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API Manual
Phaser API Manual
Namespace(3)
Class(196)
Property(3081)
Method(2703)
Namespace
Phaser
PIXI
Phaser.KeyCode
Class
Event
EventTarget
global
Phaser.Animation
Phaser.AnimationManager
Phaser.AnimationParser
Phaser.ArraySet
Phaser.ArrayUtils
Phaser.AudioSprite
Phaser.BitmapData
Phaser.BitmapText
Phaser.Bullet
Phaser.Button
Phaser.Cache
Phaser.Camera
Phaser.Canvas
Phaser.Circle
Phaser.Color
Phaser.Component.Angle
Phaser.Component.Animation
Phaser.Component.AutoCull
Phaser.Component.Bounds
Phaser.Component.BringToTop
Phaser.Component.Core
Phaser.Component.Crop
Phaser.Component.Delta
Phaser.Component.Destroy
Phaser.Component.FixedToCamera
Phaser.Component.Health
Phaser.Component.InCamera
Phaser.Component.InputEnabled
Phaser.Component.InWorld
Phaser.Component.LifeSpan
Phaser.Component.LoadTexture
Phaser.Component.Overlap
Phaser.Component.PhysicsBody
Phaser.Component.Reset
Phaser.Component.ScaleMinMax
Phaser.Component.Smoothed
Phaser.Create
Phaser.Creature
Phaser.Device
Phaser.DeviceButton
Phaser.DOM
Phaser.Easing.Back
Phaser.Easing.Bounce
Phaser.Easing.Circular
Phaser.Easing.Cubic
Phaser.Easing.Elastic
Phaser.Easing.Exponential
Phaser.Easing
Phaser.Easing.Linear
Phaser.Easing.Quadratic
Phaser.Easing.Quartic
Phaser.Easing.Quintic
Phaser.Easing.Sinusoidal
Phaser.Ellipse
Phaser.Events
Phaser.Filter
Phaser.FlexGrid
Phaser.FlexLayer
Phaser.Frame
Phaser.FrameData
Phaser.Game
Phaser.GameObjectCreator
Phaser.GameObjectFactory
Phaser.Gamepad
Phaser.Graphics
Phaser.Group
Phaser.Hermite
Phaser.Image
Phaser.ImageCollection
Phaser.Input
Phaser.InputHandler
Phaser.Key
Phaser.Keyboard
Phaser.KeyCode
Phaser.Line
Phaser.LinkedList
Phaser.Loader
Phaser.LoaderParser
Phaser.Math
Phaser.Matrix
Phaser.Mouse
Phaser.MSPointer
Phaser.Net
Phaser.Particle
Phaser.Particles.Arcade.Emitter
Phaser.Particles.Arcade
Phaser.Particles
Phaser.Path
Phaser.PathFollower
Phaser.PathPoint
Phaser.Physics.Arcade.Body
Phaser.Physics.Arcade
Phaser.Physics.Arcade.TilemapCollision
Phaser.Physics
Phaser.Physics.Ninja.AABB
Phaser.Physics.Ninja.Body
Phaser.Physics.Ninja.Circle
Phaser.Physics.Ninja
Phaser.Physics.Ninja.Tile
Phaser.Physics.P2.Body
Phaser.Physics.P2.BodyDebug
Phaser.Physics.P2.CollisionGroup
Phaser.Physics.P2.ContactMaterial
Phaser.Physics.P2.DistanceConstraint
Phaser.Physics.P2.FixtureList
Phaser.Physics.P2.GearConstraint
Phaser.Physics.P2
Phaser.Physics.P2.InversePointProxy
Phaser.Physics.P2.LockConstraint
Phaser.Physics.P2.Material
Phaser.Physics.P2.PointProxy
Phaser.Physics.P2.PrismaticConstraint
Phaser.Physics.P2.RevoluteConstraint
Phaser.Physics.P2.RotationalSpring
Phaser.Physics.P2.Spring
Phaser.Plugin
Phaser.Plugin.PathManager
Phaser.PluginManager
Phaser.Point
Phaser.Pointer
Phaser.PointerMode
Phaser.Polygon
Phaser.QuadTree
Phaser.RandomDataGenerator
Phaser.Rectangle
Phaser.RenderTexture
Phaser.RequestAnimationFrame
Phaser.RetroFont
Phaser.Rope
Phaser.RoundedRectangle
Phaser.ScaleManager
Phaser.Signal
Phaser.SignalBinding
Phaser.SinglePad
Phaser.Sound
Phaser.SoundManager
Phaser.Sprite
Phaser.SpriteBatch
Phaser.Stage
Phaser.State
Phaser.StateManager
Phaser.Text
Phaser.Tile
Phaser.Tilemap
Phaser.TilemapLayer
Phaser.TilemapParser
Phaser.Tileset
Phaser.TileSprite
Phaser.Time
Phaser.Timer
Phaser.TimerEvent
Phaser.Touch
Phaser.Tween
Phaser.TweenData
Phaser.TweenManager
Phaser.Utils.Debug
Phaser.Utils
Phaser.Video
Phaser.Weapon
Phaser.World
PIXI.AbstractFilter
PIXI.BaseTexture
PIXI.CanvasBuffer
PIXI.CanvasGraphics
PIXI.CanvasMaskManager
PIXI.CanvasPool
PIXI.CanvasRenderer
PIXI.CanvasTinter
PIXI.ComplexPrimitiveShader
PIXI.DisplayObjectContainer
PIXI.EarCut
PIXI.Event
PIXI.EventTarget
PIXI.FilterTexture
PIXI.Graphics
PIXI.GraphicsData
PIXI.PIXI.DisplayObject
PIXI.PIXI
PIXI.PixiFastShader
PIXI.PixiShader
PIXI.PrimitiveShader
PIXI.RenderTexture
PIXI.Rope
PIXI.Sprite
PIXI.SpriteBatch
PIXI.Strip
PIXI.StripShader
PIXI.Texture
PIXI.TilingSprite
PIXI.WebGLBlendModeManager
PIXI.WebGLFastSpriteBatch
PIXI.WebGLFilterManager
PIXI.WebGLRenderer
Property
Event.data
Event.target
Event.timeStamp
Event.type
global.ANGLE_DOWN
global.ANGLE_LEFT
global.ANGLE_NORTH_EAST
global.ANGLE_NORTH_WEST
global.ANGLE_RIGHT
global.ANGLE_SOUTH_EAST
global.ANGLE_SOUTH_WEST
global.ANGLE_UP
global.AUTO
global.BITMAPDATA
global.BITMAPTEXT
global.blendModes
global.BOTTOM_CENTER
global.BOTTOM_LEFT
global.BOTTOM_RIGHT
global.BUTTON
global.CANVAS
global.CANVAS_FILTER
global.CENTER
global.CIRCLE
global.CREATURE
global.DOWN
global.ELLIPSE
global.EMITTER
global.GAMES
global.GRAPHICS
global.GROUP
global.HEADLESS
global.HORIZONTAL
global.IMAGE
global.LANDSCAPE
global.LEFT
global.LEFT_BOTTOM
global.LEFT_CENTER
global.LEFT_TOP
global.LINE
global.MATRIX
global.NONE
global.PENDING_ATLAS
global.POINT
global.POINTER
global.POLYGON
global.PORTRAIT
global.RECTANGLE
global.RENDERTEXTURE
global.RETROFONT
global.RIGHT
global.RIGHT_BOTTOM
global.RIGHT_CENTER
global.RIGHT_TOP
global.ROPE
global.ROUNDEDRECTANGLE
global.scaleModes
global.SPRITE
global.SPRITEBATCH
global.TEXT
global.TILEMAP
global.TILEMAPLAYER
global.TILESPRITE
global.TOP_CENTER
global.TOP_LEFT
global.TOP_RIGHT
global.UP
global.VERSION
global.VERTICAL
global.VIDEO
global.WEBGL
global.WEBGL_FILTER
Phaser.Animation.currentFrame
Phaser.Animation.delay
Phaser.Animation.enableUpdate
Phaser.Animation.frame
Phaser.Animation.frameTotal
Phaser.Animation.game
Phaser.Animation.isFinished
Phaser.Animation.isPaused
Phaser.Animation.isPlaying
Phaser.Animation.isReversed
Phaser.Animation.killOnComplete
Phaser.Animation.loop
Phaser.Animation.loopCount
Phaser.Animation.name
Phaser.Animation.onComplete
Phaser.Animation.onLoop
Phaser.Animation.onStart
Phaser.Animation.onUpdate
Phaser.Animation.paused
Phaser.Animation.reversed
Phaser.Animation.speed
Phaser.AnimationManager.currentAnim
Phaser.AnimationManager.currentFrame
Phaser.AnimationManager.frame
Phaser.AnimationManager.frameData
Phaser.AnimationManager.frameName
Phaser.AnimationManager.frameTotal
Phaser.AnimationManager.game
Phaser.AnimationManager.isLoaded
Phaser.AnimationManager.name
Phaser.AnimationManager.paused
Phaser.AnimationManager.sprite
Phaser.AnimationManager.updateIfVisible
Phaser.ArraySet.first
Phaser.ArraySet.list
Phaser.ArraySet.next
Phaser.ArraySet.position
Phaser.ArraySet.total
Phaser.AudioSprite.autoplay
Phaser.AudioSprite.autoplayKey
Phaser.AudioSprite.config
Phaser.AudioSprite.game
Phaser.AudioSprite.key
Phaser.AudioSprite.sounds
Phaser.BitmapData.baseTexture
Phaser.BitmapData.canvas
Phaser.BitmapData.context
Phaser.BitmapData.ctx
Phaser.BitmapData.data
Phaser.BitmapData.dirty
Phaser.BitmapData.disableTextureUpload
Phaser.BitmapData.frameData
Phaser.BitmapData.game
Phaser.BitmapData.height
Phaser.BitmapData.imageData
Phaser.BitmapData.key
Phaser.BitmapData.pixels
Phaser.BitmapData.smoothProperty
Phaser.BitmapData.texture
Phaser.BitmapData.textureFrame
Phaser.BitmapData.type
Phaser.BitmapData.width
Phaser.BitmapText.align
Phaser.BitmapText.alive
Phaser.BitmapText.anchor
Phaser.BitmapText.angle
Phaser.BitmapText.animations
Phaser.BitmapText.autoCull
Phaser.BitmapText.body
Phaser.BitmapText.bottom
Phaser.BitmapText.cameraOffset
Phaser.BitmapText.centerX
Phaser.BitmapText.centerY
Phaser.BitmapText.checkWorldBounds
Phaser.BitmapText.children
Phaser.BitmapText.components
Phaser.BitmapText.data
Phaser.BitmapText.debug
Phaser.BitmapText.destroyPhase
Phaser.BitmapText.dirty
Phaser.BitmapText.events
Phaser.BitmapText.exists
Phaser.BitmapText.fixedToCamera
Phaser.BitmapText.font
Phaser.BitmapText.fontSize
Phaser.BitmapText.fresh
Phaser.BitmapText.game
Phaser.BitmapText.height
Phaser.BitmapText.ignoreChildInput
Phaser.BitmapText.inCamera
Phaser.BitmapText.input
Phaser.BitmapText.inputEnabled
Phaser.BitmapText.inWorld
Phaser.BitmapText.key
Phaser.BitmapText.left
Phaser.BitmapText.lifespan
Phaser.BitmapText.maxWidth
Phaser.BitmapText.name
Phaser.BitmapText.offsetX
Phaser.BitmapText.offsetY
Phaser.BitmapText.outOfBoundsKill
Phaser.BitmapText.outOfCameraBoundsKill
Phaser.BitmapText.pendingDestroy
Phaser.BitmapText.physicsType
Phaser.BitmapText.previousPosition
Phaser.BitmapText.previousRotation
Phaser.BitmapText.renderOrderID
Phaser.BitmapText.right
Phaser.BitmapText.smoothed
Phaser.BitmapText.text
Phaser.BitmapText.textHeight
Phaser.BitmapText.textWidth
Phaser.BitmapText.tint
Phaser.BitmapText.top
Phaser.BitmapText.type
Phaser.BitmapText.width
Phaser.BitmapText.world
Phaser.BitmapText.x
Phaser.BitmapText.y
Phaser.BitmapText.z
Phaser.Bullet.alive
Phaser.Bullet.anchor
Phaser.Bullet.angle
Phaser.Bullet.animations
Phaser.Bullet.autoCull
Phaser.Bullet.blendMode
Phaser.Bullet.body
Phaser.Bullet.bottom
Phaser.Bullet.cameraOffset
Phaser.Bullet.centerX
Phaser.Bullet.centerY
Phaser.Bullet.checkWorldBounds
Phaser.Bullet.children
Phaser.Bullet.components
Phaser.Bullet.cropRect
Phaser.Bullet.damage
Phaser.Bullet.data
Phaser.Bullet.debug
Phaser.Bullet.deltaX
Phaser.Bullet.deltaY
Phaser.Bullet.deltaZ
Phaser.Bullet.destroyPhase
Phaser.Bullet.events
Phaser.Bullet.exists
Phaser.Bullet.fixedToCamera
Phaser.Bullet.frame
Phaser.Bullet.frameName
Phaser.Bullet.fresh
Phaser.Bullet.game
Phaser.Bullet.heal
Phaser.Bullet.health
Phaser.Bullet.height
Phaser.Bullet.ignoreChildInput
Phaser.Bullet.inCamera
Phaser.Bullet.input
Phaser.Bullet.inputEnabled
Phaser.Bullet.inWorld
Phaser.Bullet.key
Phaser.Bullet.left
Phaser.Bullet.lifespan
Phaser.Bullet.maxHealth
Phaser.Bullet.name
Phaser.Bullet.offsetX
Phaser.Bullet.offsetY
Phaser.Bullet.outOfBoundsKill
Phaser.Bullet.outOfCameraBoundsKill
Phaser.Bullet.pendingDestroy
Phaser.Bullet.physicsType
Phaser.Bullet.previousPosition
Phaser.Bullet.previousRotation
Phaser.Bullet.renderOrderID
Phaser.Bullet.right
Phaser.Bullet.scaleMax
Phaser.Bullet.scaleMin
Phaser.Bullet.setHealth
Phaser.Bullet.shader
Phaser.Bullet.smoothed
Phaser.Bullet.texture
Phaser.Bullet.tint
Phaser.Bullet.tintedTexture
Phaser.Bullet.top
Phaser.Bullet.transformCallback
Phaser.Bullet.transformCallbackContext
Phaser.Bullet.type
Phaser.Bullet.width
Phaser.Bullet.world
Phaser.Bullet.x
Phaser.Bullet.y
Phaser.Bullet.z
Phaser.Button.alive
Phaser.Button.anchor
Phaser.Button.angle
Phaser.Button.animations
Phaser.Button.autoCull
Phaser.Button.blendMode
Phaser.Button.bottom
Phaser.Button.cameraOffset
Phaser.Button.centerX
Phaser.Button.centerY
Phaser.Button.children
Phaser.Button.components
Phaser.Button.cropRect
Phaser.Button.data
Phaser.Button.debug
Phaser.Button.destroyPhase
Phaser.Button.events
Phaser.Button.exists
Phaser.Button.fixedToCamera
Phaser.Button.forceOut
Phaser.Button.frame
Phaser.Button.frameName
Phaser.Button.freezeFrames
Phaser.Button.fresh
Phaser.Button.game
Phaser.Button.height
Phaser.Button.ignoreChildInput
Phaser.Button.inCamera
Phaser.Button.input
Phaser.Button.inputEnabled
Phaser.Button.justReleasedPreventsOver
Phaser.Button.key
Phaser.Button.left
Phaser.Button.lifespan
Phaser.Button.name
Phaser.Button.offsetX
Phaser.Button.offsetY
Phaser.Button.onDownSound
Phaser.Button.onDownSoundMarker
Phaser.Button.onInputDown
Phaser.Button.onInputOut
Phaser.Button.onInputOver
Phaser.Button.onInputUp
Phaser.Button.onOutSound
Phaser.Button.onOutSoundMarker
Phaser.Button.onOverMouseOnly
Phaser.Button.onOverSound
Phaser.Button.onOverSoundMarker
Phaser.Button.onUpSound
Phaser.Button.onUpSoundMarker
Phaser.Button.pendingDestroy
Phaser.Button.physicsType
Phaser.Button.previousPosition
Phaser.Button.previousRotation
Phaser.Button.renderOrderID
Phaser.Button.right
Phaser.Button.scaleMax
Phaser.Button.scaleMin
Phaser.Button.shader
Phaser.Button.smoothed
Phaser.Button.texture
Phaser.Button.tint
Phaser.Button.tintedTexture
Phaser.Button.top
Phaser.Button.transformCallback
Phaser.Button.transformCallbackContext
Phaser.Button.type
Phaser.Button.width
Phaser.Button.world
Phaser.Button.z
Phaser.Cache..BINARY
Phaser.Cache..BITMAPDATA
Phaser.Cache..BITMAPFONT
Phaser.Cache..CANVAS
Phaser.Cache..DEFAULT
Phaser.Cache..IMAGE
Phaser.Cache..JSON
Phaser.Cache..MISSING
Phaser.Cache..PHYSICS
Phaser.Cache..RENDER_TEXTURE
Phaser.Cache..SHADER
Phaser.Cache..SOUND
Phaser.Cache..TEXT
Phaser.Cache..TEXTURE
Phaser.Cache..TILEMAP
Phaser.Cache..VIDEO
Phaser.Cache..XML
Phaser.Cache.autoResolveURL
Phaser.Cache.game
Phaser.Cache.onSoundUnlock
Phaser.Camera..ENABLE_FX
Phaser.Camera..FOLLOW_LOCKON
Phaser.Camera..FOLLOW_PLATFORMER
Phaser.Camera..FOLLOW_TOPDOWN
Phaser.Camera..FOLLOW_TOPDOWN_TIGHT
Phaser.Camera..SHAKE_BOTH
Phaser.Camera..SHAKE_HORIZONTAL
Phaser.Camera..SHAKE_VERTICAL
Phaser.Camera.atLimit
Phaser.Camera.bounds
Phaser.Camera.deadzone
Phaser.Camera.displayObject
Phaser.Camera.fx
Phaser.Camera.game
Phaser.Camera.height
Phaser.Camera.id
Phaser.Camera.lerp
Phaser.Camera.onFadeComplete
Phaser.Camera.onFlashComplete
Phaser.Camera.onShakeComplete
Phaser.Camera.position
Phaser.Camera.roundPx
Phaser.Camera.scale
Phaser.Camera.shakeIntensity
Phaser.Camera.target
Phaser.Camera.totalInView
Phaser.Camera.view
Phaser.Camera.visible
Phaser.Camera.width
Phaser.Camera.world
Phaser.Camera.x
Phaser.Camera.y
Phaser.Circle.area
Phaser.Circle.bottom
Phaser.Circle.diameter
Phaser.Circle.empty
Phaser.Circle.left
Phaser.Circle.radius
Phaser.Circle.right
Phaser.Circle.top
Phaser.Circle.type
Phaser.Circle.x
Phaser.Circle.y
Phaser.Component.Angle.angle
Phaser.Component.AutoCull.autoCull
Phaser.Component.AutoCull.inCamera
Phaser.Component.Bounds.bottom
Phaser.Component.Bounds.centerX
Phaser.Component.Bounds.centerY
Phaser.Component.Bounds.left
Phaser.Component.Bounds.offsetX
Phaser.Component.Bounds.offsetY
Phaser.Component.Bounds.right
Phaser.Component.Bounds.top
Phaser.Component.Core.animations
Phaser.Component.Core.components
Phaser.Component.Core.data
Phaser.Component.Core.debug
Phaser.Component.Core.events
Phaser.Component.Core.exists
Phaser.Component.Core.fresh
Phaser.Component.Core.game
Phaser.Component.Core.key
Phaser.Component.Core.name
Phaser.Component.Core.pendingDestroy
Phaser.Component.Core.previousPosition
Phaser.Component.Core.previousRotation
Phaser.Component.Core.renderOrderID
Phaser.Component.Core.world
Phaser.Component.Core.z
Phaser.Component.Crop.cropRect
Phaser.Component.Delta.deltaX
Phaser.Component.Delta.deltaY
Phaser.Component.Delta.deltaZ
Phaser.Component.Destroy.destroyPhase
Phaser.Component.FixedToCamera.cameraOffset
Phaser.Component.FixedToCamera.fixedToCamera
Phaser.Component.Health.damage
Phaser.Component.Health.heal
Phaser.Component.Health.health
Phaser.Component.Health.maxHealth
Phaser.Component.Health.setHealth
Phaser.Component.InCamera.inCamera
Phaser.Component.InputEnabled.input
Phaser.Component.InputEnabled.inputEnabled
Phaser.Component.InWorld.checkWorldBounds
Phaser.Component.InWorld.inWorld
Phaser.Component.InWorld.outOfBoundsKill
Phaser.Component.InWorld.outOfCameraBoundsKill
Phaser.Component.LifeSpan.alive
Phaser.Component.LifeSpan.lifespan
Phaser.Component.LoadTexture.frame
Phaser.Component.LoadTexture.frameName
Phaser.Component.PhysicsBody.body
Phaser.Component.PhysicsBody.x
Phaser.Component.PhysicsBody.y
Phaser.Component.ScaleMinMax.scaleMax
Phaser.Component.ScaleMinMax.scaleMin
Phaser.Component.ScaleMinMax.transformCallback
Phaser.Component.ScaleMinMax.transformCallbackContext
Phaser.Component.Smoothed.smoothed
Phaser.Create..PALETTE_ARNE
Phaser.Create..PALETTE_C64
Phaser.Create..PALETTE_CGA
Phaser.Create..PALETTE_JAPANESE_MACHINE
Phaser.Create..PALETTE_JMP
Phaser.Create.bmd
Phaser.Create.canvas
Phaser.Create.ctx
Phaser.Create.game
Phaser.Create.palettes
Phaser.Creature.alive
Phaser.Creature.angle
Phaser.Creature.animation
Phaser.Creature.animations
Phaser.Creature.autoCull
Phaser.Creature.cameraOffset
Phaser.Creature.children
Phaser.Creature.colors
Phaser.Creature.components
Phaser.Creature.creatureBoundsMax
Phaser.Creature.creatureBoundsMin
Phaser.Creature.data
Phaser.Creature.debug
Phaser.Creature.destroyPhase
Phaser.Creature.events
Phaser.Creature.exists
Phaser.Creature.fixedToCamera
Phaser.Creature.fresh
Phaser.Creature.game
Phaser.Creature.height
Phaser.Creature.ignoreChildInput
Phaser.Creature.inCamera
Phaser.Creature.indices
Phaser.Creature.isPlaying
Phaser.Creature.key
Phaser.Creature.lifespan
Phaser.Creature.loop
Phaser.Creature.manager
Phaser.Creature.name
Phaser.Creature.pendingDestroy
Phaser.Creature.previousPosition
Phaser.Creature.previousRotation
Phaser.Creature.renderOrderID
Phaser.Creature.texture
Phaser.Creature.timeDelta
Phaser.Creature.type
Phaser.Creature.uvs
Phaser.Creature.vertices
Phaser.Creature.width
Phaser.Creature.world
Phaser.Creature.z
Phaser.Device..onInitialized
Phaser.Device.android
Phaser.Device.arora
Phaser.Device.audioData
Phaser.Device.cancelFullscreen
Phaser.Device.canvas
Phaser.Device.canvasBitBltShift
Phaser.Device.chrome
Phaser.Device.chromeOS
Phaser.Device.chromeVersion
Phaser.Device.cocoonJS
Phaser.Device.cocoonJSApp
Phaser.Device.cordova
Phaser.Device.crosswalk
Phaser.Device.css3D
Phaser.Device.desktop
Phaser.Device.deviceReadyAt
Phaser.Device.dolby
Phaser.Device.edge
Phaser.Device.ejecta
Phaser.Device.electron
Phaser.Device.epiphany
Phaser.Device.file
Phaser.Device.fileSystem
Phaser.Device.firefox
Phaser.Device.firefoxVersion
Phaser.Device.fullscreen
Phaser.Device.fullscreenKeyboard
Phaser.Device.getUserMedia
Phaser.Device.h264Video
Phaser.Device.hlsVideo
Phaser.Device.ie
Phaser.Device.ieVersion
Phaser.Device.initialized
Phaser.Device.iOS
Phaser.Device.iOSVersion
Phaser.Device.iPad
Phaser.Device.iPhone
Phaser.Device.iPhone4
Phaser.Device.linux
Phaser.Device.LITTLE_ENDIAN
Phaser.Device.littleEndian
Phaser.Device.localStorage
Phaser.Device.m4a
Phaser.Device.macOS
Phaser.Device.midori
Phaser.Device.mobileSafari
Phaser.Device.mp3
Phaser.Device.mp4Video
Phaser.Device.mspointer
Phaser.Device.node
Phaser.Device.nodeWebkit
Phaser.Device.ogg
Phaser.Device.oggVideo
Phaser.Device.opera
Phaser.Device.opus
Phaser.Device.pixelRatio
Phaser.Device.pointerLock
Phaser.Device.quirksMode
Phaser.Device.requestFullscreen
Phaser.Device.safari
Phaser.Device.safariVersion
Phaser.Device.silk
Phaser.Device.support32bit
