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API Manual
Cocos2D API Manual
Method(1104)
Property(295)
Class(111)
Category(1)
Protocol(5)
Constant(57)
Type(15)
Method
startWithTarget:
isDone
setTag:
init
action
target
setOriginalTarget:
setTarget:
tag
stop
step:
originalTarget
update:
initWithDuration:points:
actionWithDuration:points:
frameWithTexture:rectInPixels:rotated:offset:originalSize:
setOffset:
frameWithImageNamed:
setTexture:
setOriginalSize:
offset
setRect:
rotated
initWithTexture:rectInPixels:rotated:offset:originalSize:
textureFilename
setTextureFilename:
initWithTextureFilename:rectInPixels:rotated:offset:originalSize:
setRotated:
originalSize
texture
frameWithTextureFilename:rectInPixels:rotated:offset:originalSize:
rect
rowHeightInPoints
dataSource
reloadData
setDataSource:
setBlock:
setTarget:selector:
rowHeight
block
rowHeightUnit
setRowHeightUnit:
selectedRow
setRowHeightInPoints:
setRowHeight:
setSelectedRow:
button
setButton:
setTextField:
setString:
string
fontSize
textField
setFontSize:
padding
setPadding:
textFieldWithSpriteFrame:
initWithSpriteFrame:
setBackgroundSpriteFrame:
backgroundSpriteFrame
setDefaultAlphaPixelFormat:
setPixelFormat:
pixelHeight
stringForFormat
setPremultipliedAlpha:
textureWithFile:
isAntialiased
contentSize
contentScale
contentSizeInPixels
defaultAlphaPixelFormat
bitsPerPixelForFormat
setContentSizeInPixels:
setContentScale:
none
pixelWidth
bitsPerPixelForFormat:
initWithCGImage:contentScale:
createSpriteFrame
premultipliedAlpha
setPixelWidth:
setPixelHeight:
initWithData:pixelFormat:pixelsWide:pixelsHigh:contentSizeInPixels:contentScale:
pixelFormat
setAntialiased:
repeatCount
setRepeatInterval:
setRepeatCount:
setInvokeTime:
paused
repeatInterval
invokeTime
invalidate
invalid
setPaused:
setInvalid:
deltaTime
setDeltaTime:
setOutgoingSceneAnimated:
setIncomingSceneAnimated:
runTime
setOutgoingTexture:
transitionPixelFormat
incomingTexture
isIncomingSceneAnimated
setTransitionPixelFormat:
setOutgoingDownScale:
setIncomingDownScale:
outgoingDownScale
setIncomingTexture:
outgoingOverIncoming
isOutgoingSceneAnimated
setOutgoingOverIncoming:
setRunTime:
progress
transitionDepthStencilFormat
initWithDuration:
setProgress:
incomingDownScale
outgoingTexture
setTransitionDepthStencilFormat:
honorSilentSwitch
)
ipodDucking
setAudioSessionActive:
setAllowIpod:
setIpodDucking:
setUseHardwareIfAvailable:
audioSessionCategory
audioSessionDelegate
setHonorSilentSwitch:
forceEndInterruption
setAudioSessionDelegate:
allowIpod
setAudioSessionCategory:
audioSessionActive
setHandleInterruptions:
set:
useHardwareIfAvailable
handleInterruptions
gain
preloadFile:
setNumberOfChannels:
stopActions
setVolume:
playUrl:
preloadFileAsync:target:selector:
fadeTo:duration:target:selector:
numberOfLoops
muted
preloadUrlAsync:seekTime:target:selector:
pan
setPlaying:
updateMeters
paused
setPreloaded:
player
clear
duration
stopFade
stopPan
setPlayer:
playFileAsync:target:selector:
playFileAsync:loops:target:selector:
setCurrentTime:
setDuration:
volume
delegate
playFile:
play
preloadFileAsync:seekTime:target:selector:
currentTime
autoPreload
setGain:
preloadUrlAsync:target:selector:
currentlyLoadedUrl
preloadUrl:
preloaded
setMeteringEnabled:
playUrl:loops:
stop
playFile:loops:
playing
setNumberOfLoops:
panTo:duration:target:selector:
playAfterTrack:
preloadFile:seekTime:
peakPowerForChannel:
setPan:
track
averagePowerForChannel:
setPaused:
meteringEnabled
playAtTime:
deviceCurrentTime
setDeviceCurrentTime:
setMuted:
playAfterTrack:timeAdjust:
setDelegate:
setCurrentlyLoadedUrl:
preloadUrl:seekTime:
playUrlAsync:target:selector:
playUrlAsync:loops:target:selector:
setAutoPreload:
numberOfChannels
setTracks:
muted
paused
setMuted:
tracks
stopAllTracks
setPaused:
notifyTrackDeallocating:
notifyTrackInitializing:
initWithDuration:points:
actionWithDuration:points:
setEffectsVolume:
preloadBg:seekTime:
playBg
bgPlaying
effectsVolume
reservedSources
preloadEffect:reduceToMono:completionBlock:
setAllowIpod:
setBgVolume:
sharedInstanceWithReservedSources:monoSources:stereoSources:
playBg:loop:
playBuffer:volume:pitch:pan:loop:
muted
setBgPlaying:
manuallySuspended
effectsMuted
preloadEffects:reduceToMono:progressBlock:
unloadEffect:
bgPaused
preloadEffect:
playEffect:
setEffectsMuted:
playEffect:loop:
backgroundTrackURL
setPreloadCacheEnabled:
setReservedSources:
honorSilentSwitch
preloadCacheCount
unloadAllEffects
allowIpod
channel
effectsPaused
setBackgroundTrack:
interrupted
backgroundTrack
setManuallySuspended:
preloadBg:
stopBg
bgMuted
preloadCacheEnabled
playBgWithLoop:
sharedInstanceWithSources:
bgVolume
stopAllEffects
resetToDefault
useHardwareIfAvailable
initWithReservedSources:monoSources:stereoSources:
preloadEffect:reduceToMono:
playEffect:volume:pitch:pan:loop:
setBgPaused:
setPaused:
stopEverything
suspended
setPreloadCacheCount:
setBgMuted:
paused
setInterrupted:
setBackgroundTrackURL:
initWithSources:
playBg:
setChannel:
setEffectsPaused:
playBg:volume:pan:loop:
setUseHardwareIfAvailable:
setMuted:
setSuspended:
setHonorSilentSwitch:
suspended
handlerWithTarget:selector:
addSuspendListener:
initWithTarget:selector:
manuallySuspended
interrupted
removeSuspendListener:
setInterrupted:
setManuallySuspended:
setSuspended:
valueWithGLKMatrix4:
valueWithGLKVector4:
valueWithGLKVector2:
valueWithGLKVector3:
scrollViewDidEndDragging:willDecelerate:
scrollViewWillBeginDragging:
scrollViewWillBeginDecelerating:
scrollViewDidScroll:
scrollViewDidEndDecelerating:
tableViewNumberOfRows:
tableView:heightForRowAtIndex:
tableView:nodeForRowAtIndex:
setInterrupted:
interrupted
setManuallySuspended:
manuallySuspended
suspended
addSuspendListener:
setSuspended:
removeSuspendListener:
initWithAction:
actionWithAction:
actionWithAnimation:
initWithAnimation:
initWithAction:period:
actionWithAction:period:
initWithAction:rate:
actionWithAction:rate:
initWithDuration:bezier:
actionWithDuration:bezier:
initWithDuration:opacity:
actionWithDuration:opacity:
reverse
duration
setDuration:
initWithFlipX:
actionWithFlipX:
initWithFlipY:
actionWithFlipY:
actionWithTarget:
initWithTarget:
actionWithTarget:worldBoundary:
initWithTarget:worldBoundary:
reverse
setElapsed:
isDone
elapsed
actionWithDuration:
initWithDuration:
initWithDuration:position:
actionWithDuration:position:
initWithDuration:position:
actionWithDuration:position:
actionWithPosition:
initWithPosition:
initWithDuration:from:to:
actionWithDuration:from:to:
actionWithDuration:percent:
initWithDuration:percent:
initWithAction:times:
actionWithAction:times:
actionWithAction:
initWithAction:
actionWithDuration:blinks:
initWithDuration:blinks:
actionWithAction:
initWithAction:
initWithDuration:angleX:angleY:
actionWithDuration:angle:
actionWithDuration:angleX:angleY:
initWithDuration:angle:
initWithDuration:angleY:
actionWithDuration:angleX:
actionWithDuration:angleY:
actionWithDuration:angle:simple:
initWithDuration:angle:
initWithDuration:angleX:
actionWithDuration:angle:
initWithDuration:angle:simple:
initWithDuration:scaleX:scaleY:
initWithDuration:scale:
actionWithDuration:scale:
actionWithDuration:scaleX:scaleY:
actions:
actions:vaList:
actionWithArray:
initWithDuration:skewX:skewY:
actionWithDuration:skewX:skewY:
initWithDuration:skewX:skewY:
actions:vaList:
actionWithArray:
actions:
actionWithBlock:
initWithBlock:
actionWithAction:speed:
initWithAction:speed:
setSpeed:
speed
actionWithSpriteFrame:
initWithSpriteFrame:
actionWithDuration:red:green:blue:
initWithDuration:red:green:blue:
initWithDuration:color:
actionWithDuration:color:
initWithDuration:key:from:to:
actionWithDuration:key:from:to:
setDelayPerUnit:
addSpriteFrameWithTexture:rect:
duration
animationWithSpriteFrames:
animationWithSpriteFrames:delay:
setFrames:
loops
animation
addSpriteFrameWithFilename:
animationWithAnimationFrames:delayPerUnit:loops:
initWithSpriteFrames:delay:
setDuration:
restoreOriginalFrame
setTotalDelayUnits:
initWithAnimationFrames:delayPerUnit:loops:
frames
delayPerUnit
totalDelayUnits
setLoops:
initWithSpriteFrames:
setRestoreOriginalFrame:
addSpriteFrame:
userInfo
initWithSpriteFrame:delayUnits:userInfo:
delayUnits
setSpriteFrame:
setDelayUnits:
spriteFrame
setUserInfo:
setNavController:
setWindow:
window
setupCocos2dWithOptions:
navController
dodgeMode
options
addWithAlphaMode
screenMode
blendModeWithOptions:
premultipliedAlphaMode
multiplyMode
disabledMode
alphaMode
multiplicativeMode
setOptions:
addMode
initWithTarget:selector:
actionWithTarget:selector:
background
buttonWithTitle:
setBackgroundColor:forState:
setColor:
setBackgroundOpacity:forState:
initWithTitle:spriteFrame:
setTogglesSelectedState:
title
horizontalPadding
buttonWithTitle:spriteFrame:
backgroundOpacityForState:
labelColorForState:
labelOpacityForState:
setBackground:
backgroundColorForState:
togglesSelectedState
setLabelOpacity:forState:
buttonWithTitle:fontName:fontSize:
setTitle:
setLabel:
setLabelColor:forState:
buttonWithTitle:spriteFrame:highlightedSpriteFrame:disabledSpriteFrame:
verticalPadding
setZoomWhenHighlighted:
label
initWithTitle:spriteFrame:highlightedSpriteFrame:disabledSpriteFrame:
setVerticalPadding:
setBackgroundSpriteFrame:forState:
backgroundSpriteFrameForState:
initWithTitle:fontName:fontSize:
initWithTitle:
setHorizontalPadding:
zoomWhenHighlighted
initWithRed:green:blue:alpha:
colorWithRed:green:blue:alpha:
getRed:green:blue:alpha:
lightGrayColor
setBlue:
colorWithWhite:alpha:
initWithWhite:alpha:
setAlpha:
interpolateTo:alpha:
darkGrayColor
CGColor
NSColor
blueColor
magentaColor
grayColor
colorWithCGColor:
colorWithUIColor:
initWithCGColor:
colorWithAlphaComponent:
getWhite:alpha:
isEqualToColor:
cyanColor
colorWithRed:green:blue:
initWithUIColor:
alpha
setCGColor:
greenColor
red
purpleColor
clearColor
green
initWithRed:green:blue:
yellowColor
brownColor
setGreen:
UIColor
redColor
orangeColor
setUIColor:
whiteColor
blackColor
setNSColor:
blue
setRed:
setState:
touchUpInside:withEvent:
setPreferredSize:
state
maxSizeType
setHighlighted:
setBlock:
enabled
setPreferredSizeType:
touchExited:withEvent:
valueForKey:state:
setMaxSizeType:
setMaxSize:
setValue:forKey:state:
maxSize
setSelected:
needsLayout
continuous
mouseDownEntered:
touchInside
setTracking:
preferredSizeType
setContinuous:
setTarget:selector:
touchUpOutside:withEvent:
touchEntered:withEvent:
stateChanged
mouseDownExited:
block
setEnabled:
highlighted
tracking
layout
triggerAction
preferredSize
selected
mouseUpInside:
setTouchInside:
mouseUpOutside:
transitionRevealWithDirection:duration:
transitionPushWithDirection:duration:
transitionCrossFadeWithDuration:
transitionMoveInWithDirection:duration:
transitionFadeWithColor:duration:
transitionFadeWithDuration:
setDisplayStats:
fixedUpdateInterval
popSceneWithTransition:
setSecondsPerFrame:
secondsPerFrame
startAnimation
addFrameCompletionHandler:
viewSizeInPixels
setDesignSize:
setGlobalShaderUniforms:
setContentScaleFactor:
getZEye
contentScaleFactor
poolRenderer:
totalFrames
viewSize
end
setFixedUpdateInterval:
globalShaderUniforms
projectionMatrix
setTotalFrames:
pushScene:
purgeCachedData
convertToGL:
projection
sharedDirector
setProjectionMatrix:
setView:
view
viewportRect
displayStats
setAnimating:
rendererFromPool
convertToUI:
setViewportRect:
setAnimationInterval:
designSize
isNextDeltaTimeZero
setUIScaleFactor:
resume
setRunningScene:
popScene
presentScene:withTransition:
presentScene:
stopAnimation
runningThread
animationInterval
popToRootScene
popToRootSceneWithTransition:
setRunningThread:
runningScene
isPaused
reshapeProjection:
UIScaleFactor
pushScene:withTransition:
setPaused:
pause
setNextDeltaTimeZero:
setProjection:
isAnimating
drawSegmentFrom:to:radius:color:
drawDot:radius:color:
drawPolyWithVerts:count:fillColor:borderWidth:borderColor:
clear
setiPhoneRetinaDisplaySuffix:
searchMode
removeSuffixFromFile:
directoriesDict
purgeCachedEntries
fullPathForFilename:contentScale:
setFilenameLookup:
iPhoneRetinaDisplayFileExistsAtPath:
searchPath
fileManager
standarizePath:
fullPathFromRelativePath:contentScale:
searchResolutionsOrder
setMacContentScaleFactor:
filenameLookup
fullPathFromRelativePathIgnoringResolutions:
setBundle:
setDirectoriesDict:
setiPadRetinaDisplaySuffix:
fullPathFromRelativePath:
setiPadSuffix:
setFileManager:
loadFilenameLookupDictionaryFromFile:
iPadFileExistsAtPath:
iPadRetinaDisplayFileExistsAtPath:
setSearchMode:
bundle
setSuffixesDict:
setEnableiPhoneResourcesOniPad:
isEnablediPhoneResourcesOniPad
buildSearchResolutionsOrder
setiPhoneContentScaleFactor:
suffixesDict
fullPathForFilename:
setSearchPath:
setSearchResolutionsOrder:
setiPadContentScaleFactor:
fullPathForFilenameIgnoringResolutions:
sharedFileUtils
loadFileNameLookupsInAllSearchPathsWithName:
fullPathsOfFileNameInAllSearchPaths:
setSurfaceSize:
multiSampling
initWithFrame:pixelFormat:
viewWithFrame:pixelFormat:
depthFormat
viewWithFrame:pixelFormat:depthFormat:
setPixelFormat:
viewWithFrame:
initWithFrame:
setMultiSampling:
context
viewWithFrame:pixelFormat:depthFormat:preserveBackbuffer:sharegroup:multiSampling:numberOfSamples:
setDepthFormat:
initWithFrame:pixelFormat:depthFormat:preserveBackbuffer:sharegroup:multiSampling:numberOfSamples:
surfaceSize
pixelFormat
setContext:
purgeCachedData
labelWithString:fntFile:width:alignment:
initWithString:fntFile:width:alignment:
alignment
setAlignment:
initWithString:fntFile:width:alignment:imageOffset:
initWithString:fntFile:
setWidth:
labelWithString:fntFile:
labelWithString:fntFile:width:alignment:imageOffset:
attributedString
outlineWidth
setHTML:
fontName
setShadowOffsetInPoints:
horizontalAlignment
string
adjustsFontSizeToFit
initWithString:fontName:fontSize:dimensions:
setAttributedString:
setVerticalAlignment:
setFontName:
shadowBlurRadius
shadowOffsetInPoints
setBaselineAdjustment:
setShadowBlurRadius:
initWithString:fontName:fontSize:
shadowOffset
setHorizontalAlignment:
outlineColor
baselineAdjustment
registerCustomTTF:
dimensionsType
dimensions
setShadowOffset:
shadowOffsetType
fontSize
setMinimumFontSize:
setShadowOffsetType:
labelWithString:fontName:fontSize:
setFontColor:
fontColor
labelWithAttributedString:
labelWithString:fontName:fontSize:dimensions:
verticalAlignment
setDimensionsType:
labelWithAttributedString:dimensions:
initWithAttributedString:
initWithAttributedString:dimensions:
setAdjustsFontSizeToFit:
setOutlineWidth:
setDimensions:
minimumFontSize
setFontSize:
shadowColor
setString:
setOutlineColor:
setShadowColor:
layout
needsLayout
setDirection:
spacing
direction
setSpacing:
surfaceSize
setSurfaceSize:
removeChildByName:cleanup:
draw:transform:
setUserObject:
scaleX
addChild:
setScaleX:
parent
setPosition:
scaleXInPoints
setSkewY:
positionType
setScaleType:
convertToWindowSpace:
nodeToParentTransform
stopActionByTag:
setChildren:
visible
setZOrder:
setRunningInActiveScene:
hasDefaultShaderUniforms
setScene:
rotation
viewDidResizeTo:
paused
isCascadeOpacityEnabled
position
unscheduleAllSelectors
stopAllActions
onEnterTransitionDidFinish
onExit
convertContentSizeFromPoints:type:
displayedOpacity
setRotationalSkewY:
schedule:interval:
physicsBody
parentToNodeTransform
addChild:z:name:
onEnter
onExitTransitionDidStart
anchorPoint
stopAction:
removeChildByName:
convertContentSizeToPoints:type:
reschedule:interval:
setContentSize:
setColor:
setSkewX:
setVisible:
skewX
setRotation:
removeAllChildrenWithCleanup:
scene
setPositionType:
setScaleXInPoints:
setAnimationManager:
setScale:
setScaleInPoints:
convertToWorldSpace:
setDisplayedColor:
removeFromParentAndCleanup:
setColorRGBA:
contentSizeInPoints
setRotationalSkewX:
setContentSizeInPoints:
setScaleYInPoints:
renderState
setContentSizeType:
skewY
worldToNodeTransform
scheduleBlock:delay:
isRunningInActiveScene
removeFromParent
anchorPointInPoints
setParent:
displayedColor
animationManager
scaleYInPoints
getChildByName:recursively:
setPhysicsBody:
name
walkSceneGraph:
setRenderState:
schedule:interval:repeat:delay:
nodeToWorldTransform
color
getActionByTag:
contentSize
boundingBox
userObject
children
zOrder
scaleInPoints
node
rotationalSkewY
isCascadeColorEnabled
runAction:
setScaleY:
setAnchorPoint:
addChild:z:
contentSizeType
setCascadeOpacityEnabled:
opacity
setPositionInPoints:
removeChild:
setName:
rotationalSkewX
positionInPoints
detachChild:cleanup:
convertToNodeSpace:
scale
setDisplayedOpacity:
setAnchorPointInPoints:
unschedule:
convertToWorldSpaceAR:
convertPositionToPoints:type:
numberOfRunningActions
scaleType
setPaused:
scaleY
convertToNodeSpaceAR:
scheduleOnce:delay:
removeAllChildren
convertPositionFromPoints:type:
setOpacity:
removeChild:cleanup:
colorRGBA
setCascadeColorEnabled:
initWithColor:width:height:
nodeWithColor:
initWithColor:
nodeWithColor:width:height:
startColor
endOpacity
initWithColor:fadingTo:
setStartColor:
nodeWithColor:fadingTo:alongVector:
setEndColor:
startOpacity
setStartOpacity:
setEndOpacity:
nodeWithColor:fadingTo:
vector
initWithColor:fadingTo:alongVector:
endColor
setVector:
initWithCapacity:
removeControlPointAtIndex:
replaceControlPoint:atIndex:
count
reverseInline
insertControlPoint:atIndex:
addControlPoint:
getControlPointAtIndex:
reverse
arrayWithCapacity:
setMaximumValue:
setMinimumValue:
maximumValue
minimumValue
potentiometerWithTrackFile:progressFile:thumbFile:
setValue:
onThumbTintColor
value
setOnThumbTintColor:
initWithTrackSprite:progressSprite:thumbSprite:
setValue:animated:
setMidpoint:
progressWithSprite:
type
setSprite:
midpoint
setPercentage:
percentage
setType:
sprite
setBarChangeRate:
reverseDirection
barChangeRate
initWithSprite:
setReverseDirection:
initWithDuration:points:tension:
actionWithDuration:points:tension:
renderStateWithBlendMode:shader:mainTexture:
debugColor
