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ns3::NullMessageSimulatorImpl Class Reference

Simulator implementation using MPI and a Null Message algorithm. More...

#include "null-message-simulator-impl.h"

+ Inheritance diagram for ns3::NullMessageSimulatorImpl:

Public Member Functions

 NullMessageSimulatorImpl ()
 
 ~NullMessageSimulatorImpl ()
 
virtual void Cancel (const EventId &id)
 Set the cancel bit on this event: the event's associated function will not be invoked when it expires.
More...
 
virtual void Destroy ()
 Execute the events scheduled with ScheduleDestroy().
More...
 
virtual uint32_t GetContext (void) const
 Get the current simulation context.
More...
 
virtual Time GetDelayLeft (const EventId &id) const
 Get the remaining time until this event will execute.
More...
 
virtual Time GetMaximumSimulationTime (void) const
 Get the maximum representable simulation time.
More...
 
virtual uint32_t GetSystemId (void) const
 Get the system id of this simulator.
More...
 
virtual bool IsExpired (const EventId &id) const
 Check if an event has already run or been cancelled.
More...
 
virtual bool IsFinished (void) const
 Check if the simulation should finish.
More...
 
virtual Time Now (void) const
 Return the current simulation virtual time.
More...
 
virtual void Remove (const EventId &id)
 Remove an event from the event list.
More...
 
virtual void Run (void)
 Run the simulation.
More...
 
virtual void RunOneEvent (void)
 
virtual EventId Schedule (Time const &delay, EventImpl *event)
 Schedule a future event execution (in the same context).
More...
 
virtual EventId ScheduleDestroy (EventImpl *event)
 Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached.
More...
 
virtual EventId ScheduleNow (EventImpl *event)
 Schedule an event to run at the current virtual time.
More...
 
virtual void ScheduleWithContext (uint32_t context, Time const &delay, EventImpl *event)
 Schedule a future event execution (in a different context).
More...
 
virtual void SetScheduler (ObjectFactory schedulerFactory)
 Set the Scheduler to be used to manage the event list. More...
 
virtual void Stop (void)
 Tell the Simulator the calling event should be the last one executed.
More...
 
virtual void Stop (Time const &delay)
 Schedule the time delay until the Simulator should stop.
More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose (void)
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator (void) const
 Get an iterator to the Objects aggregated to this one. More...
 
virtual TypeId GetInstanceTypeId (void) const
 Get the most derived TypeId for this Object. More...
 
template<typename T >
Ptr< T > GetObject (void) const
 Get a pointer to the requested aggregated Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
void Initialize (void)
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
bool IsInitialized (void) const
 Check if the object has been initialized. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Default constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o)
 Copy constructor. More...
 
uint32_t GetReferenceCount (void) const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o)
 Assignment operator. More...
 
void Ref (void) const
 Increment the reference count. More...
 
void Unref (void) const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising erros. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static NullMessageSimulatorImplGetInstance (void)
 
static TypeId GetTypeId (void)
 
- Static Public Member Functions inherited from ns3::SimulatorImpl
static TypeId GetTypeId (void)
 Get the registered TypeId for this class. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId (void)
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId (void)
 Get the type ID. More...
 

Private Types

typedef std::list< EventIdDestroyEvents
 

Private Member Functions

Time CalculateGuaranteeTime (uint32_t systemId)
 
void CalculateLookAhead (void)
 Calculate the look ahead allowable for this MPI task. More...
 
void CalculateSafeTime (void)
 Calculate the SafeTime. More...
 
virtual void DoDispose (void)
 Destructor implementation. More...
 
Time GetSafeTime (void)
 Get the current SafeTime; the maximum time that events can be processed based on information received from neighboring MPI tasks. More...
 
void HandleArrivingMessagesBlocking (void)
 Blocking receive of arriving messages. More...
 
void HandleArrivingMessagesNonBlocking (void)
 Non blocking receive of pending messages. More...
 