Phaser.Device.touch
Phaser.Device.trident
Phaser.Device.tridentVersion
Phaser.Device.typedArray
Phaser.Device.vibration
Phaser.Device.vp9Video
Phaser.Device.wav
Phaser.Device.webApp
Phaser.Device.webAudio
Phaser.Device.webGL
Phaser.Device.webm
Phaser.Device.webmVideo
Phaser.Device.wheelEvent
Phaser.Device.windows
Phaser.Device.windowsPhone
Phaser.Device.worker
Phaser.DeviceButton.altKey
Phaser.DeviceButton.buttonCode
Phaser.DeviceButton.ctrlKey
Phaser.DeviceButton.duration
Phaser.DeviceButton.event
Phaser.DeviceButton.game
Phaser.DeviceButton.isDown
Phaser.DeviceButton.isUp
Phaser.DeviceButton.onDown
Phaser.DeviceButton.onFloat
Phaser.DeviceButton.onUp
Phaser.DeviceButton.parent
Phaser.DeviceButton.repeats
Phaser.DeviceButton.shiftKey
Phaser.DeviceButton.timeDown
Phaser.DeviceButton.timeUp
Phaser.DeviceButton.value
Phaser.DOM..documentBounds
Phaser.DOM..layoutBounds
Phaser.DOM..scrollX
Phaser.DOM..scrollY
Phaser.DOM..visualBounds
Phaser.Ellipse.bottom
Phaser.Ellipse.empty
Phaser.Ellipse.height
Phaser.Ellipse.left
Phaser.Ellipse.right
Phaser.Ellipse.top
Phaser.Ellipse.type
Phaser.Ellipse.width
Phaser.Ellipse.x
Phaser.Ellipse.y
Phaser.Events.onAddedToGroup
Phaser.Events.onAnimationComplete
Phaser.Events.onAnimationLoop
Phaser.Events.onAnimationStart
Phaser.Events.onDestroy
Phaser.Events.onDragStart
Phaser.Events.onDragStop
Phaser.Events.onDragUpdate
Phaser.Events.onEnterBounds
Phaser.Events.onInputDown
Phaser.Events.onInputOut
Phaser.Events.onInputOver
Phaser.Events.onInputUp
Phaser.Events.onKilled
Phaser.Events.onOutOfBounds
Phaser.Events.onRemovedFromGroup
Phaser.Events.onRemovedFromWorld
Phaser.Events.onRevived
Phaser.Events.parent
Phaser.Filter.dirty
Phaser.Filter.fragmentSrc
Phaser.Filter.game
Phaser.Filter.height
Phaser.Filter.padding
Phaser.Filter.prevPoint
Phaser.Filter.type
Phaser.Filter.uniforms
Phaser.Filter.width
Phaser.FlexGrid.game
Phaser.FlexGrid.manager
Phaser.FlexGrid.positionCustom
Phaser.FlexGrid.scaleCustom
Phaser.FlexLayer.alive
Phaser.FlexLayer.alpha
Phaser.FlexLayer.angle
Phaser.FlexLayer.bottom
Phaser.FlexLayer.bottomLeft
Phaser.FlexLayer.bottomMiddle
Phaser.FlexLayer.bottomRight
Phaser.FlexLayer.bounds
Phaser.FlexLayer.cameraOffset
Phaser.FlexLayer.centerX
Phaser.FlexLayer.centerY
Phaser.FlexLayer.children
Phaser.FlexLayer.classType
Phaser.FlexLayer.cursor
Phaser.FlexLayer.cursorIndex
Phaser.FlexLayer.enableBody
Phaser.FlexLayer.enableBodyDebug
Phaser.FlexLayer.exists
Phaser.FlexLayer.fixedToCamera
Phaser.FlexLayer.game
Phaser.FlexLayer.grid
Phaser.FlexLayer.hash
Phaser.FlexLayer.height
Phaser.FlexLayer.ignoreChildInput
Phaser.FlexLayer.ignoreDestroy
Phaser.FlexLayer.inputEnableChildren
Phaser.FlexLayer.left
Phaser.FlexLayer.length
Phaser.FlexLayer.manager
Phaser.FlexLayer.name
Phaser.FlexLayer.onChildInputDown
Phaser.FlexLayer.onChildInputOut
Phaser.FlexLayer.onChildInputOver
Phaser.FlexLayer.onChildInputUp
Phaser.FlexLayer.onDestroy
Phaser.FlexLayer.pendingDestroy
Phaser.FlexLayer.persist
Phaser.FlexLayer.physicsBodyType
Phaser.FlexLayer.physicsSortDirection
Phaser.FlexLayer.physicsType
Phaser.FlexLayer.position
Phaser.FlexLayer.right
Phaser.FlexLayer.rotation
Phaser.FlexLayer.scale
Phaser.FlexLayer.top
Phaser.FlexLayer.topLeft
Phaser.FlexLayer.topMiddle
Phaser.FlexLayer.topRight
Phaser.FlexLayer.total
Phaser.FlexLayer.type
Phaser.FlexLayer.visible
Phaser.FlexLayer.width
Phaser.FlexLayer.x
Phaser.FlexLayer.y
Phaser.FlexLayer.z
Phaser.Frame.bottom
Phaser.Frame.centerX
Phaser.Frame.centerY
Phaser.Frame.distance
Phaser.Frame.height
Phaser.Frame.index
Phaser.Frame.name
Phaser.Frame.right
Phaser.Frame.rotated
Phaser.Frame.rotationDirection
Phaser.Frame.sourceSizeH
Phaser.Frame.sourceSizeW
Phaser.Frame.spriteSourceSizeH
Phaser.Frame.spriteSourceSizeW
Phaser.Frame.spriteSourceSizeX
Phaser.Frame.spriteSourceSizeY
Phaser.Frame.trimmed
Phaser.Frame.width
Phaser.Frame.x
Phaser.Frame.y
Phaser.FrameData.total
Phaser.Game.add
Phaser.Game.antialias
Phaser.Game.cache
Phaser.Game.camera
Phaser.Game.canvas
Phaser.Game.clearBeforeRender
Phaser.Game.config
Phaser.Game.context
Phaser.Game.create
Phaser.Game.currentUpdateID
Phaser.Game.debug
Phaser.Game.device
Phaser.Game.forceSingleUpdate
Phaser.Game.fpsProblemNotifier
Phaser.Game.height
Phaser.Game.id
Phaser.Game.input
Phaser.Game.isBooted
Phaser.Game.isRunning
Phaser.Game.load
Phaser.Game.lockRender
Phaser.Game.make
Phaser.Game.math
Phaser.Game.net
Phaser.Game.onBlur
Phaser.Game.onFocus
Phaser.Game.onPause
Phaser.Game.onResume
Phaser.Game.parent
Phaser.Game.particles
Phaser.Game.paused
Phaser.Game.pendingStep
Phaser.Game.physics
Phaser.Game.physicsConfig
Phaser.Game.plugins
Phaser.Game.preserveDrawingBuffer
Phaser.Game.raf
Phaser.Game.renderer
Phaser.Game.renderType
Phaser.Game.resolution
Phaser.Game.rnd
Phaser.Game.scale
Phaser.Game.sound
Phaser.Game.stage
Phaser.Game.state
Phaser.Game.stepCount
Phaser.Game.stepping
Phaser.Game.time
Phaser.Game.transparent
Phaser.Game.tweens
Phaser.Game.updatesThisFrame
Phaser.Game.width
Phaser.Game.world
Phaser.GameObjectCreator.game
Phaser.GameObjectCreator.world
Phaser.GameObjectFactory.game
Phaser.GameObjectFactory.world
Phaser.Gamepad.active
Phaser.Gamepad.callbackContext
Phaser.Gamepad.enabled
Phaser.Gamepad.game
Phaser.Gamepad.onAxisCallback
Phaser.Gamepad.onConnectCallback
Phaser.Gamepad.onDisconnectCallback
Phaser.Gamepad.onDownCallback
Phaser.Gamepad.onFloatCallback
Phaser.Gamepad.onUpCallback
Phaser.Gamepad.pad1
Phaser.Gamepad.pad2
Phaser.Gamepad.pad3
Phaser.Gamepad.pad4
Phaser.Gamepad.padsConnected
Phaser.Gamepad.supported
Phaser.Graphics.alive
Phaser.Graphics.angle
Phaser.Graphics.animations
Phaser.Graphics.autoCull
Phaser.Graphics.blendMode
Phaser.Graphics.body
Phaser.Graphics.bottom
Phaser.Graphics.boundsPadding
Phaser.Graphics.cameraOffset
Phaser.Graphics.centerX
Phaser.Graphics.centerY
Phaser.Graphics.checkWorldBounds
Phaser.Graphics.children
Phaser.Graphics.components
Phaser.Graphics.data
Phaser.Graphics.debug
Phaser.Graphics.destroyPhase
Phaser.Graphics.events
Phaser.Graphics.exists
Phaser.Graphics.fillAlpha
Phaser.Graphics.fixedToCamera
Phaser.Graphics.fresh
Phaser.Graphics.game
Phaser.Graphics.height
Phaser.Graphics.ignoreChildInput
Phaser.Graphics.inCamera
Phaser.Graphics.input
Phaser.Graphics.inputEnabled
Phaser.Graphics.inWorld
Phaser.Graphics.isMask
Phaser.Graphics.key
Phaser.Graphics.left
Phaser.Graphics.lifespan
Phaser.Graphics.lineColor
Phaser.Graphics.lineWidth
Phaser.Graphics.name
Phaser.Graphics.offsetX
Phaser.Graphics.offsetY
Phaser.Graphics.outOfBoundsKill
Phaser.Graphics.outOfCameraBoundsKill
Phaser.Graphics.pendingDestroy
Phaser.Graphics.physicsType
Phaser.Graphics.previousPosition
Phaser.Graphics.previousRotation
Phaser.Graphics.renderOrderID
Phaser.Graphics.right
Phaser.Graphics.tint
Phaser.Graphics.top
Phaser.Graphics.type
Phaser.Graphics.width
Phaser.Graphics.world
Phaser.Graphics.x
Phaser.Graphics.y
Phaser.Graphics.z
Phaser.Group..RETURN_ALL
Phaser.Group..RETURN_CHILD
Phaser.Group..RETURN_NONE
Phaser.Group..RETURN_TOTAL
Phaser.Group..SORT_ASCENDING
Phaser.Group..SORT_DESCENDING
Phaser.Group.alive
Phaser.Group.alpha
Phaser.Group.angle
Phaser.Group.bottom
Phaser.Group.cameraOffset
Phaser.Group.centerX
Phaser.Group.centerY
Phaser.Group.children
Phaser.Group.classType
Phaser.Group.cursor
Phaser.Group.cursorIndex
Phaser.Group.enableBody
Phaser.Group.enableBodyDebug
Phaser.Group.exists
Phaser.Group.fixedToCamera
Phaser.Group.game
Phaser.Group.hash
Phaser.Group.height
Phaser.Group.ignoreChildInput
Phaser.Group.ignoreDestroy
Phaser.Group.inputEnableChildren
Phaser.Group.left
Phaser.Group.length
Phaser.Group.name
Phaser.Group.onChildInputDown
Phaser.Group.onChildInputOut
Phaser.Group.onChildInputOver
Phaser.Group.onChildInputUp
Phaser.Group.onDestroy
Phaser.Group.pendingDestroy
Phaser.Group.physicsBodyType
Phaser.Group.physicsSortDirection
Phaser.Group.physicsType
Phaser.Group.right
Phaser.Group.rotation
Phaser.Group.top
Phaser.Group.total
Phaser.Group.type
Phaser.Group.visible
Phaser.Group.width
Phaser.Group.x
Phaser.Group.y
Phaser.Group.z
Phaser.Hermite.accuracy
Phaser.Hermite.p1x
Phaser.Hermite.p1y
Phaser.Hermite.p2x
Phaser.Hermite.p2y
Phaser.Hermite.v1x
Phaser.Hermite.v1y
Phaser.Hermite.v2x
Phaser.Hermite.v2y
Phaser.Image.alive
Phaser.Image.anchor
Phaser.Image.angle
Phaser.Image.animations
Phaser.Image.autoCull
Phaser.Image.blendMode
Phaser.Image.bottom
Phaser.Image.cameraOffset
Phaser.Image.centerX
Phaser.Image.centerY
Phaser.Image.children
Phaser.Image.components
Phaser.Image.cropRect
Phaser.Image.data
Phaser.Image.debug
Phaser.Image.destroyPhase
Phaser.Image.events
Phaser.Image.exists
Phaser.Image.fixedToCamera
Phaser.Image.frame
Phaser.Image.frameName
Phaser.Image.fresh
Phaser.Image.game
Phaser.Image.height
Phaser.Image.ignoreChildInput
Phaser.Image.inCamera
Phaser.Image.input
Phaser.Image.inputEnabled
Phaser.Image.key
Phaser.Image.left
Phaser.Image.lifespan
Phaser.Image.name
Phaser.Image.offsetX
Phaser.Image.offsetY
Phaser.Image.pendingDestroy
Phaser.Image.previousPosition
Phaser.Image.previousRotation
Phaser.Image.renderOrderID
Phaser.Image.right
Phaser.Image.scaleMax
Phaser.Image.scaleMin
Phaser.Image.shader
Phaser.Image.smoothed
Phaser.Image.texture
Phaser.Image.tint
Phaser.Image.tintedTexture
Phaser.Image.top
Phaser.Image.transformCallback
Phaser.Image.transformCallbackContext
Phaser.Image.type
Phaser.Image.width
Phaser.Image.world
Phaser.Image.z
Phaser.ImageCollection.firstgid
Phaser.ImageCollection.imageHeight
Phaser.ImageCollection.imageMargin
Phaser.ImageCollection.images
Phaser.ImageCollection.imageSpacing
Phaser.ImageCollection.imageWidth
Phaser.ImageCollection.name
Phaser.ImageCollection.properties
Phaser.ImageCollection.total
Phaser.Input..MAX_POINTERS
Phaser.Input..MOUSE_OVERRIDES_TOUCH
Phaser.Input..MOUSE_TOUCH_COMBINE
Phaser.Input..TOUCH_OVERRIDES_MOUSE
Phaser.Input.activePointer
Phaser.Input.circle
Phaser.Input.doubleTapRate
Phaser.Input.enabled
Phaser.Input.game
Phaser.Input.gamepad
Phaser.Input.hitCanvas
Phaser.Input.hitContext
Phaser.Input.holdRate
Phaser.Input.interactiveItems
Phaser.Input.justPressedRate
Phaser.Input.justReleasedRate
Phaser.Input.keyboard
Phaser.Input.maxPointers
Phaser.Input.minPriorityID
Phaser.Input.mouse
Phaser.Input.mousePointer
Phaser.Input.moveCallbacks
Phaser.Input.mspointer
Phaser.Input.multiInputOverride
Phaser.Input.onDown
Phaser.Input.onHold
Phaser.Input.onTap
Phaser.Input.onUp
Phaser.Input.pointer1
Phaser.Input.pointer2
Phaser.Input.pointer3
Phaser.Input.pointer4
Phaser.Input.pointer5
Phaser.Input.pointer6
Phaser.Input.pointer7
Phaser.Input.pointer8
Phaser.Input.pointer9
Phaser.Input.pointer10
Phaser.Input.pointers
Phaser.Input.pollLocked
Phaser.Input.pollRate
Phaser.Input.position
Phaser.Input.recordLimit
Phaser.Input.recordPointerHistory
Phaser.Input.recordRate
Phaser.Input.resetLocked
Phaser.Input.scale
Phaser.Input.speed
Phaser.Input.tapRate
Phaser.Input.totalActivePointers
Phaser.Input.totalInactivePointers
Phaser.Input.touch
Phaser.Input.worldX
Phaser.Input.worldY
Phaser.Input.x
Phaser.Input.y
Phaser.InputHandler.allowHorizontalDrag
Phaser.InputHandler.allowVerticalDrag
Phaser.InputHandler.boundsRect
Phaser.InputHandler.boundsSprite
Phaser.InputHandler.bringToTop
Phaser.InputHandler.checked
Phaser.InputHandler.downPoint
Phaser.InputHandler.dragDistanceThreshold
Phaser.InputHandler.dragFromCenter
Phaser.InputHandler.draggable
Phaser.InputHandler.dragOffset
Phaser.InputHandler.dragStartPoint
Phaser.InputHandler.dragStopBlocksInputUp
Phaser.InputHandler.dragTimeThreshold
Phaser.InputHandler.enabled
Phaser.InputHandler.game
Phaser.InputHandler.isDragged
Phaser.InputHandler.pixelPerfectAlpha
Phaser.InputHandler.pixelPerfectClick
Phaser.InputHandler.pixelPerfectOver
Phaser.InputHandler.priorityID
Phaser.InputHandler.scaleLayer
Phaser.InputHandler.snapOffset
Phaser.InputHandler.snapOffsetX
Phaser.InputHandler.snapOffsetY
Phaser.InputHandler.snapOnDrag
Phaser.InputHandler.snapOnRelease
Phaser.InputHandler.snapPoint
Phaser.InputHandler.snapX
Phaser.InputHandler.snapY
Phaser.InputHandler.sprite
Phaser.InputHandler.useHandCursor
Phaser.Key.altKey
Phaser.Key.ctrlKey
Phaser.Key.duration
Phaser.Key.event
Phaser.Key.game
Phaser.Key.isDown
Phaser.Key.isUp
Phaser.Key.keyCode
Phaser.Key.onDown
Phaser.Key.onHoldCallback
Phaser.Key.onHoldContext
Phaser.Key.onUp
Phaser.Key.repeats
Phaser.Key.shiftKey
Phaser.Key.timeDown
Phaser.Key.timeUp
Phaser.Keyboard.callbackContext
Phaser.Keyboard.enabled
Phaser.Keyboard.event
Phaser.Keyboard.game
Phaser.Keyboard.lastChar
Phaser.Keyboard.lastKey
Phaser.Keyboard.onDownCallback
Phaser.Keyboard.onPressCallback
Phaser.Keyboard.onUpCallback
Phaser.Keyboard.pressEvent
Phaser.KeyCode..A
Phaser.KeyCode..ALT
Phaser.KeyCode..B
Phaser.KeyCode..BACKSPACE
Phaser.KeyCode..BACKWARD_SLASH
Phaser.KeyCode..C
Phaser.KeyCode..CAPS_LOCK
Phaser.KeyCode..CLEAR
Phaser.KeyCode..CLOSED_BRACKET
Phaser.KeyCode..COLON
Phaser.KeyCode..COMMA
Phaser.KeyCode..CONTROL
Phaser.KeyCode..D
Phaser.KeyCode..DELETE
Phaser.KeyCode..DOWN
Phaser.KeyCode..E
Phaser.KeyCode..EIGHT
Phaser.KeyCode..END
Phaser.KeyCode..ENTER
Phaser.KeyCode..EQUALS
Phaser.KeyCode..ESC
Phaser.KeyCode..F
Phaser.KeyCode..F1
Phaser.KeyCode..F2
Phaser.KeyCode..F3
Phaser.KeyCode..F4
Phaser.KeyCode..F5
Phaser.KeyCode..F6
Phaser.KeyCode..F7
Phaser.KeyCode..F8
Phaser.KeyCode..F9
Phaser.KeyCode..F10
Phaser.KeyCode..F11
Phaser.KeyCode..F12
Phaser.KeyCode..F13
Phaser.KeyCode..F14
Phaser.KeyCode..F15
Phaser.KeyCode..FIVE
Phaser.KeyCode..FOUR
Phaser.KeyCode..G
Phaser.KeyCode..H
Phaser.KeyCode..HELP
Phaser.KeyCode..HOME
Phaser.KeyCode..I
Phaser.KeyCode..INSERT
Phaser.KeyCode..J
Phaser.KeyCode..K
Phaser.KeyCode..L
Phaser.KeyCode..LEFT
Phaser.KeyCode..M
Phaser.KeyCode..MINUS
Phaser.KeyCode..N
Phaser.KeyCode..NINE
Phaser.KeyCode..NUM_LOCK
Phaser.KeyCode..NUMPAD_0
Phaser.KeyCode..NUMPAD_1
Phaser.KeyCode..NUMPAD_2
Phaser.KeyCode..NUMPAD_3
Phaser.KeyCode..NUMPAD_4
Phaser.KeyCode..NUMPAD_5
Phaser.KeyCode..NUMPAD_6
Phaser.KeyCode..NUMPAD_7
Phaser.KeyCode..NUMPAD_8
Phaser.KeyCode..NUMPAD_9
Phaser.KeyCode..NUMPAD_ADD
Phaser.KeyCode..NUMPAD_DECIMAL
Phaser.KeyCode..NUMPAD_DIVIDE
Phaser.KeyCode..NUMPAD_ENTER
Phaser.KeyCode..NUMPAD_MULTIPLY
Phaser.KeyCode..NUMPAD_SUBTRACT
Phaser.KeyCode..O
Phaser.KeyCode..ONE
Phaser.KeyCode..OPEN_BRACKET
Phaser.KeyCode..P
Phaser.KeyCode..PAGE_DOWN
Phaser.KeyCode..PAGE_UP
Phaser.KeyCode..PERIOD
Phaser.KeyCode..PLUS
Phaser.KeyCode..Q
Phaser.KeyCode..QUESTION_MARK
Phaser.KeyCode..QUOTES
Phaser.KeyCode..R
Phaser.KeyCode..RIGHT
Phaser.KeyCode..S
Phaser.KeyCode..SEVEN
Phaser.KeyCode..SHIFT
Phaser.KeyCode..SIX
Phaser.KeyCode..SPACEBAR
Phaser.KeyCode..T
Phaser.KeyCode..TAB
Phaser.KeyCode..THREE
Phaser.KeyCode..TILDE
Phaser.KeyCode..TWO
Phaser.KeyCode..U
Phaser.KeyCode..UNDERSCORE
Phaser.KeyCode..UP
Phaser.KeyCode..V
Phaser.KeyCode..W
Phaser.KeyCode..X
Phaser.KeyCode..Y
Phaser.KeyCode..Z
Phaser.KeyCode..ZERO
Phaser.Line.angle
Phaser.Line.bottom
Phaser.Line.end
Phaser.Line.height
Phaser.Line.left
Phaser.Line.length
Phaser.Line.normalAngle
Phaser.Line.normalX
Phaser.Line.normalY
Phaser.Line.perpSlope
Phaser.Line.right
Phaser.Line.slope
Phaser.Line.start
Phaser.Line.top
Phaser.Line.type
Phaser.Line.width
Phaser.Line.x
Phaser.Line.y
Phaser.LinkedList.first
Phaser.LinkedList.last
Phaser.LinkedList.next
Phaser.LinkedList.prev
Phaser.LinkedList.total
Phaser.Loader..PHYSICS_LIME_CORONA_JSON
Phaser.Loader..PHYSICS_PHASER_JSON
Phaser.Loader..TEXTURE_ATLAS_JSON_ARRAY
Phaser.Loader..TEXTURE_ATLAS_JSON_HASH
Phaser.Loader..TEXTURE_ATLAS_JSON_PYXEL
Phaser.Loader..TEXTURE_ATLAS_XML_STARLING
Phaser.Loader._withSyncPointDepth
Phaser.Loader.baseURL
Phaser.Loader.cache
Phaser.Loader.crossOrigin
Phaser.Loader.enableParallel
Phaser.Loader.game
Phaser.Loader.hasLoaded
Phaser.Loader.headers
Phaser.Loader.isLoading
Phaser.Loader.maxParallelDownloads
Phaser.Loader.onFileComplete
Phaser.Loader.onFileError
Phaser.Loader.onFileStart
Phaser.Loader.onLoadComplete
Phaser.Loader.onLoadStart
Phaser.Loader.onPackComplete
Phaser.Loader.path
Phaser.Loader.preloadSprite
Phaser.Loader.progress
Phaser.Loader.progressFloat
Phaser.Loader.resetLocked
Phaser.Loader.useXDomainRequest
Phaser.Math..PI2
Phaser.Matrix.a
Phaser.Matrix.b
Phaser.Matrix.c
Phaser.Matrix.d
Phaser.Matrix.tx
Phaser.Matrix.ty
Phaser.Matrix.type
Phaser.Mouse..BACK_BUTTON
Phaser.Mouse..FORWARD_BUTTON
Phaser.Mouse..LEFT_BUTTON
Phaser.Mouse..MIDDLE_BUTTON
Phaser.Mouse..NO_BUTTON
Phaser.Mouse..RIGHT_BUTTON
Phaser.Mouse..WHEEL_DOWN
Phaser.Mouse..WHEEL_UP
Phaser.Mouse.button
Phaser.Mouse.callbackContext
Phaser.Mouse.capture
Phaser.Mouse.enabled
Phaser.Mouse.event
Phaser.Mouse.game
Phaser.Mouse.input
Phaser.Mouse.locked
Phaser.Mouse.mouseDownCallback
Phaser.Mouse.mouseOutCallback
Phaser.Mouse.mouseOverCallback
Phaser.Mouse.mouseUpCallback
Phaser.Mouse.mouseWheelCallback
Phaser.Mouse.pointerLock
Phaser.Mouse.stopOnGameOut
Phaser.Mouse.wheelDelta
Phaser.MSPointer.button
Phaser.MSPointer.callbackContext
Phaser.MSPointer.capture
Phaser.MSPointer.enabled
Phaser.MSPointer.event
Phaser.MSPointer.game
Phaser.MSPointer.input
Phaser.MSPointer.pointerDownCallback
Phaser.MSPointer.pointerMoveCallback
Phaser.MSPointer.pointerUpCallback
Phaser.Particle.alive
Phaser.Particle.alphaData
Phaser.Particle.anchor
Phaser.Particle.angle
Phaser.Particle.animations
Phaser.Particle.autoAlpha
Phaser.Particle.autoCull
Phaser.Particle.autoScale
Phaser.Particle.blendMode
Phaser.Particle.body
Phaser.Particle.bottom
Phaser.Particle.cameraOffset
Phaser.Particle.centerX
Phaser.Particle.centerY
Phaser.Particle.checkWorldBounds
Phaser.Particle.children
Phaser.Particle.components
Phaser.Particle.cropRect
Phaser.Particle.damage
Phaser.Particle.data
Phaser.Particle.debug
Phaser.Particle.deltaX
Phaser.Particle.deltaY
Phaser.Particle.deltaZ
Phaser.Particle.destroyPhase
Phaser.Particle.events
Phaser.Particle.exists
Phaser.Particle.fixedToCamera
Phaser.Particle.frame
Phaser.Particle.frameName
Phaser.Particle.fresh
Phaser.Particle.game
Phaser.Particle.heal
