| Package | spark.effects.supportClasses | 
| Class | public class AnimateTransformInstance | 
| Inheritance | AnimateTransformInstance  AnimateInstance  EffectInstance  EventDispatcher  Object | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Related API Elements
| Property | Defined By | ||
|---|---|---|---|
| autoCenterTransform : Boolean 
      If autoCenterTransform is true, the transform
      center is recalculated as the effect progresses, updating to
      any changes in the width and height of the object. | AnimateTransformInstance | ||
|  | className : String [read-only] 
      The name of the effect class, such as "FadeInstance". | EffectInstance | |
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
|  | disableLayout : Boolean 
     If true, the effect disables layout on its
     targets' parent containers, setting the containers autoLayout
     property to false, and also disables any layout constraints on the 
     target objects. | AnimateInstance | |
|  | duration : Number  
      The duration of the effect, in milliseconds. | EffectInstance | |
|  | easer : IEaser 
     The easing behavior for this effect. | AnimateInstance | |
|  | effect : IEffect 
      The IEffect object that created this IEffectInstance object. | EffectInstance | |
|  | effectTargetHost : mx.effects:IEffectTargetHost 
      A property that lets you access the target
      list-based control of a data effect. | EffectInstance | |
|  | hideFocusRing : Boolean 
      Determines whether the effect should hide
      the focus ring when starting the effect. | EffectInstance | |
| initialized : Boolean = false 
      If true, this single instance of the transform-related effects
      has already been initialized. | AnimateTransformInstance | ||
|  | interpolator : IInterpolator 
     The interpolator used by this effect to calculate values between
     the start and end values of a property. | AnimateInstance | |
|  | motionPaths : Vector.<MotionPath> 
     A Vector of MotionPath objects, each of which holds the
     name of a property being animated and the values that the property
     takes during the animation. | AnimateInstance | |
|  | playheadTime : Number [override] 
      
      Current time position of the effect. | AnimateInstance | |
|  | propertyChanges : PropertyChanges 
      Specifies the PropertyChanges object containing
      the start and end values for the set of properties
      relevant to the effect's targets. | EffectInstance | |
|  | repeatBehavior : String 
     The behavior of a repeating effect, which means an effect
     with repeatCount equal to either 0 or > 1. | AnimateInstance | |
|  | repeatCount : int 
      Number of times to repeat the effect. | EffectInstance | |
|  | repeatDelay : int 
      Amount of time, in milliseconds,
      to wait before repeating the effect. | EffectInstance | |
|  | startDelay : int 
      Amount of time, in milliseconds,
      to wait before starting the effect. | EffectInstance | |
|  | suspendBackgroundProcessing : Boolean 
      If true, blocks all background processing
      while the effect is playing. | EffectInstance | |
|  | target : Object 
      The UIComponent object to which this effect is applied. | EffectInstance | |
| transformCenter : Vector3D 
      The center around which the transformations in this effect
      occur. | AnimateTransformInstance | ||
|  | triggerEvent : Event 
      The event, if any, which triggered the playing of the effect. | EffectInstance | |
| Property | Defined By | ||
|---|---|---|---|
|  | autoRemoveTarget : Boolean = false 
      If true, the effect retains its target 
      during a transition and removes it when finished. | AnimateInstance | |
|  | playCount : int = 0  
      Number of times that the instance has been played. | EffectInstance | |
| Method | Defined By | ||
|---|---|---|---|
| AnimateTransformInstance(target:Object) 
      Constructor. | AnimateTransformInstance | ||
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event. | EventDispatcher | |
| 
      Adds a MotionPath object to the set of MotionPath objects in this instance, 
      with the start time relative to the outermost parent effect. | AnimateTransformInstance | ||
|  | 
	Dispatches an event into the event flow. | EventDispatcher | |
|  | 
      Interrupts an effect instance that is currently playing,
      and jumps immediately to the end of the effect. | EffectInstance | |
|  | 
      Called by the end() method when the effect
      finishes playing. | EffectInstance | |
|  | 
      Called after each iteration of a repeated effect finishes playing. | EffectInstance | |
|  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | EventDispatcher | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
      This method is called if the effect was triggered by the EffectManager. | EffectInstance | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
      Pauses the effect until you call the resume() method. | EffectInstance | |
|  | 
      Plays the effect instance on the target. | EffectInstance | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
	Removes a listener from the EventDispatcher object. | EventDispatcher | |
|  | 
      Resumes the effect after it has been paused 
      by a call to the pause() method. | EffectInstance | |
|  | 
      Plays the effect in reverse, starting from
      the current position of the effect. | EffectInstance | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
      Plays the effect instance on the target after the
      startDelay period has elapsed. | EffectInstance | |
|  | 
      Stops the effect, leaving the target in its current state. | EffectInstance | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
|  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type. | EventDispatcher | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
|  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
|  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
| autoCenterTransform | property | 
public var autoCenterTransform:Boolean| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      If autoCenterTransform is true, the transform
      center is recalculated as the effect progresses, updating to
      any changes in the width and height of the object. If the
      property is false, the transformCenter property
      is used instead.
     
      
| initialized | property | 
public var initialized:Boolean = false| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      If true, this single instance of the transform-related effects
      has already been initialized. This property is used by AnimateTransform to 
      prevent duplicate initialization of the instance when there are multiple
      transform effects feeding into this single instance.
     
      
 The default value is false.
| transformCenter | property | 
public var transformCenter:Vector3D| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      The center around which the transformations in this effect
      occur. In particular, rotations rotate around this point,
      translations move this point, and scales scale centered
      around this point. This property will be ignored if 
      autoCenterTransform is true. If autoCenterTransform
      is false and transformCenter is not supplied, then the center
      of the target object is used.
      
      
| AnimateTransformInstance | () | Constructor | 
| addMotionPath | () | method | 
 public function addMotionPath(newMotionPath:MotionPath, newEffectStartTime:Number = 0):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Adds a MotionPath object to the set of MotionPath objects in this instance, with the start time relative to the outermost parent effect. If there is already a MotionPath object for this effect instance that is acting on the same property as the new MotionPath object, then the keyframes of the new MotionPath are simply added to the existing MotionPath.
Parameters
| newMotionPath:MotionPath— New MotionPath object. | |
| newEffectStartTime:Number(default =0)— Start time, in milliseconds, of the new MotionPath object. | 
Thu Dec 4 2014, 05:50 PM -08:00