ActionScript® 3.0 Reference for the Adobe® Flash® Platform
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com.adobe.icc.editors.model 

ListModel  - AS3 Asset Composer

Packagecom.adobe.icc.editors.model
Classpublic class ListModel
InheritanceListModel Inheritance ModuleModel Inheritance AssetModel Inheritance EventDispatcher Inheritance Object

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The ListModel class represents the domain object for the assets of type List. Domain objects can be leveraged to build presentation on top of them. They ease the process of coding views by abstracting all the service calls and maintaining meaningful states.



Public Properties
 PropertyDefined By
 InheritedactiveEndDate : Date
The activeEndDate of the underlying value object.
AssetModel
 InheritedactiveStartDate : Date
The activeStartDate date of the underlying value object.
AssetModel
  allowFreeText : Boolean
Flag to indicate if this assignment allows adding free text.
ListModel
  assignments : IList
The list of ListAssignmentModel objects.
ListModel
 Inheritedcategory : Category
The Category of the underlying value object.
AssetModel
 Inheritedcomment : String
The comment of the underlying value object.
AssetModel
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcrxVersion : String
The crx version of the underlying value object.
AssetModel
  custom : String
The custom property of the underlying value object.
ListModel
 InheriteddataDictionary : DataDictionary
The typed DataDictionary object being used by this module.
ModuleModel
 InheriteddataDictionaryName : String
The name of the data dictionary being used by this module.
ModuleModel
 Inheriteddescription : String
The description of the underlying value object.
AssetModel
 InheritedextendedProperties : Object
The extended properties of the underlying value object.
AssetModel
 Inheritedid : String
The GUID of the underlying value object.
AssetModel
  isCustom : Boolean
The flag indicating whether Custom style is used for the List items or not
ListModel
  isDDReferenced : Boolean
[read-only] Indicates whether the data dictionary defined for this list has been referred in any of the assignments.
ListModel
 InheritedisNew : Boolean
Indicates if this Asset is new.
AssetModel
 InheritedlastChangeBy : String
The lastChangeBy property of the underlying value object.
AssetModel
  lastSelectedCustom : String
Fetches the last selected Custom style name of the List.
ListModel
  max : int
The max property of the underlying value object.
ListModel
  min : int
The min property of the underlying value object.
ListModel
 Inheritedname : String
The name of the underlying value object.
AssetModel
  open : Boolean
The open property of the underlying value object.
ListModel
  ordered : Boolean
The ordered property of the underlying value object.
ListModel
  prefix : String
The prefix property of the underlying value object.
ListModel
  service : IModuleService
[static] The module service instance that is used for saving/retrieving the module on the server.
ListModel
 Inheritedshallow : Boolean
Flag to indicate if the underlying value object is shallow.
ModuleModel
 Inheritedstate : int
The state of the underlying value object.
AssetModel
  style : String
The style property of the underlying value object.
ListModel
 InheritedsubCategory : Category
The Sub-Category of the underlying value object.
AssetModel
  suffix : String
The suffix property of the underlying value object.
ListModel
  type : String
The type property of the underlying value object.
ListModel
 Inheritedvariables : IList
[read-only] The variables defined within this module.
ModuleModel
 Inheritedversion : int
The version of the underlying value object.
AssetModel
 Inheritedvo : *
The value object which this asset domain object is built atop.
AssetModel
Protected Properties
 PropertyDefined By
 InheritedisCopy : Boolean
Indicates that the object is a copy of an existing Asset.
AssetModel
 InheritedoldId : String
Id of the Asset which was cloned to create this copy.
AssetModel
 InheritedpreferencesManager : PreferencesManager
To manage user preferences for category, subcategory and data dictionary.
AssetModel
Public Methods
 MethodDefined By
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
EventDispatcher
  