Phaser.Particle.health
Phaser.Particle.height
Phaser.Particle.ignoreChildInput
Phaser.Particle.inCamera
Phaser.Particle.input
Phaser.Particle.inputEnabled
Phaser.Particle.inWorld
Phaser.Particle.key
Phaser.Particle.left
Phaser.Particle.lifespan
Phaser.Particle.maxHealth
Phaser.Particle.name
Phaser.Particle.offsetX
Phaser.Particle.offsetY
Phaser.Particle.outOfBoundsKill
Phaser.Particle.outOfCameraBoundsKill
Phaser.Particle.pendingDestroy
Phaser.Particle.physicsType
Phaser.Particle.previousPosition
Phaser.Particle.previousRotation
Phaser.Particle.renderOrderID
Phaser.Particle.right
Phaser.Particle.scaleData
Phaser.Particle.scaleMax
Phaser.Particle.scaleMin
Phaser.Particle.setHealth
Phaser.Particle.shader
Phaser.Particle.smoothed
Phaser.Particle.texture
Phaser.Particle.tint
Phaser.Particle.tintedTexture
Phaser.Particle.top
Phaser.Particle.transformCallback
Phaser.Particle.transformCallbackContext
Phaser.Particle.type
Phaser.Particle.width
Phaser.Particle.world
Phaser.Particle.x
Phaser.Particle.y
Phaser.Particle.z
Phaser.Particles.Arcade.Emitter.alive
Phaser.Particles.Arcade.Emitter.alpha
Phaser.Particles.Arcade.Emitter.alphaData
Phaser.Particles.Arcade.Emitter.angle
Phaser.Particles.Arcade.Emitter.angularDrag
Phaser.Particles.Arcade.Emitter.area
Phaser.Particles.Arcade.Emitter.autoAlpha
Phaser.Particles.Arcade.Emitter.autoScale
Phaser.Particles.Arcade.Emitter.blendMode
Phaser.Particles.Arcade.Emitter.bottom
Phaser.Particles.Arcade.Emitter.bounce
Phaser.Particles.Arcade.Emitter.cameraOffset
Phaser.Particles.Arcade.Emitter.centerX
Phaser.Particles.Arcade.Emitter.centerY
Phaser.Particles.Arcade.Emitter.children
Phaser.Particles.Arcade.Emitter.classType
Phaser.Particles.Arcade.Emitter.cursor
Phaser.Particles.Arcade.Emitter.cursorIndex
Phaser.Particles.Arcade.Emitter.emitX
Phaser.Particles.Arcade.Emitter.emitY
Phaser.Particles.Arcade.Emitter.enableBody
Phaser.Particles.Arcade.Emitter.enableBodyDebug
Phaser.Particles.Arcade.Emitter.exists
Phaser.Particles.Arcade.Emitter.fixedToCamera
Phaser.Particles.Arcade.Emitter.frequency
Phaser.Particles.Arcade.Emitter.game
Phaser.Particles.Arcade.Emitter.gravity
Phaser.Particles.Arcade.Emitter.hash
Phaser.Particles.Arcade.Emitter.height
Phaser.Particles.Arcade.Emitter.ignoreChildInput
Phaser.Particles.Arcade.Emitter.ignoreDestroy
Phaser.Particles.Arcade.Emitter.inputEnableChildren
Phaser.Particles.Arcade.Emitter.left
Phaser.Particles.Arcade.Emitter.length
Phaser.Particles.Arcade.Emitter.lifespan
Phaser.Particles.Arcade.Emitter.maxParticleAlpha
Phaser.Particles.Arcade.Emitter.maxParticles
Phaser.Particles.Arcade.Emitter.maxParticleScale
Phaser.Particles.Arcade.Emitter.maxParticleSpeed
Phaser.Particles.Arcade.Emitter.maxRotation
Phaser.Particles.Arcade.Emitter.minParticleAlpha
Phaser.Particles.Arcade.Emitter.minParticleScale
Phaser.Particles.Arcade.Emitter.minParticleSpeed
Phaser.Particles.Arcade.Emitter.minRotation
Phaser.Particles.Arcade.Emitter.name
Phaser.Particles.Arcade.Emitter.on
Phaser.Particles.Arcade.Emitter.onChildInputDown
Phaser.Particles.Arcade.Emitter.onChildInputOut
Phaser.Particles.Arcade.Emitter.onChildInputOver
Phaser.Particles.Arcade.Emitter.onChildInputUp
Phaser.Particles.Arcade.Emitter.onDestroy
Phaser.Particles.Arcade.Emitter.particleAnchor
Phaser.Particles.Arcade.Emitter.particleBringToTop
Phaser.Particles.Arcade.Emitter.particleClass
Phaser.Particles.Arcade.Emitter.particleDrag
Phaser.Particles.Arcade.Emitter.particleSendToBack
Phaser.Particles.Arcade.Emitter.pendingDestroy
Phaser.Particles.Arcade.Emitter.physicsBodyType
Phaser.Particles.Arcade.Emitter.physicsSortDirection
Phaser.Particles.Arcade.Emitter.physicsType
Phaser.Particles.Arcade.Emitter.right
Phaser.Particles.Arcade.Emitter.rotation
Phaser.Particles.Arcade.Emitter.scaleData
Phaser.Particles.Arcade.Emitter.top
Phaser.Particles.Arcade.Emitter.total
Phaser.Particles.Arcade.Emitter.type
Phaser.Particles.Arcade.Emitter.visible
Phaser.Particles.Arcade.Emitter.width
Phaser.Particles.Arcade.Emitter.x
Phaser.Particles.Arcade.Emitter.y
Phaser.Particles.Arcade.Emitter.z
Phaser.Particles.emitters
Phaser.Particles.game
Phaser.Particles.ID
Phaser.Path.cacheKey
Phaser.Path.coordinateSystem
Phaser.Path.game
Phaser.Path.key
Phaser.Path.loops
Phaser.PathPoint..DATA_COUNTER
Phaser.PathPoint..DATA_NONE
Phaser.PathPoint..DATA_PAUSE
Phaser.PathPoint..DATA_VALUE
Phaser.PathPoint.active
Phaser.PathPoint.branchPath
Phaser.PathPoint.branchPointIndex
Phaser.PathPoint.branchType
Phaser.PathPoint.controlPoints
Phaser.PathPoint.curve
Phaser.PathPoint.data
Phaser.PathPoint.speed
Phaser.PathPoint.vx
Phaser.PathPoint.vy
Phaser.PathPoint.x
Phaser.PathPoint.y
Phaser.Physics.Arcade.Body.acceleration
Phaser.Physics.Arcade.Body.allowGravity
Phaser.Physics.Arcade.Body.allowRotation
Phaser.Physics.Arcade.Body.angle
Phaser.Physics.Arcade.Body.angularAcceleration
Phaser.Physics.Arcade.Body.angularDrag
Phaser.Physics.Arcade.Body.angularVelocity
Phaser.Physics.Arcade.Body.blocked
Phaser.Physics.Arcade.Body.bottom
Phaser.Physics.Arcade.Body.bounce
Phaser.Physics.Arcade.Body.center
Phaser.Physics.Arcade.Body.checkCollision
Phaser.Physics.Arcade.Body.collideWorldBounds
Phaser.Physics.Arcade.Body.customSeparateX
Phaser.Physics.Arcade.Body.customSeparateY
Phaser.Physics.Arcade.Body.deltaMax
Phaser.Physics.Arcade.Body.dirty
Phaser.Physics.Arcade.Body.drag
Phaser.Physics.Arcade.Body.embedded
Phaser.Physics.Arcade.Body.enable
Phaser.Physics.Arcade.Body.facing
Phaser.Physics.Arcade.Body.friction
Phaser.Physics.Arcade.Body.game
Phaser.Physics.Arcade.Body.gravity
Phaser.Physics.Arcade.Body.halfHeight
Phaser.Physics.Arcade.Body.halfWidth
Phaser.Physics.Arcade.Body.height
Phaser.Physics.Arcade.Body.immovable
Phaser.Physics.Arcade.Body.isCircle
Phaser.Physics.Arcade.Body.isMoving
Phaser.Physics.Arcade.Body.left
Phaser.Physics.Arcade.Body.mass
Phaser.Physics.Arcade.Body.maxAngular
Phaser.Physics.Arcade.Body.maxVelocity
Phaser.Physics.Arcade.Body.movementCallback
Phaser.Physics.Arcade.Body.movementCallbackContext
Phaser.Physics.Arcade.Body.moves
Phaser.Physics.Arcade.Body.newVelocity
Phaser.Physics.Arcade.Body.offset
Phaser.Physics.Arcade.Body.onCollide
Phaser.Physics.Arcade.Body.onMoveComplete
Phaser.Physics.Arcade.Body.onOverlap
Phaser.Physics.Arcade.Body.onWorldBounds
Phaser.Physics.Arcade.Body.overlapR
Phaser.Physics.Arcade.Body.overlapX
Phaser.Physics.Arcade.Body.overlapY
Phaser.Physics.Arcade.Body.position
Phaser.Physics.Arcade.Body.preRotation
Phaser.Physics.Arcade.Body.prev
Phaser.Physics.Arcade.Body.radius
Phaser.Physics.Arcade.Body.right
Phaser.Physics.Arcade.Body.rotation
Phaser.Physics.Arcade.Body.skipQuadTree
Phaser.Physics.Arcade.Body.sourceHeight
Phaser.Physics.Arcade.Body.sourceWidth
Phaser.Physics.Arcade.Body.speed
Phaser.Physics.Arcade.Body.sprite
Phaser.Physics.Arcade.Body.stopVelocityOnCollide
Phaser.Physics.Arcade.Body.syncBounds
Phaser.Physics.Arcade.Body.tilePadding
Phaser.Physics.Arcade.Body.top
Phaser.Physics.Arcade.Body.touching
Phaser.Physics.Arcade.Body.type
Phaser.Physics.Arcade.Body.velocity
Phaser.Physics.Arcade.Body.wasTouching
Phaser.Physics.Arcade.Body.width
Phaser.Physics.Arcade.Body.worldBounce
Phaser.Physics.Arcade.Body.x
Phaser.Physics.Arcade.Body.y
Phaser.Physics.Arcade..BOTTOM_TOP
Phaser.Physics.Arcade..LEFT_RIGHT
Phaser.Physics.Arcade..RIGHT_LEFT
Phaser.Physics.Arcade..SORT_NONE
Phaser.Physics.Arcade..TOP_BOTTOM
Phaser.Physics.Arcade.bounds
Phaser.Physics.Arcade.checkCollision
Phaser.Physics.Arcade.forceX
Phaser.Physics.Arcade.game
Phaser.Physics.Arcade.gravity
Phaser.Physics.Arcade.isPaused
Phaser.Physics.Arcade.maxLevels
Phaser.Physics.Arcade.maxObjects
Phaser.Physics.Arcade.OVERLAP_BIAS
Phaser.Physics.Arcade.quadTree
Phaser.Physics.Arcade.skipQuadTree
Phaser.Physics.Arcade.sortDirection
Phaser.Physics.Arcade.TilemapCollision.TILE_BIAS
Phaser.Physics..ARCADE
Phaser.Physics..BOX2D
Phaser.Physics..CHIPMUNK
Phaser.Physics..MATTERJS
Phaser.Physics..NINJA
Phaser.Physics..P2JS
Phaser.Physics.arcade
Phaser.Physics.box2d
Phaser.Physics.chipmunk
Phaser.Physics.config
Phaser.Physics.game
Phaser.Physics.matter
Phaser.Physics.ninja
Phaser.Physics.p2
Phaser.Physics.Ninja.AABB.aabbTileProjections
Phaser.Physics.Ninja.AABB.body
Phaser.Physics.Ninja.AABB.height
Phaser.Physics.Ninja.AABB.oldpos
Phaser.Physics.Ninja.AABB.pos
Phaser.Physics.Ninja.AABB.system
Phaser.Physics.Ninja.AABB.velocity
Phaser.Physics.Ninja.AABB.width
Phaser.Physics.Ninja.AABB.xw
Phaser.Physics.Ninja.AABB.yw
Phaser.Physics.Ninja.Body.aabb
Phaser.Physics.Ninja.Body.angle
Phaser.Physics.Ninja.Body.bottom
Phaser.Physics.Ninja.Body.bounce
Phaser.Physics.Ninja.Body.checkCollision
Phaser.Physics.Ninja.Body.circle
Phaser.Physics.Ninja.Body.collideWorldBounds
Phaser.Physics.Ninja.Body.drag
Phaser.Physics.Ninja.Body.facing
Phaser.Physics.Ninja.Body.friction
Phaser.Physics.Ninja.Body.game
Phaser.Physics.Ninja.Body.gravityScale
Phaser.Physics.Ninja.Body.height
Phaser.Physics.Ninja.Body.immovable
Phaser.Physics.Ninja.Body.maxSpeed
Phaser.Physics.Ninja.Body.right
Phaser.Physics.Ninja.Body.shape
Phaser.Physics.Ninja.Body.speed
Phaser.Physics.Ninja.Body.sprite
Phaser.Physics.Ninja.Body.system
Phaser.Physics.Ninja.Body.tile
Phaser.Physics.Ninja.Body.touching
Phaser.Physics.Ninja.Body.type
Phaser.Physics.Ninja.Body.velocity
Phaser.Physics.Ninja.Body.wasTouching
Phaser.Physics.Ninja.Body.width
Phaser.Physics.Ninja.Body.x
Phaser.Physics.Ninja.Body.y
Phaser.Physics.Ninja.Circle.body
Phaser.Physics.Ninja.Circle.circleTileProjections
Phaser.Physics.Ninja.Circle.height
Phaser.Physics.Ninja.Circle.oldpos
Phaser.Physics.Ninja.Circle.pos
Phaser.Physics.Ninja.Circle.radius
Phaser.Physics.Ninja.Circle.system
Phaser.Physics.Ninja.Circle.velocity
Phaser.Physics.Ninja.Circle.width
Phaser.Physics.Ninja.Circle.xw
Phaser.Physics.Ninja.Circle.yw
Phaser.Physics.Ninja.bounds
Phaser.Physics.Ninja.game
Phaser.Physics.Ninja.gravity
Phaser.Physics.Ninja.maxLevels
Phaser.Physics.Ninja.maxObjects
Phaser.Physics.Ninja.quadTree
Phaser.Physics.Ninja.time
Phaser.Physics.Ninja.Tile.body
Phaser.Physics.Ninja.Tile.bottom
Phaser.Physics.Ninja.Tile.height
Phaser.Physics.Ninja.Tile.id
Phaser.Physics.Ninja.Tile.oldpos
Phaser.Physics.Ninja.Tile.pos
Phaser.Physics.Ninja.Tile.right
Phaser.Physics.Ninja.Tile.system
Phaser.Physics.Ninja.Tile.type
Phaser.Physics.Ninja.Tile.velocity
Phaser.Physics.Ninja.Tile.width
Phaser.Physics.Ninja.Tile.x
Phaser.Physics.Ninja.Tile.xw
Phaser.Physics.Ninja.Tile.y
Phaser.Physics.Ninja.Tile.yw
Phaser.Physics.P2.Body..DYNAMIC
Phaser.Physics.P2.Body..KINEMATIC
Phaser.Physics.P2.Body..STATIC
Phaser.Physics.P2.Body.allowSleep
Phaser.Physics.P2.Body.angle
Phaser.Physics.P2.Body.angularDamping
Phaser.Physics.P2.Body.angularForce
Phaser.Physics.P2.Body.angularVelocity
Phaser.Physics.P2.Body.collidesWith
Phaser.Physics.P2.Body.collideWorldBounds
Phaser.Physics.P2.Body.damping
Phaser.Physics.P2.Body.data
Phaser.Physics.P2.Body.debug
Phaser.Physics.P2.Body.debugBody
Phaser.Physics.P2.Body.dirty
Phaser.Physics.P2.Body.dynamic
Phaser.Physics.P2.Body.fixedRotation
Phaser.Physics.P2.Body.force
Phaser.Physics.P2.Body.game
Phaser.Physics.P2.Body.gravity
Phaser.Physics.P2.Body.id
Phaser.Physics.P2.Body.inertia
Phaser.Physics.P2.Body.kinematic
Phaser.Physics.P2.Body.mass
Phaser.Physics.P2.Body.motionState
Phaser.Physics.P2.Body.offset
Phaser.Physics.P2.Body.onBeginContact
Phaser.Physics.P2.Body.onEndContact
Phaser.Physics.P2.Body.removeNextStep
Phaser.Physics.P2.Body.rotation
Phaser.Physics.P2.Body.sleepSpeedLimit
Phaser.Physics.P2.Body.sprite
Phaser.Physics.P2.Body.static
Phaser.Physics.P2.Body.type
Phaser.Physics.P2.Body.velocity
Phaser.Physics.P2.Body.world
Phaser.Physics.P2.Body.x
Phaser.Physics.P2.Body.y
Phaser.Physics.P2.BodyDebug.alive
Phaser.Physics.P2.BodyDebug.alpha
Phaser.Physics.P2.BodyDebug.angle
Phaser.Physics.P2.BodyDebug.body
Phaser.Physics.P2.BodyDebug.bottom
Phaser.Physics.P2.BodyDebug.cameraOffset
Phaser.Physics.P2.BodyDebug.canvas
Phaser.Physics.P2.BodyDebug.centerX
Phaser.Physics.P2.BodyDebug.centerY
Phaser.Physics.P2.BodyDebug.children
Phaser.Physics.P2.BodyDebug.classType
Phaser.Physics.P2.BodyDebug.cursor
Phaser.Physics.P2.BodyDebug.cursorIndex
Phaser.Physics.P2.BodyDebug.enableBody
Phaser.Physics.P2.BodyDebug.enableBodyDebug
Phaser.Physics.P2.BodyDebug.exists
Phaser.Physics.P2.BodyDebug.fixedToCamera
Phaser.Physics.P2.BodyDebug.game
Phaser.Physics.P2.BodyDebug.hash
Phaser.Physics.P2.BodyDebug.height
Phaser.Physics.P2.BodyDebug.ignoreChildInput
Phaser.Physics.P2.BodyDebug.ignoreDestroy
Phaser.Physics.P2.BodyDebug.inputEnableChildren
Phaser.Physics.P2.BodyDebug.left
Phaser.Physics.P2.BodyDebug.length
Phaser.Physics.P2.BodyDebug.name
Phaser.Physics.P2.BodyDebug.onChildInputDown
Phaser.Physics.P2.BodyDebug.onChildInputOut
Phaser.Physics.P2.BodyDebug.onChildInputOver
Phaser.Physics.P2.BodyDebug.onChildInputUp
Phaser.Physics.P2.BodyDebug.onDestroy
Phaser.Physics.P2.BodyDebug.pendingDestroy
Phaser.Physics.P2.BodyDebug.physicsBodyType
Phaser.Physics.P2.BodyDebug.physicsSortDirection
Phaser.Physics.P2.BodyDebug.physicsType
Phaser.Physics.P2.BodyDebug.ppu
Phaser.Physics.P2.BodyDebug.right
Phaser.Physics.P2.BodyDebug.rotation
Phaser.Physics.P2.BodyDebug.top
Phaser.Physics.P2.BodyDebug.total
Phaser.Physics.P2.BodyDebug.type
Phaser.Physics.P2.BodyDebug.visible
Phaser.Physics.P2.BodyDebug.width
Phaser.Physics.P2.BodyDebug.x
Phaser.Physics.P2.BodyDebug.y
Phaser.Physics.P2.BodyDebug.z
Phaser.Physics.P2.CollisionGroup.mask
Phaser.Physics.P2.DistanceConstraint.game
Phaser.Physics.P2.DistanceConstraint.world
Phaser.Physics.P2.GearConstraint.game
Phaser.Physics.P2.GearConstraint.world
Phaser.Physics.P2.applyDamping
Phaser.Physics.P2.applyGravity
Phaser.Physics.P2.applySpringForces
Phaser.Physics.P2.boundsCollidesWith
Phaser.Physics.P2.boundsCollisionGroup
Phaser.Physics.P2.callbackContext
Phaser.Physics.P2.collisionGroups
Phaser.Physics.P2.config
Phaser.Physics.P2.contactMaterial
Phaser.Physics.P2.emitImpactEvent
Phaser.Physics.P2.everythingCollisionGroup
Phaser.Physics.P2.frameRate
Phaser.Physics.P2.friction
Phaser.Physics.P2.game
Phaser.Physics.P2.gravity
Phaser.Physics.P2.materials
Phaser.Physics.P2.nothingCollisionGroup
Phaser.Physics.P2.onBeginContact
Phaser.Physics.P2.onBodyAdded
Phaser.Physics.P2.onBodyRemoved
Phaser.Physics.P2.onConstraintAdded
Phaser.Physics.P2.onConstraintRemoved
Phaser.Physics.P2.onContactMaterialAdded
Phaser.Physics.P2.onContactMaterialRemoved
Phaser.Physics.P2.onEndContact
Phaser.Physics.P2.onSpringAdded
Phaser.Physics.P2.onSpringRemoved
Phaser.Physics.P2.paused
Phaser.Physics.P2.postBroadphaseCallback
Phaser.Physics.P2.restitution
Phaser.Physics.P2.sleepMode
Phaser.Physics.P2.solveConstraints
Phaser.Physics.P2.time
Phaser.Physics.P2.total
Phaser.Physics.P2.useElapsedTime
Phaser.Physics.P2.walls
Phaser.Physics.P2.world
Phaser.Physics.P2.InversePointProxy.mx
Phaser.Physics.P2.InversePointProxy.my
Phaser.Physics.P2.InversePointProxy.x
Phaser.Physics.P2.InversePointProxy.y
Phaser.Physics.P2.LockConstraint.game
Phaser.Physics.P2.LockConstraint.world
Phaser.Physics.P2.Material.name
Phaser.Physics.P2.PointProxy.mx
Phaser.Physics.P2.PointProxy.my
Phaser.Physics.P2.PointProxy.x
Phaser.Physics.P2.PointProxy.y
Phaser.Physics.P2.PrismaticConstraint.game
Phaser.Physics.P2.PrismaticConstraint.world
Phaser.Physics.P2.RevoluteConstraint.game
Phaser.Physics.P2.RevoluteConstraint.world
Phaser.Physics.P2.RotationalSpring.data
Phaser.Physics.P2.RotationalSpring.game
Phaser.Physics.P2.RotationalSpring.world
Phaser.Physics.P2.Spring.data
Phaser.Physics.P2.Spring.game
Phaser.Physics.P2.Spring.world
Phaser.Plugin.active
Phaser.Plugin.game
Phaser.Plugin.hasPostRender
Phaser.Plugin.hasPostUpdate
Phaser.Plugin.hasPreUpdate
Phaser.Plugin.hasRender
Phaser.Plugin.hasUpdate
Phaser.Plugin.parent
Phaser.Plugin.visible
Phaser.PluginManager.game
Phaser.PluginManager.plugins
Phaser.Point.type
Phaser.Point.x
Phaser.Point.y
Phaser.Pointer..BACK_BUTTON
Phaser.Pointer..ERASER_BUTTON
Phaser.Pointer..FORWARD_BUTTON
Phaser.Pointer..LEFT_BUTTON
Phaser.Pointer..MIDDLE_BUTTON
Phaser.Pointer..NO_BUTTON
Phaser.Pointer..RIGHT_BUTTON
Phaser.Pointer.active
Phaser.Pointer.backButton
Phaser.Pointer.button
Phaser.Pointer.circle
Phaser.Pointer.clientX
Phaser.Pointer.clientY
Phaser.Pointer.dirty
Phaser.Pointer.duration
Phaser.Pointer.eraserButton
Phaser.Pointer.exists
Phaser.Pointer.forwardButton
Phaser.Pointer.game
Phaser.Pointer.id
Phaser.Pointer.identifier
Phaser.Pointer.interactiveCandidates
Phaser.Pointer.isDown
Phaser.Pointer.isMouse
Phaser.Pointer.isUp
Phaser.Pointer.leftButton
Phaser.Pointer.middleButton
Phaser.Pointer.movementX
Phaser.Pointer.movementY
Phaser.Pointer.msSinceLastClick
Phaser.Pointer.pageX
Phaser.Pointer.pageY
Phaser.Pointer.pointerId
Phaser.Pointer.pointerMode
Phaser.Pointer.position
Phaser.Pointer.positionDown
Phaser.Pointer.positionUp
Phaser.Pointer.previousTapTime
Phaser.Pointer.rawMovementX
Phaser.Pointer.rawMovementY
Phaser.Pointer.rightButton
Phaser.Pointer.screenX
Phaser.Pointer.screenY
Phaser.Pointer.target
Phaser.Pointer.targetObject
Phaser.Pointer.timeDown
Phaser.Pointer.timeUp
Phaser.Pointer.totalTouches
Phaser.Pointer.type
Phaser.Pointer.withinGame
Phaser.Pointer.worldX
Phaser.Pointer.worldY
Phaser.Pointer.x
Phaser.Pointer.y
Phaser.PointerMode..CONTACT
Phaser.PointerMode..CURSOR
Phaser.Polygon.area
Phaser.Polygon.closed
Phaser.Polygon.flattened
Phaser.Polygon.points
Phaser.Polygon.type
Phaser.QuadTree.bounds
Phaser.QuadTree.level
Phaser.QuadTree.maxLevels
Phaser.QuadTree.maxObjects
Phaser.QuadTree.nodes
Phaser.QuadTree.objects
Phaser.Rectangle.bottom
Phaser.Rectangle.bottomLeft
Phaser.Rectangle.bottomRight
Phaser.Rectangle.centerX
Phaser.Rectangle.centerY
Phaser.Rectangle.empty
Phaser.Rectangle.halfHeight
Phaser.Rectangle.halfWidth
Phaser.Rectangle.height
Phaser.Rectangle.left
Phaser.Rectangle.perimeter
Phaser.Rectangle.randomX
Phaser.Rectangle.randomY
Phaser.Rectangle.right
Phaser.Rectangle.top
Phaser.Rectangle.topLeft
Phaser.Rectangle.topRight
