A Discrete-Event Network Simulator
API
nsc-tcp-socket-impl.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License version 2 as
5  * published by the Free Software Foundation;
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software
14  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
15  *
16  * based on tcp-socket-impl.cc, Author: Raj Bhattacharjea <raj.b@gatech.edu>
17  * Author: Florian Westphal <fw@strlen.de>
18  */
19 
20 #define NS_LOG_APPEND_CONTEXT \
21  if (m_node) { std::clog << Simulator::Now ().GetSeconds () << " [node " << m_node->GetId () << "] "; }
22 
23 #include "ns3/node.h"
24 #include "ns3/inet-socket-address.h"
25 #include "ns3/log.h"
26 #include "ns3/ipv4.h"
27 #include "ipv4-end-point.h"
28 #include "nsc-tcp-l4-protocol.h"
29 #include "nsc-tcp-socket-impl.h"
30 #include "ns3/simulation-singleton.h"
31 #include "ns3/simulator.h"
32 #include "ns3/packet.h"
33 #include "ns3/uinteger.h"
34 #include "ns3/trace-source-accessor.h"
35 
36 #include <algorithm>
37 
38 // for ntohs().
39 #include <arpa/inet.h>
40 #include <netinet/in.h>
41 #include "sim_interface.h"
42 
43 #include "sim_errno.h"
44 
45 
46 namespace ns3 {
47 
48 NS_LOG_COMPONENT_DEFINE ("NscTcpSocketImpl");
49 
50 NS_OBJECT_ENSURE_REGISTERED (NscTcpSocketImpl);
51 
52 TypeId
54 {
55  static TypeId tid = TypeId ("ns3::NscTcpSocketImpl")
56  .SetParent<TcpSocket> ()
57  .SetGroupName ("Internet")
58  .AddTraceSource ("CongestionWindow",
59  "The TCP connection's congestion window",
61  "ns3::TracedValueCallback::Uint32")
62  .AddTraceSource ("SlowStartThreshold",
63  "TCP slow start threshold (bytes)",
65  "ns3::TracedValueCallback::Uint32")
66  .AddTraceSource ("State",
67  "TCP state",
69  "ns3::TcpStatesTracedValueCallback")
70  ;
71  return tid;
72 }
73 
75  : m_endPoint (0),
76  m_node (0),
77  m_tcp (0),
78  m_localAddress (Ipv4Address::GetZero ()),
79  m_localPort (0),
80  m_peerAddress ("0.0.0.0", 0),
81  m_errno (ERROR_NOTERROR),
82  m_shutdownSend (false),
83  m_shutdownRecv (false),
84  m_connected (false),
85  m_state (CLOSED),
86  m_closeOnEmpty (false),
87  m_txBufferSize (0),
88  m_lastMeasuredRtt (Seconds (0.0))
89 {
90  NS_LOG_FUNCTION (this);
91 }
92 
94  : TcpSocket (sock), //copy the base class callbacks
95  m_delAckMaxCount (sock.m_delAckMaxCount),
96  m_delAckTimeout (sock.m_delAckTimeout),
97  m_noDelay (sock.m_noDelay),
98  m_endPoint (0),
99  m_node (sock.m_node),
100  m_tcp (sock.m_tcp),
101  m_remoteAddress (sock.m_remoteAddress),
102  m_remotePort (sock.m_remotePort),
103  m_localAddress (sock.m_localAddress),
104  m_localPort (sock.m_localPort),
105  m_peerAddress (sock.m_peerAddress),
106  m_errno (sock.m_errno),
107  m_shutdownSend (sock.m_shutdownSend),
108  m_shutdownRecv (sock.m_shutdownRecv),
109  m_connected (sock.m_connected),
110  m_state (sock.m_state),
111  m_closeOnEmpty (sock.m_closeOnEmpty),
112  m_txBufferSize (sock.m_txBufferSize),
113  m_segmentSize (sock.m_segmentSize),
114  m_rxWindowSize (sock.m_rxWindowSize),
115  m_advertisedWindowSize (sock.m_advertisedWindowSize),
116  m_cWnd (sock.m_cWnd),
117  m_ssThresh (sock.m_ssThresh),
118  m_initialCWnd (sock.m_initialCWnd),
119  m_initialSsThresh (sock.m_initialSsThresh),
120  m_lastMeasuredRtt (Seconds (0.0)),
121  m_cnTimeout (sock.m_cnTimeout),
122  m_synRetries (sock.m_synRetries),
123  m_rxAvailable (0),
124  m_nscTcpSocket (0),
