socket factory implementation for creating instances of NSC TCP More...
#include "nsc-tcp-socket-factory-impl.h"
Public Member Functions | |
NscTcpSocketFactoryImpl () | |
virtual | ~NscTcpSocketFactoryImpl () |
virtual Ptr< Socket > | CreateSocket (void) |
void | SetTcp (Ptr< NscTcpL4Protocol > tcp) |
Set the associated TCP L4 protocol. More... | |
Public Member Functions inherited from ns3::SocketFactory | |
SocketFactory () | |
Public Member Functions inherited from ns3::Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Protected Member Functions | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
Private Attributes | |
Ptr< NscTcpL4Protocol > | m_tcp |
the associated TCP L4 protocol More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from ns3::TcpSocketFactory | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::SocketFactory | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
socket factory implementation for creating instances of NSC TCP
Definition at line 44 of file nsc-tcp-socket-factory-impl.h.
ns3::NscTcpSocketFactoryImpl::NscTcpSocketFactoryImpl | ( | ) |
Definition at line 23 of file nsc-tcp-socket-factory-impl.cc.
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virtual |
Definition at line 27 of file nsc-tcp-socket-factory-impl.cc.
Base class method for creating socket instances.
Implements ns3::SocketFactory.
Definition at line 39 of file nsc-tcp-socket-factory-impl.cc.
References m_tcp.
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protectedvirtual |
Destructor implementation.
This method is called by Dispose() or by the Object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.
It is safe to call GetObject() from within this method.
Reimplemented from ns3::Object.
Definition at line 45 of file nsc-tcp-socket-factory-impl.cc.
References ns3::Object::DoDispose(), and m_tcp.
void ns3::NscTcpSocketFactoryImpl::SetTcp | ( | Ptr< NscTcpL4Protocol > | tcp | ) |
Set the associated TCP L4 protocol.
tcp | the TCP L4 protocol |
Definition at line 33 of file nsc-tcp-socket-factory-impl.cc.
References m_tcp.
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private |
the associated TCP L4 protocol
Definition at line 61 of file nsc-tcp-socket-factory-impl.h.
Referenced by CreateSocket(), DoDispose(), SetTcp(), and ~NscTcpSocketFactoryImpl().