Phaser.Rectangle.type
Phaser.Rectangle.volume
Phaser.Rectangle.width
Phaser.Rectangle.x
Phaser.Rectangle.y
Phaser.RenderTexture.baseTexture
Phaser.RenderTexture.crop
Phaser.RenderTexture.frame
Phaser.RenderTexture.game
Phaser.RenderTexture.height
Phaser.RenderTexture.isTiling
Phaser.RenderTexture.key
Phaser.RenderTexture.noFrame
Phaser.RenderTexture.renderer
Phaser.RenderTexture.requiresReTint
Phaser.RenderTexture.requiresUpdate
Phaser.RenderTexture.resolution
Phaser.RenderTexture.trim
Phaser.RenderTexture.type
Phaser.RenderTexture.valid
Phaser.RenderTexture.width
Phaser.RequestAnimationFrame.forceSetTimeOut
Phaser.RequestAnimationFrame.game
Phaser.RequestAnimationFrame.isRunning
Phaser.RetroFont..ALIGN_CENTER
Phaser.RetroFont..ALIGN_LEFT
Phaser.RetroFont..ALIGN_RIGHT
Phaser.RetroFont..TEXT_SET1
Phaser.RetroFont..TEXT_SET2
Phaser.RetroFont..TEXT_SET3
Phaser.RetroFont..TEXT_SET4
Phaser.RetroFont..TEXT_SET5
Phaser.RetroFont..TEXT_SET6
Phaser.RetroFont..TEXT_SET7
Phaser.RetroFont..TEXT_SET8
Phaser.RetroFont..TEXT_SET9
Phaser.RetroFont..TEXT_SET10
Phaser.RetroFont..TEXT_SET11
Phaser.RetroFont.align
Phaser.RetroFont.autoUpperCase
Phaser.RetroFont.baseTexture
Phaser.RetroFont.characterHeight
Phaser.RetroFont.characterPerRow
Phaser.RetroFont.characterSpacingX
Phaser.RetroFont.characterSpacingY
Phaser.RetroFont.characterWidth
Phaser.RetroFont.crop
Phaser.RetroFont.customSpacingX
Phaser.RetroFont.customSpacingY
Phaser.RetroFont.fixedWidth
Phaser.RetroFont.fontSet
Phaser.RetroFont.frame
Phaser.RetroFont.frameData
Phaser.RetroFont.game
Phaser.RetroFont.height
Phaser.RetroFont.isTiling
Phaser.RetroFont.key
Phaser.RetroFont.multiLine
Phaser.RetroFont.noFrame
Phaser.RetroFont.offsetX
Phaser.RetroFont.offsetY
Phaser.RetroFont.renderer
Phaser.RetroFont.requiresReTint
Phaser.RetroFont.requiresUpdate
Phaser.RetroFont.resolution
Phaser.RetroFont.smoothed
Phaser.RetroFont.stamp
Phaser.RetroFont.text
Phaser.RetroFont.trim
Phaser.RetroFont.type
Phaser.RetroFont.valid
Phaser.RetroFont.width
Phaser.Rope.alive
Phaser.Rope.angle
Phaser.Rope.animations
Phaser.Rope.autoCull
Phaser.Rope.blendMode
Phaser.Rope.body
Phaser.Rope.bottom
Phaser.Rope.cameraOffset
Phaser.Rope.canvasPadding
Phaser.Rope.centerX
Phaser.Rope.centerY
Phaser.Rope.checkWorldBounds
Phaser.Rope.children
Phaser.Rope.components
Phaser.Rope.cropRect
Phaser.Rope.data
Phaser.Rope.debug
Phaser.Rope.deltaX
Phaser.Rope.deltaY
Phaser.Rope.deltaZ
Phaser.Rope.destroyPhase
Phaser.Rope.dirty
Phaser.Rope.events
Phaser.Rope.exists
Phaser.Rope.fixedToCamera
Phaser.Rope.frame
Phaser.Rope.frameName
Phaser.Rope.fresh
Phaser.Rope.game
Phaser.Rope.height
Phaser.Rope.ignoreChildInput
Phaser.Rope.inCamera
Phaser.Rope.inWorld
Phaser.Rope.key
Phaser.Rope.left
Phaser.Rope.lifespan
Phaser.Rope.name
Phaser.Rope.offsetX
Phaser.Rope.offsetY
Phaser.Rope.outOfBoundsKill
Phaser.Rope.outOfCameraBoundsKill
Phaser.Rope.pendingDestroy
Phaser.Rope.previousPosition
Phaser.Rope.previousRotation
Phaser.Rope.renderOrderID
Phaser.Rope.right
Phaser.Rope.scaleMax
Phaser.Rope.scaleMin
Phaser.Rope.segments
Phaser.Rope.smoothed
Phaser.Rope.texture
Phaser.Rope.top
Phaser.Rope.transformCallback
Phaser.Rope.transformCallbackContext
Phaser.Rope.type
Phaser.Rope.updateAnimation
Phaser.Rope.width
Phaser.Rope.world
Phaser.Rope.x
Phaser.Rope.y
Phaser.Rope.z
Phaser.RoundedRectangle.height
Phaser.RoundedRectangle.radius
Phaser.RoundedRectangle.type
Phaser.RoundedRectangle.width
Phaser.RoundedRectangle.x
Phaser.RoundedRectangle.y
Phaser.ScaleManager..EXACT_FIT
Phaser.ScaleManager..NO_SCALE
Phaser.ScaleManager..RESIZE
Phaser.ScaleManager..SHOW_ALL
Phaser.ScaleManager..USER_SCALE
Phaser.ScaleManager.aspectRatio
Phaser.ScaleManager.boundingParent
Phaser.ScaleManager.bounds
Phaser.ScaleManager.compatibility
Phaser.ScaleManager.currentScaleMode
Phaser.ScaleManager.dom
Phaser.ScaleManager.enterIncorrectOrientation
Phaser.ScaleManager.forceLandscape
Phaser.ScaleManager.forcePortrait
Phaser.ScaleManager.fullScreenScaleMode
Phaser.ScaleManager.fullScreenTarget
Phaser.ScaleManager.game
Phaser.ScaleManager.grid
Phaser.ScaleManager.hasPhaserSetFullScreen
Phaser.ScaleManager.height
Phaser.ScaleManager.incorrectOrientation
Phaser.ScaleManager.isFullScreen
Phaser.ScaleManager.isGameLandscape
Phaser.ScaleManager.isGamePortrait
Phaser.ScaleManager.isLandscape
Phaser.ScaleManager.isPortrait
Phaser.ScaleManager.leaveIncorrectOrientation
Phaser.ScaleManager.margin
Phaser.ScaleManager.maxHeight
Phaser.ScaleManager.maxWidth
Phaser.ScaleManager.minHeight
Phaser.ScaleManager.minWidth
Phaser.ScaleManager.offset
Phaser.ScaleManager.onFullScreenChange
Phaser.ScaleManager.onFullScreenError
Phaser.ScaleManager.onFullScreenInit
Phaser.ScaleManager.onOrientationChange
Phaser.ScaleManager.onSizeChange
Phaser.ScaleManager.pageAlignHorizontally
Phaser.ScaleManager.pageAlignVertically
Phaser.ScaleManager.parentIsWindow
Phaser.ScaleManager.parentNode
Phaser.ScaleManager.parentScaleFactor
Phaser.ScaleManager.scaleFactor
Phaser.ScaleManager.scaleFactorInversed
Phaser.ScaleManager.scaleMode
Phaser.ScaleManager.screenOrientation
Phaser.ScaleManager.sourceAspectRatio
Phaser.ScaleManager.trackParentInterval
Phaser.ScaleManager.width
Phaser.ScaleManager.windowConstraints
Phaser.Signal.active
Phaser.Signal.memorize
Phaser.SignalBinding.active
Phaser.SignalBinding.callCount
Phaser.SignalBinding.context
Phaser.SignalBinding.params
Phaser.SinglePad.callbackContext
Phaser.SinglePad.connected
Phaser.SinglePad.deadZone
Phaser.SinglePad.game
Phaser.SinglePad.index
Phaser.SinglePad.onAxisCallback
Phaser.SinglePad.onConnectCallback
Phaser.SinglePad.onDisconnectCallback
Phaser.SinglePad.onDownCallback
Phaser.SinglePad.onFloatCallback
Phaser.SinglePad.onUpCallback
Phaser.Sound.allowMultiple
Phaser.Sound.autoplay
Phaser.Sound.context
Phaser.Sound.currentMarker
Phaser.Sound.currentTime
Phaser.Sound.duration
Phaser.Sound.durationMS
Phaser.Sound.externalNode
Phaser.Sound.fadeTween
Phaser.Sound.gainNode
Phaser.Sound.game
Phaser.Sound.isDecoded
Phaser.Sound.isDecoding
Phaser.Sound.isPlaying
Phaser.Sound.key
Phaser.Sound.loop
Phaser.Sound.markers
Phaser.Sound.masterGainNode
Phaser.Sound.mute
Phaser.Sound.name
Phaser.Sound.onDecoded
Phaser.Sound.onFadeComplete
Phaser.Sound.onLoop
Phaser.Sound.onMarkerComplete
Phaser.Sound.onMute
Phaser.Sound.onPause
Phaser.Sound.onPlay
Phaser.Sound.onResume
Phaser.Sound.onStop
Phaser.Sound.override
Phaser.Sound.paused
Phaser.Sound.pausedPosition
Phaser.Sound.pausedTime
Phaser.Sound.pendingPlayback
Phaser.Sound.position
Phaser.Sound.startTime
Phaser.Sound.stopTime
Phaser.Sound.totalDuration
Phaser.Sound.usingAudioTag
Phaser.Sound.usingWebAudio
Phaser.Sound.volume
Phaser.SoundManager.channels
Phaser.SoundManager.connectToMaster
Phaser.SoundManager.context
Phaser.SoundManager.game
Phaser.SoundManager.mute
Phaser.SoundManager.muteOnPause
Phaser.SoundManager.noAudio
Phaser.SoundManager.onMute
Phaser.SoundManager.onSoundDecode
Phaser.SoundManager.onUnMute
Phaser.SoundManager.onVolumeChange
Phaser.SoundManager.touchLocked
Phaser.SoundManager.usingAudioTag
Phaser.SoundManager.usingWebAudio
Phaser.SoundManager.volume
Phaser.Sprite.alive
Phaser.Sprite.anchor
Phaser.Sprite.angle
Phaser.Sprite.animations
Phaser.Sprite.autoCull
Phaser.Sprite.blendMode
Phaser.Sprite.body
Phaser.Sprite.bottom
Phaser.Sprite.cameraOffset
Phaser.Sprite.centerX
Phaser.Sprite.centerY
Phaser.Sprite.checkWorldBounds
Phaser.Sprite.children
Phaser.Sprite.components
Phaser.Sprite.cropRect
Phaser.Sprite.damage
Phaser.Sprite.data
Phaser.Sprite.debug
Phaser.Sprite.deltaX
Phaser.Sprite.deltaY
Phaser.Sprite.deltaZ
Phaser.Sprite.destroyPhase
Phaser.Sprite.events
Phaser.Sprite.exists
Phaser.Sprite.fixedToCamera
Phaser.Sprite.frame
Phaser.Sprite.frameName
Phaser.Sprite.fresh
Phaser.Sprite.game
Phaser.Sprite.heal
Phaser.Sprite.health
Phaser.Sprite.height
Phaser.Sprite.ignoreChildInput
Phaser.Sprite.inCamera
Phaser.Sprite.input
Phaser.Sprite.inputEnabled
Phaser.Sprite.inWorld
Phaser.Sprite.key
Phaser.Sprite.left
Phaser.Sprite.lifespan
Phaser.Sprite.maxHealth
Phaser.Sprite.name
Phaser.Sprite.offsetX
Phaser.Sprite.offsetY
Phaser.Sprite.outOfBoundsKill
Phaser.Sprite.outOfCameraBoundsKill
Phaser.Sprite.pendingDestroy
Phaser.Sprite.physicsType
Phaser.Sprite.previousPosition
Phaser.Sprite.previousRotation
Phaser.Sprite.renderOrderID
Phaser.Sprite.right
Phaser.Sprite.scaleMax
Phaser.Sprite.scaleMin
Phaser.Sprite.setHealth
Phaser.Sprite.shader
Phaser.Sprite.smoothed
Phaser.Sprite.texture
Phaser.Sprite.tint
Phaser.Sprite.tintedTexture
Phaser.Sprite.top
Phaser.Sprite.transformCallback
Phaser.Sprite.transformCallbackContext
Phaser.Sprite.type
Phaser.Sprite.width
Phaser.Sprite.world
Phaser.Sprite.x
Phaser.Sprite.y
Phaser.Sprite.z
Phaser.SpriteBatch.alive
Phaser.SpriteBatch.alpha
Phaser.SpriteBatch.angle
Phaser.SpriteBatch.bottom
Phaser.SpriteBatch.cameraOffset
Phaser.SpriteBatch.centerX
Phaser.SpriteBatch.centerY
Phaser.SpriteBatch.children
Phaser.SpriteBatch.classType
Phaser.SpriteBatch.cursor
Phaser.SpriteBatch.cursorIndex
Phaser.SpriteBatch.enableBody
Phaser.SpriteBatch.enableBodyDebug
Phaser.SpriteBatch.exists
Phaser.SpriteBatch.fixedToCamera
Phaser.SpriteBatch.game
Phaser.SpriteBatch.hash
Phaser.SpriteBatch.height
Phaser.SpriteBatch.ignoreChildInput
Phaser.SpriteBatch.ignoreDestroy
Phaser.SpriteBatch.inputEnableChildren
Phaser.SpriteBatch.left
Phaser.SpriteBatch.length
Phaser.SpriteBatch.name
Phaser.SpriteBatch.onChildInputDown
Phaser.SpriteBatch.onChildInputOut
Phaser.SpriteBatch.onChildInputOver
Phaser.SpriteBatch.onChildInputUp
Phaser.SpriteBatch.onDestroy
Phaser.SpriteBatch.pendingDestroy
Phaser.SpriteBatch.physicsBodyType
Phaser.SpriteBatch.physicsSortDirection
Phaser.SpriteBatch.physicsType
Phaser.SpriteBatch.right
Phaser.SpriteBatch.rotation
Phaser.SpriteBatch.top
Phaser.SpriteBatch.total
Phaser.SpriteBatch.type
Phaser.SpriteBatch.visible
Phaser.SpriteBatch.width
Phaser.SpriteBatch.x
Phaser.SpriteBatch.y
Phaser.SpriteBatch.z
Phaser.Stage.backgroundColor
Phaser.Stage.children
Phaser.Stage.currentRenderOrderID
Phaser.Stage.disableVisibilityChange
Phaser.Stage.exists
Phaser.Stage.game
Phaser.Stage.height
Phaser.Stage.ignoreChildInput
Phaser.Stage.name
Phaser.Stage.smoothed
Phaser.Stage.width
Phaser.State.add
Phaser.State.cache
Phaser.State.camera
Phaser.State.game
Phaser.State.input
Phaser.State.key
Phaser.State.load
Phaser.State.make
Phaser.State.math
Phaser.State.particles
Phaser.State.physics
Phaser.State.rnd
Phaser.State.scale
Phaser.State.sound
Phaser.State.stage
Phaser.State.state
Phaser.State.time
Phaser.State.tweens
Phaser.State.world
Phaser.StateManager.created
Phaser.StateManager.current
Phaser.StateManager.game
Phaser.StateManager.onCreateCallback
Phaser.StateManager.onInitCallback
Phaser.StateManager.onLoadRenderCallback
Phaser.StateManager.onLoadUpdateCallback
Phaser.StateManager.onPausedCallback
Phaser.StateManager.onPauseUpdateCallback
Phaser.StateManager.onPreloadCallback
Phaser.StateManager.onPreRenderCallback
Phaser.StateManager.onRenderCallback
Phaser.StateManager.onResizeCallback
Phaser.StateManager.onResumedCallback
Phaser.StateManager.onShutDownCallback
Phaser.StateManager.onStateChange
Phaser.StateManager.onUpdateCallback
Phaser.StateManager.states
Phaser.Text.align
Phaser.Text.alive
Phaser.Text.anchor
Phaser.Text.angle
Phaser.Text.animations
Phaser.Text.autoCull
Phaser.Text.autoRound
Phaser.Text.blendMode
Phaser.Text.body
Phaser.Text.bottom
Phaser.Text.boundsAlignH
Phaser.Text.boundsAlignV
Phaser.Text.cameraOffset
Phaser.Text.canvas
Phaser.Text.centerX
Phaser.Text.centerY
Phaser.Text.checkWorldBounds
Phaser.Text.children
Phaser.Text.colors
Phaser.Text.components
Phaser.Text.context
Phaser.Text.cropRect
Phaser.Text.cssFont
Phaser.Text.damage
Phaser.Text.data
Phaser.Text.debug
Phaser.Text.deltaX
Phaser.Text.deltaY
Phaser.Text.deltaZ
Phaser.Text.destroyPhase
Phaser.Text.events
Phaser.Text.exists
Phaser.Text.fill
Phaser.Text.fixedToCamera
Phaser.Text.font
Phaser.Text.fontSize
Phaser.Text.fontStyle
Phaser.Text.fontStyles
Phaser.Text.fontVariant
Phaser.Text.fontWeight
Phaser.Text.fontWeights
Phaser.Text.frame
Phaser.Text.frameName
Phaser.Text.fresh
Phaser.Text.game
Phaser.Text.heal
Phaser.Text.health
Phaser.Text.height
Phaser.Text.ignoreChildInput
Phaser.Text.inCamera
Phaser.Text.input
Phaser.Text.inputEnabled
Phaser.Text.inWorld
Phaser.Text.key
Phaser.Text.left
Phaser.Text.lifespan
Phaser.Text.lineSpacing
Phaser.Text.maxHealth
Phaser.Text.name
Phaser.Text.offsetX
Phaser.Text.offsetY
Phaser.Text.outOfBoundsKill
Phaser.Text.outOfCameraBoundsKill
Phaser.Text.padding
Phaser.Text.pendingDestroy
Phaser.Text.physicsType
Phaser.Text.previousPosition
Phaser.Text.previousRotation
Phaser.Text.renderOrderID
Phaser.Text.resolution
Phaser.Text.right
Phaser.Text.scaleMax
Phaser.Text.scaleMin
Phaser.Text.setHealth
Phaser.Text.shader
Phaser.Text.shadowBlur
Phaser.Text.shadowColor
Phaser.Text.shadowFill
Phaser.Text.shadowOffsetX
Phaser.Text.shadowOffsetY
Phaser.Text.shadowStroke
Phaser.Text.smoothed
Phaser.Text.stroke
Phaser.Text.strokeColors
Phaser.Text.strokeThickness
Phaser.Text.tabs
Phaser.Text.text
Phaser.Text.textBounds
Phaser.Text.texture
Phaser.Text.tint
Phaser.Text.tintedTexture
Phaser.Text.top
Phaser.Text.transformCallback
Phaser.Text.transformCallbackContext
Phaser.Text.type
Phaser.Text.useAdvancedWrap
Phaser.Text.width
Phaser.Text.wordWrap
Phaser.Text.wordWrapWidth
Phaser.Text.world
Phaser.Text.x
Phaser.Text.y
Phaser.Text.z
Phaser.Tile.alpha
Phaser.Tile.bottom
Phaser.Tile.canCollide
Phaser.Tile.centerX
Phaser.Tile.centerY
Phaser.Tile.collideDown
Phaser.Tile.collideLeft
Phaser.Tile.collideRight
Phaser.Tile.collides
Phaser.Tile.collideUp
Phaser.Tile.collisionCallback
Phaser.Tile.collisionCallbackContext
Phaser.Tile.faceBottom
Phaser.Tile.faceLeft
Phaser.Tile.faceRight
Phaser.Tile.faceTop
Phaser.Tile.flipped
Phaser.Tile.height
Phaser.Tile.index
Phaser.Tile.layer
Phaser.Tile.left
Phaser.Tile.properties
Phaser.Tile.right
Phaser.Tile.rotation
Phaser.Tile.scanned
Phaser.Tile.top
Phaser.Tile.width
Phaser.Tile.worldX
Phaser.Tile.worldY
Phaser.Tile.x
Phaser.Tile.y
Phaser.Tilemap..CSV
Phaser.Tilemap..EAST
Phaser.Tilemap..NORTH
Phaser.Tilemap..SOUTH
Phaser.Tilemap..TILED_JSON
Phaser.Tilemap..WEST
Phaser.Tilemap.collideIndexes
Phaser.Tilemap.collision
Phaser.Tilemap.currentLayer
Phaser.Tilemap.debugMap
Phaser.Tilemap.enableDebug
Phaser.Tilemap.format
Phaser.Tilemap.game
Phaser.Tilemap.height
Phaser.Tilemap.heightInPixels
Phaser.Tilemap.imagecollections
Phaser.Tilemap.images
Phaser.Tilemap.key
Phaser.Tilemap.layer
Phaser.Tilemap.layers
Phaser.Tilemap.objects
Phaser.Tilemap.orientation
Phaser.Tilemap.properties
Phaser.Tilemap.tileHeight
Phaser.Tilemap.tiles
Phaser.Tilemap.tilesets
Phaser.Tilemap.tileWidth
Phaser.Tilemap.version
Phaser.Tilemap.width
Phaser.Tilemap.widthInPixels
Phaser.TilemapLayer.alive
Phaser.TilemapLayer.anchor
Phaser.TilemapLayer.angle
Phaser.TilemapLayer.animations
Phaser.TilemapLayer.autoCull
Phaser.TilemapLayer.blendMode
Phaser.TilemapLayer.body
Phaser.TilemapLayer.bottom
Phaser.TilemapLayer.cameraOffset
Phaser.TilemapLayer.canvas
Phaser.TilemapLayer.centerX
Phaser.TilemapLayer.centerY
Phaser.TilemapLayer.checkWorldBounds
Phaser.TilemapLayer.children
Phaser.TilemapLayer.components
Phaser.TilemapLayer.cropRect
Phaser.TilemapLayer.damage
Phaser.TilemapLayer.data
Phaser.TilemapLayer.debug
Phaser.TilemapLayer.debugSettings
Phaser.TilemapLayer.deltaX
Phaser.TilemapLayer.deltaY
Phaser.TilemapLayer.deltaZ
Phaser.TilemapLayer.destroyPhase
Phaser.TilemapLayer.dirty
Phaser.TilemapLayer.events
Phaser.TilemapLayer.exists
Phaser.TilemapLayer.fixedToCamera
Phaser.TilemapLayer.frame
Phaser.TilemapLayer.frameName
Phaser.TilemapLayer.fresh
Phaser.TilemapLayer.game
Phaser.TilemapLayer.heal
Phaser.TilemapLayer.health
Phaser.TilemapLayer.height
Phaser.TilemapLayer.ignoreChildInput
Phaser.TilemapLayer.inCamera
Phaser.TilemapLayer.index
Phaser.TilemapLayer.input
Phaser.TilemapLayer.inputEnabled
Phaser.TilemapLayer.inWorld
Phaser.TilemapLayer.key
Phaser.TilemapLayer.layer
Phaser.TilemapLayer.left
Phaser.TilemapLayer.lifespan
Phaser.TilemapLayer.map
Phaser.TilemapLayer.maxHealth
Phaser.TilemapLayer.name
Phaser.TilemapLayer.offsetX
Phaser.TilemapLayer.offsetY
Phaser.TilemapLayer.outOfBoundsKill
Phaser.TilemapLayer.outOfCameraBoundsKill
Phaser.TilemapLayer.pendingDestroy
Phaser.TilemapLayer.physicsType
Phaser.TilemapLayer.previousPosition
Phaser.TilemapLayer.previousRotation
Phaser.TilemapLayer.rayStepRate
Phaser.TilemapLayer.renderOrderID
Phaser.TilemapLayer.renderSettings
Phaser.TilemapLayer.right
Phaser.TilemapLayer.scaleMax
Phaser.TilemapLayer.scaleMin
Phaser.TilemapLayer.scrollFactorX
Phaser.TilemapLayer.scrollFactorY
Phaser.TilemapLayer.setHealth
Phaser.TilemapLayer.shader
Phaser.TilemapLayer.smoothed
Phaser.TilemapLayer.texture
Phaser.TilemapLayer.tint
Phaser.TilemapLayer.tintedTexture
Phaser.TilemapLayer.top
Phaser.TilemapLayer.transformCallback
Phaser.TilemapLayer.transformCallbackContext
Phaser.TilemapLayer.type
Phaser.TilemapLayer.width
Phaser.TilemapLayer.world
Phaser.TilemapLayer.x
Phaser.TilemapLayer.y
Phaser.TilemapLayer.z
Phaser.TilemapParser..INSERT_NULL
Phaser.Tileset.columns
Phaser.Tileset.firstgid
Phaser.Tileset.image
Phaser.Tileset.name
Phaser.Tileset.properties
Phaser.Tileset.rows
Phaser.Tileset.tileHeight
Phaser.Tileset.tileMargin
Phaser.Tileset.tileSpacing
Phaser.Tileset.tileWidth
Phaser.Tileset.total
Phaser.TileSprite.alive
Phaser.TileSprite.anchor
Phaser.TileSprite.angle
Phaser.TileSprite.animations
Phaser.TileSprite.autoCull
Phaser.TileSprite.blendMode
Phaser.TileSprite.body
Phaser.TileSprite.bottom
Phaser.TileSprite.cameraOffset
Phaser.TileSprite.canvasBuffer
Phaser.TileSprite.centerX
Phaser.TileSprite.centerY
Phaser.TileSprite.checkWorldBounds
Phaser.TileSprite.children
Phaser.TileSprite.components
Phaser.TileSprite.damage
Phaser.TileSprite.data
Phaser.TileSprite.debug
Phaser.TileSprite.destroyPhase
Phaser.TileSprite.events