Time Next (void) const
 
void NullMessageEventHandler (RemoteChannelBundle *bundle)
 
void ProcessOneEvent (void)
 Process the next event on the queue. More...
 
void RescheduleNullMessageEvent (Ptr< RemoteChannelBundle > bundle)
 
void RescheduleNullMessageEvent (uint32_t nodeSysId)
 
void ScheduleNullMessageEvent (Ptr< RemoteChannelBundle > bundle)
 

Private Attributes

uint32_t m_currentContext
 
uint64_t m_currentTs
 
uint32_t m_currentUid
 
DestroyEvents m_destroyEvents
 
Ptr< Schedulerm_events
 
uint32_t m_myId
 
Time m_safeTime
 
double m_schedulerTune
 
bool m_stop
 
uint32_t m_systemCount
 
uint32_t m_uid
 
int m_unscheduledEvents
 

Static Private Attributes

static NullMessageSimulatorImplg_instance = 0
 

Friends

class NullMessageEvent
 
class NullMessageMpiInterface
 
class RemoteChannelBundleManager
 

Additional Inherited Members

- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void DoInitialize (void)
 Initialize() implementation. More...
 
virtual void NotifyNewAggregate (void)
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted (void)
 Notifier called once the ObjectBase is fully constructed. More...
 

Detailed Description

Simulator implementation using MPI and a Null Message algorithm.


Introspection did not find any typical Config paths.


Attributes

No TraceSources are defined for this type.
Size of this type is 120 bytes (on a 64-bit architecture).

Definition at line 45 of file null-message-simulator-impl.h.

Member Typedef Documentation

◆ DestroyEvents

Definition at line 170 of file null-message-simulator-impl.h.

Constructor & Destructor Documentation

◆ NullMessageSimulatorImpl()

ns3::NullMessageSimulatorImpl::NullMessageSimulatorImpl ( )

◆ ~NullMessageSimulatorImpl()

ns3::NullMessageSimulatorImpl::~NullMessageSimulatorImpl ( )

Definition at line 99 of file null-message-simulator-impl.cc.

References NS_LOG_FUNCTION.

Member Function Documentation

◆ CalculateGuaranteeTime()

Time ns3::NullMessageSimulatorImpl::CalculateGuaranteeTime ( uint32_t  systemId)
private
Parameters
systemIdSystemID to compute guarantee time for
Returns
Guarantee time

Calculate the guarantee time for incoming RemoteChannelBundel from task nodeSysId. No message should arrive from task nodeSysId with a receive time less than the guarantee time.

Definition at line 578 of file null-message-simulator-impl.cc.

References ns3::RemoteChannelBundleManager::Find(), GetInstance(), GetSafeTime(), ns3::Min(), Next(), and NS_ASSERT.

Referenced by ns3::NullMessageMpiInterface::SendPacket().

◆ CalculateLookAhead()

void ns3::NullMessageSimulatorImpl::CalculateLookAhead ( void  )
private

Calculate the look ahead allowable for this MPI task.

Basically the minimum latency on links to neighbor MPI tasks.

Add this channel to the remote channel bundle from this task to MPI task on other side of the channel.

Definition at line 139 of file null-message-simulator-impl.cc.

References ns3::RemoteChannelBundleManager::Add(), ns3::NodeContainer::Begin(), third::channel, ns3::NodeContainer::End(), ns3::RemoteChannelBundleManager::Find(), ns3::TimeValue::Get(), ns3::NodeContainer::GetGlobal(), ns3::MpiInterface::GetSize(), ns3::MpiInterface::GetSystemId(), ns3::Node::GetSystemId(), ns3::NullMessageMpiInterface::InitializeSendReceiveBuffers(), m_safeTime, and NS_LOG_FUNCTION.

Referenced by Run().

◆ CalculateSafeTime()

void ns3::NullMessageSimulatorImpl::CalculateSafeTime ( void  )
private

Calculate the SafeTime.

Should be called after message receives.

Definition at line 354 of file null-message-simulator-impl.cc.

References ns3::RemoteChannelBundleManager::GetSafeTime(), m_currentTs, m_safeTime, NS_ASSERT, and NS_LOG_FUNCTION.