125  m_sndBufSize (sock.m_sndBufSize)
126 {
128  NS_LOG_LOGIC ("Invoked the copy constructor");
129  //copy the pending data if necessary
130  if(!sock.m_txBuffer.empty () )
131  {
132  m_txBuffer = sock.m_txBuffer;
133  }
134  //can't "copy" the endpoint just yes, must do this when we know the peer info
135  //too; this is in SYN_ACK_TX
136 }
137 
139 {
140  NS_LOG_FUNCTION (this);
141  m_node = 0;
142  if (m_endPoint != 0)
143  {
144  NS_ASSERT (m_tcp != 0);
153  NS_ASSERT (m_endPoint != 0);
154  m_tcp->DeAllocate (m_endPoint);
155  NS_ASSERT (m_endPoint == 0);
156  }
157  m_tcp = 0;
158 }
159 
160 void
162 {
163  m_node = node;
164  // Initialize some variables
168 }
169 
170 void
172 {
173  m_nscTcpSocket = tcp->m_nscStack->new_tcp_socket ();
174  m_tcp = tcp;
175 }
176 
177 
180 {
182  return m_errno;
183 }
184 
187 {
188  return NS3_SOCK_STREAM;
189 }
190 
191 Ptr<Node>
193 {
195  return m_node;
196 }
197 
198 void
200 {
202  m_node = 0;
203  m_endPoint = 0;
204  m_tcp = 0;
205 }
206 int
208 {
210  if (m_endPoint == 0)
211  {
212  return -1;
213  }
218  return 0;
219 }
220 
221 int
223 {
225  m_endPoint = m_tcp->Allocate ();
226  return FinishBind ();
227 }
228 int
230 {
231  NS_LOG_LOGIC ("NscTcpSocketImpl: ERROR_AFNOSUPPORT - Bind6 not supported");
233  return (-1);
234 }
235 int
237 {
238  NS_LOG_FUNCTION (this<<address);
240  {
241  return ERROR_INVAL;
242  }
244  Ipv4Address ipv4 = transport.GetIpv4 ();
245  uint16_t port = transport.GetPort ();
246  if (ipv4 == Ipv4Address::GetAny () && port == 0)
247  {
248  m_endPoint = m_tcp->Allocate ();
249  NS_LOG_LOGIC ("NscTcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
250  }
251  else if (ipv4 == Ipv4Address::GetAny () && port != 0)
252  {
253  m_endPoint = m_tcp->Allocate (GetBoundNetDevice (), port);
254  NS_LOG_LOGIC ("NscTcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
255  }
256  else if (ipv4 != Ipv4Address::GetAny () && port == 0)
257  {
258  m_endPoint = m_tcp->Allocate (ipv4);
259  NS_LOG_LOGIC ("NscTcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
260  }
261  else if (ipv4 != Ipv4Address::GetAny () && port != 0)
262  {
263  m_endPoint = m_tcp->Allocate (GetBoundNetDevice (), ipv4, port);
264  NS_LOG_LOGIC ("NscTcpSocketImpl "<<this<<" got an endpoint: "<<m_endPoint);
265  }
266 
267  m_localPort = port;
268  return FinishBind ();
269 }
270 
271 /* Inherit from Socket class: Bind this socket to the specified NetDevice */
272 void
274 {
275  NS_LOG_FUNCTION (this << netdevice);
276  Socket::BindToNetDevice (netdevice); // Includes sanity check
277  if (m_endPoint != 0)
278  {
279  m_endPoint->BindToNetDevice (netdevice);
280  }
281  return;
282 }
283 
284 int
286 {
288  m_shutdownSend = true;
289  return 0;
290 }
291 int
293 {
295  m_shutdownRecv = true;
296  return 0;
297 }
298 
299 int
301 {
302  NS_LOG_FUNCTION (this << m_state);
303 
304  if (m_state == CLOSED)
305  {
306  return -1;
307  }
308  if (!m_txBuffer.empty ())
309  { // App close with pending data must wait until all data transmitted
310  m_closeOnEmpty = true;
311  NS_LOG_LOGIC ("Socket " << this <<
312  " deferring close, state " << m_state);
313  return 0;
314  }
315 
316  NS_LOG_LOGIC ("NscTcp socket " << this << " calling disconnect(); moving to CLOSED");
318  m_state = CLOSED;
319  ShutdownSend ();
320  return 0;
321 }
322 
323 int
325 {
