A Discrete-Event Network Simulator
API
constant-velocity-mobility-model.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2006, 2007 INRIA
4  *
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18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #ifndef CONSTANT_VELOCITY_MOBILITY_MODEL_H
21 #define CONSTANT_VELOCITY_MOBILITY_MODEL_H
22 
23 #include <stdint.h>
24 #include "ns3/nstime.h"
25 #include "mobility-model.h"
27 
28 namespace ns3 {
29 
36 {
37 public:
42  static TypeId GetTypeId (void);
49 
56  void SetVelocity (const Vector &speed);
57 private:
58  virtual Vector DoGetPosition (void) const;
59  virtual void DoSetPosition (const Vector &position);
60  virtual Vector DoGetVelocity (void) const;
62 };
63 
64 } // namespace ns3
65 
66 #endif /* CONSTANT_VELOCITY_POSITION */
virtual void DoSetPosition(const Vector &position)
Utility class used to move node with constant velocity.
Keep track of the current position and velocity of an object.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
static TypeId GetTypeId(void)
Register this type with the TypeId system.
ConstantVelocityMobilityModel()
Create position located at coordinates (0,0,0) with speed (0,0,0).
Mobility model for which the current speed does not change once it has been set and until it is set a...
a unique identifier for an interface.
Definition: type-id.h:58
ConstantVelocityHelper m_helper
helper object for this model