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	| Class | AudioIn | 
|---|
	
		| Name | play() | 
	
	
| Examples | 
import processing.sound.*;
AudioIn in;
void setup() {
  size(640, 360);
  background(255);
    
  // Create the Input stream
  in = new AudioIn(this, 0);
  in.play();
}      
void draw() {
}
 | 
|---|
		
		| Description | Start the input stream and routes it to the audio hardware output | 
	| Syntax | .play()
.play(amp)
.play(amp, add)
.play(amp, add, pos) | 
|---|
		| Parameters | 
| amp | float: the volume to grab the input at as a value from 0.0 (complete
            silence) to 1.0 (full volume) |  
| add | float: offset the audio input by the given value |  
| pos | float: pan the audio input in a stereo panorama. Allowed values are
            between -1.0 (left) and 1.0 (right) | 
 | 
	| Returns | void | 
|---|
Updated on January 21, 2019 10:05:15am EST