Creates a copy of the domain object.
ListModel
 Inherited
[static] Fetches a module by the given id and constructs the domain module object on top of it.
ModuleModel
  
createFromVO(listVO:ListDataModule, fetchFromServer:Boolean = true):ListModel
[static] Creates the domain object from the corresponding value object.
ListModel
 Inherited
Dispatches an event into the event flow.
EventDispatcher
  
[override] Fetches the complete value object via remoting call.
ListModel
  
Filter function for filtering content.
ListModel
 Inherited
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
EventDispatcher
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates if the underlying value object is shallow.
ModuleModel
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
  
[override] Saves the underlying value object on the server.
ListModel
 Inherited
setDataDictionaryName(ddName:String, fetchDataDictionary:Boolean = true):void
Sets the data dictionary name to the one specified and also fetches the corresponding DataDictionary object from the server.
ModuleModel
 Inherited
[static] This method lets you inject a custom implementation of the infrastructure data dictionary service.
ModuleModel
  
[static] This method lets you inject a custom implementation of the infrastructure module service.
ListModel
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Runs the client validations and raises events of the type AssetValidationEvent for notifying validation result.
ModuleModel
 Inherited
Returns the primitive value of the specified object.
Object
 Inherited
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
EventDispatcher
Protected Methods
 MethodDefined By
 Inherited
Fetches the data dictionary corresponding to the name specified.
ModuleModel
Events
 Event Summary Defined By
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
  Dispatched when an assignment is added to the assignments list.ListModel
  Dispatched when an assignment is removed from the assignments list.ListModel
 Inherited[broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
  Dispatched when this Asset is completely fetched from the server.ListModel
  Dispatched when the list is successfully saved.ListModel
  Dispatched when a fault occurs while saving the list.ListModel
  Dispatched when the current list is requested for save.ListModel
Public Constants
 ConstantDefined By
  STYLE_BULLETED : String = "STYLE_BULLETED"
[static]
ListModel
  STYLE_NUMBERED : String = "STYLE_NUMBERED"
[static]
ListModel
  STYLE_PLAIN : String = "STYLE_PLAIN"
[static]
ListModel
  TYPE_BULLET_DOT : String = "TYPE_BULLET_DOT"
[static]
ListModel
  TYPE_CUSTOM : String = "TYPE_CUSTOM"
[static]
ListModel
  TYPE_LETTER_LOWER : String = "TYPE_LETTER_LOWER"
[static]
ListModel
  TYPE_LETTER_UPPER : String = "TYPE_LETTER_UPPER"
[static]
ListModel
  TYPE_NUMBER_ARABIC : String = "TYPE_NUMBER_ARABIC"
[static]
ListModel
  TYPE_NUMBER_ROMANLOWER : String = "TYPE_NUMBER_ROMANLOWER"
[static]
ListModel
  TYPE_NUMBER_ROMANUPPER : String = "TYPE_NUMBER_ROMANUPPER"
[static]
ListModel
Property Detail

allowFreeText

property
allowFreeText:Boolean

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 10
Runtime Versions: AIR (unsupported), Flash Player 10.2

Flag to indicate if this assignment allows adding free text.

This property can be used as the source for data binding. When this property is modified, it dispatches the allowFreeTextChange event.



Implementation
    public function get allowFreeText():Boolean
    public function set allowFreeText(value:Boolean):void

assignments

property 
assignments:IList

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The list of ListAssignmentModel objects.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get assignments():IList
    public function set assignments(value:IList):void

Related API Elements

com.adobe.icc.vo.ListDataModule.assignmentList

custom

property 
custom:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The custom property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get custom():String
    public function set custom(value:String):void

isCustom

property 
isCustom:Boolean

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 10
Runtime Versions: AIR (unsupported), Flash Player 10.2

The flag indicating whether Custom style is used for the List items or not

This property can be used as the source for data binding. When this property is modified, it dispatches the isCustomChange event.



Implementation
    public function get isCustom():Boolean
    public function set isCustom(value:Boolean):void

isDDReferenced

property 
isDDReferenced:Boolean  [read-only]

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Indicates whether the data dictionary defined for this list has been referred in any of the assignments.

