| golang.org/x/mobile/app | Package app lets you write portable all-Go apps for Android and iOS. | 
    | golang.org/x/mobile/asset | Package asset provides access to application-bundled assets. | 
    | golang.org/x/mobile/event/key | Package key defines an event for physical keyboard keys. | 
    | golang.org/x/mobile/event/lifecycle | Package lifecycle defines an event for an app's lifecycle. | 
    | golang.org/x/mobile/event/paint | Package paint defines an event for the app being ready to paint. | 
    | golang.org/x/mobile/event/size | Package size defines an event for the dimensions, physical resolution and orientation of the app's window. | 
    | golang.org/x/mobile/event/touch | Package touch defines an event for touch input. | 
    | golang.org/x/mobile/exp/f32 | Package f32 implements some linear algebra and GL helpers for float32s. | 
    | golang.org/x/mobile/exp/gl/glutil | Package glutil implements OpenGL utility functions. | 
    | golang.org/x/mobile/exp/sprite | Package sprite provides a 2D scene graph for rendering and animation. | 
    | golang.org/x/mobile/exp/sprite/clock | Package clock provides a clock and time functions for a sprite engine. | 
    | golang.org/x/mobile/exp/sprite/glsprite | Package glsprite implements a sprite Engine using OpenGL ES 2. | 
    | golang.org/x/mobile/gl | Package gl implements Go bindings for OpenGL ES 2. | 
    | image | Package image implements a basic 2-D image library. | 
    | image/png | Package png implements a PNG image decoder and encoder. | 
    | log | Package log implements a simple logging package. | 
    | math | Package math provides basic constants and mathematical functions. | 
    | math/rand | Package rand implements pseudo-random number generators. | 
    | time | Package time provides functionality for measuring and displaying time. |