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Esplora

readJoystickButton()

Description

Reads the joystick's button and returns if its state is LOW or HIGH. This function does basically the same thing as readJoystickSwitch(), but it returns values consistent with the readButton() function.

Syntax

Esplora.readJoystickButton()

Parameters

none

Returns

LOW when pressed, HIGH when not pressed.

Example

#include <Esplora.h>


void setup(){
  // nothing in setup
}

void loop()
{
  int button = Esplora.readJoystickButton();

  if(button == LOW)
  {
    Esplora.writeRed(255);
  }
  else {
    Esplora.writeRed(0);
  }
}
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