renderStateWithBlendMode:shader:shaderUniforms:copyUniforms:
saveToFilePath:format:
setTexture:
saveToFile:
clearStencil:
setSprite:
clearColor
clearDepth:
clearDepth
setClearStencil:
getUIImage
autoDraw
end
setAutoDraw:
sprite
initWithWidth:height:pixelFormat:
begin
beginWithClear:g:b:a:depth:
clearFlags
beginWithClear:g:b:a:depth:stencil:
setClearFlags:
setClearDepth:
renderTextureWithWidth:height:pixelFormat:depthStencilFormat:
newCGImage
clear:g:b:a:
saveToFilePath:
beginWithClear:g:b:a:
setClearColor:
setContentScale:
saveToFile:format:
renderTextureWithWidth:height:
texture
contentScale
renderTextureWithWidth:height:pixelFormat:
setProjection:
initWithWidth:height:pixelFormat:depthStencilFormat:
clearStencil
projection
enqueueTriangles:andVertexes:withState:globalSortOrder:
invalidateState
enqueueBlock:globalSortOrder:debugLabel:threadSafe:
setThreadsafe:
pushGroup
enqueueMethod:target:
enqueueClear:color:depth:stencil:globalSortOrder:
threadsafe
enqueueLines:andVertexes:withState:globalSortOrder:
popGroupWithDebugLabel:globalSortOrder:
touchMoved:withEvent:
setUserInteractionEnabled:
mouseDragged:
rightMouseUp:
hitAreaExpansion
mouseUp:
rightMouseDragged:
isExclusiveTouch
claimsUserInteraction
otherMouseDragged:
touchBegan:withEvent:
setExclusiveTouch:
touchCancelled:withEvent:
otherMouseDown:
mouseDown:
isMultipleTouchEnabled
rightMouseDown:
scrollWheel:
setClaimsUserInteraction:
isUserInteractionEnabled
hitTestWithWorldPos:
setMultipleTouchEnabled:
touchEnded:withEvent:
setHitAreaExpansion:
otherMouseUp:
lights
setLights:
bounces
setNumHorizontalPages:
initWithContentNode:
setHorizontalPage:
numVerticalPages
setContentNode:
contentNode
setScrollPosition:
horizontalPage
setNumVerticalPages:
pagingEnabled
scrollPosition
setScrollPosition:animated:
setVerticalScrollEnabled:
setFlipYCoordinates:
numHorizontalPages
scrollViewWithContentNode:
flipYCoordinates
verticalPage
setVerticalPage:animated:
horizontalScrollEnabled
setDelegate:
verticalScrollEnabled
setBounces:
delegate
setVerticalPage:
setHorizontalPage:animated:
setHorizontalScrollEnabled:
setPagingEnabled:
initWithVertexShaderSource:fragmentShaderSource:
positionTextureA8ColorShader
positionColorShader
initWithFragmentShaderSource:
debugName
initWithMetalVertexFunction:fragmentFunction:
positionTextureColorAlphaTestShader
positionTextureColorShader
shaderNamed:
setDebugName:
setBackground:
setSliderValue:
setHandle:
background
setBackgroundSpriteFrame:forState:
backgroundSpriteFrameForState:
setHandleSpriteFrame:forState:
initWithBackground:andHandleImage:
handle
sliderValue
handleSpriteFrameForState:
setTextureRect:
setFlipY:
nodeToTextureTransform
setTextureRectRotated:
initWithImageNamed:
initWithTexture:rect:rotated:
offsetPosition
setTextureRect:rotated:untrimmedSize:
spriteWithTexture:
textureRect
textureRectRotated
spriteFrame
spriteWithImageNamed:
setNormalMapSpriteFrame:
spriteWithSpriteFrame:
initWithSpriteFrame:
setOffsetPosition:
flipY
initWithCGImage:key:
initWithTexture:
spriteWithCGImage:key:
spriteWithTexture:rect:
emptySprite
setSpriteFrame:
normalMapSpriteFrame
setFlipX:
flipX
initWithTexture:rect:
marginLeft
setMarginLeft:
marginTop
setMarginTop:
marginBottom
margin
marginRight
setMarginBottom:
setMargin:
setMarginRight:
Property
target
originalTarget
tag
rotated
offset
texture
originalSize
textureFilename
rect
dataSource
rowHeightUnit
selectedRow
rowHeight
rowHeightInPoints
block
button
textField
padding
backgroundSpriteFrame
string
fontSize
premultipliedAlpha
pixelFormat
antialiased
pixelWidth
pixelHeight
contentScale
contentSizeInPixels
paused
invalid
repeatCount
invokeTime
repeatInterval
deltaTime
incomingSceneAnimated
transitionDepthStencilFormat
incomingTexture
incomingDownScale
progress
outgoingOverIncoming
outgoingSceneAnimated
outgoingTexture
outgoingDownScale
runTime
transitionPixelFormat
handleInterruptions
ipodDucking
allowIpod
audioSessionDelegate
honorSilentSwitch
audioSessionActive
audioSessionCategory
useHardwareIfAvailable
)
meteringEnabled
muted
deviceCurrentTime
volume
player
preloaded
duration
numberOfChannels
pan
paused
gain
delegate
autoPreload
currentlyLoadedUrl
currentTime
numberOfLoops
playing
paused
muted
tracks
allowIpod
muted
suspended
useHardwareIfAvailable
bgMuted
backgroundTrack
effectsPaused
bgVolume
reservedSources
effectsVolume
preloadCacheCount
paused
bgPlaying
effectsMuted
honorSilentSwitch
channel
bgPaused
backgroundTrackURL
interrupted
manuallySuspended
preloadCacheEnabled
suspended
interrupted
manuallySuspended
manuallySuspended
interrupted
suspended
duration
elapsed
speed
loops
totalDelayUnits
frames
restoreOriginalFrame
duration
delayPerUnit
delayUnits
spriteFrame
userInfo
window
navController
options
zoomWhenHighlighted
togglesSelectedState
background
horizontalPadding
label
verticalPadding
title
NSColor
CGColor
red
blue
alpha
green
UIColor
block
selected
preferredSize
state
preferredSizeType
maxSize
highlighted
tracking
enabled
maxSizeType
touchInside
continuous
runningThread
contentScaleFactor
fixedUpdateInterval
projection
nextDeltaTimeZero
animationInterval
view
totalFrames
secondsPerFrame
runningScene
projectionMatrix
paused
designSize
UIScaleFactor
displayStats
animating
viewportRect
globalShaderUniforms
filenameLookup
suffixesDict
bundle
fileManager
searchResolutionsOrder
searchMode
searchPath
enableiPhoneResourcesOniPad
directoriesDict
surfaceSize
depthFormat
context
multiSampling
pixelFormat
alignment
minimumFontSize
outlineWidth
shadowOffsetType
shadowColor
shadowOffsetInPoints
fontName
attributedString
horizontalAlignment
adjustsFontSizeToFit
string
shadowBlurRadius
shadowOffset
outlineColor
baselineAdjustment
verticalAlignment
fontColor
fontSize
dimensionsType
dimensions
direction
spacing
surfaceSize
scaleY
positionInPoints
contentSizeType
userObject
cascadeOpacityEnabled
zOrder
scene
skewY
scaleXInPoints
positionType
colorRGBA
anchorPoint
scale
visible
renderState
skewX
position
contentSizeInPoints
anchorPointInPoints
scaleInPoints
cascadeColorEnabled
rotationalSkewX
rotationalSkewY
scaleType
physicsBody
scaleX
displayedColor
name
parent
scaleYInPoints
contentSize
animationManager
color
opacity
runningInActiveScene
children
rotation
displayedOpacity
paused
endColor
vector
startOpacity
startColor
endOpacity
minimumValue
maximumValue
value
onThumbTintColor
reverseDirection
percentage
type
sprite
midpoint
barChangeRate
texture
clearDepth
clearColor
autoDraw
contentScale
projection
clearFlags
clearStencil
sprite
threadsafe
exclusiveTouch
claimsUserInteraction
userInteractionEnabled
hitAreaExpansion
multipleTouchEnabled
lights
horizontalPage
pagingEnabled
numVerticalPages
verticalPage
bounces
numHorizontalPages
contentNode
delegate
scrollPosition
horizontalScrollEnabled
flipYCoordinates
verticalScrollEnabled
debugName
background
handle
sliderValue
spriteFrame
normalMapSpriteFrame
offsetPosition
flipX
textureRectRotated
flipY
textureRect
marginTop
marginBottom
marginRight
marginLeft
margin
Class
CCAction
CCActionCatmullRomBy
CCSpriteFrame
CCTableView
CCTableViewCell
CCTextField
CCTexture
CCTimer
CCTransition
OALAudioSession