Phaser.TileSprite.exists
Phaser.TileSprite.fixedToCamera
Phaser.TileSprite.frame
Phaser.TileSprite.frameName
Phaser.TileSprite.fresh
Phaser.TileSprite.game
Phaser.TileSprite.heal
Phaser.TileSprite.health
Phaser.TileSprite.height
Phaser.TileSprite.ignoreChildInput
Phaser.TileSprite.inCamera
Phaser.TileSprite.input
Phaser.TileSprite.inputEnabled
Phaser.TileSprite.inWorld
Phaser.TileSprite.key
Phaser.TileSprite.left
Phaser.TileSprite.lifespan
Phaser.TileSprite.maxHealth
Phaser.TileSprite.name
Phaser.TileSprite.offsetX
Phaser.TileSprite.offsetY
Phaser.TileSprite.outOfBoundsKill
Phaser.TileSprite.outOfCameraBoundsKill
Phaser.TileSprite.pendingDestroy
Phaser.TileSprite.physicsType
Phaser.TileSprite.previousPosition
Phaser.TileSprite.previousRotation
Phaser.TileSprite.refreshTexture
Phaser.TileSprite.renderable
Phaser.TileSprite.renderOrderID
Phaser.TileSprite.right
Phaser.TileSprite.setHealth
Phaser.TileSprite.shader
Phaser.TileSprite.smoothed
Phaser.TileSprite.texture
Phaser.TileSprite.textureDebug
Phaser.TileSprite.tilePattern
Phaser.TileSprite.tilePosition
Phaser.TileSprite.tileScale
Phaser.TileSprite.tileScaleOffset
Phaser.TileSprite.tilingTexture
Phaser.TileSprite.tint
Phaser.TileSprite.tintedTexture
Phaser.TileSprite.top
Phaser.TileSprite.type
Phaser.TileSprite.width
Phaser.TileSprite.world
Phaser.TileSprite.x
Phaser.TileSprite.y
Phaser.TileSprite.z
Phaser.Time.advancedTiming
Phaser.Time.desiredFps
Phaser.Time.desiredFpsMult
Phaser.Time.elapsed
Phaser.Time.elapsedMS
Phaser.Time.events
Phaser.Time.fps
Phaser.Time.fpsMax
Phaser.Time.fpsMin
Phaser.Time.frames
Phaser.Time.game
Phaser.Time.msMax
Phaser.Time.msMin
Phaser.Time.now
Phaser.Time.pauseDuration
Phaser.Time.physicsElapsed
Phaser.Time.physicsElapsedMS
Phaser.Time.prevTime
Phaser.Time.slowMotion
Phaser.Time.suggestedFps
Phaser.Time.time
Phaser.Time.timeExpected
Phaser.Time.timeToCall
Phaser.Timer..HALF
Phaser.Timer..MINUTE
Phaser.Timer..QUARTER
Phaser.Timer..SECOND
Phaser.Timer.autoDestroy
Phaser.Timer.duration
Phaser.Timer.elapsed
Phaser.Timer.events
Phaser.Timer.expired
Phaser.Timer.game
Phaser.Timer.length
Phaser.Timer.ms
Phaser.Timer.next
Phaser.Timer.nextTick
Phaser.Timer.onComplete
Phaser.Timer.paused
Phaser.Timer.running
Phaser.Timer.seconds
Phaser.Timer.timeCap
Phaser.TimerEvent.args
Phaser.TimerEvent.callback
Phaser.TimerEvent.callbackContext
Phaser.TimerEvent.delay
Phaser.TimerEvent.loop
Phaser.TimerEvent.pendingDelete
Phaser.TimerEvent.repeatCount
Phaser.TimerEvent.tick
Phaser.TimerEvent.timer
Phaser.Touch.callbackContext
Phaser.Touch.enabled
Phaser.Touch.event
Phaser.Touch.game
Phaser.Touch.preventDefault
Phaser.Touch.touchCancelCallback
Phaser.Touch.touchEndCallback
Phaser.Touch.touchEnterCallback
Phaser.Touch.touchLeaveCallback
Phaser.Touch.touchLockCallbacks
Phaser.Touch.touchMoveCallback
Phaser.Touch.touchStartCallback
Phaser.Tween.chainedTween
Phaser.Tween.current
Phaser.Tween.frameBased
Phaser.Tween.game
Phaser.Tween.isPaused
Phaser.Tween.isRunning
Phaser.Tween.manager
Phaser.Tween.onChildComplete
Phaser.Tween.onComplete
Phaser.Tween.onLoop
Phaser.Tween.onRepeat
Phaser.Tween.onStart
Phaser.Tween.pendingDelete
Phaser.Tween.properties
Phaser.Tween.repeatCounter
Phaser.Tween.reverse
Phaser.Tween.target
Phaser.Tween.timeline
Phaser.Tween.timeScale
Phaser.Tween.totalDuration
Phaser.TweenData..COMPLETE
Phaser.TweenData..LOOPED
Phaser.TweenData..PENDING
Phaser.TweenData..RUNNING
Phaser.TweenData.delay
Phaser.TweenData.dt
Phaser.TweenData.duration
Phaser.TweenData.easingFunction
Phaser.TweenData.game
Phaser.TweenData.inReverse
Phaser.TweenData.interpolate
Phaser.TweenData.interpolationContext
Phaser.TweenData.interpolationFunction
Phaser.TweenData.isFrom
Phaser.TweenData.isRunning
Phaser.TweenData.parent
Phaser.TweenData.percent
Phaser.TweenData.repeatCounter
Phaser.TweenData.repeatDelay
Phaser.TweenData.repeatTotal
Phaser.TweenData.startTime
Phaser.TweenData.value
Phaser.TweenData.yoyo
Phaser.TweenData.yoyoDelay
Phaser.TweenManager.frameBased
Phaser.TweenManager.game
Phaser.Utils.Debug.bmd
Phaser.Utils.Debug.canvas
Phaser.Utils.Debug.columnWidth
Phaser.Utils.Debug.context
Phaser.Utils.Debug.currentAlpha
Phaser.Utils.Debug.currentX
Phaser.Utils.Debug.currentY
Phaser.Utils.Debug.dirty
Phaser.Utils.Debug.font
Phaser.Utils.Debug.game
Phaser.Utils.Debug.lineHeight
Phaser.Utils.Debug.renderShadow
Phaser.Utils.Debug.sprite
Phaser.Video.currentTime
Phaser.Video.disableTextureUpload
Phaser.Video.duration
Phaser.Video.game
Phaser.Video.height
Phaser.Video.isStreaming
Phaser.Video.key
Phaser.Video.loop
Phaser.Video.mute
Phaser.Video.onAccess
Phaser.Video.onChangeSource
Phaser.Video.onComplete
Phaser.Video.onError
Phaser.Video.onPlay
Phaser.Video.onTimeout
Phaser.Video.paused
Phaser.Video.playbackRate
Phaser.Video.playing
Phaser.Video.progress
Phaser.Video.retry
Phaser.Video.retryInterval
Phaser.Video.retryLimit
Phaser.Video.snapshot
Phaser.Video.texture
Phaser.Video.textureFrame
Phaser.Video.timeout
Phaser.Video.touchLocked
Phaser.Video.type
Phaser.Video.video
Phaser.Video.videoStream
Phaser.Video.volume
Phaser.Video.width
Phaser.Weapon..KILL_CAMERA_BOUNDS
Phaser.Weapon..KILL_DISTANCE
Phaser.Weapon..KILL_LIFESPAN
Phaser.Weapon..KILL_NEVER
Phaser.Weapon..KILL_STATIC_BOUNDS
Phaser.Weapon..KILL_WEAPON_BOUNDS
Phaser.Weapon..KILL_WORLD_BOUNDS
Phaser.Weapon.autoExpandBulletsGroup
Phaser.Weapon.autofire
Phaser.Weapon.bounds
Phaser.Weapon.bulletAngleOffset
Phaser.Weapon.bulletAngleVariance
Phaser.Weapon.bulletAnimation
Phaser.Weapon.bulletClass
Phaser.Weapon.bulletCollideWorldBounds
Phaser.Weapon.bulletFrame
Phaser.Weapon.bulletFrameCycle
Phaser.Weapon.bulletFrameRandom
Phaser.Weapon.bulletFrames
Phaser.Weapon.bulletGravity
Phaser.Weapon.bulletInheritSpriteSpeed
Phaser.Weapon.bulletKey
Phaser.Weapon.bulletKillDistance
Phaser.Weapon.bulletKillType
Phaser.Weapon.bulletLifespan
Phaser.Weapon.bulletRotateToVelocity
Phaser.Weapon.bullets
Phaser.Weapon.bulletSpeed
Phaser.Weapon.bulletSpeedVariance
Phaser.Weapon.bulletWorldWrap
Phaser.Weapon.bulletWorldWrapPadding
Phaser.Weapon.fireAngle
Phaser.Weapon.fireFrom
Phaser.Weapon.fireLimit
Phaser.Weapon.fireRate
Phaser.Weapon.fireRateVariance
Phaser.Weapon.onFire
Phaser.Weapon.onFireLimit
Phaser.Weapon.onKill
Phaser.Weapon.shots
Phaser.Weapon.trackedPointer
Phaser.Weapon.trackedSprite
Phaser.Weapon.trackOffset
Phaser.Weapon.trackRotation
Phaser.Weapon.x
Phaser.Weapon.y
Phaser.World._definedSize
Phaser.World._height
Phaser.World._width
Phaser.World.alive
Phaser.World.alpha
Phaser.World.angle
Phaser.World.bottom
Phaser.World.bounds
Phaser.World.camera
Phaser.World.cameraOffset
Phaser.World.centerX
Phaser.World.centerY
Phaser.World.children
Phaser.World.classType
Phaser.World.cursor
Phaser.World.cursorIndex
Phaser.World.enableBody
Phaser.World.enableBodyDebug
Phaser.World.exists
Phaser.World.fixedToCamera
Phaser.World.game
Phaser.World.hash
Phaser.World.height
Phaser.World.ignoreChildInput
Phaser.World.ignoreDestroy
Phaser.World.inputEnableChildren
Phaser.World.left
Phaser.World.length
Phaser.World.name
Phaser.World.onChildInputDown
Phaser.World.onChildInputOut
Phaser.World.onChildInputOver
Phaser.World.onChildInputUp
Phaser.World.onDestroy
Phaser.World.pendingDestroy
Phaser.World.physicsBodyType
Phaser.World.physicsSortDirection
Phaser.World.physicsType
Phaser.World.randomX
Phaser.World.randomY
Phaser.World.right
Phaser.World.rotation
Phaser.World.top
Phaser.World.total
Phaser.World.type
Phaser.World.visible
Phaser.World.width
Phaser.World.x
Phaser.World.y
Phaser.World.z
PIXI.AbstractFilter.dirty
PIXI.AbstractFilter.padding
PIXI.BaseTexture.hasLoaded
PIXI.BaseTexture.height
PIXI.BaseTexture.mipmap
PIXI.BaseTexture.premultipliedAlpha
PIXI.BaseTexture.resolution
PIXI.BaseTexture.scaleMode
PIXI.BaseTexture.skipRender
PIXI.BaseTexture.source
PIXI.BaseTexture.width
PIXI.CanvasBuffer.canvas
PIXI.CanvasBuffer.context
PIXI.CanvasBuffer.height
PIXI.CanvasBuffer.width
PIXI.CanvasPool..pool
PIXI.CanvasRenderer.autoResize
PIXI.CanvasRenderer.CanvasMaskManager
PIXI.CanvasRenderer.clearBeforeRender
PIXI.CanvasRenderer.context
PIXI.CanvasRenderer.count
PIXI.CanvasRenderer.game
PIXI.CanvasRenderer.height
PIXI.CanvasRenderer.refresh
PIXI.CanvasRenderer.renderSession
PIXI.CanvasRenderer.resolution
PIXI.CanvasRenderer.transparent
PIXI.CanvasRenderer.type
PIXI.CanvasRenderer.view
PIXI.CanvasRenderer.width
PIXI.CanvasTinter..canHandleAlpha
PIXI.CanvasTinter..canUseMultiply
PIXI.ComplexPrimitiveShader.fragmentSrc
PIXI.ComplexPrimitiveShader.gl
PIXI.ComplexPrimitiveShader.program
PIXI.ComplexPrimitiveShader.vertexSrc
PIXI.DisplayObjectContainer.children
PIXI.DisplayObjectContainer.height
PIXI.DisplayObjectContainer.ignoreChildInput
PIXI.DisplayObjectContainer.width
PIXI.Event.data
PIXI.Event.target
PIXI.Event.timeStamp
PIXI.Event.type
PIXI.FilterTexture.frameBuffer
PIXI.FilterTexture.gl
PIXI.FilterTexture.scaleMode
PIXI.FilterTexture.texture
PIXI.Graphics.blendMode
PIXI.Graphics.boundsPadding
PIXI.Graphics.children
PIXI.Graphics.fillAlpha
PIXI.Graphics.height
PIXI.Graphics.ignoreChildInput
PIXI.Graphics.isMask
PIXI.Graphics.lineColor
PIXI.Graphics.lineWidth
PIXI.Graphics.tint
PIXI.Graphics.width
PIXI.PIXI.DisplayObject.alpha
PIXI.PIXI.DisplayObject.cacheAsBitmap
PIXI.PIXI.DisplayObject.filterArea
PIXI.PIXI.DisplayObject.filters
PIXI.PIXI.DisplayObject.hitArea
PIXI.PIXI.DisplayObject.mask
PIXI.PIXI.DisplayObject.parent
PIXI.PIXI.DisplayObject.pivot
PIXI.PIXI.DisplayObject.position
PIXI.PIXI.DisplayObject.renderable
PIXI.PIXI.DisplayObject.rotation
PIXI.PIXI.DisplayObject.scale
PIXI.PIXI.DisplayObject.visible
PIXI.PIXI.DisplayObject.worldAlpha
PIXI.PIXI.DisplayObject.worldPosition
PIXI.PIXI.DisplayObject.worldRotation
PIXI.PIXI.DisplayObject.worldScale
PIXI.PIXI.DisplayObject.worldTransform
PIXI.PIXI.DisplayObject.worldVisible
PIXI.PIXI.DisplayObject.x
PIXI.PIXI.DisplayObject.y
PIXI.PIXI..CANVAS_RENDERER
PIXI.PIXI..defaultRenderOptions
PIXI.PIXI..DEG_TO_RAD
PIXI.PIXI..game
PIXI.PIXI..PI_2
PIXI.PIXI..RAD_TO_DEG
PIXI.PIXI..RETINA_PREFIX
PIXI.PIXI..VERSION
PIXI.PIXI..WEBGL_RENDERER
PIXI.PixiFastShader.fragmentSrc
PIXI.PixiFastShader.gl
PIXI.PixiFastShader.program
PIXI.PixiFastShader.textureCount
PIXI.PixiFastShader.vertexSrc
PIXI.PixiShader.defaultVertexSrc
PIXI.PixiShader.dirty
PIXI.PixiShader.fragmentSrc
PIXI.PixiShader.gl
PIXI.PixiShader.program
PIXI.PixiShader.textureCount
PIXI.PrimitiveShader.fragmentSrc
PIXI.PrimitiveShader.gl
PIXI.PrimitiveShader.program
PIXI.PrimitiveShader.vertexSrc
PIXI.RenderTexture.baseTexture
PIXI.RenderTexture.crop
PIXI.RenderTexture.frame
PIXI.RenderTexture.height
PIXI.RenderTexture.isTiling
PIXI.RenderTexture.noFrame
PIXI.RenderTexture.renderer
PIXI.RenderTexture.requiresReTint
PIXI.RenderTexture.requiresUpdate
PIXI.RenderTexture.resolution
PIXI.RenderTexture.trim
PIXI.RenderTexture.valid
PIXI.RenderTexture.width
PIXI.Rope.blendMode
PIXI.Rope.canvasPadding
PIXI.Rope.children
PIXI.Rope.dirty
PIXI.Rope.height
PIXI.Rope.ignoreChildInput
PIXI.Rope.texture
PIXI.Rope.width
PIXI.Sprite.anchor
PIXI.Sprite.blendMode
PIXI.Sprite.children
PIXI.Sprite.exists
PIXI.Sprite.height
PIXI.Sprite.ignoreChildInput
PIXI.Sprite.shader
PIXI.Sprite.texture
PIXI.Sprite.tint
PIXI.Sprite.tintedTexture
PIXI.Sprite.width
PIXI.Strip.blendMode
PIXI.Strip.canvasPadding
PIXI.Strip.children
PIXI.Strip.dirty
PIXI.Strip.height
PIXI.Strip.ignoreChildInput
PIXI.Strip.texture
PIXI.Strip.width
PIXI.StripShader.fragmentSrc
PIXI.StripShader.gl
PIXI.StripShader.program
PIXI.StripShader.vertexSrc
PIXI.Texture.baseTexture
PIXI.Texture.crop
PIXI.Texture.frame
PIXI.Texture.height
PIXI.Texture.isTiling
PIXI.Texture.noFrame
PIXI.Texture.requiresReTint
PIXI.Texture.requiresUpdate
PIXI.Texture.trim
PIXI.Texture.valid
PIXI.Texture.width
PIXI.TilingSprite.anchor
PIXI.TilingSprite.blendMode
PIXI.TilingSprite.canvasBuffer
PIXI.TilingSprite.children
PIXI.TilingSprite.exists
PIXI.TilingSprite.height
PIXI.TilingSprite.height
PIXI.TilingSprite.ignoreChildInput
PIXI.TilingSprite.refreshTexture
PIXI.TilingSprite.renderable
PIXI.TilingSprite.shader
PIXI.TilingSprite.texture
PIXI.TilingSprite.textureDebug
PIXI.TilingSprite.tilePattern
PIXI.TilingSprite.tilePosition
PIXI.TilingSprite.tileScale
PIXI.TilingSprite.tileScaleOffset
PIXI.TilingSprite.tilingTexture
PIXI.TilingSprite.tint
PIXI.TilingSprite.tintedTexture
PIXI.TilingSprite.width
PIXI.TilingSprite.width
PIXI.WebGLBlendModeManager.currentBlendMode
PIXI.WebGLFastSpriteBatch.currentBaseTexture
PIXI.WebGLFastSpriteBatch.currentBatchSize
PIXI.WebGLFastSpriteBatch.currentBlendMode
PIXI.WebGLFastSpriteBatch.drawing
PIXI.WebGLFastSpriteBatch.indexBuffer
PIXI.WebGLFastSpriteBatch.indices
PIXI.WebGLFastSpriteBatch.lastIndexCount
PIXI.WebGLFastSpriteBatch.matrix
PIXI.WebGLFastSpriteBatch.maxSize
PIXI.WebGLFastSpriteBatch.renderSession
PIXI.WebGLFastSpriteBatch.shader
PIXI.WebGLFastSpriteBatch.size
PIXI.WebGLFastSpriteBatch.vertexBuffer
PIXI.WebGLFastSpriteBatch.vertices
PIXI.WebGLFastSpriteBatch.vertSize
PIXI.WebGLFilterManager.filterStack
PIXI.WebGLFilterManager.offsetX
PIXI.WebGLFilterManager.offsetY
PIXI.WebGLRenderer.autoResize
PIXI.WebGLRenderer.blendModeManager
PIXI.WebGLRenderer.clearBeforeRender
PIXI.WebGLRenderer.filterManager
PIXI.WebGLRenderer.game
PIXI.WebGLRenderer.height
PIXI.WebGLRenderer.maskManager
PIXI.WebGLRenderer.offset
PIXI.WebGLRenderer.preserveDrawingBuffer
PIXI.WebGLRenderer.projection
PIXI.WebGLRenderer.renderSession
PIXI.WebGLRenderer.resolution
PIXI.WebGLRenderer.shaderManager
PIXI.WebGLRenderer.spriteBatch
PIXI.WebGLRenderer.stencilManager
PIXI.WebGLRenderer.transparent
PIXI.WebGLRenderer.type
PIXI.WebGLRenderer.view
PIXI.WebGLRenderer.width
Method
EventTarget.call
global.displayList
global.emit
global.listeners
global.mixin
global.off
global.on
global.once
global.numPoints
global.removeAllListeners
global.stopImmediatePropagation
global.stopPropagation
global.DisplayObject
Phaser.Animation.generateFrameNames
Phaser.Animation.complete
Phaser.Animation.destroy
Phaser.Animation.next
Phaser.Animation.onPause
Phaser.Animation.onResume
Phaser.Animation.play
Phaser.Animation.previous
Phaser.Animation.restart
Phaser.Animation.reverse
Phaser.Animation.reverseOnce
Phaser.Animation.setFrame
Phaser.Animation.stop
Phaser.Animation.update
Phaser.Animation.updateFrameData
Phaser.AnimationManager.add
Phaser.AnimationManager.destroy
Phaser.AnimationManager.getAnimation
Phaser.AnimationManager.next
Phaser.AnimationManager.play
Phaser.AnimationManager.previous
Phaser.AnimationManager.refreshFrame
Phaser.AnimationManager.stop
Phaser.AnimationManager.update
Phaser.AnimationManager.validateFrames
Phaser.AnimationParser.JSONData
Phaser.AnimationParser.JSONDataHash
Phaser.AnimationParser.JSONDataPyxel
Phaser.AnimationParser.spriteSheet
Phaser.AnimationParser.XMLData
Phaser.ArraySet.add
Phaser.ArraySet.callAll
Phaser.ArraySet.exists
Phaser.ArraySet.getByKey
Phaser.ArraySet.getIndex
Phaser.ArraySet.remove
Phaser.ArraySet.removeAll
Phaser.ArraySet.reset
Phaser.ArraySet.setAll
Phaser.ArrayUtils.findClosest
Phaser.ArrayUtils.getRandomItem
Phaser.ArrayUtils.removeRandomItem
Phaser.ArrayUtils.rotate
Phaser.ArrayUtils.rotateLeft
Phaser.ArrayUtils.rotateMatrix
Phaser.ArrayUtils.rotateRight
Phaser.ArrayUtils.shuffle
Phaser.ArrayUtils.transposeMatrix
Phaser.ArrayUtils.numberArray
Phaser.ArrayUtils.numberArrayStep
Phaser.AudioSprite.get
Phaser.AudioSprite.play
Phaser.AudioSprite.stop
Phaser.BitmapData.getTransform
Phaser.BitmapData.add
Phaser.BitmapData.addToWorld
Phaser.BitmapData.alphaMask
Phaser.BitmapData.blendAdd
Phaser.BitmapData.blendColor
Phaser.BitmapData.blendColorBurn
Phaser.BitmapData.blendColorDodge
Phaser.BitmapData.blendDarken
Phaser.BitmapData.blendDestinationAtop
Phaser.BitmapData.blendDestinationIn
Phaser.BitmapData.blendDestinationOut
Phaser.BitmapData.blendDestinationOver
Phaser.BitmapData.blendDifference
Phaser.BitmapData.blendExclusion
Phaser.BitmapData.blendHardLight
Phaser.BitmapData.blendHue
Phaser.BitmapData.blendLighten
Phaser.BitmapData.blendLuminosity
Phaser.BitmapData.blendMultiply
Phaser.BitmapData.blendOverlay
Phaser.BitmapData.blendReset
Phaser.BitmapData.blendSaturation
Phaser.BitmapData.blendScreen
Phaser.BitmapData.blendSoftLight
Phaser.BitmapData.blendSourceAtop
Phaser.BitmapData.blendSourceIn
Phaser.BitmapData.blendSourceOut
Phaser.BitmapData.blendSourceOver
Phaser.BitmapData.blendXor
Phaser.BitmapData.circle
Phaser.BitmapData.clear
Phaser.BitmapData.cls
Phaser.BitmapData.copy
Phaser.BitmapData.copyRect
Phaser.BitmapData.copyTransform
Phaser.BitmapData.destroy
Phaser.BitmapData.draw
Phaser.BitmapData.drawFull
Phaser.BitmapData.drawGroup
Phaser.BitmapData.extract
Phaser.BitmapData.fill
Phaser.BitmapData.generateTexture
Phaser.BitmapData.getBounds
Phaser.BitmapData.getFirstPixel
Phaser.BitmapData.getPixel
Phaser.BitmapData.getPixel32
Phaser.BitmapData.getPixelRGB
Phaser.BitmapData.getPixels
Phaser.BitmapData.line
Phaser.BitmapData.load
Phaser.BitmapData.move
Phaser.BitmapData.moveH
Phaser.BitmapData.moveV
Phaser.BitmapData.processPixel
Phaser.BitmapData.processPixelRGB
Phaser.BitmapData.rect
Phaser.BitmapData.render
Phaser.BitmapData.replaceRGB
Phaser.BitmapData.resize
Phaser.BitmapData.setHSL
Phaser.BitmapData.setPixel
Phaser.BitmapData.setPixel32
Phaser.BitmapData.shadow
Phaser.BitmapData.shiftHSL
Phaser.BitmapData.text
Phaser.BitmapData.textureLine
Phaser.BitmapData.update
Phaser.BitmapText.addChild
Phaser.BitmapText.addChildAt
Phaser.BitmapText.alignIn
Phaser.BitmapText.alignTo
Phaser.BitmapText.cleanText
Phaser.BitmapText.contains
Phaser.BitmapText.destroy
Phaser.BitmapText.getBounds
Phaser.BitmapText.getChildAt
Phaser.BitmapText.getChildIndex
Phaser.BitmapText.getLocalBounds
Phaser.BitmapText.kill
Phaser.BitmapText.postUpdate
Phaser.BitmapText.preUpdate
Phaser.BitmapText.purgeGlyphs
Phaser.BitmapText.removeChild
Phaser.BitmapText.removeChildAt
Phaser.BitmapText.removeChildren
Phaser.BitmapText.reset
Phaser.BitmapText.revive
Phaser.BitmapText.setChildIndex
Phaser.BitmapText.setText
Phaser.BitmapText.swapChildren
Phaser.BitmapText.update
Phaser.Bullet.addChild
Phaser.Bullet.addChildAt
Phaser.Bullet.alignIn
Phaser.Bullet.alignTo
Phaser.Bullet.bringToTop
Phaser.Bullet.contains
Phaser.Bullet.crop
Phaser.Bullet.destroy
Phaser.Bullet.getBounds
Phaser.Bullet.getChildAt
Phaser.Bullet.getChildIndex
Phaser.Bullet.getLocalBounds
Phaser.Bullet.kill
Phaser.Bullet.kill
Phaser.Bullet.loadTexture
Phaser.Bullet.moveDown
Phaser.Bullet.moveUp
Phaser.Bullet.overlap
Phaser.Bullet.play
Phaser.Bullet.postUpdate
Phaser.Bullet.preUpdate
Phaser.Bullet.removeChild
Phaser.Bullet.removeChildAt
Phaser.Bullet.removeChildren
Phaser.Bullet.reset
Phaser.Bullet.resetFrame
Phaser.Bullet.resizeFrame
Phaser.Bullet.revive
Phaser.Bullet.sendToBack
Phaser.Bullet.setChildIndex
Phaser.Bullet.setFrame
Phaser.Bullet.setScaleMinMax
Phaser.Bullet.setTexture
Phaser.Bullet.swapChildren
Phaser.Bullet.update
Phaser.Bullet.updateCrop
Phaser.Button.addChild
Phaser.Button.addChildAt
Phaser.Button.alignIn
Phaser.Button.alignTo
Phaser.Button.bringToTop
Phaser.Button.clearFrames
Phaser.Button.contains
Phaser.Button.crop
Phaser.Button.destroy
Phaser.Button.getBounds
Phaser.Button.getChildAt
Phaser.Button.getChildIndex
Phaser.Button.getLocalBounds
Phaser.Button.kill
Phaser.Button.loadTexture
Phaser.Button.moveDown
Phaser.Button.moveUp
Phaser.Button.onInputDownHandler
Phaser.Button.onInputOutHandler
Phaser.Button.onInputOverHandler
Phaser.Button.onInputUpHandler
Phaser.Button.overlap
Phaser.Button.play
Phaser.Button.postUpdate
Phaser.Button.preUpdate
Phaser.Button.removeChild
Phaser.Button.removeChildAt
Phaser.Button.removeChildren
Phaser.Button.removedFromWorld
Phaser.Button.reset
Phaser.Button.resetFrame
Phaser.Button.resizeFrame
Phaser.Button.revive
Phaser.Button.sendToBack
Phaser.Button.setChildIndex
Phaser.Button.setDownSound
Phaser.Button.setFrame
Phaser.Button.setFrames
Phaser.Button.setOutSound
Phaser.Button.setOverSound
Phaser.Button.setScaleMinMax
Phaser.Button.setSounds
Phaser.Button.setTexture
Phaser.Button.setUpSound
Phaser.Button.swapChildren
Phaser.Button.update
Phaser.Button.updateCrop
Phaser.Cache.addBinary
Phaser.Cache.addBitmapData
Phaser.Cache.addBitmapFont
Phaser.Cache.addCanvas
Phaser.Cache.addDefaultImage
Phaser.Cache.addImage
Phaser.Cache.addJSON
Phaser.Cache.addMissingImage
Phaser.Cache.addPhysicsData
Phaser.Cache.addRenderTexture
Phaser.Cache.addShader
Phaser.Cache.addSound
Phaser.Cache.addSpriteSheet
Phaser.Cache.addText
Phaser.Cache.addTextureAtlas
Phaser.Cache.addTilemap
Phaser.Cache.addVideo
Phaser.Cache.addXML
Phaser.Cache.checkBinaryKey
Phaser.Cache.checkBitmapDataKey
Phaser.Cache.checkBitmapFontKey
Phaser.Cache.checkCanvasKey
Phaser.Cache.checkImageKey
Phaser.Cache.checkJSONKey
Phaser.Cache.checkKey
Phaser.Cache.checkPhysicsKey
Phaser.Cache.checkRenderTextureKey
Phaser.Cache.checkShaderKey
Phaser.Cache.checkSoundKey
Phaser.Cache.checkTextKey
Phaser.Cache.checkTextureKey
Phaser.Cache.checkTilemapKey
Phaser.Cache.checkURL
Phaser.Cache.checkVideoKey
Phaser.Cache.checkXMLKey
Phaser.Cache.clearGLTextures
Phaser.Cache.decodedSound
Phaser.Cache.destroy
Phaser.Cache.getBaseTexture
Phaser.Cache.getBinary
Phaser.Cache.getBitmapData
Phaser.Cache.getBitmapFont
Phaser.Cache.getCanvas
Phaser.Cache.getFrame
Phaser.Cache.getFrameByIndex
Phaser.Cache.getFrameByName
Phaser.Cache.getFrameCount
Phaser.Cache.getFrameData
Phaser.Cache.getImage
Phaser.Cache.getItem
Phaser.Cache.getJSON
Phaser.Cache.getKeys
Phaser.Cache.getPhysicsData
Phaser.Cache.getRenderTexture
Phaser.Cache.getShader
Phaser.Cache.getSound
Phaser.Cache.getSoundData
Phaser.Cache.getText
Phaser.Cache.getTextureFrame
Phaser.Cache.getTilemapData
Phaser.Cache.getURL
Phaser.Cache.getVideo
Phaser.Cache.getXML
Phaser.Cache.hasFrameData
Phaser.Cache.isSoundDecoded
Phaser.Cache.isSoundReady
Phaser.Cache.reloadSound
Phaser.Cache.reloadSoundComplete
Phaser.Cache.removeBinary
Phaser.Cache.removeBitmapData
Phaser.Cache.removeBitmapFont
Phaser.Cache.removeCanvas
Phaser.Cache.removeImage
Phaser.Cache.removeJSON
Phaser.Cache.removePhysics
Phaser.Cache.removeRenderTexture
Phaser.Cache.removeShader
Phaser.Cache.removeSound
Phaser.Cache.removeSpriteSheet
Phaser.Cache.removeText
Phaser.Cache.removeTextureAtlas
Phaser.Cache.removeTilemap
Phaser.Cache.removeVideo
Phaser.Cache.removeXML
Phaser.Cache.updateFrameData
Phaser.Cache.updateSound
Phaser.Camera.checkBounds
Phaser.Camera.fade
Phaser.Camera.flash
Phaser.Camera.focusOn
Phaser.Camera.focusOnXY
Phaser.Camera.follow
Phaser.Camera.preUpdate
Phaser.Camera.reset
Phaser.Camera.resetFX
Phaser.Camera.setBoundsToWorld
Phaser.Camera.setPosition
Phaser.Camera.setSize
Phaser.Camera.shake
Phaser.Camera.unfollow
Phaser.Camera.update
Phaser.Canvas.addToDOM
Phaser.Canvas.create
Phaser.Canvas.getSmoothingEnabled
Phaser.Canvas.getSmoothingPrefix
Phaser.Canvas.removeFromDOM
Phaser.Canvas.setBackgroundColor
Phaser.Canvas.setImageRenderingBicubic
Phaser.Canvas.setImageRenderingCrisp
Phaser.Canvas.setSmoothingEnabled
Phaser.Canvas.setTouchAction
Phaser.Canvas.setTransform
Phaser.Canvas.setUserSelect
Phaser.Circle.circumferencePoint
Phaser.Circle.contains
Phaser.Circle.equals
Phaser.Circle.intersects
Phaser.Circle.intersectsRectangle
Phaser.Circle.circumference
Phaser.Circle.circumferencePoint
Phaser.Circle.clone
Phaser.Circle.contains
Phaser.Circle.copyFrom
Phaser.Circle.copyTo
Phaser.Circle.distance
Phaser.Circle.getBounds
Phaser.Circle.offset
Phaser.Circle.offsetPoint
Phaser.Circle.random
Phaser.Circle.setTo
Phaser.Circle.toString
Phaser.Color.blendAdd
Phaser.Color.blendAverage
Phaser.Color.blendColorBurn
Phaser.Color.blendColorDodge
Phaser.Color.blendDarken
Phaser.Color.blendDifference
Phaser.Color.blendExclusion
Phaser.Color.blendGlow
Phaser.Color.blendHardLight
Phaser.Color.blendHardMix
Phaser.Color.blendLighten
Phaser.Color.blendLinearBurn
Phaser.Color.blendLinearDodge
Phaser.Color.blendLinearLight
Phaser.Color.blendMultiply
Phaser.Color.blendNegation
Phaser.Color.blendNormal
Phaser.Color.blendOverlay
Phaser.Color.blendPhoenix
Phaser.Color.blendPinLight
Phaser.Color.blendReflect
Phaser.Color.blendScreen
Phaser.Color.blendSoftLight
Phaser.Color.blendSubtract
Phaser.Color.blendVividLight
Phaser.Color.componentToHex
Phaser.Color.createColor
Phaser.Color.fromRGBA
Phaser.Color.getAlpha
Phaser.Color.getAlphaFloat
Phaser.Color.getBlue
Phaser.Color.getColor
Phaser.Color.getColor32
Phaser.Color.getGreen
Phaser.Color.getRandomColor
Phaser.Color.getRed
Phaser.Color.getRGB
Phaser.Color.getWebRGB
Phaser.Color.hexToColor
Phaser.Color.hexToRGB
Phaser.Color.HSLColorWheel
Phaser.Color.HSLtoRGB
Phaser.Color.HSVColorWheel
Phaser.Color.HSVtoRGB
Phaser.Color.hueToColor
Phaser.Color.interpolateColor
Phaser.Color.interpolateColorWithRGB
Phaser.Color.interpolateRGB
Phaser.Color.packPixel
Phaser.Color.RGBtoHSL
Phaser.Color.RGBtoHSV
Phaser.Color.RGBtoString
Phaser.Color.toABGR
Phaser.Color.toRGBA
Phaser.Color.unpackPixel
Phaser.Color.updateColor
Phaser.Color.valueToColor
Phaser.Color.webToColor
Phaser.Component.Animation.play
Phaser.Component.Bounds.alignIn
Phaser.Component.Bounds.alignTo
Phaser.Component.BringToTop.bringToTop
Phaser.Component.BringToTop.moveDown
Phaser.Component.BringToTop.moveUp
Phaser.Component.BringToTop.sendToBack
Phaser.Component.Core.init
Phaser.Component.Core.install
Phaser.Component.Core.postUpdate
Phaser.Component.Core.update
Phaser.Component.Crop.crop
Phaser.Component.Crop.updateCrop
Phaser.Component.Destroy.destroy
Phaser.Component.FixedToCamera.postUpdate
Phaser.Component.InWorld.preUpdate
Phaser.Component.LifeSpan.preUpdate
Phaser.Component.LifeSpan.kill
Phaser.Component.LifeSpan.revive
Phaser.Component.LoadTexture.loadTexture
Phaser.Component.LoadTexture.resetFrame
Phaser.Component.LoadTexture.resizeFrame
Phaser.Component.LoadTexture.setFrame
Phaser.Component.Overlap.overlap
Phaser.Component.PhysicsBody.postUpdate
Phaser.Component.PhysicsBody.preUpdate
Phaser.Component.Reset.reset
Phaser.Component.ScaleMinMax.setScaleMinMax
Phaser.Create.grid
Phaser.Create.texture
Phaser.Creature.addChild
Phaser.Creature.addChildAt
Phaser.Creature.bringToTop
Phaser.Creature.contains
Phaser.Creature.destroy
Phaser.Creature.getBounds
Phaser.Creature.getChildAt
Phaser.Creature.getChildIndex
Phaser.Creature.getLocalBounds
Phaser.Creature.kill
Phaser.Creature.moveDown
Phaser.Creature.moveUp
Phaser.Creature.play
Phaser.Creature.postUpdate
Phaser.Creature.preUpdate
Phaser.Creature.removeChild
Phaser.Creature.removeChildAt
Phaser.Creature.removeChildren
Phaser.Creature.reset
Phaser.Creature.revive
Phaser.Creature.sendToBack
Phaser.Creature.setAnimation
Phaser.Creature.setChildIndex
Phaser.Creature.stop
Phaser.Creature.swapChildren
Phaser.Creature.update
Phaser.Device.whenReady
Phaser.Device.canPlayAudio
Phaser.Device.canPlayVideo
Phaser.Device.isAndroidStockBrowser
Phaser.Device.isConsoleOpen
Phaser.DeviceButton.destroy
Phaser.DeviceButton.justPressed
Phaser.DeviceButton.justReleased
Phaser.DeviceButton.padFloat
Phaser.DeviceButton.reset
Phaser.DeviceButton.start
Phaser.DeviceButton.stop
Phaser.DOM.getAspectRatio
Phaser.DOM.getBounds
Phaser.DOM.getOffset
Phaser.DOM.getScreenOrientation
Phaser.DOM.inLayoutViewport
Phaser.Easing.Back.In
Phaser.Easing.Back.InOut
Phaser.Easing.Back.Out
Phaser.Easing.Bounce.In
Phaser.Easing.Bounce.InOut
Phaser.Easing.Bounce.Out
Phaser.Easing.Circular.In
Phaser.Easing.Circular.InOut
Phaser.Easing.Circular.Out
Phaser.Easing.Cubic.In
Phaser.Easing.Cubic.InOut
Phaser.Easing.Cubic.Out
Phaser.Easing.Elastic.In
Phaser.Easing.Elastic.InOut
Phaser.Easing.Elastic.Out
Phaser.Easing.Exponential.In
Phaser.Easing.Exponential.InOut
Phaser.Easing.Exponential.Out
Phaser.Easing.Linear.None
Phaser.Easing.Quadratic.In
Phaser.Easing.Quadratic.InOut
Phaser.Easing.Quadratic.Out
Phaser.Easing.Quartic.In
Phaser.Easing.Quartic.InOut
Phaser.Easing.Quartic.Out
Phaser.Easing.Quintic.In
Phaser.Easing.Quintic.InOut
Phaser.Easing.Quintic.Out
Phaser.Easing.Sinusoidal.In
Phaser.Easing.Sinusoidal.InOut
Phaser.Easing.Sinusoidal.Out
Phaser.Ellipse.contains
Phaser.Ellipse.clone
Phaser.Ellipse.contains
Phaser.Ellipse.copyFrom
Phaser.Ellipse.copyTo
Phaser.Ellipse.getBounds
Phaser.Ellipse.random
Phaser.Ellipse.setTo
Phaser.Ellipse.toString
Phaser.Events.destroy
Phaser.Filter.addToWorld
Phaser.Filter.destroy
Phaser.Filter.init
Phaser.Filter.setResolution
Phaser.Filter.update
Phaser.FlexGrid.createCustomLayer
Phaser.FlexGrid.createFixedLayer
Phaser.FlexGrid.createFluidLayer
Phaser.FlexGrid.createFullLayer
Phaser.FlexGrid.debug
Phaser.FlexGrid.fitSprite
Phaser.FlexGrid.onResize
Phaser.FlexGrid.refresh
Phaser.FlexGrid.reset
Phaser.FlexGrid.setSize
Phaser.FlexLayer.add
Phaser.FlexLayer.addAll
Phaser.FlexLayer.addAt
Phaser.FlexLayer.addChild
Phaser.FlexLayer.addChildAt
Phaser.FlexLayer.addMultiple
Phaser.FlexLayer.addToHash
Phaser.FlexLayer.align
Phaser.FlexLayer.alignIn
Phaser.FlexLayer.alignTo
Phaser.FlexLayer.ascendingSortHandler
Phaser.FlexLayer.bringToTop
Phaser.FlexLayer.callAll
Phaser.FlexLayer.callAllExists
Phaser.FlexLayer.callbackFromArray
Phaser.FlexLayer.checkAll
Phaser.FlexLayer.checkProperty
Phaser.FlexLayer.contains
Phaser.FlexLayer.countDead
Phaser.FlexLayer.countLiving
Phaser.FlexLayer.create
Phaser.FlexLayer.createMultiple
Phaser.FlexLayer.customSort
Phaser.FlexLayer.debug
Phaser.FlexLayer.descendingSortHandler
Phaser.FlexLayer.destroy
Phaser.FlexLayer.divideAll
Phaser.FlexLayer.filter
Phaser.FlexLayer.forEach
Phaser.FlexLayer.forEachAlive
Phaser.FlexLayer.forEachDead
Phaser.FlexLayer.forEachExists
Phaser.FlexLayer.getAll
Phaser.FlexLayer.getAt
Phaser.FlexLayer.getBottom
Phaser.FlexLayer.getBounds
Phaser.FlexLayer.getByName
Phaser.FlexLayer.getChildAt
Phaser.FlexLayer.getChildIndex
Phaser.FlexLayer.getClosestTo
Phaser.FlexLayer.getFirstAlive
Phaser.FlexLayer.getFirstDead
Phaser.FlexLayer.getFirstExists
Phaser.FlexLayer.getFurthestFrom
Phaser.FlexLayer.getIndex
Phaser.FlexLayer.getLocalBounds
Phaser.FlexLayer.getRandom
Phaser.FlexLayer.getRandomExists
Phaser.FlexLayer.getTop
Phaser.FlexLayer.hasProperty
Phaser.FlexLayer.iterate
Phaser.FlexLayer.moveAll
Phaser.FlexLayer.moveDown
Phaser.FlexLayer.moveUp
Phaser.FlexLayer.multiplyAll
Phaser.FlexLayer.next
Phaser.FlexLayer.postUpdate
Phaser.FlexLayer.preUpdate
Phaser.FlexLayer.previous
Phaser.FlexLayer.remove
Phaser.FlexLayer.removeAll
Phaser.FlexLayer.removeBetween
Phaser.FlexLayer.removeChild
Phaser.FlexLayer.removeChildAt
Phaser.FlexLayer.removeChildren
Phaser.FlexLayer.removeFromHash
Phaser.FlexLayer.replace
Phaser.FlexLayer.resetChild
Phaser.FlexLayer.resetCursor
Phaser.FlexLayer.resize
Phaser.FlexLayer.reverse
Phaser.FlexLayer.sendToBack
Phaser.FlexLayer.set
Phaser.FlexLayer.setAll
Phaser.FlexLayer.setAllChildren
Phaser.FlexLayer.setChildIndex
Phaser.FlexLayer.setProperty
Phaser.FlexLayer.sort
Phaser.FlexLayer.subAll
Phaser.FlexLayer.swap
Phaser.FlexLayer.swapChildren
Phaser.FlexLayer.update
Phaser.FlexLayer.updateZ
Phaser.FlexLayer.xy
Phaser.Frame.clone
Phaser.Frame.getRect
Phaser.Frame.resize
Phaser.Frame.setTrim
Phaser.FrameData.addFrame
Phaser.FrameData.checkFrameName
Phaser.FrameData.clone
Phaser.FrameData.destroy
Phaser.FrameData.getFrame
Phaser.FrameData.getFrameByName
Phaser.FrameData.getFrameIndexes
Phaser.FrameData.getFrameRange
Phaser.FrameData.getFrames
Phaser.Game.boot
Phaser.Game.destroy
Phaser.Game.disableStep
Phaser.Game.enableStep
Phaser.Game.focusGain
Phaser.Game.focusLoss
Phaser.Game.gamePaused
Phaser.Game.gameResumed
Phaser.Game.parseConfig
Phaser.Game.setUpRenderer
Phaser.Game.showDebugHeader
Phaser.Game.step
Phaser.Game.update
Phaser.Game.updateLogic
Phaser.Game.updateRender
Phaser.GameObjectCreator.audio
Phaser.GameObjectCreator.audioSprite
Phaser.GameObjectCreator.bitmapData
Phaser.GameObjectCreator.bitmapText
Phaser.GameObjectCreator.button
Phaser.GameObjectCreator.emitter
Phaser.GameObjectCreator.filter
Phaser.GameObjectCreator.graphics
Phaser.GameObjectCreator.group
Phaser.GameObjectCreator.image
Phaser.GameObjectCreator.renderTexture
Phaser.GameObjectCreator.retroFont
Phaser.GameObjectCreator.rope
Phaser.GameObjectCreator.sound
Phaser.GameObjectCreator.sprite
Phaser.GameObjectCreator.spriteBatch
Phaser.GameObjectCreator.text
Phaser.GameObjectCreator.tilemap
Phaser.GameObjectCreator.tileSprite
Phaser.GameObjectCreator.tween
Phaser.GameObjectFactory.audio
Phaser.GameObjectFactory.audioSprite
Phaser.GameObjectFactory.bitmapData
Phaser.GameObjectFactory.bitmapText
Phaser.GameObjectFactory.button
Phaser.GameObjectFactory.creature
Phaser.GameObjectFactory.emitter
Phaser.GameObjectFactory.existing
Phaser.GameObjectFactory.filter
Phaser.GameObjectFactory.graphics
Phaser.GameObjectFactory.group
Phaser.GameObjectFactory.image
Phaser.GameObjectFactory.physicsGroup
Phaser.GameObjectFactory.plugin
Phaser.GameObjectFactory.renderTexture
Phaser.GameObjectFactory.retroFont
Phaser.GameObjectFactory.rope
Phaser.GameObjectFactory.sound
Phaser.GameObjectFactory.sprite
Phaser.GameObjectFactory.spriteBatch
Phaser.GameObjectFactory.text
Phaser.GameObjectFactory.tilemap
Phaser.GameObjectFactory.tileSprite
Phaser.GameObjectFactory.tween
Phaser.GameObjectFactory.video
Phaser.GameObjectFactory.weapon
Phaser.Gamepad.addCallbacks
Phaser.Gamepad.destroy
Phaser.Gamepad.isDown
Phaser.Gamepad.justPressed
Phaser.Gamepad.justPressed
Phaser.Gamepad.reset
Phaser.Gamepad.setDeadZones
Phaser.Gamepad.start
Phaser.Gamepad.stop
Phaser.Gamepad.update
Phaser.Graphics.addChild
Phaser.Graphics.addChildAt
Phaser.Graphics.alignIn
Phaser.Graphics.alignTo
Phaser.Graphics.arc
Phaser.Graphics.beginFill
Phaser.Graphics.bezierCurveTo
Phaser.Graphics.clear
Phaser.Graphics.contains
Phaser.Graphics.destroy
Phaser.Graphics.destroyCachedSprite
Phaser.Graphics.drawCircle
Phaser.Graphics.drawEllipse
Phaser.Graphics.drawPolygon
Phaser.Graphics.drawRect
Phaser.Graphics.drawRoundedRect
Phaser.Graphics.drawShape
Phaser.Graphics.endFill
Phaser.Graphics.generateTexture
Phaser.Graphics.getBounds
Phaser.Graphics.getChildAt
Phaser.Graphics.getChildIndex
Phaser.Graphics.getLocalBounds
Phaser.Graphics.kill
Phaser.Graphics.lineStyle
Phaser.Graphics.lineTo
Phaser.Graphics.moveTo
Phaser.Graphics.postUpdate
Phaser.Graphics.preUpdate
Phaser.Graphics.quadraticCurveTo
Phaser.Graphics.removeChild
Phaser.Graphics.removeChildAt
Phaser.Graphics.removeChildren
Phaser.Graphics.reset
Phaser.Graphics.revive
Phaser.Graphics.setChildIndex
Phaser.Graphics.swapChildren
Phaser.Graphics.update
Phaser.Graphics.updateLocalBounds
Phaser.Group.add
Phaser.Group.addAll
Phaser.Group.addAt
Phaser.Group.addChild
Phaser.Group.addChildAt
Phaser.Group.addMultiple
Phaser.Group.addToHash
Phaser.Group.align
Phaser.Group.alignIn
Phaser.Group.alignTo
Phaser.Group.ascendingSortHandler
Phaser.Group.bringToTop
Phaser.Group.callAll
Phaser.Group.callAllExists
Phaser.Group.callbackFromArray
Phaser.Group.checkAll
Phaser.Group.checkProperty
Phaser.Group.contains
Phaser.Group.countDead
Phaser.Group.countLiving
Phaser.Group.create
Phaser.Group.createMultiple
Phaser.Group.customSort
Phaser.Group.descendingSortHandler
Phaser.Group.destroy
Phaser.Group.divideAll
Phaser.Group.filter
Phaser.Group.forEach
Phaser.Group.forEachAlive
Phaser.Group.forEachDead
Phaser.Group.forEachExists
Phaser.Group.getAll
Phaser.Group.getAt
Phaser.Group.getBottom
Phaser.Group.getBounds
Phaser.Group.getByName
Phaser.Group.getChildAt
Phaser.Group.getChildIndex
Phaser.Group.getClosestTo
Phaser.Group.getFirstAlive
Phaser.Group.getFirstDead
Phaser.Group.getFirstExists
Phaser.Group.getFurthestFrom
Phaser.Group.getIndex
Phaser.Group.getLocalBounds
Phaser.Group.getRandom
Phaser.Group.getRandomExists
Phaser.Group.getTop
Phaser.Group.hasProperty
Phaser.Group.iterate
Phaser.Group.moveAll
Phaser.Group.moveDown
Phaser.Group.moveUp
Phaser.Group.multiplyAll
Phaser.Group.next
Phaser.Group.postUpdate
Phaser.Group.preUpdate
Phaser.Group.previous
Phaser.Group.remove
Phaser.Group.removeAll
Phaser.Group.removeBetween
Phaser.Group.removeChild
Phaser.Group.removeChildAt
Phaser.Group.removeChildren
Phaser.Group.removeFromHash
Phaser.Group.replace
Phaser.Group.resetChild
Phaser.Group.resetCursor
Phaser.Group.reverse
Phaser.Group.sendToBack
Phaser.Group.set
Phaser.Group.setAll
Phaser.Group.setAllChildren
Phaser.Group.setChildIndex
Phaser.Group.setProperty
Phaser.Group.sort
Phaser.Group.subAll
Phaser.Group.swap
Phaser.Group.swapChildren
Phaser.Group.update
Phaser.Group.updateZ
Phaser.Group.xy
Phaser.Hermite.calculateEvenPoints
Phaser.Hermite.findT
Phaser.Hermite.getAngle
Phaser.Hermite.getAngleWithDistance
Phaser.Hermite.getEntryTangent
Phaser.Hermite.getPoint
Phaser.Hermite.getPointWithDistance
Phaser.Hermite.getX
Phaser.Hermite.getY
Phaser.Hermite.recalculate
Phaser.Image.addChild
Phaser.Image.addChildAt
Phaser.Image.alignIn
Phaser.Image.alignTo
Phaser.Image.bringToTop
Phaser.Image.contains
Phaser.Image.crop
Phaser.Image.destroy
Phaser.Image.getBounds
Phaser.Image.getChildAt
Phaser.Image.getChildIndex
Phaser.Image.getLocalBounds
Phaser.Image.kill
Phaser.Image.loadTexture
Phaser.Image.moveDown
Phaser.Image.moveUp
Phaser.Image.overlap
Phaser.Image.play
Phaser.Image.postUpdate
Phaser.Image.preUpdate
Phaser.Image.removeChild
Phaser.Image.removeChildAt
Phaser.Image.removeChildren
Phaser.Image.reset
Phaser.Image.resetFrame
Phaser.Image.resizeFrame
Phaser.Image.revive
Phaser.Image.sendToBack
Phaser.Image.setChildIndex
Phaser.Image.setFrame
Phaser.Image.setScaleMinMax
Phaser.Image.setTexture
Phaser.Image.swapChildren
Phaser.Image.update
Phaser.Image.updateCrop
Phaser.ImageCollection.addImage
Phaser.ImageCollection.containsImageIndex
Phaser.Input.addMoveCallback
Phaser.Input.addPointer
Phaser.Input.boot
Phaser.Input.deleteMoveCallback
Phaser.Input.destroy
Phaser.Input.getLocalPosition
Phaser.Input.getPointer
Phaser.Input.getPointerFromId
Phaser.Input.getPointerFromIdentifier
Phaser.Input.hitTest
Phaser.Input.reset
Phaser.Input.resetSpeed
Phaser.Input.setInteractiveCandidateHandler
Phaser.Input.startPointer
Phaser.Input.stopPointer
Phaser.Input.update
Phaser.Input.updatePointer
Phaser.InputHandler.checkBoundsRect
Phaser.InputHandler.checkBoundsSprite
Phaser.InputHandler.checkPixel
Phaser.InputHandler.checkPointerDown
Phaser.InputHandler.checkPointerOver
Phaser.InputHandler.destroy
Phaser.InputHandler.disableDrag
Phaser.InputHandler.disableSnap
Phaser.InputHandler.downDuration
Phaser.InputHandler.enableDrag
Phaser.InputHandler.enableSnap
Phaser.InputHandler.globalToLocalX
Phaser.InputHandler.globalToLocalY
Phaser.InputHandler.isPixelPerfect
Phaser.InputHandler.justOut
Phaser.InputHandler.justOver
Phaser.InputHandler.justPressed
Phaser.InputHandler.justReleased
Phaser.InputHandler.overDuration
Phaser.InputHandler.pointerDown
Phaser.InputHandler.pointerDragged
Phaser.InputHandler.pointerOut
Phaser.InputHandler.pointerOver
Phaser.InputHandler.pointerTimeDown
Phaser.InputHandler.pointerTimeOut
Phaser.InputHandler.pointerTimeOver
Phaser.InputHandler.pointerTimeUp
Phaser.InputHandler.pointerUp
Phaser.InputHandler.pointerX
Phaser.InputHandler.pointerY
Phaser.InputHandler.reset
Phaser.InputHandler.setDragLock
Phaser.InputHandler.start
Phaser.InputHandler.startDrag
Phaser.InputHandler.stop
Phaser.InputHandler.stopDrag
Phaser.InputHandler.update
Phaser.InputHandler.validForInput
Phaser.Key.downDuration
Phaser.Key.processKeyDown
Phaser.Key.processKeyUp
Phaser.Key.reset
Phaser.Key.update
Phaser.Key.upDuration
Phaser.Keyboard.addCallbacks
Phaser.Keyboard.addKey
Phaser.Keyboard.addKeyCapture
Phaser.Keyboard.addKeys
Phaser.Keyboard.clearCaptures
Phaser.Keyboard.createCursorKeys
Phaser.Keyboard.destroy
Phaser.Keyboard.downDuration
Phaser.Keyboard.isDown
Phaser.Keyboard.processKeyDown
Phaser.Keyboard.processKeyPress
Phaser.Keyboard.processKeyUp
Phaser.Keyboard.removeKey
Phaser.Keyboard.removeKeyCapture
Phaser.Keyboard.reset
Phaser.Keyboard.start
Phaser.Keyboard.stop
Phaser.Keyboard.update
Phaser.Keyboard.upDuration
Phaser.Line.intersects
Phaser.Line.intersectsPoints
Phaser.Line.intersectsRectangle
Phaser.Line.reflect
Phaser.Line.centerOn
Phaser.Line.clone
Phaser.Line.coordinatesOnLine
Phaser.Line.fromAngle
Phaser.Line.fromSprite
Phaser.Line.intersects
Phaser.Line.midPoint
Phaser.Line.pointOnLine
Phaser.Line.pointOnSegment
Phaser.Line.random
Phaser.Line.reflect
Phaser.Line.rotate
Phaser.Line.rotateAround
Phaser.Line.setTo
Phaser.LinkedList.add
Phaser.LinkedList.callAll
Phaser.LinkedList.remove
Phaser.LinkedList.reset
Phaser.Loader.addSyncPoint
Phaser.Loader.addToFileList
Phaser.Loader.atlas
Phaser.Loader.atlasJSONArray
Phaser.Loader.atlasJSONHash
Phaser.Loader.atlasXML
Phaser.Loader.audio
Phaser.Loader.audioSprite
Phaser.Loader.audiosprite
Phaser.Loader.binary
Phaser.Loader.bitmapFont
Phaser.Loader.checkKeyExists
Phaser.Loader.getAsset
Phaser.Loader.getAssetIndex
Phaser.Loader.image
Phaser.Loader.images
Phaser.Loader.json
Phaser.Loader.pack
Phaser.Loader.physics
Phaser.Loader.removeAll
Phaser.Loader.removeFile
Phaser.Loader.replaceInFileList
Phaser.Loader.reset
Phaser.Loader.resize
Phaser.Loader.script
Phaser.Loader.setPreloadSprite
Phaser.Loader.shader
Phaser.Loader.spritesheet
Phaser.Loader.start
Phaser.Loader.text
Phaser.Loader.tilemap
Phaser.Loader.totalLoadedFiles
Phaser.Loader.totalLoadedPacks
Phaser.Loader.totalQueuedFiles
Phaser.Loader.totalQueuedPacks
Phaser.Loader.transformUrl
Phaser.Loader.video
Phaser.Loader.withSyncPoints
Phaser.Loader.xml
Phaser.LoaderParser.bitmapFont
Phaser.LoaderParser.jsonBitmapFont
Phaser.LoaderParser.xmlBitmapFont
Phaser.Math.angleBetween
Phaser.Math.angleBetweenPoints
Phaser.Math.angleBetweenPointsY
Phaser.Math.angleBetweenY
Phaser.Math.average
Phaser.Math.bernstein
Phaser.Math.between
Phaser.Math.bezierInterpolation
Phaser.Math.catmullRom
Phaser.Math.catmullRomInterpolation
Phaser.Math.ceilTo
Phaser.Math.clamp
Phaser.Math.clampBottom
Phaser.Math.degToRad
Phaser.Math.difference
Phaser.Math.distance
Phaser.Math.distancePow
Phaser.Math.distanceSq
Phaser.Math.factorial
Phaser.Math.floorTo
Phaser.Math.fuzzyCeil
Phaser.Math.fuzzyEqual
Phaser.Math.fuzzyFloor
Phaser.Math.fuzzyGreaterThan
Phaser.Math.fuzzyLessThan
Phaser.Math.getShortestAngle
Phaser.Math.isEven
Phaser.Math.isOdd
Phaser.Math.linear
Phaser.Math.linearInterpolation
Phaser.Math.mapLinear
Phaser.Math.max
Phaser.Math.maxAdd
Phaser.Math.maxProperty
Phaser.Math.min
Phaser.Math.minProperty
Phaser.Math.minSub
Phaser.Math.normalizeAngle
Phaser.Math.percent
Phaser.Math.radToDeg
Phaser.Math.reverseAngle
Phaser.Math.rotateToAngle
Phaser.Math.roundAwayFromZero
Phaser.Math.roundTo
Phaser.Math.shear
Phaser.Math.sign
Phaser.Math.sinCosGenerator
Phaser.Math.smootherstep
Phaser.Math.smoothstep
Phaser.Math.snapTo
Phaser.Math.snapToCeil
Phaser.Math.snapToFloor
Phaser.Math.within
Phaser.Math.wrap
Phaser.Math.wrapAngle
Phaser.Math.wrapValue
Phaser.Matrix.append
Phaser.Matrix.apply
Phaser.Matrix.applyInverse
Phaser.Matrix.clone
Phaser.Matrix.copyFrom
Phaser.Matrix.copyTo
Phaser.Matrix.fromArray
Phaser.Matrix.identity
Phaser.Matrix.rotate
Phaser.Matrix.scale
Phaser.Matrix.setTo
Phaser.Matrix.toArray
Phaser.Matrix.translate
Phaser.Mouse.onMouseDown
Phaser.Mouse.onMouseMove
Phaser.Mouse.onMouseOut
Phaser.Mouse.onMouseOutGlobal
Phaser.Mouse.onMouseOver
Phaser.Mouse.onMouseUp
Phaser.Mouse.onMouseUpGlobal
Phaser.Mouse.onMouseWheel
Phaser.Mouse.pointerLockChange
Phaser.Mouse.releasePointerLock
Phaser.Mouse.requestPointerLock
Phaser.Mouse.start
Phaser.Mouse.stop
Phaser.MSPointer.onPointerDown
Phaser.MSPointer.onPointerMove
Phaser.MSPointer.onPointerOut
Phaser.MSPointer.onPointerOut
Phaser.MSPointer.onPointerUp
Phaser.MSPointer.onPointerUpGlobal
Phaser.MSPointer.start
Phaser.MSPointer.stop
Phaser.Net.checkDomainName
Phaser.Net.decodeURI
Phaser.Net.getHostName
Phaser.Net.getQueryString
Phaser.Net.updateQueryString
Phaser.Particle.addChild
Phaser.Particle.addChildAt
Phaser.Particle.alignIn
Phaser.Particle.alignTo
Phaser.Particle.bringToTop
Phaser.Particle.contains
Phaser.Particle.crop
Phaser.Particle.destroy
Phaser.Particle.getBounds
Phaser.Particle.getChildAt
Phaser.Particle.getChildIndex
Phaser.Particle.getLocalBounds
Phaser.Particle.kill
Phaser.Particle.loadTexture
Phaser.Particle.moveDown
Phaser.Particle.moveUp
Phaser.Particle.onEmit
Phaser.Particle.overlap
Phaser.Particle.play
Phaser.Particle.postUpdate
Phaser.Particle.preUpdate
Phaser.Particle.removeChild
Phaser.Particle.removeChildAt
Phaser.Particle.removeChildren
Phaser.Particle.reset
Phaser.Particle.resetFrame
Phaser.Particle.resizeFrame
Phaser.Particle.revive
Phaser.Particle.sendToBack
Phaser.Particle.setAlphaData
Phaser.Particle.setChildIndex
Phaser.Particle.setFrame
Phaser.Particle.setScaleData
Phaser.Particle.setScaleMinMax
Phaser.Particle.setTexture
Phaser.Particle.swapChildren
Phaser.Particle.update
Phaser.Particle.updateCrop
Phaser.Particles.Arcade.Emitter.add
Phaser.Particles.Arcade.Emitter.addAll
Phaser.Particles.Arcade.Emitter.addAt
Phaser.Particles.Arcade.Emitter.addChild
Phaser.Particles.Arcade.Emitter.addChildAt
Phaser.Particles.Arcade.Emitter.addMultiple
Phaser.Particles.Arcade.Emitter.addToHash
Phaser.Particles.Arcade.Emitter.align
Phaser.Particles.Arcade.Emitter.alignIn
Phaser.Particles.Arcade.Emitter.alignTo
Phaser.Particles.Arcade.Emitter.ascendingSortHandler
Phaser.Particles.Arcade.Emitter.at
Phaser.Particles.Arcade.Emitter.bringToTop
Phaser.Particles.Arcade.Emitter.callAll
Phaser.Particles.Arcade.Emitter.callAllExists
Phaser.Particles.Arcade.Emitter.callbackFromArray
Phaser.Particles.Arcade.Emitter.checkAll
Phaser.Particles.Arcade.Emitter.checkProperty
Phaser.Particles.Arcade.Emitter.contains
Phaser.Particles.Arcade.Emitter.countDead
Phaser.Particles.Arcade.Emitter.countLiving
Phaser.Particles.Arcade.Emitter.create
Phaser.Particles.Arcade.Emitter.createMultiple
Phaser.Particles.Arcade.Emitter.customSort
Phaser.Particles.Arcade.Emitter.descendingSortHandler
Phaser.Particles.Arcade.Emitter.destroy
Phaser.Particles.Arcade.Emitter.divideAll
Phaser.Particles.Arcade.Emitter.emitParticle
Phaser.Particles.Arcade.Emitter.explode
Phaser.Particles.Arcade.Emitter.filter
Phaser.Particles.Arcade.Emitter.flow
Phaser.Particles.Arcade.Emitter.forEach
Phaser.Particles.Arcade.Emitter.forEachAlive
Phaser.Particles.Arcade.Emitter.forEachDead
Phaser.Particles.Arcade.Emitter.forEachExists
Phaser.Particles.Arcade.Emitter.getAll
Phaser.Particles.Arcade.Emitter.getAt
Phaser.Particles.Arcade.Emitter.getBottom
Phaser.Particles.Arcade.Emitter.getBounds
Phaser.Particles.Arcade.Emitter.getByName
Phaser.Particles.Arcade.Emitter.getChildAt
Phaser.Particles.Arcade.Emitter.getChildIndex
Phaser.Particles.Arcade.Emitter.getClosestTo
Phaser.Particles.Arcade.Emitter.getFirstAlive
Phaser.Particles.Arcade.Emitter.getFirstDead
Phaser.Particles.Arcade.Emitter.getFirstExists
Phaser.Particles.Arcade.Emitter.getFurthestFrom
Phaser.Particles.Arcade.Emitter.getIndex
Phaser.Particles.Arcade.Emitter.getLocalBounds
Phaser.Particles.Arcade.Emitter.getRandom
Phaser.Particles.Arcade.Emitter.getRandomExists
Phaser.Particles.Arcade.Emitter.getTop
Phaser.Particles.Arcade.Emitter.hasProperty
Phaser.Particles.Arcade.Emitter.iterate
Phaser.Particles.Arcade.Emitter.kill
Phaser.Particles.Arcade.Emitter.makeParticles
Phaser.Particles.Arcade.Emitter.moveAll
Phaser.Particles.Arcade.Emitter.moveDown
Phaser.Particles.Arcade.Emitter.moveUp
Phaser.Particles.Arcade.Emitter.multiplyAll
Phaser.Particles.Arcade.Emitter.next
Phaser.Particles.Arcade.Emitter.postUpdate
Phaser.Particles.Arcade.Emitter.preUpdate
Phaser.Particles.Arcade.Emitter.previous
Phaser.Particles.Arcade.Emitter.remove
Phaser.Particles.Arcade.Emitter.removeAll
Phaser.Particles.Arcade.Emitter.removeBetween
Phaser.Particles.Arcade.Emitter.removeChild
Phaser.Particles.Arcade.Emitter.removeChildAt
Phaser.Particles.Arcade.Emitter.removeChildren
Phaser.Particles.Arcade.Emitter.removeFromHash
Phaser.Particles.Arcade.Emitter.replace
Phaser.Particles.Arcade.Emitter.resetChild
Phaser.Particles.Arcade.Emitter.resetCursor
Phaser.Particles.Arcade.Emitter.reverse
Phaser.Particles.Arcade.Emitter.revive
Phaser.Particles.Arcade.Emitter.sendToBack
Phaser.Particles.Arcade.Emitter.set
Phaser.Particles.Arcade.Emitter.setAll
Phaser.Particles.Arcade.Emitter.setAllChildren
Phaser.Particles.Arcade.Emitter.setAlpha
Phaser.Particles.Arcade.Emitter.setChildIndex
Phaser.Particles.Arcade.Emitter.setProperty
Phaser.Particles.Arcade.Emitter.setRotation
Phaser.Particles.Arcade.Emitter.setScale
Phaser.Particles.Arcade.Emitter.setSize
Phaser.Particles.Arcade.Emitter.setXSpeed
Phaser.Particles.Arcade.Emitter.setYSpeed
Phaser.Particles.Arcade.Emitter.sort
Phaser.Particles.Arcade.Emitter.start
Phaser.Particles.Arcade.Emitter.subAll
Phaser.Particles.Arcade.Emitter.swap
Phaser.Particles.Arcade.Emitter.swapChildren
Phaser.Particles.Arcade.Emitter.update
Phaser.Particles.Arcade.Emitter.updateZ
Phaser.Particles.Arcade.Emitter.xy
Phaser.Particles.add
Phaser.Particles.remove
Phaser.Particles.update
Phaser.Path.addPathPoint
Phaser.Path.atEnd
Phaser.Path.clone
Phaser.Path.create
Phaser.Path.debug
Phaser.Path.getControlPointsOnThisCurve
Phaser.Path.getCurve
Phaser.Path.getPathPoint
Phaser.Path.getPathPointReference
Phaser.Path.getPointOnThisCurve
Phaser.Path.pointIndex
Phaser.Path.processData
Phaser.Path.removePathPoint
Phaser.Path.setOffset
Phaser.Path.setPathPoint
Phaser.Path.smooth
Phaser.Path.toJSON
Phaser.Path.translatePoints
Phaser.PathPoint.clone
Phaser.PathPoint.copy
Phaser.PathPoint.equals
Phaser.PathPoint.setTangent
Phaser.PathPoint.setTo
Phaser.PathPoint.toJSON
Phaser.Physics.Arcade.Body.checkWorldBounds
Phaser.Physics.Arcade.Body.deltaAbsX
Phaser.Physics.Arcade.Body.deltaAbsY
Phaser.Physics.Arcade.Body.deltaX
Phaser.Physics.Arcade.Body.deltaY
Phaser.Physics.Arcade.Body.deltaZ
Phaser.Physics.Arcade.Body.destroy
Phaser.Physics.Arcade.Body.getBounds
Phaser.Physics.Arcade.Body.hitTest
Phaser.Physics.Arcade.Body.moveFrom
Phaser.Physics.Arcade.Body.moveTo
Phaser.Physics.Arcade.Body.onCeiling
Phaser.Physics.Arcade.Body.onFloor
Phaser.Physics.Arcade.Body.onWall
Phaser.Physics.Arcade.Body.postUpdate
Phaser.Physics.Arcade.Body.preUpdate
Phaser.Physics.Arcade.Body.render
Phaser.Physics.Arcade.Body.renderBodyInfo
Phaser.Physics.Arcade.Body.reset
Phaser.Physics.Arcade.Body.setCircle
Phaser.Physics.Arcade.Body.setSize
Phaser.Physics.Arcade.Body.stopMovement
Phaser.Physics.Arcade.Body.updateBounds
Phaser.Physics.Arcade.Body.updateMovement
Phaser.Physics.Arcade.accelerateToObject
Phaser.Physics.Arcade.accelerateToPointer
Phaser.Physics.Arcade.accelerateToXY
Phaser.Physics.Arcade.accelerationFromRotation
Phaser.Physics.Arcade.angleBetween
Phaser.Physics.Arcade.angleBetweenCenters
Phaser.Physics.Arcade.angleToPointer
Phaser.Physics.Arcade.angleToXY
Phaser.Physics.Arcade.circleBodyIntersects
Phaser.Physics.Arcade.collide
Phaser.Physics.Arcade.computeVelocity
Phaser.Physics.Arcade.distanceBetween
Phaser.Physics.Arcade.distanceToPointer
Phaser.Physics.Arcade.distanceToXY
Phaser.Physics.Arcade.enable
Phaser.Physics.Arcade.enableBody
Phaser.Physics.Arcade.getObjectsAtLocation
Phaser.Physics.Arcade.getObjectsUnderPointer
Phaser.Physics.Arcade.getOverlapX
Phaser.Physics.Arcade.getOverlapY
Phaser.Physics.Arcade.intersects
Phaser.Physics.Arcade.moveToObject
Phaser.Physics.Arcade.moveToPointer
Phaser.Physics.Arcade.moveToXY
Phaser.Physics.Arcade.overlap
Phaser.Physics.Arcade.setBounds
Phaser.Physics.Arcade.setBoundsToWorld
Phaser.Physics.Arcade.sort
Phaser.Physics.Arcade.sortBottomTop
Phaser.Physics.Arcade.sortLeftRight
Phaser.Physics.Arcade.sortRightLeft
Phaser.Physics.Arcade.sortTopBottom
Phaser.Physics.Arcade.updateMotion
Phaser.Physics.Arcade.velocityFromAngle
Phaser.Physics.Arcade.velocityFromRotation
Phaser.Physics.Arcade.worldAngleToPointer
Phaser.Physics.clear
Phaser.Physics.destroy
Phaser.Physics.enable
Phaser.Physics.parseConfig
Phaser.Physics.preUpdate
Phaser.Physics.reset
Phaser.Physics.setBoundsToWorld
Phaser.Physics.setBoundsToWorld
Phaser.Physics.setWorldMaterial
Phaser.Physics.startSystem
Phaser.Physics.update
Phaser.Physics.Ninja.AABB.collideAABBVsAABB
Phaser.Physics.Ninja.AABB.collideAABBVsTile
Phaser.Physics.Ninja.AABB.collideWorldBounds
Phaser.Physics.Ninja.AABB.destroy
Phaser.Physics.Ninja.AABB.integrate
Phaser.Physics.Ninja.AABB.projAABB_22DegB
Phaser.Physics.Ninja.AABB.projAABB_22DegS
Phaser.Physics.Ninja.AABB.projAABB_45Deg
Phaser.Physics.Ninja.AABB.projAABB_67DegB
Phaser.Physics.Ninja.AABB.projAABB_67DegS
Phaser.Physics.Ninja.AABB.projAABB_Concave
Phaser.Physics.Ninja.AABB.projAABB_Convex
Phaser.Physics.Ninja.AABB.projAABB_Full
Phaser.Physics.Ninja.AABB.projAABB_Half
Phaser.Physics.Ninja.AABB.render
Phaser.Physics.Ninja.AABB.reportCollision
Phaser.Physics.Ninja.AABB.reportCollisionVsBody
Phaser.Physics.Ninja.AABB.reportCollisionVsWorld
Phaser.Physics.Ninja.AABB.resolveTile
Phaser.Physics.Ninja.AABB.reverse
Phaser.Physics.Ninja.Body.deltaAbsX
Phaser.Physics.Ninja.Body.deltaAbsY
Phaser.Physics.Ninja.Body.deltaX
Phaser.Physics.Ninja.Body.deltaY
Phaser.Physics.Ninja.Body.destroy
Phaser.Physics.Ninja.Body.postUpdate
Phaser.Physics.Ninja.Body.preUpdate
Phaser.Physics.Ninja.Body.render
Phaser.Physics.Ninja.Body.reset
Phaser.Physics.Ninja.Body.setZeroVelocity
Phaser.Physics.Ninja.Circle.collideCircleVsTile
Phaser.Physics.Ninja.Circle.collideWorldBounds
Phaser.Physics.Ninja.Circle.destroy
Phaser.Physics.Ninja.Circle.integrate
Phaser.Physics.Ninja.Circle.projCircle_22DegB
Phaser.Physics.Ninja.Circle.projCircle_22DegS
Phaser.Physics.Ninja.Circle.projCircle_45Deg
Phaser.Physics.Ninja.Circle.projCircle_67DegB
Phaser.Physics.Ninja.Circle.projCircle_67DegS
Phaser.Physics.Ninja.Circle.projCircle_Concave
Phaser.Physics.Ninja.Circle.projCircle_Convex
Phaser.Physics.Ninja.Circle.projCircle_Full
Phaser.Physics.Ninja.Circle.projCircle_Half
Phaser.Physics.Ninja.Circle.render
Phaser.Physics.Ninja.Circle.reportCollisionVsWorld
Phaser.Physics.Ninja.Circle.resolveCircleTile
Phaser.Physics.Ninja.clearTilemapLayerBodies
Phaser.Physics.Ninja.collide
Phaser.Physics.Ninja.convertTilemap
Phaser.Physics.Ninja.enable
