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virtual | ~Controller () |
| Destructor. More...
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virtual void | AddSwitch (Ptr< OpenFlowSwitchNetDevice > swtch) |
| Adds a switch to the controller. More...
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virtual void | ReceiveFromSwitch (Ptr< OpenFlowSwitchNetDevice > swtch, ofpbuf *buffer) |
| A switch calls this method to pass a message on to the Controller. More...
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void | StartDump (StatsDumpCallback *cb) |
| Starts a callback-based, reliable, possibly multi-message reply to a request made by the controller. More...
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| Object () |
| Constructor. More...
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virtual | ~Object () |
| Destructor. More...
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void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. More...
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void | Dispose (void) |
| Dispose of this Object. More...
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AggregateIterator | GetAggregateIterator (void) const |
| Get an iterator to the Objects aggregated to this one. More...
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virtual TypeId | GetInstanceTypeId (void) const |
| Get the most derived TypeId for this Object. More...
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template<typename T > |
Ptr< T > | GetObject (void) const |
| Get a pointer to the requested aggregated Object. More...
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template<typename T > |
Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object by TypeId. More...
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void | Initialize (void) |
| Invoke DoInitialize on all Objects aggregated to this one. More...
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bool | IsInitialized (void) const |
| Check if the object has been initialized. More...
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| SimpleRefCount () |
| Default constructor. More...
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| SimpleRefCount (const SimpleRefCount &o) |
| Copy constructor. More...
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uint32_t | GetReferenceCount (void) const |
| Get the reference count of the object. More...
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SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment operator. More...
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void | Ref (void) const |
| Increment the reference count. More...
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void | Unref (void) const |
| Decrement the reference count. More...
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virtual | ~ObjectBase () |
| Virtual destructor. More...
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void | GetAttribute (std::string name, AttributeValue &value) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. More...
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bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising erros. More...
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void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. More...
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bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. More...
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bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. More...
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bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. More...
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bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. More...
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bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. More...
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ofp_flow_mod * | BuildFlow (sw_flow_key key, uint32_t buffer_id, uint16_t command, void *acts, size_t actions_len, int idle_timeout, int hard_timeout) |
| Construct flow data from a matching key to build a flow entry for adding, modifying, or deleting a flow. More...
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uint8_t | GetPacketType (ofpbuf *buffer) |
| Get the packet type on the buffer, which can then be used to determine how to handle the buffer. More...
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virtual void | SendToSwitch (Ptr< OpenFlowSwitchNetDevice > swtch, void *msg, size_t length) |
| However the controller is implemented, this method is to be used to pass a message on to a switch. More...
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| Object (const Object &o) |
| Copy an Object. More...
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virtual void | DoDispose (void) |
| Destructor implementation. More...
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virtual void | DoInitialize (void) |
| Initialize() implementation. More...
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virtual void | NotifyNewAggregate (void) |
| Notify all Objects aggregated to this one of a new Object being aggregated. More...
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void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. More...
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virtual void | NotifyConstructionCompleted (void) |
| Notifier called once the ObjectBase is fully constructed. More...
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An interface for a Controller of OpenFlowSwitchNetDevices.
Follows the OpenFlow specification for a controller.
Definition at line 345 of file openflow-interface.h.
Starts a callback-based, reliable, possibly multi-message reply to a request made by the controller.
If an incoming request needs to have a reliable reply that might require multiple messages, it can use StartDump() to set up a callback that will be called as buffer space for replies.
A stats request made by the controller is processed by the switch, the switch then calls this method to tell the controller to start asking for information. By default (it can be overridden), the controller stops all work to run through the callback. ReceiveFromSwitch must be defined appropriately to handle the status reply messages generated by the switch, or otherwise the status reply messages will be sent and discarded.
- Parameters
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