the specified value. This transform is applied to the node being rendered before any local transforms are applied. A value of null indicates that the identity transform should be used. The default value is null.- Parameters:
transform
- the transform to set
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getFill
public Paint getFill()
Gets the current fill.- Returns:
- the fill
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setFill
public void setFill(Paint fill)
Sets the fill to the specified value. This is used to fill the entire image being rendered prior to rendering the node. A value of null indicates that the color white should be used for the fill. The default value is null.- Parameters:
fill
- the fill to set
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getViewport
public Rectangle2D getViewport()
Gets the current viewport- Returns:
- the viewport
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setViewport
public void setViewport(Rectangle2D viewport)
Sets the viewport used for rendering. The viewport is specified in the parent coordinate system of the node being rendered. It is not transformed by the transform of this SnapshotParameters. If this viewport is non-null it is used instead of the bounds of the node being rendered and specifies the source rectangle that will be rendered into the image. In this case, the upper-left pixel of the viewport will map to the upper-left pixel (0,0) in the rendered image. If the viewport is null, then the entire area of the node defined by its boundsInParent, after first applying the transform of this SnapshotParameters, will be rendered. The default value is null.- Parameters:
viewport
- the viewport to set
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