Referenced by HandleArrivingMessagesBlocking(), and HandleArrivingMessagesNonBlocking().

◆ Cancel()

void ns3::NullMessageSimulatorImpl::Cancel ( const EventId id)
virtual

Set the cancel bit on this event: the event's associated function will not be invoked when it expires.

This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
[in]idthe event to cancel

Implements ns3::SimulatorImpl.

Definition at line 522 of file null-message-simulator-impl.cc.

References IsExpired().

◆ Destroy()

void ns3::NullMessageSimulatorImpl::Destroy ( )
virtual

Execute the events scheduled with ScheduleDestroy().

This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.

Implements ns3::SimulatorImpl.

Definition at line 119 of file null-message-simulator-impl.cc.

References ns3::MpiInterface::Destroy(), ns3::RemoteChannelBundleManager::Destroy(), m_destroyEvents, NS_LOG_FUNCTION, and NS_LOG_LOGIC().

◆ DoDispose()

void ns3::NullMessageSimulatorImpl::DoDispose ( void  )
privatevirtual

Destructor implementation.

This method is called by Dispose() or by the Object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.

It is safe to call GetObject() from within this method.

Reimplemented from ns3::Object.

Definition at line 105 of file null-message-simulator-impl.cc.

References ns3::Object::DoDispose(), ns3::Scheduler::Event::impl, m_events, NS_LOG_FUNCTION, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().

◆ GetContext()

uint32_t ns3::NullMessageSimulatorImpl::GetContext ( void  ) const
virtual

Get the current simulation context.

The simulation context is the ns-3 notion of a Logical Process. Events in a single context should only modify state associated with that context. Events for objects in other contexts should be scheduled with ScheduleWithContext() to track the context switches. In other words, events in different contexts should be mutually thread safe, by not modify overlapping model state.

In circumstances where the context can't be determined, such as during object initialization, the enum value NO_CONTEXT should be used.

Returns
The current simulation context

Implements ns3::SimulatorImpl.

Definition at line 573 of file null-message-simulator-impl.cc.

References m_currentContext.

Referenced by Schedule(), and ScheduleNow().

◆ GetDelayLeft()

Time ns3::NullMessageSimulatorImpl::GetDelayLeft ( const EventId id) const
virtual

Get the remaining time until this event will execute.

Parameters
[in]idThe event id to analyse.
Returns
The delay left until the input event id expires. if the event is not running, this method returns zero.

Implements ns3::SimulatorImpl.

Definition at line 476 of file null-message-simulator-impl.cc.

References IsExpired(), m_currentTs, and ns3::TimeStep().

◆ GetInstance()

NullMessageSimulatorImpl * ns3::NullMessageSimulatorImpl::GetInstance ( void  )
static

◆ GetMaximumSimulationTime()

Time ns3::NullMessageSimulatorImpl::GetMaximumSimulationTime ( void  ) const
virtual

Get the maximum representable simulation time.

Returns
The maximum simulation time at which an event can be scheduled.

The returned value will always be bigger than or equal to Simulator::Now.

Implements ns3::SimulatorImpl.

Definition at line 565 of file null-message-simulator-impl.cc.

References ns3::TimeStep().

◆ GetSafeTime()

Time ns3::NullMessageSimulatorImpl::GetSafeTime ( void  )
private

Get the current SafeTime; the maximum time that events can be processed based on information received from neighboring MPI tasks.

Definition at line 363 of file null-message-simulator-impl.cc.

References m_safeTime.

Referenced by CalculateGuaranteeTime(), NullMessageEventHandler(), and Run().

◆ GetSystemId()

uint32_t ns3::NullMessageSimulatorImpl::GetSystemId ( void  ) const
virtual

Get the system id of this simulator.

The system id is the identifier for this simulator instance in a distributed simulation. For MPI this is the MPI rank.

Returns
The system id for this simulator.

Implements ns3::SimulatorImpl.

Definition at line 370 of file null-message-simulator-impl.cc.

References m_myId.

◆ GetTypeId()

TypeId ns3::NullMessageSimulatorImpl::GetTypeId ( void  )
static

◆ HandleArrivingMessagesBlocking()

void ns3::NullMessageSimulatorImpl::HandleArrivingMessagesBlocking ( void  )
private

◆ HandleArrivingMessagesNonBlocking()

void ns3::NullMessageSimulatorImpl::HandleArrivingMessagesNonBlocking ( void  )
private

◆ IsExpired()

bool ns3::NullMessageSimulatorImpl::IsExpired ( const EventId id) const
virtual

Check if an event has already run or been cancelled.

This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.

Parameters
[in]idThe event to test for expiration.
Returns
true if the event has expired, false otherwise.

Implements ns3::SimulatorImpl.

Definition at line 531 of file null-message-simulator-impl.cc.

References m_currentTs, m_currentUid, and m_destroyEvents.

Referenced by Cancel(), GetDelayLeft(), and Remove().

◆ IsFinished()

bool ns3::NullMessageSimulatorImpl::IsFinished ( void  ) const
virtual

Check if the simulation should finish.

Reasons to finish are because there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()).

Returns
true if no more events or stop time reached.

Implements ns3::SimulatorImpl.

Definition at line 248 of file null-message-simulator-impl.cc.

References m_events, and m_stop.

Referenced by Run().

◆ Next()

Time ns3::NullMessageSimulatorImpl::Next ( void  ) const
private
Returns
next local event time.

Definition at line 254 of file null-message-simulator-impl.cc.

References m_events, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().

Referenced by CalculateGuaranteeTime(), NullMessageEventHandler(), and Run().

◆ Now()

Time ns3::NullMessageSimulatorImpl::Now ( void  ) const
virtual

Return the current simulation virtual time.

Returns
The current virtual time.

Implements ns3::SimulatorImpl.

Definition at line 470 of file null-message-simulator-impl.cc.

References m_currentTs, and ns3::TimeStep().

◆ NullMessageEventHandler()

void ns3::NullMessageSimulatorImpl::NullMessageEventHandler ( RemoteChannelBundle bundle)
private
Parameters
bundleremote channel bundle to schedule an event for.

Null message event handler. Scheduled to send a null message for the specified bundle at regular intervals. Will canceled and rescheduled when packets are sent.

Definition at line 586 of file null-message-simulator-impl.cc.

References ns3::RemoteChannelBundle::GetDelay(), GetSafeTime(), ns3::Min(), Next(), NS_LOG_FUNCTION, ScheduleNullMessageEvent(), and ns3::NullMessageMpiInterface::SendNullMessage().

Referenced by RescheduleNullMessageEvent(), and ScheduleNullMessageEvent().

◆ ProcessOneEvent()

void ns3::NullMessageSimulatorImpl::ProcessOneEvent ( void  )
private

◆ Remove()

void ns3::NullMessageSimulatorImpl::Remove ( const EventId id)
virtual

Remove an event from the event list.

This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).

Parameters
[in]idThe event to remove from the list of scheduled events.

Implements ns3::SimulatorImpl.

Definition at line 489 of file null-message-simulator-impl.cc.

References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, and m_unscheduledEvents.

◆ RescheduleNullMessageEvent() [1/2]

void ns3::NullMessageSimulatorImpl::RescheduleNullMessageEvent ( Ptr< RemoteChannelBundle bundle)
private
Parameters
bundleBundle to reschedule Null Message event for

Reschedule Null Message event for the specified RemoteChannelBundel. Existing event will be canceled.

Definition at line 276 of file null-message-simulator-impl.cc.

References ns3::Simulator::Cancel(), m_schedulerTune, NS_LOG_FUNCTION, NullMessageEventHandler(), ns3::PeekPointer(), and ns3::Simulator::Schedule().

Referenced by RescheduleNullMessageEvent(), and ns3::NullMessageMpiInterface::SendPacket().

◆ RescheduleNullMessageEvent() [2/2]

void ns3::NullMessageSimulatorImpl::RescheduleNullMessageEvent ( uint32_t  nodeSysId)
private
Parameters
nodeSysIdSystemID to reschedule null event for

Reschedule Null Message event for the RemoteChannelBundel to the task nodeSysId. Existing event will be canceled.

Definition at line 289 of file null-message-simulator-impl.cc.

References ns3::RemoteChannelBundleManager::Find(), NS_ASSERT, NS_LOG_FUNCTION, and RescheduleNullMessageEvent().

◆ Run()

void ns3::NullMessageSimulatorImpl::Run ( void  )
virtual

Run the simulation.

The simulation will run until one of:

  • No events are present anymore
  • The user called Simulator::Stop
  • The user called Simulator::Stop with a stop time and the expiration time of the next event to be processed is greater than or equal to the stop time.

Implements ns3::SimulatorImpl.

Definition at line 300 of file null-message-simulator-impl.cc.

References CalculateLookAhead(), GetSafeTime(), HandleArrivingMessagesBlocking(), HandleArrivingMessagesNonBlocking(), ns3::RemoteChannelBundleManager::InitializeNullMessageEvents(), IsFinished(), m_stop, Next(), NS_LOG_FUNCTION, and ProcessOneEvent().

◆ RunOneEvent()

void ns3::NullMessageSimulatorImpl::RunOneEvent ( void  )
virtual

Definition at line 376 of file null-message-simulator-impl.cc.

References NS_LOG_FUNCTION, and ProcessOneEvent().

◆ Schedule()

EventId ns3::NullMessageSimulatorImpl::Schedule ( Time const &  delay,
EventImpl event 
)
virtual

Schedule a future event execution (in the same context).

Parameters
[in]delayDelay until the event expires.
[in]eventThe event to schedule.
Returns
A unique identifier for the newly-scheduled event.

Implements ns3::SimulatorImpl.

Definition at line 403 of file null-message-simulator-impl.cc.

References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().

◆ ScheduleDestroy()

EventId ns3::NullMessageSimulatorImpl::ScheduleDestroy ( EventImpl event)
virtual

Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached.

Parameters
[in]eventThe event to schedule.
Returns
A unique identifier for the newly-scheduled event.

Implements ns3::SimulatorImpl.

Definition at line 459 of file null-message-simulator-impl.cc.

References m_currentTs, m_destroyEvents, m_uid, and NS_LOG_FUNCTION.

◆ ScheduleNow()

EventId ns3::NullMessageSimulatorImpl::ScheduleNow ( EventImpl event)
virtual

Schedule an event to run at the current virtual time.

Parameters
[in]eventThe event to schedule.
Returns
A unique identifier for the newly-scheduled event.

Implements ns3::SimulatorImpl.

Definition at line 443 of file null-message-simulator-impl.cc.

References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, and NS_LOG_FUNCTION.

◆ ScheduleNullMessageEvent()

void ns3::NullMessageSimulatorImpl::ScheduleNullMessageEvent ( Ptr< RemoteChannelBundle bundle)
private
Parameters
bundleBundle to schedule Null Message event for

Schedule Null Message event for the specified RemoteChannelBundle.

Definition at line 265 of file null-message-simulator-impl.cc.

References m_schedulerTune, NS_LOG_FUNCTION, NullMessageEventHandler(), ns3::PeekPointer(), and ns3::Simulator::Schedule().

Referenced by ns3::RemoteChannelBundleManager::InitializeNullMessageEvents(), and NullMessageEventHandler().

◆ ScheduleWithContext()

void ns3::NullMessageSimulatorImpl::ScheduleWithContext ( uint32_t  context,
Time const &  delay,
EventImpl event 
)
virtual

Schedule a future event execution (in a different context).

This method is thread-safe: it can be called from any thread.

Parameters
[in]delayDelay until the event expires.
[in]contextEvent context.
[in]eventThe event to schedule.
Returns
A unique identifier for the newly-scheduled event.

Implements ns3::SimulatorImpl.

Definition at line 423 of file null-message-simulator-impl.cc.

References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_uid, m_unscheduledEvents, NS_ASSERT, NS_LOG_FUNCTION, and ns3::TimeStep().

◆ SetScheduler()

void ns3::NullMessageSimulatorImpl::SetScheduler ( ObjectFactory  schedulerFactory)
virtual

Set the Scheduler to be used to manage the event list.

Parameters
[in]schedulerFactoryA new event scheduler factory.

The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transferred to the new scheduler before we start to use it.

Implements ns3::SimulatorImpl.

Definition at line 212 of file null-message-simulator-impl.cc.

References ns3::ObjectFactory::Create(), m_events, and NS_LOG_FUNCTION.

◆ Stop() [1/2]

void ns3::NullMessageSimulatorImpl::Stop ( void  )
virtual

Tell the Simulator the calling event should be the last one executed.

If a running event invokes this method, it will be the last event executed by the Simulator::Run method before returning to the caller.

Implements ns3::SimulatorImpl.

Definition at line 384 of file null-message-simulator-impl.cc.

References m_stop, and NS_LOG_FUNCTION.

◆ Stop() [2/2]

void ns3::NullMessageSimulatorImpl::Stop ( Time const &  delay)
virtual

Schedule the time delay until the Simulator should stop.

Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.

Parameters
[in]delayThe stop time, relative to the current time.

Implements ns3::SimulatorImpl.

Definition at line 392 of file null-message-simulator-impl.cc.

References ns3::Time::GetTimeStep(), NS_LOG_FUNCTION, ns3::Simulator::Schedule(), and ns3::Simulator::Stop().

Friends And Related Function Documentation

◆ NullMessageEvent

friend class NullMessageEvent
friend

Definition at line 83 of file null-message-simulator-impl.h.

◆ NullMessageMpiInterface

friend class NullMessageMpiInterface
friend

Definition at line 84 of file null-message-simulator-impl.h.

◆ RemoteChannelBundleManager

friend class RemoteChannelBundleManager
friend

Definition at line 85 of file null-message-simulator-impl.h.

Member Data Documentation

◆ g_instance

NullMessageSimulatorImpl * ns3::NullMessageSimulatorImpl::g_instance = 0
staticprivate

Definition at line 207 of file null-message-simulator-impl.h.

Referenced by GetInstance(), and NullMessageSimulatorImpl().

◆ m_currentContext

uint32_t ns3::NullMessageSimulatorImpl::m_currentContext
private

◆ m_currentTs

uint64_t ns3::NullMessageSimulatorImpl::m_currentTs
private

◆ m_currentUid

uint32_t ns3::NullMessageSimulatorImpl::m_currentUid
private

◆ m_destroyEvents

DestroyEvents ns3::NullMessageSimulatorImpl::m_destroyEvents
private

Definition at line 172 of file null-message-simulator-impl.h.

Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().

◆ m_events

Ptr<Scheduler> ns3::NullMessageSimulatorImpl::m_events
private

◆ m_myId

uint32_t ns3::NullMessageSimulatorImpl::m_myId
private

Definition at line 183 of file null-message-simulator-impl.h.

Referenced by GetSystemId(), and NullMessageSimulatorImpl().

◆ m_safeTime

Time ns3::NullMessageSimulatorImpl::m_safeTime
private

◆ m_schedulerTune

double ns3::NullMessageSimulatorImpl::m_schedulerTune
private

◆ m_stop

bool ns3::NullMessageSimulatorImpl::m_stop
private

Definition at line 173 of file null-message-simulator-impl.h.

Referenced by IsFinished(), NullMessageSimulatorImpl(), Run(), and Stop().

◆ m_systemCount

uint32_t ns3::NullMessageSimulatorImpl::m_systemCount
private

Definition at line 184 of file null-message-simulator-impl.h.

Referenced by NullMessageSimulatorImpl().

◆ m_uid

uint32_t ns3::NullMessageSimulatorImpl::m_uid
private

◆ m_unscheduledEvents

int ns3::NullMessageSimulatorImpl::m_unscheduledEvents
private

The documentation for this class was generated from the following files: