54 #include "ns3/core-module.h" 55 #include "ns3/network-module.h" 56 #include "ns3/internet-module.h" 57 #include "ns3/point-to-point-module.h" 58 #include "ns3/applications-module.h" 59 #include "ns3/virtual-net-device.h" 60 #include "ns3/ipv4-global-routing-helper.h" 83 NS_LOG_DEBUG (
"Send to " << m_n3Address <<
": " << *packet);
91 NS_LOG_DEBUG (
"Send to " << m_n3Address <<
": " << *packet);
101 NS_LOG_DEBUG (
"Send to " << m_n0Address <<
": " << *packet);
106 NS_LOG_DEBUG (
"Send to " << m_n1Address <<
": " << *packet);
137 : m_n3Address (n3Addr), m_n0Address (n0Addr), m_n1Address (n1Addr)
139 m_rng = CreateObject<UniformRandomVariable> ();
153 m_n0Tap = CreateObject<VirtualNetDevice> ();
163 m_n1Tap = CreateObject<VirtualNetDevice> ();
173 m_n3Tap = CreateObject<VirtualNetDevice> ();
190 main (
int argc,
char *argv[])
209 cmd.Parse (argc, argv);
239 ipv4.
SetBase (
"10.1.1.0",
"255.255.255.0");
242 ipv4.
SetBase (
"10.1.2.0",
"255.255.255.0");
245 ipv4.
SetBase (
"10.1.3.0",
"255.255.255.0");
262 onoff.SetConstantRate (
DataRate (
"448kb/s"));
270 apps =
sink.Install (c.
Get (3));
275 onoff.SetAttribute (
"Remote",
277 apps = onoff.Install (c.
Get (3));
282 apps =
sink.Install (c.
Get (1));
holds a vector of ns3::Application pointers.
virtual uint32_t AddInterface(Ptr< NetDevice > device)=0
Manage ASCII trace files for device models.
static Ipv4Address GetAny(void)
holds a vector of std::pair of Ptr<Ipv4> and interface index.
static void PopulateRoutingTables(void)
Build a routing database and initialize the routing tables of the nodes in the simulation.
Ptr< UniformRandomVariable > m_rng
Hold variables of type string.
NetDeviceContainer Install(NodeContainer c)
a class to represent an Ipv4 address mask
Ptr< VirtualNetDevice > m_n0Tap
Ipv4InterfaceContainer i1i2
void N3SocketRecv(Ptr< Socket > socket)
static void Run(void)
Run the simulation.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
aggregate IP/TCP/UDP functionality to existing Nodes.
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
A helper to make it easier to instantiate an ns3::PacketSinkApplication on a set of nodes...
bool Receive(Ptr< Packet > packet, uint16_t protocol, const Address &source, const Address &destination, PacketType packetType)
Ptr< OutputStreamWrapper > CreateFileStream(std::string filename, std::ios::openmode filemode=std::ios::out)
Create and initialize an output stream object we'll use to write the traced bits. ...
Build a set of PointToPointNetDevice objects.
void SetDeviceAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each NetDevice created by the helper.
A helper to make it easier to instantiate an ns3::OnOffApplication on a set of nodes.
a polymophic address class
Class for representing data rates.
void LogComponentEnable(char const *name, enum LogLevel level)
Enable the logging output associated with that log component.
void EnablePcapAll(std::string prefix, bool promiscuous=false)
Enable pcap output on each device (which is of the appropriate type) in the set of all nodes created ...
static void EnablePrinting(void)
Enable printing packets metadata.
Ipv4Address GetAddress(uint32_t i, uint32_t j=0) const
virtual void SetUp(uint32_t interface)=0
Hold an unsigned integer type.
virtual void SetAddress(Address address)
Set the address of this interface.
holds a vector of ns3::NetDevice pointers
Ptr< VirtualNetDevice > m_n1Tap
Callback< R > MakeCallback(R(T::*memPtr)(void), OBJ objPtr)
void SetRecvCallback(Callback< void, Ptr< Socket > >)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
void Start(Time start)
Arrange for all of the Applications in this container to Start() at the Time given as a parameter...
Parse command-line arguments.
static void Destroy(void)
Execute the events scheduled with ScheduleDestroy().
bool N0VirtualSend(Ptr< Packet > packet, const Address &source, const Address &dest, uint16_t protocolNumber)
Access to the IPv4 forwarding table, interfaces, and configuration.
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
keep track of a set of node pointers.
virtual Ptr< Packet > Recv(uint32_t maxSize, uint32_t flags)=0
Read data from the socket.
virtual Address GetAddress(void) const
bool N3VirtualSend(Ptr< Packet > packet, const Address &source, const Address &dest, uint16_t protocolNumber)
Ipv4InterfaceContainer i0i2
void SetChannelAttribute(std::string name, const AttributeValue &value)
Set an attribute value to be propagated to each Channel created by the helper.
Ptr< VirtualNetDevice > m_n3Tap
void Install(std::string nodeName) const
Aggregate implementations of the ns3::Ipv4, ns3::Ipv6, ns3::Udp, and ns3::Tcp classes onto the provid...
Ipv4 addresses are stored in host order in this class.
AttributeValue implementation for Address.
void Stop(Time stop)
Arrange for all of the Applications in this container to Stop() at the Time given as a parameter...
Ipv4InterfaceContainer Assign(const NetDeviceContainer &c)
Assign IP addresses to the net devices specified in the container based on the current network prefix...
uint32_t AddDevice(Ptr< NetDevice > device)
Associate a NetDevice to this node.
a class to store IPv4 address information on an interface
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
Time Seconds(double value)
Construct a Time in the indicated unit.
void SetDefault(std::string name, const AttributeValue &value)
Ptr< Node > Get(uint32_t i) const
Get the Ptr<Node> stored in this container at a given index.
virtual bool AddAddress(uint32_t interface, Ipv4InterfaceAddress address)=0
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
A helper class to make life easier while doing simple IPv4 address assignment in scripts.
void EnableAsciiAll(std::string prefix)
Enable ascii trace output on each device (which is of the appropriate type) in the set of all nodes c...
void Create(uint32_t n)
Create n nodes and append pointers to them to the end of this NodeContainer.
Tunnel(Ptr< Node > n3, Ptr< Node > n0, Ptr< Node > n1, Ipv4Address n3Addr, Ipv4Address n0Addr, Ipv4Address n1Addr)
void N0SocketRecv(Ptr< Socket > socket)
void SetSendCallback(SendCallback transmitCb)
Set the user callback to be called when a L2 packet is to be transmitted.
void N1SocketRecv(Ptr< Socket > socket)
void SetBase(Ipv4Address network, Ipv4Mask mask, Ipv4Address base="0.0.0.1")
Set the base network number, network mask and base address.
static TypeId LookupByName(std::string name)
Get a TypeId by name.
bool N1VirtualSend(Ptr< Packet > packet, const Address &source, const Address &dest, uint16_t protocolNumber)