A Discrete-Event Network Simulator
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Public Member Functions | Static Public Member Functions | List of all members
ns3::MeshStack Class Referenceabstract

Prototype for class, which helps to install MAC-layer routing stack to ns3::MeshPointDevice. More...

#include "mesh-stack-installer.h"

+ Inheritance diagram for ns3::MeshStack:

Public Member Functions

virtual bool InstallStack (Ptr< MeshPointDevice > mp)=0
 Installs mesh stack. More...
 
virtual void Report (const Ptr< MeshPointDevice > mp, std::ostream &os)=0
 Report statistics of a given mesh point. More...
 
virtual void ResetStats (const Ptr< MeshPointDevice > mp)=0
 Reset statistics of a given mesh point. More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose (void)
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator (void) const
 Get an iterator to the Objects aggregated to this one. More...
 
virtual TypeId GetInstanceTypeId (void) const
 Get the most derived TypeId for this Object. More...
 
template<typename T >
Ptr< T > GetObject (void) const
 Get a pointer to the requested aggregated Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
void Initialize (void)
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
bool IsInitialized (void) const
 Check if the object has been initialized. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Default constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor. More...
 
uint32_t GetReferenceCount (void) const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment operator. More...
 
void Ref (void) const
 Increment the reference count. More...
 
void Unref (void) const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void DoDispose (void)
 Destructor implementation. More...
 
virtual void DoInitialize (void)
 Initialize() implementation. More...
 
virtual void NotifyNewAggregate (void)
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 

Detailed Description

Prototype for class, which helps to install MAC-layer routing stack to ns3::MeshPointDevice.


Introspection did not find any typical Config paths.

You need to create a MeshPointDevice and attach all interfaces to it, than call Install method


No Attributes are defined for this type.
No TraceSources are defined for this type.
Size of this type is 32 bytes (on a 64-bit architecture).

Definition at line 35 of file mesh-stack-installer.h.

Member Function Documentation

◆ GetTypeId()

TypeId ns3::MeshStack::GetTypeId ( void  )
static

Register this type.

Returns
The TypeId.

Definition at line 28 of file mesh-stack-installer.cc.

References ns3::TypeId::SetParent().

◆ InstallStack()

virtual bool ns3::MeshStack::InstallStack ( Ptr< MeshPointDevice mp)
pure virtual

Installs mesh stack.

needed by helper only

Parameters
mpthe mesh point device
Returns
true if successful

Implemented in ns3::FlameStack, and ns3::Dot11sStack.

◆ Report()

virtual void ns3::MeshStack::Report ( const Ptr< MeshPointDevice mp,
std::ostream &  os 
)
pure virtual

Report statistics of a given mesh point.

Parameters
mpthe mesh point device
osthe output stream

Implemented in ns3::FlameStack, and ns3::Dot11sStack.

◆ ResetStats()

virtual void ns3::MeshStack::ResetStats ( const Ptr< MeshPointDevice mp)
pure virtual

Reset statistics of a given mesh point.

Parameters
mpthe mesh point device

Implemented in ns3::FlameStack, and ns3::Dot11sStack.


The documentation for this class was generated from the following files: