Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node. More...
#include "building-position-allocator.h"
Public Member Functions | |
SameRoomPositionAllocator () | |
SameRoomPositionAllocator (NodeContainer c) | |
int64_t | AssignStreams (int64_t) |
Assign a fixed random variable stream number to the random variables used by this model. More... | |
virtual Vector | GetNext (void) const |
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PositionAllocator () | |
virtual | ~PositionAllocator () |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
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SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
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virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
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static TypeId | GetTypeId (void) |
Register this type with the TypeId system. More... | |
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static TypeId | GetTypeId (void) |
Register this type. More... | |
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static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Attributes | |
NodeContainer::Iterator | m_nodeIt |
NodeContainer | m_nodes |
Ptr< UniformRandomVariable > | m_rand |
Provides uniform random variables. More... | |
Additional Inherited Members | |
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Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
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void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
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static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node.
ns3::SameRoomPositionAllocator is accessible through the following paths with Config::Set and Config::Connect:
No Attributes are defined for this type.
No TraceSources are defined for this type.
Size of this type is 72 bytes (on a 64-bit architecture).
Definition at line 178 of file building-position-allocator.h.
ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | ) |
Definition at line 315 of file building-position-allocator.cc.
References NS_FATAL_ERROR.
ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | NodeContainer | c | ) |
Definition at line 321 of file building-position-allocator.cc.
References ns3::NodeContainer::Begin(), ns3::NodeContainer::End(), ns3::Object::GetObject(), m_nodeIt, m_nodes, m_rand, ns3::BuildingsHelper::MakeConsistent(), and NS_ASSERT_MSG().
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virtual |
Assign a fixed random variable stream number to the random variables used by this model.
Return the number of streams (possibly zero) that have been assigned.
stream | first stream index to use |
Implements ns3::PositionAllocator.
Definition at line 397 of file building-position-allocator.cc.
References m_rand, and ns3::RandomVariableStream::SetStream().
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virtual |
This method must be implement in subclasses.
Implements ns3::PositionAllocator.
Definition at line 348 of file building-position-allocator.cc.
References ns3::NodeContainer::Begin(), ns3::NodeContainer::End(), ns3::Object::GetObject(), ns3::UniformRandomVariable::GetValue(), m_nodeIt, m_nodes, m_rand, NS_ASSERT_MSG(), NS_LOG_FUNCTION, NS_LOG_LOGIC(), sample-rng-plot::x, ns3::Box::xMax, ns3::Box::xMin, ns3::Box::yMax, ns3::Box::yMin, ns3::Box::zMax, and ns3::Box::zMin.
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static |
Definition at line 338 of file building-position-allocator.cc.
References ns3::TypeId::SetParent().
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mutableprivate |
Definition at line 203 of file building-position-allocator.h.
Referenced by GetNext(), and SameRoomPositionAllocator().
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private |
Definition at line 202 of file building-position-allocator.h.
Referenced by GetNext(), and SameRoomPositionAllocator().
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private |
Provides uniform random variables.
Definition at line 206 of file building-position-allocator.h.
Referenced by AssignStreams(), GetNext(), and SameRoomPositionAllocator().