The members of MonoMac.OpenGL.Vector4h are listed below.
See Also: Inherited members from System.ValueType
Constructs a new instance. | ||
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point. This is the fastest constructor. | ||
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point. This is the faster constructor. | ||
Constructs a new instance. | ||
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point. | ||
Constructor used by ISerializable to deserialize the object. | ||
The new Half4 instance will avoid conversion and copy directly from the Half parameters. | ||
The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point. | ||
The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point. |
Equals(Vector4h)Returns a value indicating whether this instance is equal to a specified OpenTK.Half4 vector. | ||
FromBinaryStream(System.IO.BinaryReader)Updates the X,Y,Z and W components of this instance by reading from a Stream. | ||
static | FromBytes(byte[], int)Converts an array of bytes into Half4. | |
static | GetBytes(Vector4h)Returns the Half4 as an array of bytes. | |
GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)Used by ISerialize to serialize the object. | ||
ToBinaryStream(System.IO.BinaryWriter)Writes the X,Y,Z and W components of this instance into a Stream. | ||
override | ToString()Returns a string that contains this Half4's numbers in human-legible form. | |
ToVector4()Returns this Half4 instance's contents as Vector4. | ||
ToVector4d()Returns this Half4 instance's contents as Vector4d. |
static | Conversion to MonoMac.OpenGL.Vector4h(Explicit) | Converts OpenTK.Vector4 to OpenTK.Half4. |
static | Conversion to MonoMac.OpenGL.Vector4h(Explicit) | Converts OpenTK.Vector4d to OpenTK.Half4. |
static | Conversion to MonoMac.OpenGL.Vector4(Explicit) | Converts OpenTK.Half4 to OpenTK.Vector4. |
static | Conversion to MonoMac.OpenGL.Vector4d(Explicit) | Converts OpenTK.Half4 to OpenTK.Vector4d. |