326  NS_LOG_FUNCTION (this << address);
327  if (m_endPoint == 0)
328  {
329  if (Bind () == -1)
330  {
331  NS_ASSERT (m_endPoint == 0);
332  return -1;
333  }
334  NS_ASSERT (m_endPoint != 0);
335  }
337  m_remoteAddress = transport.GetIpv4 ();
338  m_remotePort = transport.GetPort ();
339 
340  std::ostringstream ss;
341  m_remoteAddress.Print (ss);
342  std::string ipstring = ss.str ();
343 
344  m_nscTcpSocket->connect (ipstring.c_str (), m_remotePort);
345  m_state = SYN_SENT;
346  return 0;
347 }
348 
349 int
350 NscTcpSocketImpl::Send (const Ptr<Packet> p, uint32_t flags)
351 {
352  NS_LOG_FUNCTION (this << p);
353 
354  NS_ASSERT (p->GetSize () > 0);
356  {
357  if (p->GetSize () > GetTxAvailable ())
358  {
360  return -1;
361  }
362 
363  uint32_t sent = p->GetSize ();
364  if (m_state == ESTABLISHED)
365  {
366  m_txBuffer.push (p);
367  m_txBufferSize += sent;
368  SendPendingData ();
369  }
370  else
371  { // SYN_SET -- Queue Data
372  m_txBuffer.push (p);
373  m_txBufferSize += sent;
374  }
375  return sent;
376  }
377  else
378  {
380  return -1;
381  }
382 }
383 
384 int
386 {
387  NS_LOG_FUNCTION (this << address << p);
388  if (!m_connected)
389  {
391  return -1;
392  }
393  else
394  {
395  return Send (p, flags); //drop the address according to BSD manpages
396  }
397 }
398 
399 uint32_t
401 {
403  if (m_txBufferSize != 0)
404  {
406  return m_sndBufSize - m_txBufferSize;
407  }
408  else
409  {
410  return m_sndBufSize;
411  }
412 }
413 
414 int
416 {
417  NS_LOG_FUNCTION (this);
419  m_state = LISTEN;
420  return 0;
421 }
422 
423 
424 void
426 {
427  NS_LOG_FUNCTION (this);
428  switch (m_state) {
429  case SYN_SENT:
430  if (!m_nscTcpSocket->is_connected ())
431  break;
434  // fall through to schedule read/write events
435  case ESTABLISHED:
436  if (!m_txBuffer.empty ())
437  {
439  }
440  else
441  {
442  if (GetTxAvailable ())
443  {
445  }
446  }
448  break;
449  case LISTEN:
451  break;
452  case CLOSED: break;
453  default:
454  NS_LOG_DEBUG (this << " invalid state: " << m_state);
455  }
456 }
457 
459 NscTcpSocketImpl::Recv (uint32_t maxSize, uint32_t flags)
460 {
462  if (m_deliveryQueue.empty () )
463  {
465  return 0;
466  }
467  Ptr<Packet> p = m_deliveryQueue.front ();
468  if (p->GetSize () <= maxSize)
469  {
470  m_deliveryQueue.pop ();
471  m_rxAvailable -= p->GetSize ();
472  }
473  else
474  {
476  p = 0;
477  }
478  return p;
479 }
480 
482 NscTcpSocketImpl::RecvFrom (uint32_t maxSize, uint32_t flags,
483  Address &fromAddress)
484 {
485  NS_LOG_FUNCTION (this << maxSize << flags);
486  Ptr<Packet> packet = Recv (maxSize, flags);
487  GetPeerName (fromAddress);
488  return packet;
489 }
490 
491 int
493 {
496  return 0;
497 }
498 
499 int
501 {
502  NS_LOG_FUNCTION (this << address);
503 
504  if (!m_endPoint)
505  {
507  return -1;
508  }
510  m_endPoint->GetPeerPort ());
511  return 0;
512 }
513 
514 uint32_t
516 {
518  // We separately maintain this state to avoid walking the queue
519  // every time this might be called
520  return m_rxAvailable;
521 }
522 
523 void
525  Ptr<Ipv4Interface> incomingInterface)
526 {
527  NSCWakeup ();
528 }
529 
531 {
532  // The address pairs (m_localAddress, m_localPort, m_remoteAddress, m_remotePort)
533  // are bogus, but this isn't important at the moment, because
534  // address <-> Socket handling is done by NSC internally.
535  // We only need to add the new ns-3 socket to the list of sockets, so
536  // we use plain Allocate() instead of Allocate(m_localAddress, ... )
537  struct sockaddr_in sin;
538  size_t sin_len = sizeof(sin);
539 
540  if (0 == m_nscTcpSocket->getpeername ((struct sockaddr*) &sin, &sin_len)) {
541  m_remotePort = ntohs (sin.sin_port);
542  m_remoteAddress = Ipv4Address::Deserialize ((const uint8_t*) &sin.sin_addr);
544  }
545 
546  m_endPoint = m_tcp->Allocate ();
547 
548  //the cloned socket with be in listen state, so manually change state
549  NS_ASSERT (m_state == LISTEN);
551 
552  sin_len = sizeof(sin);
553 
554  if (0 == m_nscTcpSocket->getsockname ((struct sockaddr *) &sin, &sin_len))
555  m_localAddress = Ipv4Address::Deserialize ((const uint8_t*) &sin.sin_addr);
556 
557  NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " accepted connection from "
558  << m_remoteAddress << ":" << m_remotePort
559  << " to " << m_localAddress << ":" << m_localPort);
560  //equivalent to FinishBind
563 
565 }
566 
568 { // We would preferred to have scheduled an event directly to
569  // NotifyConnectionSucceeded, but (sigh) these are protected
570  // and we can get the address of it :(
571  struct sockaddr_in sin;
572  size_t sin_len = sizeof(sin);
573  if (0 == m_nscTcpSocket->getsockname ((struct sockaddr *) &sin, &sin_len)) {
574  m_localAddress = Ipv4Address::Deserialize ((const uint8_t*)&sin.sin_addr);
575  m_localPort = ntohs (sin.sin_port);
576  }
577 
578  NS_LOG_LOGIC ("NscTcpSocketImpl " << this << " connected to "
579  << m_remoteAddress << ":" << m_remotePort
580  << " from " << m_localAddress << ":" << m_localPort);
582 }
583 
584 
586 {
587  if (m_state == CLOSED)
588  { // Happens if application closes listening socket after Accept() was scheduled.
589  return false;
590  }
591  NS_ASSERT (m_state == LISTEN);
592 
593  if (!m_nscTcpSocket->is_listening ())
594  {
595  return false;
596  }
597  INetStreamSocket *newsock;
598  int res = m_nscTcpSocket->accept (&newsock);
599  if (res != 0)
600  {
601  return false;
602  }
603 // We could obtain a fromAddress using getpeername, but we've already
604 // finished the tcp handshake here, i.e. this is a new connection
605 // and not a connection request.
606 // if (!NotifyConnectionRequest(fromAddress))
607 // return true;
608 
609  // Clone the socket
610  Ptr<NscTcpSocketImpl> newSock = Copy ();
611  newSock->m_nscTcpSocket = newsock;
612  NS_LOG_LOGIC ("Cloned a NscTcpSocketImpl " << newSock);
613 
615  return true;
616 }
617 
619 {
620  if (m_state != ESTABLISHED)
621  {
622  return false;
623  }
624  int len, err;
625  uint8_t buffer[8192];
626  len = sizeof(buffer);
628  err = m_nscTcpSocket->read_data (buffer, &len);
629  if (err == 0 && len == 0)
630  {
631  NS_LOG_LOGIC ("ReadPendingData got EOF from socket");
633  return false;
634  }
635  m_errno = GetNativeNs3Errno (err);
636  switch (m_errno)
637  {
638  case ERROR_NOTERROR: break; // some data was sent
639  case ERROR_AGAIN: return false;
640  default:
641  NS_LOG_WARN ("Error (" << err << ") " <<
642  "during read_data, ns-3 errno set to" << m_errno);
643  m_state = CLOSED;
644  return false;
645  }
646 
647  Ptr<Packet> p = Create<Packet> (buffer, len);
648 
649  m_deliveryQueue.push (p);
650  m_rxAvailable += p->GetSize ();
651 
652  NotifyDataRecv ();
653  return true;
654 }
655 
657 {
658  NS_LOG_FUNCTION (this);
659  NS_LOG_LOGIC ("ENTERING SendPendingData");
660 
661  if (m_txBuffer.empty ())
662  {
663  return false;
664  }
665 
666  int ret;
667  size_t size, written = 0;
668 
669  do {
670  NS_ASSERT (!m_txBuffer.empty ());
671  Ptr<Packet> &p = m_txBuffer.front ();
672  size = p->GetSize ();
673  NS_ASSERT (size > 0);
674 
676 
677  uint8_t *buf = new uint8_t[size];
678  p->CopyData (buf, size);
679  ret = m_nscTcpSocket->send_data ((const char *)buf, size);
680  delete[] buf;
681 
682  if (ret <= 0)
683  {
684  break;
685  }
686  written += ret;
687 
688  NS_ASSERT (m_txBufferSize >= (size_t)ret);
689  m_txBufferSize -= ret;
690 
691  if ((size_t)ret < size)
692  {
693  p->RemoveAtStart (ret);
694  break;
695  }
696 
697  m_txBuffer.pop ();
698 
699  if (m_txBuffer.empty ())
700  {
701  if (m_closeOnEmpty)
702  {
704  m_state = CLOSED;
705  }
706  break;
707  }
708  } while ((size_t) ret == size);
709 
710  if (written > 0)
711  {
712  NS_LOG_DEBUG ("Notifying data sent, remaining txbuffer size: " << m_txBufferSize);
714  return true;
715  }
716  else
717  {
718  NS_LOG_DEBUG ("Not notifying data sent, return value " << ret);
719  }
720  return false;
721 }
722 
724 {
725  return CopyObject<NscTcpSocketImpl> (this);
726 }
727 
728 void
730 {
731  m_sndBufSize = size;
732 }
733 
734 uint32_t
736 {
737  return m_sndBufSize;
738 }
739 
740 void
742 {
743  m_rcvBufSize = size;
744 }
745 
746 uint32_t
748 {
749  return m_rcvBufSize;
750 }
751 
752 void
754 {
755  m_segmentSize = size;
756 }
757 
758 uint32_t
760 {
761  return m_segmentSize;
762 }
763 
764 void
766 {
768 }
769 
770 uint32_t
772 {
773  return m_advertisedWindowSize;
774 }
775 
776 void
778 {
779  m_initialSsThresh = threshold;
780 }
781 
782 uint32_t
784 {
785  return m_initialSsThresh;
786 }
787 
788 void
790 {
791  m_initialCWnd = cwnd;
792 }
793 
794 uint32_t
796 {
797  return m_initialCWnd;
798 }
799 
800 void
802 {
804 }
805 
806 Time
808 {
809  return m_cnTimeout;
810 }
811 
812 void
814 {
815  m_synRetries = count;
816 }
817 
818 uint32_t
820 {
821  return m_synRetries;
822 }
823 
824 void
826 {
828 }
829 
830 void
832 {
833  NS_LOG_FUNCTION (this << retries);
834  m_dataRetries = retries;
835 }
836 
837 uint32_t
839 {
840  NS_LOG_FUNCTION (this);
841  return m_dataRetries;
842 }
843 
844 Time
846 {
847  return m_delAckTimeout;
848 }
849 
850 void
852 {
853  m_delAckMaxCount = count;
854 }
855 
856 uint32_t
858 {
859  return m_delAckMaxCount;
860 }
861 
862 void
864 {
865  m_noDelay = noDelay;
866 }
867 
868 bool
870 {
871  return m_noDelay;
872 }
873 
874 void
876 {
878 }
879 
880 Time
882 {
883  return m_persistTimeout;
884 }
885 
888 {
889  enum nsc_errno err;
890 
891  if (error >= 0)
892  {
893  return ERROR_NOTERROR;
894  }
895  err = (enum nsc_errno) error;
896  switch (err)
897  {
898  case NSC_EADDRINUSE: // fallthrough
900  case NSC_EINPROGRESS: // Although nsc sockets are nonblocking, we pretend they're not.