This property can be used as the source for data binding. When this property is modified, it dispatches the assignmentRemove event.



Implementation
    public function get isDDReferenced():Boolean

lastSelectedCustom

property 
lastSelectedCustom:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 10
Runtime Versions: AIR (unsupported), Flash Player 10.2

Fetches the last selected Custom style name of the List.

This property can be used as the source for data binding. When this property is modified, it dispatches the lastSelectedCustomChange event.



Implementation
    public function get lastSelectedCustom():String
    public function set lastSelectedCustom(value:String):void

max

property 
max:int

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The max property of the underlying value object.



Implementation
    public function get max():int
    public function set max(value:int):void

min

property 
min:int

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The min property of the underlying value object.



Implementation
    public function get min():int
    public function set min(value:int):void

open

property 
open:Boolean

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The open property of the underlying value object.



Implementation
    public function get open():Boolean
    public function set open(value:Boolean):void

ordered

property 
ordered:Boolean

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The ordered property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the propertyChange event.



Implementation
    public function get ordered():Boolean
    public function set ordered(value:Boolean):void

prefix

property 
prefix:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The prefix property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get prefix():String
    public function set prefix(value:String):void

service

property 
public static var service:IModuleService

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The module service instance that is used for saving/retrieving the module on the server. This service is internally invoked by this class for performing CRUD operations.

style

property 
style:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The style property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get style():String
    public function set style(value:String):void

suffix

property 
suffix:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The suffix property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get suffix():String
    public function set suffix(value:String):void

type

property 
type:String

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

The type property of the underlying value object.

This property can be used as the source for data binding. When this property is modified, it dispatches the fetchComplete event.



Implementation
    public function get type():String
    public function set type(value:String):void
Method Detail

copy

()method
public function copy():ListModel

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Creates a copy of the domain object.

Note that this is different than cloning via ObjectUtil.copy() since a "copied" object needs to be saved via a specific server api.

Returns
ListModel — A copy of current domain object.

createFromVO

()method 
public static function createFromVO(listVO:ListDataModule, fetchFromServer:Boolean = true):ListModel

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Creates the domain object from the corresponding value object.

Value Objects are pure data entities mostly acting as parameters to the server apis. Domain objects are build atop to provide more meaningful business data and behavior thereby enabling faster and convenient UI view development.

In some cases, the value objects could be shallow; for instance when obtained via Data Services. The complete value object could be requested by passing the fetchFromServer flag as true. In that case, the value object is obtained from the server via remoting call and the domain object shapes accordingly as the server response arrives.

Parameters

listVO:ListDataModule — The value object of the type List
 
fetchFromServer:Boolean (default = true) — Flag to indicate if the complete value object should be obtained from the server

Returns
ListModel — The List domain object corresponding the passed List value object.

fetchComplete

()method 
override public function fetchComplete():void

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Fetches the complete value object via remoting call. This should be called when the underlying value object is shallow.

filterContentLibrary

()method 
public function filterContentLibrary(module:ModuleModel):Boolean

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Filter function for filtering content.

Parameters

module:ModuleModel — The module to inspect for filtering from the content library.

Returns
Boolean

save

()method 
override public function save():void

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Saves the underlying value object on the server.

Under the hood, separate calls are required for creating a new asset and copying or copying an existing one.

The save() method internally invokes the relevant server calls on the basis of its current state. The domain object constructed from the createFromVO() method would invoke the "update" api, the domain object starightaway instantiated on the client would inoke the "create" module api and the domain object obtained by the copy() method would internally call "copy api".

Invoking the save() implicitly invokes the validate() method to perform the necessary client side validations. Only when the client side validations are successful, is the actual save() call made. A save() method wouldn't proceed past the validation stage unless the object's state is made valid via user input or otherwise.

setModuleService

()method 
public static function setModuleService(value:IModuleService):void

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

This method lets you inject a custom implementation of the infrastructure module service. By default, the class ModuleServiceDelegate is used as the infrastructure service.

