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virtual | ~LearningController () |
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void | ReceiveFromSwitch (Ptr< OpenFlowSwitchNetDevice > swtch, ofpbuf *buffer) |
| A switch calls this method to pass a message on to the Controller. More...
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virtual | ~Controller () |
| Destructor. More...
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virtual void | AddSwitch (Ptr< OpenFlowSwitchNetDevice > swtch) |
| Adds a switch to the controller. More...
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void | StartDump (StatsDumpCallback *cb) |
| Starts a callback-based, reliable, possibly multi-message reply to a request made by the controller. More...
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| Object () |
| Constructor. More...
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virtual | ~Object () |
| Destructor. More...
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void | AggregateObject (Ptr< Object > other) |
| Aggregate two Objects together. More...
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void | Dispose (void) |
| Dispose of this Object. More...
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AggregateIterator | GetAggregateIterator (void) const |
| Get an iterator to the Objects aggregated to this one. More...
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virtual TypeId | GetInstanceTypeId (void) const |
| Get the most derived TypeId for this Object. More...
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template<typename T > |
Ptr< T > | GetObject (void) const |
| Get a pointer to the requested aggregated Object. More...
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template<typename T > |
Ptr< T > | GetObject (TypeId tid) const |
| Get a pointer to the requested aggregated Object by TypeId. More...
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void | Initialize (void) |
| Invoke DoInitialize on all Objects aggregated to this one. More...
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bool | IsInitialized (void) const |
| Check if the object has been initialized. More...
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| SimpleRefCount () |
| Default constructor. More...
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| SimpleRefCount (const SimpleRefCount &o) |
| Copy constructor. More...
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uint32_t | GetReferenceCount (void) const |
| Get the reference count of the object. More...
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SimpleRefCount & | operator= (const SimpleRefCount &o) |
| Assignment operator. More...
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void | Ref (void) const |
| Increment the reference count. More...
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void | Unref (void) const |
| Decrement the reference count. More...
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virtual | ~ObjectBase () |
| Virtual destructor. More...
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void | GetAttribute (std::string name, AttributeValue &value) const |
| Get the value of an attribute, raising fatal errors if unsuccessful. More...
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bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
| Get the value of an attribute without raising erros. More...
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void | SetAttribute (std::string name, const AttributeValue &value) |
| Set a single attribute, raising fatal errors if unsuccessful. More...
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bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
| Set a single attribute without raising errors. More...
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bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
| Connect a TraceSource to a Callback with a context. More...
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bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
| Connect a TraceSource to a Callback without a context. More...
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bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected with a context. More...
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bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
| Disconnect from a TraceSource a Callback previously connected without a context. More...
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ofp_flow_mod * | BuildFlow (sw_flow_key key, uint32_t buffer_id, uint16_t command, void *acts, size_t actions_len, int idle_timeout, int hard_timeout) |
| Construct flow data from a matching key to build a flow entry for adding, modifying, or deleting a flow. More...
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uint8_t | GetPacketType (ofpbuf *buffer) |
| Get the packet type on the buffer, which can then be used to determine how to handle the buffer. More...
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virtual void | SendToSwitch (Ptr< OpenFlowSwitchNetDevice > swtch, void *msg, size_t length) |
| However the controller is implemented, this method is to be used to pass a message on to a switch. More...
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| Object (const Object &o) |
| Copy an Object. More...
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virtual void | DoDispose (void) |
| Destructor implementation. More...
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virtual void | DoInitialize (void) |
| Initialize() implementation. More...
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virtual void | NotifyNewAggregate (void) |
| Notify all Objects aggregated to this one of a new Object being aggregated. More...
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void | ConstructSelf (const AttributeConstructionList &attributes) |
| Complete construction of ObjectBase; invoked by derived classes. More...
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virtual void | NotifyConstructionCompleted (void) |
| Notifier called once the ObjectBase is fully constructed. More...
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static TypeId | GetObjectIid (void) |
| Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More...
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Demonstration of a Learning controller.
When a connected switch passes it a packet the switch doesn't recognize, the controller delves into its learned states and figures out if we know what port the packet is supposed to go to, flooding if unknown, and adjusts the switch's flow table accordingly.
Definition at line 455 of file openflow-interface.h.