901  case NSC_EAGAIN: return ERROR_AGAIN;
902  case NSC_EISCONN: // fallthrough
903  case NSC_EALREADY: return ERROR_ISCONN;
905  case NSC_ECONNRESET: // for no, all of these fall through
906  case NSC_EHOSTDOWN:
907  case NSC_ENETUNREACH:
909  case NSC_EMSGSIZE: return ERROR_MSGSIZE;
910  case NSC_ENOTCONN: return ERROR_NOTCONN;
911  case NSC_ESHUTDOWN: return ERROR_SHUTDOWN;
912  case NSC_ETIMEDOUT: return ERROR_NOTCONN;
913  case NSC_ENOTDIR: // used by eg. sysctl(2). Shouldn't happen normally,
914  // but is triggered by e.g. show_config().
915  case NSC_EUNKNOWN: return ERROR_INVAL; // Catches stacks that 'return -1' without real mapping
916  }
917  NS_ASSERT_MSG (0, "Unknown NSC error");
918  return ERROR_INVAL;
919 }
920 
921 bool
923 {
924  if (allowBroadcast)
925  {
926  return false;
927  }
928  return true;
929 }
930 
931 bool
933 {
934  return false;
935 }
936 
937 } // namespace ns3
Ipv4EndPoint * m_endPoint
the IPv4 endpoint
static Ipv4Address Deserialize(const uint8_t buf[4])
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:102
virtual uint32_t GetInitialSSThresh(void) const
Get the initial Slow Start Threshold.
an Inet address class
static Ipv4Address GetAny(void)
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by "...
Connection established.
Definition: tcp-socket.h:71
virtual int ShutdownSend(void)
std::queue< Ptr< Packet > > m_deliveryQueue
receive buffer
void Destroy(void)
Kill this socket by zeroing its attributes (IPv4)
virtual bool is_listening()=0
Check the listening state.
(abstract) base class of all TcpSockets
Definition: tcp-socket.h:47
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
uint32_t GetSize(void) const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
Definition: packet.h:831
virtual void SetSndBufSize(uint32_t size)
Set the send buffer size.
uint32_t m_txBufferSize
transmission buffer size
Ipv4Address m_localAddress
local address
NS_ASSERT_MSG(false, "Ipv4AddressGenerator::MaskToIndex(): Impossible")
void NotifyDataRecv(void)
Notify through the callback (if set) that some data have been received.
Definition: socket.cc:305
NscTcpSocketImpl()
Create an unbound tcp socket.
Ptr< Node > m_node
the associated node
void SetRxCallback(Callback< void, Ptr< Packet >, Ipv4Header, uint16_t, Ptr< Ipv4Interface > > callback)
Set the reception callback.
virtual void SetAdvWin(uint32_t window)
Set the Advertised Window size.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
Definition: socket.cc:175
uint32_t m_rxAvailable
receive buffer available size
void SetDestroyCallback(Callback< void > callback)
Set the default destroy callback.
bool SendPendingData(void)
Send all the pending data.
uint32_t m_rcvBufSize
maximum receive socket buffer size
Ipv4Address m_remoteAddress
peer IP address
virtual void SetDataRetries(uint32_t retries)
Set the number of data transmission retries before giving up.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file...
Definition: assert.h:67
virtual uint32_t GetDataRetries(void) const
Get the number of data transmission retries before giving up.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
Definition: log.h:202
INetStreamSocket * m_nscTcpSocket
the real NSC TCP socket
TracedValue< TcpStates_t > m_state
state information
virtual int Bind6(void)
Allocate a local IPv6 endpoint for this socket.
uint32_t m_sndBufSize
buffer limit for the outgoing queue
void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
static TypeId GetTypeId(void)
Get the type ID.
virtual void SetConnTimeout(Time timeout)
Set the connection timeout.
nsc_errno
List of network stack errors that may happen in a simulation, and can be handled by the simulator in ...
Definition: sim_errno.h:41
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
bool m_shutdownSend
Send no longer allowed.
virtual void SetInitialCwnd(uint32_t cwnd)
Set the initial Congestion Window.
virtual void SetPersistTimeout(Time timeout)
Set the timeout for persistent connection.
ns3::Time timeout
InetSocketAddress m_peerAddress
peer IP and port
bool m_closeOnEmpty
true if socket will close when buffer is empty
virtual Time GetConnTimeout(void) const
Get the connection timeout.
virtual void connect(const char *, int)=0
Connect to a remote peer.
SocketErrno
Enumeration of the possible errors returned by a socket.
Definition: socket.h:82
enum Socket::SocketErrno GetNativeNs3Errno(int err) const
Translate between a NSC error and a ns-3 error code.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
uint16_t port
Definition: dsdv-manet.cc:45
a polymophic address class
Definition: address.h:90
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
bool ReadPendingData(void)
Read all the pending data.
Ptr< NetDevice > GetBoundNetDevice()
Returns socket&#39;s bound NetDevice, if any.
Definition: socket.cc:351
Packet header for IPv4.
Definition: ipv4-header.h:33
Time m_cnTimeout
Timeout for connection retry.
virtual uint32_t GetSndBufSize(void) const
Get the send buffer size.
uint32_t m_initialCWnd
Initial cWnd value.
void SetNode(Ptr< Node > node)
Set the associated node.
enum SocketErrno m_errno
last error number
virtual enum SocketType GetSocketType(void) const
uint32_t m_initialSsThresh
Initial Slow Start Threshold.
virtual void SetTcpNoDelay(bool noDelay)
Enable/Disable Nagle&#39;s algorithm.
virtual uint32_t GetSegSize(void) const
Get the segment size.
bool m_connected
Connection established.
Socket logic for the NSC TCP sockets.
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
Ipv4Address GetLocalAddress(void)
Get the local address.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
Time m_persistTimeout
Time between sending 1-byte probes.
virtual uint32_t GetDelAckMaxCount(void) const
Get the number of packet to fire an ACK before delay timeout.
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
virtual int send_data(const void *data, int datalen)=0
Send some data.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
Definition: callback.h:1489
void NotifyDataSent(uint32_t size)
Notify through the callback (if set) that some data have been sent.
Definition: socket.cc:285
virtual int ShutdownRecv(void)
void ForwardUp(Ptr< Packet > p, Ipv4Header header, uint16_t port, Ptr< Ipv4Interface > incomingInterface)
Called by the L3 protocol when it received a packet to pass on to TCP.
virtual bool is_connected()=0
Check the connection state.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
virtual void SetRcvBufSize(uint32_t size)
Set the receive buffer size.
virtual int Listen(void)
Listen for incoming connections.
virtual int Bind(void)
Allocate a local IPv4 endpoint for this socket.
virtual uint32_t GetSynRetries(void) const
Get the number of connection retries before giving up.
virtual Time GetPersistTimeout(void) const
Get the timeout for persistent connection.
void NotifyConnectionSucceeded(void)
Notify through the callback (if set) that the connection has been established.
Definition: socket.cc:217
void CompleteFork(void)
Complete the Fork operations (after a connection has been accepted)
virtual uint32_t GetAdvWin(void) const
Get the Advertised Window size.
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
uint16_t m_remotePort
peer port
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
Ptr< NscTcpL4Protocol > m_tcp
the associated TCP L4 protocol
Every class exported by the ns3 library is enclosed in the ns3 namespace.
static InetSocketAddress ConvertFrom(const Address &address)
Returns an InetSocketAddress which corresponds to the input Address.
address
Definition: first.py:37
void NotifyNewConnectionCreated(Ptr< Socket > socket, const Address &from)
Notify through the callback (if set) that a new connection has been created.
Definition: socket.cc:275
uint16_t GetPort(void) const
virtual int GetPeerName(Address &address) const
Get the peer address of a connected socket.
virtual uint32_t GetInitialCwnd(void) const
Get the initial Congestion Window.
virtual void SetSegSize(uint32_t size)
Set the segment size.
TracedValue< uint32_t > m_cWnd
Congestion window.
bool m_noDelay
Disable ACk delay.
static EventId ScheduleNow(MEM mem_ptr, OBJ obj)
Schedule an event to expire Now.
Definition: simulator.h:1570
Remote side has shutdown and is waiting for us to finish writing our data and to shutdown (we have to...
Definition: tcp-socket.h:72
Sent a connection request, waiting for ack.
Definition: tcp-socket.h:68
NS_LOG_LOGIC("Net device "<< nd<< " is not bridged")
virtual void SetSynRetries(uint32_t count)
Set the number of connection retries before giving up.
uint32_t m_synRetries
Count of remaining connection retries.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
Definition: socket.cc:330
Socket is finished.
Definition: tcp-socket.h:66
Listening for a connection.
Definition: tcp-socket.h:67
bool m_shutdownRecv
Receive no longer allowed.
Time m_delAckTimeout
Time to delay an ACK.
virtual bool GetTcpNoDelay(void) const
Check if Nagle&#39;s algorithm is enabled or not.
uint32_t m_rxWindowSize
Receive window size.
void SetTcp(Ptr< NscTcpL4Protocol > tcp)
Set the associated TCP L4 protocol.
Ipv4 addresses are stored in host order in this class.
Definition: ipv4-address.h:40
virtual uint32_t GetRcvBufSize(void) const
Get the receive buffer size.
int FinishBind(void)
Finish the binding process.
uint32_t m_delAckMaxCount
Number of packet to fire an ACK before delay timeout.
virtual int getpeername(struct sockaddr *sa, size_t *salen)
Get the peer name.
virtual int getsockname(struct sockaddr *sa, size_t *salen)
Get the socket local name.
uint16_t GetLocalPort(void)
Get the local port.
#define NS_LOG_WARN(msg)
Use NS_LOG to output a message of level LOG_WARN.
Definition: log.h:262
bool Accept(void)
Accept an incoming connection.
virtual int Close(void)
Close a socket.
virtual void listen(int)=0
Put the socket in Listening state on a port.
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Definition: log.h:270
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1014
Ipv4Address GetPeerAddress(void)
Get the peer address.
uint16_t GetPeerPort(void)
Get the peer port.
void ConnectionSucceeded()
Called when a connection is in Established state.
Struct interface to NSC Stream (i.e., TCP) Sockets.
virtual void disconnect()=0
Disconnect from a remote peer.
virtual int read_data(void *buf, int *buflen)=0
Read some data.
uint16_t m_localPort
local port
void Print(std::ostream &os) const
Print this address to the given output stream.
virtual int accept(INetStreamSocket **handler)=0
Accept an incoming connection.
Ptr< NscTcpSocketImpl > Copy()
Copy self.
std::queue< Ptr< Packet > > m_txBuffer
transmission buffer
virtual void SetDelAckMaxCount(uint32_t count)
Set the number of packet to fire an ACK before delay timeout.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
virtual void SetInitialSSThresh(uint32_t threshold)
Set the initial Slow Start Threshold.
uint32_t m_advertisedWindowSize
Window to advertise.
TracedValue< uint32_t > m_ssThresh
Slow Start Threshold.
SocketType
Enumeration of the possible socket types.
Definition: socket.h:104
a unique identifier for an interface.
Definition: type-id.h:58
virtual Time GetDelAckTimeout(void) const
Get the time to delay an ACK.
virtual void SetDelAckTimeout(Time timeout)
Set the time to delay an ACK.
virtual int GetSockName(Address &address) const
Get socket address.
void NotifySend(uint32_t spaceAvailable)
Notify through the callback (if set) that some data have been sent.
Definition: socket.cc:295
uint32_t m_segmentSize
SegmentSize.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:915
static bool IsMatchingType(const Address &address)
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
Ipv4Address GetIpv4(void) const
uint32_t m_dataRetries
Count of remaining data retransmission attempts.
void NSCWakeup(void)
Called by NscTcpSocketImpl::ForwardUp()