OpenCV
4.1.0
Open Source Computer Vision
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This 3D Widget defines a grid. : More...
#include <opencv2/viz/widgets.hpp>
Public Member Functions | |
WGrid (const Vec2i &cells=Vec2i::all(10), const Vec2d &cells_spacing=Vec2d::all(1.0), const Color &color=Color::white()) | |
Constructs a WGrid. | |
WGrid (const Point3d ¢er, const Vec3d &normal, const Vec3d &new_yaxis, const Vec2i &cells=Vec2i::all(10), const Vec2d &cells_spacing=Vec2d::all(1.0), const Color &color=Color::white()) | |
Creates repositioned grid. | |
Public Member Functions inherited from cv::viz::Widget3D | |
Widget3D () | |
void | applyTransform (const Affine3d &transform) |
Transforms internal widget data (i.e. points, normals) using the given transform. | |
Affine3d | getPose () const |
Returns the current pose of the widget. | |
void | setColor (const Color &color) |
Sets the color of the widget. | |
void | setPose (const Affine3d &pose) |
Sets pose of the widget. | |
void | updatePose (const Affine3d &pose) |
Updates pose of the widget by pre-multiplying its current pose. | |
Public Member Functions inherited from cv::viz::Widget | |
Widget () | |
Widget (const Widget &other) | |
virtual | ~Widget () |
template<typename _W > | |
_W | cast () const |
Casts a widget to another. | |
double | getRenderingProperty (int property) const |
Returns rendering property of the widget. | |
Widget & | operator= (const Widget &other) |
void | setRenderingProperty (int property, double value) |
Sets rendering property of the widget. | |
Additional Inherited Members | |
Static Public Member Functions inherited from cv::viz::Widget | |
static Widget | fromPlyFile (const String &file_name) |
Creates a widget from ply file. | |
This 3D Widget defines a grid. :
cv::viz::WGrid::WGrid | ( | const Vec2i & | cells = Vec2i::all(10) , |
const Vec2d & | cells_spacing = Vec2d::all(1.0) , |
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const Color & | color = Color::white() |
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) |
cv::viz::WGrid::WGrid | ( | const Point3d & | center, |
const Vec3d & | normal, | ||
const Vec3d & | new_yaxis, | ||
const Vec2i & | cells = Vec2i::all(10) , |
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const Vec2d & | cells_spacing = Vec2d::all(1.0) , |
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const Color & | color = Color::white() |
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) |
Creates repositioned grid.