webglcontextlost

The webglcontextlost event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext object has been lost.

Bubbles Yes
Cancelable Yes
Target objects HTMLCanvasElement
Interface WebGLContextEvent

ExampleEdit

With the help of the WEBGL_lose_context extension, you can simulate the webglcontextlost event:

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");

canvas.addEventListener("webglcontextlost", function(e) {
  console.log(e); 
}, false);

gl.getExtension('WEBGL_lose_context').loseContext();

// "webglcontextlost" event is logged.

InheritanceEdit

The webglcontextlost event implements the WebGLContextEvent interface, which inherits from Event. You can use the properties and methods defined on these interfaces.

SpecificationsEdit

Specification Status Comment
WebGL 1.0
The definition of 'webglcontextlost' in that specification.
Recommendation Initial definition.

Browser compatibilityEdit

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1

See alsoEdit

Document Tags and Contributors

 Contributors to this page: fscholz, teoli
 Last updated by: fscholz,