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	| Class | PVector | 
|---|
	
		| Name | random2D() | 
	
	
| Examples | 
PVector v;
void setup() {
  v = PVector.random2D();
  println(v);
  // May print something like:
  // [ -0.75006354, -0.6613658, 0.0 ] or 
  // [ 0.13742635, 0.990512, 0.0 ] or 
  // [ -0.9456181, -0.32527903, 0.0 ]
}
 | 
|---|
		
		| Description | Returns a new 2D unit vector with a random direction.  If you pass in this as an argument, it will use the PApplet's random number generator. | 
	| Syntax | .random2D()
.random2D(parent)
.random2D(target)
.random2D(target, parent) | 
|---|
		| Parameters | 
| parent | PApplet: current PApplet instance |  
| target | PVector: the target vector (if null, a new vector will be created) | 
 | 
	| Returns | PVector | 
|---|
	| Related | random3D() 
 | 
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Updated on January 21, 2019 10:05:13am EST