| Package | spark.effects.easing | 
| Interface | public interface IEaser | 
| Implementors | Bounce, EaseInOutBase, Elastic, Linear | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
ease(), which takes and returns a fraction according
  to the easing behavior desired. As a simple example, LinearEase simply 
  returns the same input fraction, since there is no easing performed by
  that easer. As another example, a reversing easer could be written which
  returned the inverse fraction, (1 - fraction).
 
  By easing the fractional values of the time elapsed in an animation, these classes are easing the resulting values of the animation, but they only have to deal with the fractional value of time instead of any specific object types.
Related API Elements
Public Methods 
| Method | Defined By | ||
|---|---|---|---|
| 
      Takes the fraction representing the elapsed duration of an animation
      (a value between 0.0 to 1.0) and returns a new elapsed value. | IEaser | ||
Method Detail
| ease | () | method | 
 public function ease(fraction:Number):Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Takes the fraction representing the elapsed duration of an animation (a value between 0.0 to 1.0) and returns a new elapsed value. This value is used to calculate animated property values. By changing the value of the elapsed fraction, you effectively change the animation of the property.
Parameters
| fraction:Number— The elapsed fraction of an animation, from 0.0 to 1.0. | 
| Number— The eased value for the elapsed time. Typically, this value
      should be constrained to lie between 0.0 and 1.0, although it is possible
      to return values outside of this range. Note that the results of
      returning such values are undefined, and depend on what kind of 
      effects are using this eased value. For example, an object moving
      in a linear fashion can have positions calculated outside of its start 
      and end point without a problem, but other value types (such as color) 
      may not result in desired effects if they use time values that cause
      them to surpass their endpoint values. | 
Thu Dec 4 2014, 05:50 PM -08:00