21 #ifndef UDP_L4_PROTOCOL_H 22 #define UDP_L4_PROTOCOL_H 26 #include "ns3/packet.h" 34 class Ipv4EndPointDemux;
36 class Ipv6EndPointDemux;
187 uint16_t sport, uint16_t dport);
210 uint16_t sport, uint16_t dport);
233 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
235 const uint8_t payload[8]);
237 uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo,
239 const uint8_t payload[8]);
Ptr< Socket > CreateSocket(void)
virtual void DoDispose(void)
Destructor implementation.
virtual void SetDownTarget(IpL4Protocol::DownTargetCallback cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv4 ca...
UdpL4Protocol & operator=(const UdpL4Protocol &)
Copy constructor.
virtual IpL4Protocol::DownTargetCallback GetDownTarget(void) const
This method allows a caller to get the current down target callback set for this L4 protocol (IPv4 ca...
Ptr< Node > m_node
the node this stack is associated with
virtual void SetDownTarget6(IpL4Protocol::DownTargetCallback6 cb)
This method allows a caller to set the current down target callback set for this L4 protocol (IPv6 ca...
void SetNode(Ptr< Node > node)
Set node associated with this stack.
Demultiplexes packets to various transport layer endpoints.
virtual enum IpL4Protocol::RxStatus Receive(Ptr< Packet > p, Ipv4Header const &header, Ptr< Ipv4Interface > interface)
Called from lower-level layers to send the packet up in the stack.
Ipv4EndPoint * Allocate(void)
Allocate an IPv4 Endpoint.
static TypeId GetTypeId(void)
Get the type ID.
virtual int GetProtocolNumber(void) const
Returns the protocol number of this protocol.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
virtual void ReceiveIcmp(Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8])
Called from lower-level layers to send the ICMP packet up in the stack.
Ipv6EndPointDemux * m_endPoints6
A list of IPv6 end points.
L4 Protocol abstract base class.
void DeAllocate(Ipv4EndPoint *endPoint)
Remove an IPv4 Endpoint.
IpL4Protocol::DownTargetCallback6 m_downTarget6
Callback to send packets over IPv6.
virtual IpL4Protocol::DownTargetCallback6 GetDownTarget6(void) const
This method allows a caller to get the current down target callback set for this L4 protocol (IPv6 ca...
Describes an IPv6 address.
Ipv4 addresses are stored in host order in this class.
IpL4Protocol::DownTargetCallback m_downTarget
Callback to send packets over IPv4.
virtual void NotifyNewAggregate()
Notify all Objects aggregated to this one of a new Object being aggregated.
Implementation of the UDP protocol.
Demultiplexer for end points.
std::vector< Ptr< UdpSocketImpl > > m_sockets
list of sockets
A representation of an IPv6 endpoint/connection.
Ipv4EndPointDemux * m_endPoints
A list of IPv4 end points.
void Send(Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport)
Send a packet via UDP (IPv4)
Ipv6EndPoint * Allocate6(void)
Allocate an IPv6 Endpoint.
a unique identifier for an interface.
static const uint8_t PROT_NUMBER
protocol number (0x11)
A representation of an internet endpoint/connection.