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	| Class | PVector | 
|---|
	
		| Name | random3D() | 
	
	
| Examples | 
PVector v;
void setup() {
  v = PVector.random3D();
  println(v);
  // May print something like:
  // [ 0.61554617, -0.51195765, 0.599168 ] or 
  // [ -0.4695841, -0.14366731, -0.8711202 ] or 
  // [ 0.6091097, -0.22805278, -0.7595902 ]
}
 | 
|---|
		
		| Description | Returns a new 3D unit vector with a random direction.  If you pass in this as an argument, it will use the PApplet's random number generator. | 
	| Syntax | .random3D()
.random3D(parent)
.random3D(target)
.random3D(target, parent) | 
|---|
		| Parameters | 
| parent | PApplet: current PApplet instance |  
| target | PVector: the target vector (if null, a new vector will be created) | 
 | 
	| Returns | PVector | 
|---|
	| Related | random2D() 
 | 
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Updated on January 21, 2019 10:05:13am EST