Parameters

value:IModuleService — An implementation for IModuleService.
Event Detail

assignmentAdd

Event
Event Object Type: flash.events.Event
property Event.type = flash.events.Event

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when an assignment is added to the assignments list.

assignmentRemove

Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when an assignment is removed from the assignments list.

fetchComplete

Event  
Event Object Type: flash.events.Event
property Event.type = flash.events.Event

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when this Asset is completely fetched from the server. Assets are often kept shallow in the Asset Manager and fetched completely only when necessary. The fetchComplete event is dispatched when the Asset has been retrieved completely from the server.

saveComplete

Event  
Event Object Type: com.adobe.icc.editors.events.AssetEvent
property AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVE_COMPLETE

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when the list is successfully saved.

The AssetEvent.SAVE_COMPLETE constant defines the value of the type property of the event object for a saveComplete event.

The saveComplete event is dispatched when the domain object has been successfully saved on the server. Unlike the saving event, this is dispatched in an aysnchronous manner only after the server has responded with a result for the save api call.

This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.

saveFault

Event  
Event Object Type: com.adobe.icc.editors.events.AssetEvent
property AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVE_FAULT

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when a fault occurs while saving the list.

The AssetEvent.SAVE_FAULT constant defines the value of the type property of the event object for a saveFault event.

The saveFault event is dispatched when the server reports an error while saving the asset on the server. Unlike the saving event, this is dispatched in an aysnchronous manner only after the server has responded with a result for the save api call.

When this event is dispatched, the fault property contains the fault object encapsulating the error sent by the server. The fault property can be used to determine the faultCode and show an error message accordingly.

This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.

saving

Event  
Event Object Type: com.adobe.icc.editors.events.AssetEvent
property AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVING

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when the current list is requested for save. This event, being bubbling in nature, can be leveraged by the UI to display a progress bar or animation to indicate the save progress.

The AssetEvent.SAVING constant defines the value of the type property of the event object for a saving event.

The saving event is dispatched when the save() method has been called on the domain object. This event is dispatched before any server api is invoked but after the domain client validations are complete. This is because the actual save starts once the client validations are complete.

This event can be used to start a UI animation indicating "save in progress".

Constant Detail

STYLE_BULLETED

Constant
public static const STYLE_BULLETED:String = "STYLE_BULLETED"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

STYLE_NUMBERED

Constant 
public static const STYLE_NUMBERED:String = "STYLE_NUMBERED"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

STYLE_PLAIN

Constant 
public static const STYLE_PLAIN:String = "STYLE_PLAIN"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_BULLET_DOT

Constant 
public static const TYPE_BULLET_DOT:String = "TYPE_BULLET_DOT"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_CUSTOM

Constant 
public static const TYPE_CUSTOM:String = "TYPE_CUSTOM"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 10
Runtime Versions: AIR (unsupported), Flash Player 10.2

TYPE_LETTER_LOWER

Constant 
public static const TYPE_LETTER_LOWER:String = "TYPE_LETTER_LOWER"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_LETTER_UPPER

Constant 
public static const TYPE_LETTER_UPPER:String = "TYPE_LETTER_UPPER"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_NUMBER_ARABIC

Constant 
public static const TYPE_NUMBER_ARABIC:String = "TYPE_NUMBER_ARABIC"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_NUMBER_ROMANLOWER

Constant 
public static const TYPE_NUMBER_ROMANLOWER:String = "TYPE_NUMBER_ROMANLOWER"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10

TYPE_NUMBER_ROMANUPPER

Constant 
public static const TYPE_NUMBER_ROMANUPPER:String = "TYPE_NUMBER_ROMANUPPER"

Language Version: ActionScript 3.0
Product Version: Asset Composer Building Block 9.5
Runtime Versions: AIR (unsupported), Flash Player 9, Flash Player 10