| Package | spark.effects | 
| Class | public class AnimateTransform | 
| Inheritance | AnimateTransform  Animate  Effect  EventDispatcher  Object | 
| Subclasses | AnimateTransform3D, Move, Rotate, Scale | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
While this combination of multiple transform effects happens internally, it does force certain constraints that should be considered:
- The transformCenterfor the target object is globally applied to all transform effects on that target, so it should be set to the same value on all targets.
- Transform effects ignore repeat parameters, since the effects of any single Transform effect impact all other Transform effects running on the same target. Effects can still be repeated by encapsulating them in a CompositeEffect.
- The subclasses of the AnimateTransform class provide an easy way for simple manipulations of the transform effect, but for full control and fine-grained manipulation of the underlying keyframe times and values, use the AnimateTransform effect directly.
An additional constraint of this effect and its subclasses is that
  the target must be of type UIComponent or GraphicElement (or a subclass
  of those classes), or any other object which has similarly
  defined and implemented transformAround() and 
  transformPointToParent() functions.
This effect is not intended to be used directly, but rather exposes common functionality used by its subclasses. To use transform effects, use the subclass effects (Move, Move3D, Scale, Scale3D, Rotate, and Rotate3D).
MXML Syntax Hide MXML Syntax
Hide MXML SyntaxThe <s:AnimateTransform> tag
  inherits all of the tag attributes of its superclass,
  and adds the following tag attributes:
  <s:AnimateTransform
    Properties
    id="ID"
    applyChangesPostLayout="false"
    autoCenterTransform="false"
    transformX="0"
    transformY="0"
    transformZ="0"
  />
  
Default MXML PropertymotionPaths
Learn more
Related API Elements
| Property | Defined By | ||
|---|---|---|---|
| applyChangesPostLayout : Boolean  
      Subclasses of AnimateTransform use this flag to specify
      whether the effect changes transform values used by the layout 
      manager, or whether it changes values used after layout is run. | AnimateTransform | ||
| autoCenterTransform : Boolean = false 
      Specifies whether the transform effect occurs
      around the center of the target, (width/2, height/2)
      when the effect begins playing. | AnimateTransform | ||
|  | className : String [read-only] 
      The name of the effect class, such as "Fade". | Effect | |
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
|  | customFilter : mx.effects:EffectTargetFilter 
      Specifies a custom filter object, of type EffectTargetFilter,
      used by the effect to determine the targets
      on which to play the effect. | Effect | |
|  | disableLayout : Boolean 
     If true, the effect disables layout on its
     targets' parent containers, setting the containers autoLayout
     property to false, and also disables any layout constraints on the 
     target objects. | Animate | |
|  | duration : Number  
      Duration of the effect in milliseconds. | Effect | |
|  | easer : IEaser 
     The easing behavior for this effect. | Animate | |
|  | effectTargetHost : mx.effects:IEffectTargetHost 
      A property that lets you access the target list-based control
      of a data effect. | Effect | |
|  | filter : String 
      Specifies an algorithm for filtering targets for an effect. | Effect | |
|  | hideFocusRing : Boolean 
      Determines whether the effect should hide the focus ring
      when starting the effect. | Effect | |
|  | instanceClass : Class 
      An object of type Class that specifies the effect
      instance class class for this effect class. | Effect | |
|  | interpolator : IInterpolator 
     The interpolator used by this effect to calculate values between
     the start and end values of a property. | Animate | |
|  | isPlaying : Boolean [read-only] 
      A read-only flag which is true if any instances of the effect
      are currently playing, and false if none are. | Effect | |
|  | motionPaths : Vector.<MotionPath> 
     A Vector of MotionPath objects, each of which holds the
     name of a property being animated and the values that the property
     takes during the animation. | Animate | |
|  | perElementOffset : Number 
      Additional delay, in milliseconds, for effect targets
      after the first target of the effect. | Effect | |
|  | playheadTime : Number 
      Current time position of the effect. | Effect | |
|  | relevantProperties : Array 
      An Array of property names to use when performing filtering. | Effect | |
|  | relevantStyles : Array 
      An Array of style names to use when performing filtering. | Effect | |
|  | startDelay : int = 0 
      Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
|  | target : Object  
      The object to which this effect is applied. | Effect | |
|  | targets : Array 
      An Array of objects that are targets for the effect. | Effect | |
| transformX : Number 
      Sets the x coordinate for the transform center, unless overridden
      by the autoCenterTransform property. | AnimateTransform | ||
| transformY : Number 
      Sets the y coordinate for the transform center, unless overridden
      by the autoCenterTransform property. | AnimateTransform | ||
| transformZ : Number 
      Sets the z coordinate for the transform center, unless overridden
      by the autoCenterTransform property. | AnimateTransform | ||
|  | triggerEvent : Event 
      The Event object passed to this Effect 
      by the EffectManager when an effect is triggered,
      or null if the effect is not being
      played by the EffectManager. | Effect | |
| Property | Defined By | ||
|---|---|---|---|
|  | applyTransitionEndProperties : Boolean 
     This flag controls whether the effect, when run in a transition,
     automatically applies the property values according to the end
     state, as opposed to leaving values as set by the effect itself. | Effect | |
|  | endValuesCaptured : Boolean = false 
      A flag containing true if the end values
      of an effect have already been determined, 
      or false if they should be acquired from the
      current properties of the effect targets when the effect runs. | Effect | |
| Method | Defined By | ||
|---|---|---|---|
| AnimateTransform(target:Object = null) 
      Constructor. | AnimateTransform | ||
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event. | EventDispatcher | |
|  | 
      Captures the current values of the relevant properties
      on the effect's targets and saves them as end values. | Effect | |
|  | 
      Captures the current values of the relevant properties
      of an additional set of targets
     
      Flex uses this function when a data change
      effect is run.
     
       | Effect | |
|  | 
      Captures the current values of the relevant properties
      on the effect's targets. | Effect | |
|  | 
      Creates a single effect instance and initializes it. | Effect | |
|  | 
      Takes an Array of target objects and invokes the 
      createInstance() method on each target. | Effect | |
|  | 
      Removes event listeners from an instance
      and removes it from the list of instances. | Effect | |
|  | 
	Dispatches an event into the event flow. | EventDispatcher | |
|  | 
      Interrupts an effect that is currently playing,
      and jumps immediately to the end of the effect. | Effect | |
|  | 
      Returns an Array of Strings, where each String is the name
      of a property changed by this effect. | Effect | |
|  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | EventDispatcher | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
      Pauses the effect until you call the resume() method. | Effect | |
|  | 
      Begins playing the effect. | Effect | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
	Removes a listener from the EventDispatcher object. | EventDispatcher | |
|  | 
      Resumes the effect after it has been paused 
      by a call to the pause() method. | Effect | |
|  | 
      Plays the effect in reverse, if the effect is currently playing,
      starting from the current position of the effect. | Effect | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
      Stops the effect, leaving the effect targets in their current state. | Effect | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
|  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type. | EventDispatcher | |
| Method | Defined By | ||
|---|---|---|---|
|  | 
      Used internally by the Effect infrastructure. | Effect | |
|  | 
      Called when an effect instance has finished playing. | Effect | |
|  | 
      This method is called when the effect instance starts playing. | Effect | |
|  | 
      Called when an effect instance has stopped by a call
      to the stop() method. | Effect | |
|  | 
      Determines the logic for filtering out an effect instance. | Effect | |
|  | 
      Called by the captureStartValues() method to get the value
      of a property from the target. | Effect | |
|  | 
      Copies properties of the effect to the effect instance. | Effect | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
|  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
|  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
|  | Dispatched when one of the effect's instances finishes playing, either when the instance finishes playing or when the effect is interrupted by a call to the end() method. | Effect | ||
|  | Dispatched when the effect begins a new repetition, for any effect that is repeated more than once. | Animate | ||
|  | Dispatched when the effect starts playing. | Effect | ||
|  | Dispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call to the stop() method. | Effect | ||
|  | Dispatched every time the effect updates the target. | Animate | ||
| applyChangesPostLayout | property | 
applyChangesPostLayout:Boolean| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Subclasses of AnimateTransform use this flag to specify whether the effect changes transform values used by the layout manager, or whether it changes values used after layout is run.
 The default value is false.
Implementation
    public function get applyChangesPostLayout():Boolean    public function set applyChangesPostLayout(value:Boolean):void| autoCenterTransform | property | 
public var autoCenterTransform:Boolean = false| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      Specifies whether the transform effect occurs
      around the center of the target, (width/2, height/2)
      when the effect begins playing.
      If the flag is not set, the transform center is determined by
      the transform center of the object (transformX, transformY,
      transformZ) and the transformX, transformY,
      transformZ properties in this effect. That is, the
      transform center is the transform center of the target object,
      where any of the transformX, transformY,
      transformZ properties are overridden by those
      values in the effect, if set.
     
      
 The default value is false.
Related API Elements
| transformX | property | 
public var transformX:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      Sets the x coordinate for the transform center, unless overridden
      by the autoCenterTransform property.
     
      
If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the target object, but each of those properties can be
      overridden by setting the respective properties in this effect.
Related API Elements
| transformY | property | 
public var transformY:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      Sets the y coordinate for the transform center, unless overridden
      by the autoCenterTransform property.
     
      
If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the target object, but each of those properties can be
      overridden by setting the respective properties in this effect.
Related API Elements
| transformZ | property | 
public var transformZ:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
      Sets the z coordinate for the transform center, unless overridden
      by the autoCenterTransform property.
      
      
If autoCenterTransform is false, the transform
      center is determined by the transformX,
      transformY, and transformZ properties
      of the target object, but each of those properties can be
      overridden by setting the respective properties in this effect.
Related API Elements
| AnimateTransform | () | Constructor | 
Thu Dec 4 2014, 05:50 PM -08:00
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