OALAudioTrack
OALAudioTracks
CCActionCatmullRomTo
OALSimpleAudio
OALSuspendHandler
CCActionDelay
CCActionEase
CCActionEaseBackIn
CCActionEaseBackInOut
CCActionEaseBackOut
CCActionEaseBounce
CCActionEaseBounceIn
CCActionEaseBounceInOut
CCActionAnimate
CCActionEaseBounceOut
CCActionEaseElastic
CCActionEaseElasticIn
CCActionEaseElasticInOut
CCActionEaseElasticOut
CCActionEaseIn
CCActionEaseInOut
CCActionEaseOut
CCActionEaseRate
CCActionEaseSineIn
CCActionBezierBy
CCActionEaseSineInOut
CCActionEaseSineOut
CCActionFadeIn
CCActionFadeOut
CCActionFadeTo
CCActionFiniteTime
CCActionFlipX
CCActionFlipY
CCActionFollow
CCActionHide
CCActionBezierTo
CCActionInstant
CCActionInterval
CCActionMoveBy
CCActionMoveTo
CCActionPlace
CCActionProgressFromTo
CCActionProgressTo
CCActionRemove
CCActionRepeat
CCActionRepeatForever
CCActionBlink
CCActionReverse
CCActionRotateBy
CCActionRotateTo
CCActionScaleBy
CCActionScaleTo
CCActionSequence
CCActionShow
CCActionSkewBy
CCActionSkewTo
CCActionSpawn
CCActionCallBlock
CCActionSpeed
CCActionSpriteFrame
CCActionTintBy
CCActionTintTo
CCActionToggleVisibility
CCActionTween
CCAnimation
CCAnimationFrame
CCAppDelegate
CCBlendMode
CCActionCallFunc
CCButton
CCColor
CCControl
CCDefaultTransition
CCDirector
CCDrawNode
CCFileUtils
CCGLView
CCLabelBMFont
CCLabelTTF
CCActionCardinalSplineBy
CCLayout
CCLayoutBox
CCMetalView
CCNavigationController
CCNode
CCNodeColor
CCNodeGradient
CCPointArray
CCPotentiometer
CCProgressNode
CCActionCardinalSplineTo
CCRenderState
CCRenderTexture
CCRenderer
CCResponder
CCScene
CCScrollView
CCShader
CCSlider
CCSprite
CCSprite9Slice
Category
NSValue(CCRenderer)
Protocol
CCScrollViewDelegate
CCTableViewCellProtocol
CCTableViewDataSource
OALSuspendListener
OALSuspendManager
Constant
CCControlStateDisabled
CCControlStateHighlighted
CCControlStateNormal
CCControlStateSelected
CCDirectorProjection3D
CCDirectorProjectionDefault
CCDirectorProjectionCustom
CCDirectorProjection2D
CCFileUtilsSearchModeDirectory
CCFileUtilsSearchModeSuffix
CCLayoutBoxDirectionHorizontal
CCLayoutBoxDirectionVertical
CCPositionReferenceCornerTopLeft
CCPositionReferenceCornerTopRight
CCPositionReferenceCornerBottomRight
CCPositionReferenceCornerBottomLeft
CCPositionUnitNormalized
CCPositionUnitUIPoints
CCPositionUnitPoints
CCProgressNodeTypeBar
CCProgressNodeTypeRadial
CCRenderTextureImageFormatPNG
CCRenderTextureImageFormatJPEG
CCScaleTypeScaled
CCScaleTypePoints
CCShaderAttributeTexCoord2
CCShaderAttributeColor
CCShaderAttributeTexCoord1
CCShaderAttributePosition
CCSizeUnitInsetUIPoints
CCSizeUnitInsetPoints
CCSizeUnitNormalized
CCSizeUnitPoints
CCSizeUnitUIPoints
CCTextAlignmentCenter
CCTextAlignmentRight
CCTextAlignmentLeft
CCTexturePixelFormat_PVRTC2
CCTexturePixelFormat_RGBA4444
CCTexturePixelFormat_RGB565
CCTexturePixelFormat_A8
CCTexturePixelFormat_RGB888
CCTexturePixelFormat_RGB5A1
CCTexturePixelFormat_I8
CCTexturePixelFormat_AI88
CCTexturePixelFormat_BGRA8888
CCTexturePixelFormat_Default
CCTexturePixelFormat_RGBA8888
CCTexturePixelFormat_PVRTC4
CCTransitionDirectionDown
CCTransitionDirectionInvalid
CCTransitionDirectionUp
CCTransitionDirectionRight
CCTransitionDirectionLeft
CCVerticalTextAlignmentTop
CCVerticalTextAlignmentCenter
CCVerticalTextAlignmentBottom
Type
CCControlState
CCDirectorProjection
CCFileUtilsSearchMode
CCLayoutBoxDirection
CCPositionReferenceCorner
CCPositionUnit
CCProgressNodeType
CCRenderTextureImageFormat
CCScaleType
CCShaderAttribute
CCSizeUnit
CCTextAlignment
CCTexturePixelFormat
CCTransitionDirection
CCVerticalTextAlignment