Phaser.Physics.Ninja.enableAABB
Phaser.Physics.Ninja.enableBody
Phaser.Physics.Ninja.enableCircle
Phaser.Physics.Ninja.enableTile
Phaser.Physics.Ninja.overlap
Phaser.Physics.Ninja.separate
Phaser.Physics.Ninja.setBounds
Phaser.Physics.Ninja.setBoundsToWorld
Phaser.Physics.Ninja.Tile.clear
Phaser.Physics.Ninja.Tile.collideWorldBounds
Phaser.Physics.Ninja.Tile.destroy
Phaser.Physics.Ninja.Tile.integrate
Phaser.Physics.Ninja.Tile.reportCollisionVsWorld
Phaser.Physics.Ninja.Tile.setType
Phaser.Physics.P2.Body.addCapsule
Phaser.Physics.P2.Body.addCircle
Phaser.Physics.P2.Body.addFixture
Phaser.Physics.P2.Body.addLine
Phaser.Physics.P2.Body.addParticle
Phaser.Physics.P2.Body.addPhaserPolygon
Phaser.Physics.P2.Body.addPlane
Phaser.Physics.P2.Body.addPolygon
Phaser.Physics.P2.Body.addRectangle
Phaser.Physics.P2.Body.addShape
Phaser.Physics.P2.Body.addToWorld
Phaser.Physics.P2.Body.adjustCenterOfMass
Phaser.Physics.P2.Body.applyDamping
Phaser.Physics.P2.Body.applyForce
Phaser.Physics.P2.Body.applyImpulse
Phaser.Physics.P2.Body.applyImpulseLocal
Phaser.Physics.P2.Body.clearCollision
Phaser.Physics.P2.Body.clearShapes
Phaser.Physics.P2.Body.collides
Phaser.Physics.P2.Body.createBodyCallback
Phaser.Physics.P2.Body.createGroupCallback
Phaser.Physics.P2.Body.destroy
Phaser.Physics.P2.Body.getCollisionMask
Phaser.Physics.P2.Body.getVelocityAtPoint
Phaser.Physics.P2.Body.loadPolygon
Phaser.Physics.P2.Body.moveBackward
Phaser.Physics.P2.Body.moveDown
Phaser.Physics.P2.Body.moveForward
Phaser.Physics.P2.Body.moveLeft
Phaser.Physics.P2.Body.moveRight
Phaser.Physics.P2.Body.moveUp
Phaser.Physics.P2.Body.postUpdate
Phaser.Physics.P2.Body.preUpdate
Phaser.Physics.P2.Body.removeCollisionGroup
Phaser.Physics.P2.Body.removeFromWorld
Phaser.Physics.P2.Body.removeShape
Phaser.Physics.P2.Body.reset
Phaser.Physics.P2.Body.reverse
Phaser.Physics.P2.Body.rotateLeft
Phaser.Physics.P2.Body.rotateRight
Phaser.Physics.P2.Body.setCircle
Phaser.Physics.P2.Body.setCollisionGroup
Phaser.Physics.P2.Body.setMaterial
Phaser.Physics.P2.Body.setRectangle
Phaser.Physics.P2.Body.setRectangleFromSprite
Phaser.Physics.P2.Body.setZeroDamping
Phaser.Physics.P2.Body.setZeroForce
Phaser.Physics.P2.Body.setZeroRotation
Phaser.Physics.P2.Body.setZeroVelocity
Phaser.Physics.P2.Body.shapeChanged
Phaser.Physics.P2.Body.thrust
Phaser.Physics.P2.Body.thrustLeft
Phaser.Physics.P2.Body.thrustRight
Phaser.Physics.P2.Body.toLocalFrame
Phaser.Physics.P2.Body.toWorldFrame
Phaser.Physics.P2.Body.updateCollisionMask
Phaser.Physics.P2.BodyDebug.add
Phaser.Physics.P2.BodyDebug.addAll
Phaser.Physics.P2.BodyDebug.addAt
Phaser.Physics.P2.BodyDebug.addChild
Phaser.Physics.P2.BodyDebug.addChildAt
Phaser.Physics.P2.BodyDebug.addMultiple
Phaser.Physics.P2.BodyDebug.addToHash
Phaser.Physics.P2.BodyDebug.align
Phaser.Physics.P2.BodyDebug.alignIn
Phaser.Physics.P2.BodyDebug.alignTo
Phaser.Physics.P2.BodyDebug.ascendingSortHandler
Phaser.Physics.P2.BodyDebug.bringToTop
Phaser.Physics.P2.BodyDebug.callAll
Phaser.Physics.P2.BodyDebug.callAllExists
Phaser.Physics.P2.BodyDebug.callbackFromArray
Phaser.Physics.P2.BodyDebug.checkAll
Phaser.Physics.P2.BodyDebug.checkProperty
Phaser.Physics.P2.BodyDebug.contains
Phaser.Physics.P2.BodyDebug.countDead
Phaser.Physics.P2.BodyDebug.countLiving
Phaser.Physics.P2.BodyDebug.create
Phaser.Physics.P2.BodyDebug.createMultiple
Phaser.Physics.P2.BodyDebug.customSort
Phaser.Physics.P2.BodyDebug.descendingSortHandler
Phaser.Physics.P2.BodyDebug.destroy
Phaser.Physics.P2.BodyDebug.divideAll
Phaser.Physics.P2.BodyDebug.draw
Phaser.Physics.P2.BodyDebug.filter
Phaser.Physics.P2.BodyDebug.forEach
Phaser.Physics.P2.BodyDebug.forEachAlive
Phaser.Physics.P2.BodyDebug.forEachDead
Phaser.Physics.P2.BodyDebug.forEachExists
Phaser.Physics.P2.BodyDebug.getAll
Phaser.Physics.P2.BodyDebug.getAt
Phaser.Physics.P2.BodyDebug.getBottom
Phaser.Physics.P2.BodyDebug.getBounds
Phaser.Physics.P2.BodyDebug.getByName
Phaser.Physics.P2.BodyDebug.getChildAt
Phaser.Physics.P2.BodyDebug.getChildIndex
Phaser.Physics.P2.BodyDebug.getClosestTo
Phaser.Physics.P2.BodyDebug.getFirstAlive
Phaser.Physics.P2.BodyDebug.getFirstDead
Phaser.Physics.P2.BodyDebug.getFirstExists
Phaser.Physics.P2.BodyDebug.getFurthestFrom
Phaser.Physics.P2.BodyDebug.getIndex
Phaser.Physics.P2.BodyDebug.getLocalBounds
Phaser.Physics.P2.BodyDebug.getRandom
Phaser.Physics.P2.BodyDebug.getRandomExists
Phaser.Physics.P2.BodyDebug.getTop
Phaser.Physics.P2.BodyDebug.hasProperty
Phaser.Physics.P2.BodyDebug.iterate
Phaser.Physics.P2.BodyDebug.moveAll
Phaser.Physics.P2.BodyDebug.moveDown
Phaser.Physics.P2.BodyDebug.moveUp
Phaser.Physics.P2.BodyDebug.multiplyAll
Phaser.Physics.P2.BodyDebug.next
Phaser.Physics.P2.BodyDebug.postUpdate
Phaser.Physics.P2.BodyDebug.preUpdate
Phaser.Physics.P2.BodyDebug.previous
Phaser.Physics.P2.BodyDebug.remove
Phaser.Physics.P2.BodyDebug.removeAll
Phaser.Physics.P2.BodyDebug.removeBetween
Phaser.Physics.P2.BodyDebug.removeChild
Phaser.Physics.P2.BodyDebug.removeChildAt
Phaser.Physics.P2.BodyDebug.removeChildren
Phaser.Physics.P2.BodyDebug.removeFromHash
Phaser.Physics.P2.BodyDebug.replace
Phaser.Physics.P2.BodyDebug.resetChild
Phaser.Physics.P2.BodyDebug.resetCursor
Phaser.Physics.P2.BodyDebug.reverse
Phaser.Physics.P2.BodyDebug.sendToBack
Phaser.Physics.P2.BodyDebug.set
Phaser.Physics.P2.BodyDebug.setAll
Phaser.Physics.P2.BodyDebug.setAllChildren
Phaser.Physics.P2.BodyDebug.setChildIndex
Phaser.Physics.P2.BodyDebug.setProperty
Phaser.Physics.P2.BodyDebug.sort
Phaser.Physics.P2.BodyDebug.subAll
Phaser.Physics.P2.BodyDebug.swap
Phaser.Physics.P2.BodyDebug.swapChildren
Phaser.Physics.P2.BodyDebug.update
Phaser.Physics.P2.BodyDebug.updateSpriteTransform
Phaser.Physics.P2.BodyDebug.updateZ
Phaser.Physics.P2.BodyDebug.xy
Phaser.Physics.P2.FixtureList.flatten
Phaser.Physics.P2.FixtureList.getFixtureByKey
Phaser.Physics.P2.FixtureList.getFixtures
Phaser.Physics.P2.FixtureList.getGroup
Phaser.Physics.P2.FixtureList.init
Phaser.Physics.P2.FixtureList.parse
Phaser.Physics.P2.FixtureList.setCategory
Phaser.Physics.P2.FixtureList.setMask
Phaser.Physics.P2.FixtureList.setMaterial
Phaser.Physics.P2.FixtureList.setSensor
Phaser.Physics.P2.addBody
Phaser.Physics.P2.addConstraint
Phaser.Physics.P2.addContactMaterial
Phaser.Physics.P2.addSpring
Phaser.Physics.P2.beginContactHandler
Phaser.Physics.P2.clear
Phaser.Physics.P2.clearTilemapLayerBodies
Phaser.Physics.P2.convertCollisionObjects
Phaser.Physics.P2.convertTilemap
Phaser.Physics.P2.createBody
Phaser.Physics.P2.createCollisionGroup
Phaser.Physics.P2.createContactMaterial
Phaser.Physics.P2.createDistanceConstraint
Phaser.Physics.P2.createGearConstraint
Phaser.Physics.P2.createLockConstraint
Phaser.Physics.P2.createMaterial
Phaser.Physics.P2.createParticle
Phaser.Physics.P2.createPrismaticConstraint
Phaser.Physics.P2.createRevoluteConstraint
Phaser.Physics.P2.createRotationalSpring
Phaser.Physics.P2.createSpring
Phaser.Physics.P2.destroy
Phaser.Physics.P2.enable
Phaser.Physics.P2.enableBody
Phaser.Physics.P2.endContactHandler
Phaser.Physics.P2.getBodies
Phaser.Physics.P2.getBody
Phaser.Physics.P2.getConstraints
Phaser.Physics.P2.getContactMaterial
Phaser.Physics.P2.getSprings
Phaser.Physics.P2.hitTest
Phaser.Physics.P2.mpx
Phaser.Physics.P2.mpxi
Phaser.Physics.P2.pause
Phaser.Physics.P2.preUpdate
Phaser.Physics.P2.pxm
Phaser.Physics.P2.pxmi
Phaser.Physics.P2.removeBody
Phaser.Physics.P2.removeBodyNextStep
Phaser.Physics.P2.removeConstraint
Phaser.Physics.P2.removeContactMaterial
Phaser.Physics.P2.removeSpring
Phaser.Physics.P2.reset
Phaser.Physics.P2.resume
Phaser.Physics.P2.setBounds
Phaser.Physics.P2.setImpactEvents
Phaser.Physics.P2.setMaterial
Phaser.Physics.P2.setPostBroadphaseCallback
Phaser.Physics.P2.toJSON
Phaser.Physics.P2.update
Phaser.Physics.P2.updateBoundsCollisionGroup
Phaser.Plugin.destroy
Phaser.Plugin.postRender
Phaser.Plugin.preUpdate
Phaser.Plugin.render
Phaser.Plugin.update
Phaser.Plugin.PathManager.createPathsFromJSON
Phaser.PluginManager.add
Phaser.PluginManager.destroy
Phaser.PluginManager.postRender
Phaser.PluginManager.postUpdate
Phaser.PluginManager.preUpdate
Phaser.PluginManager.remove
Phaser.PluginManager.removeAll
Phaser.PluginManager.render
Phaser.PluginManager.update
Phaser.Point.add
Phaser.Point.angle
Phaser.Point.centroid
Phaser.Point.distance
Phaser.Point.divide
Phaser.Point.equals
Phaser.Point.interpolate
Phaser.Point.multiply
Phaser.Point.multiplyAdd
Phaser.Point.negative
Phaser.Point.normalize
Phaser.Point.normalRightHand
Phaser.Point.parse
Phaser.Point.perp
Phaser.Point.project
Phaser.Point.projectUnit
Phaser.Point.rotate
Phaser.Point.rperp
Phaser.Point.subtract
Phaser.Point.add
Phaser.Point.angle
Phaser.Point.ceil
Phaser.Point.clamp
Phaser.Point.clampX
Phaser.Point.clampY
Phaser.Point.clone
Phaser.Point.copyFrom
Phaser.Point.copyTo
Phaser.Point.cross
Phaser.Point.distance
Phaser.Point.divide
Phaser.Point.dot
Phaser.Point.equals
Phaser.Point.floor
Phaser.Point.getMagnitude
Phaser.Point.getMagnitudeSq
Phaser.Point.invert
Phaser.Point.isZero
Phaser.Point.multiply
Phaser.Point.normalize
Phaser.Point.normalRightHand
Phaser.Point.perp
Phaser.Point.rotate
Phaser.Point.rperp
Phaser.Point.set
Phaser.Point.setMagnitude
Phaser.Point.setTo
Phaser.Point.subtract
Phaser.Point.toString
Phaser.Pointer.addClickTrampoline
Phaser.Pointer.justPressed
Phaser.Pointer.justReleased
Phaser.Pointer.leave
Phaser.Pointer.move
Phaser.Pointer.processInteractiveObjects
Phaser.Pointer.reset
Phaser.Pointer.resetButtons
Phaser.Pointer.resetMovement
Phaser.Pointer.start
Phaser.Pointer.stop
Phaser.Pointer.swapTarget
Phaser.Pointer.update
Phaser.Pointer.updateButtons
Phaser.Polygon.clone
Phaser.Polygon.contains
Phaser.Polygon.flatten
Phaser.Polygon.setTo
Phaser.Polygon.toNumberArray
Phaser.QuadTree.clear
Phaser.QuadTree.getIndex
Phaser.QuadTree.insert
Phaser.QuadTree.populate
Phaser.QuadTree.populateHandler
Phaser.QuadTree.reset
Phaser.QuadTree.retrieve
Phaser.QuadTree.split
Phaser.RandomDataGenerator.angle
Phaser.RandomDataGenerator.between
Phaser.RandomDataGenerator.frac
Phaser.RandomDataGenerator.integer
Phaser.RandomDataGenerator.integerInRange
Phaser.RandomDataGenerator.normal
Phaser.RandomDataGenerator.pick
Phaser.RandomDataGenerator.real
Phaser.RandomDataGenerator.realInRange
Phaser.RandomDataGenerator.sign
Phaser.RandomDataGenerator.sow
Phaser.RandomDataGenerator.state
Phaser.RandomDataGenerator.timestamp
Phaser.RandomDataGenerator.uuid
Phaser.RandomDataGenerator.weightedPick
Phaser.Rectangle.clone
Phaser.Rectangle.contains
Phaser.Rectangle.containsPoint
Phaser.Rectangle.containsRaw
Phaser.Rectangle.containsRect
Phaser.Rectangle.equals
Phaser.Rectangle.inflate
Phaser.Rectangle.inflatePoint
Phaser.Rectangle.intersection
Phaser.Rectangle.intersects
Phaser.Rectangle.intersectsRaw
Phaser.Rectangle.sameDimensions
Phaser.Rectangle.size
Phaser.Rectangle.union
Phaser.Rectangle.aabb
Phaser.Rectangle.ceil
Phaser.Rectangle.ceilAll
Phaser.Rectangle.centerOn
Phaser.Rectangle.clone
Phaser.Rectangle.contains
Phaser.Rectangle.containsRect
Phaser.Rectangle.copyFrom
Phaser.Rectangle.copyTo
Phaser.Rectangle.equals
Phaser.Rectangle.floor
Phaser.Rectangle.floorAll
Phaser.Rectangle.getPoint
Phaser.Rectangle.inflate
Phaser.Rectangle.intersection
Phaser.Rectangle.intersects
Phaser.Rectangle.intersectsRaw
Phaser.Rectangle.offset
Phaser.Rectangle.offsetPoint
Phaser.Rectangle.random
Phaser.Rectangle.resize
Phaser.Rectangle.scale
Phaser.Rectangle.setTo
Phaser.Rectangle.size
Phaser.Rectangle.toString
Phaser.Rectangle.union
Phaser.RenderTexture.clear
Phaser.RenderTexture.destroy
Phaser.RenderTexture.getBase64
Phaser.RenderTexture.getCanvas
Phaser.RenderTexture.getImage
Phaser.RenderTexture.render
Phaser.RenderTexture.renderRawXY
Phaser.RenderTexture.renderXY
Phaser.RenderTexture.resize
Phaser.RenderTexture.setFrame
Phaser.RequestAnimationFrame.isRAF
Phaser.RequestAnimationFrame.isSetTimeOut
Phaser.RequestAnimationFrame.start
Phaser.RequestAnimationFrame.stop
Phaser.RequestAnimationFrame.updateRAF
Phaser.RequestAnimationFrame.updateSetTimeout
Phaser.RetroFont.buildRetroFontText
Phaser.RetroFont.clear
Phaser.RetroFont.destroy
Phaser.RetroFont.getBase64
Phaser.RetroFont.getCanvas
Phaser.RetroFont.getImage
Phaser.RetroFont.getLongestLine
Phaser.RetroFont.pasteLine
Phaser.RetroFont.removeUnsupportedCharacters
Phaser.RetroFont.render
Phaser.RetroFont.renderRawXY
Phaser.RetroFont.renderXY
Phaser.RetroFont.resize
Phaser.RetroFont.setFixedWidth
Phaser.RetroFont.setFrame
Phaser.RetroFont.setText
Phaser.RetroFont.updateOffset
Phaser.Rope.addChild
Phaser.Rope.addChildAt
Phaser.Rope.alignIn
Phaser.Rope.alignTo
Phaser.Rope.bringToTop
Phaser.Rope.contains
Phaser.Rope.crop
Phaser.Rope.destroy
Phaser.Rope.getBounds
Phaser.Rope.getChildAt
Phaser.Rope.getChildIndex
Phaser.Rope.getLocalBounds
Phaser.Rope.kill
Phaser.Rope.loadTexture
Phaser.Rope.moveDown
Phaser.Rope.moveUp
Phaser.Rope.overlap
Phaser.Rope.play
Phaser.Rope.postUpdate
Phaser.Rope.preUpdate
Phaser.Rope.removeChild
Phaser.Rope.removeChildAt
Phaser.Rope.removeChildren
Phaser.Rope.reset
Phaser.Rope.resetFrame
Phaser.Rope.resizeFrame
Phaser.Rope.revive
Phaser.Rope.sendToBack
Phaser.Rope.setChildIndex
Phaser.Rope.setFrame
Phaser.Rope.setScaleMinMax
Phaser.Rope.swapChildren
Phaser.Rope.update
Phaser.Rope.updateCrop
Phaser.RoundedRectangle.clone
Phaser.RoundedRectangle.contains
Phaser.ScaleManager.boot
Phaser.ScaleManager.createFullScreenTarget
Phaser.ScaleManager.destroy
Phaser.ScaleManager.forceOrientation
Phaser.ScaleManager.getParentBounds
Phaser.ScaleManager.parseConfig
Phaser.ScaleManager.preUpdate
Phaser.ScaleManager.refresh
Phaser.ScaleManager.scaleSprite
Phaser.ScaleManager.setGameSize
Phaser.ScaleManager.setMinMax
Phaser.ScaleManager.setResizeCallback
Phaser.ScaleManager.setupScale
Phaser.ScaleManager.setUserScale
Phaser.ScaleManager.startFullScreen
Phaser.ScaleManager.stopFullScreen
Phaser.Signal.add
Phaser.Signal.addOnce
Phaser.Signal.dispatch
Phaser.Signal.dispose
Phaser.Signal.forget
Phaser.Signal.getNumListeners
Phaser.Signal.halt
Phaser.Signal.has
Phaser.Signal.remove
Phaser.Signal.removeAll
Phaser.Signal.toString
Phaser.SignalBinding.detach
Phaser.SignalBinding.execute
Phaser.SignalBinding.getListener
Phaser.SignalBinding.getSignal
Phaser.SignalBinding.isBound
Phaser.SignalBinding.isOnce
Phaser.SignalBinding.toString
Phaser.SinglePad.addCallbacks
Phaser.SinglePad.axis
Phaser.SinglePad.buttonValue
Phaser.SinglePad.connect
Phaser.SinglePad.destroy
Phaser.SinglePad.disconnect
Phaser.SinglePad.getButton
Phaser.SinglePad.isDown
Phaser.SinglePad.isUp
Phaser.SinglePad.justPressed
Phaser.SinglePad.justReleased
Phaser.SinglePad.pollStatus
Phaser.SinglePad.processAxisChange
Phaser.SinglePad.processButtonDown
Phaser.SinglePad.processButtonFloat
Phaser.SinglePad.processButtonUp
Phaser.SinglePad.reset
Phaser.Sound.addMarker
Phaser.Sound.destroy
Phaser.Sound.fadeIn
Phaser.Sound.fadeOut
Phaser.Sound.fadeTo
Phaser.Sound.loopFull
Phaser.Sound.onEndedHandler
Phaser.Sound.pause
Phaser.Sound.play
Phaser.Sound.removeMarker
Phaser.Sound.restart
Phaser.Sound.resume
Phaser.Sound.soundHasUnlocked
Phaser.Sound.stop
Phaser.Sound.update
Phaser.Sound.updateGlobalVolume
Phaser.SoundManager.add
Phaser.SoundManager.addSprite
Phaser.SoundManager.boot
Phaser.SoundManager.decode
Phaser.SoundManager.destroy
Phaser.SoundManager.pauseAll
Phaser.SoundManager.play
Phaser.SoundManager.remove
Phaser.SoundManager.removeByKey
Phaser.SoundManager.resumeAll
Phaser.SoundManager.setDecodedCallback
Phaser.SoundManager.setTouchLock
Phaser.SoundManager.stopAll
Phaser.SoundManager.unlock
Phaser.SoundManager.update
Phaser.Sprite.addChild
Phaser.Sprite.addChildAt
Phaser.Sprite.alignIn
Phaser.Sprite.alignTo
Phaser.Sprite.bringToTop
Phaser.Sprite.contains
Phaser.Sprite.crop
Phaser.Sprite.destroy
Phaser.Sprite.getBounds
Phaser.Sprite.getChildAt
Phaser.Sprite.getChildIndex
Phaser.Sprite.getLocalBounds
Phaser.Sprite.kill
Phaser.Sprite.loadTexture
Phaser.Sprite.moveDown
Phaser.Sprite.moveUp
Phaser.Sprite.overlap
Phaser.Sprite.play
Phaser.Sprite.postUpdate
Phaser.Sprite.preUpdate
Phaser.Sprite.removeChild
Phaser.Sprite.removeChildAt
Phaser.Sprite.removeChildren
Phaser.Sprite.reset
Phaser.Sprite.resetFrame
Phaser.Sprite.resizeFrame
Phaser.Sprite.revive
Phaser.Sprite.sendToBack
Phaser.Sprite.setChildIndex
Phaser.Sprite.setFrame
Phaser.Sprite.setScaleMinMax
Phaser.Sprite.setTexture
Phaser.Sprite.swapChildren
Phaser.Sprite.update
Phaser.Sprite.updateCrop
Phaser.SpriteBatch.add
Phaser.SpriteBatch.addAll
Phaser.SpriteBatch.addAt
Phaser.SpriteBatch.addChild
Phaser.SpriteBatch.addChildAt
Phaser.SpriteBatch.addMultiple
Phaser.SpriteBatch.addToHash
Phaser.SpriteBatch.align
Phaser.SpriteBatch.alignIn
Phaser.SpriteBatch.alignTo
Phaser.SpriteBatch.ascendingSortHandler
Phaser.SpriteBatch.bringToTop
Phaser.SpriteBatch.callAll
Phaser.SpriteBatch.callAllExists
Phaser.SpriteBatch.callbackFromArray
Phaser.SpriteBatch.checkAll
Phaser.SpriteBatch.checkProperty
Phaser.SpriteBatch.contains
Phaser.SpriteBatch.countDead
Phaser.SpriteBatch.countLiving
Phaser.SpriteBatch.create
Phaser.SpriteBatch.createMultiple
Phaser.SpriteBatch.customSort
Phaser.SpriteBatch.descendingSortHandler
Phaser.SpriteBatch.destroy
Phaser.SpriteBatch.divideAll
Phaser.SpriteBatch.filter
Phaser.SpriteBatch.forEach
Phaser.SpriteBatch.forEachAlive
Phaser.SpriteBatch.forEachDead
Phaser.SpriteBatch.forEachExists
Phaser.SpriteBatch.getAll
Phaser.SpriteBatch.getAt
Phaser.SpriteBatch.getBottom
Phaser.SpriteBatch.getBounds
Phaser.SpriteBatch.getByName
Phaser.SpriteBatch.getChildAt
Phaser.SpriteBatch.getChildIndex
Phaser.SpriteBatch.getClosestTo
Phaser.SpriteBatch.getFirstAlive
Phaser.SpriteBatch.getFirstDead
Phaser.SpriteBatch.getFirstExists
Phaser.SpriteBatch.getFurthestFrom
Phaser.SpriteBatch.getIndex
Phaser.SpriteBatch.getLocalBounds
Phaser.SpriteBatch.getRandom
Phaser.SpriteBatch.getRandomExists
Phaser.SpriteBatch.getTop
Phaser.SpriteBatch.hasProperty
Phaser.SpriteBatch.iterate
Phaser.SpriteBatch.moveAll
Phaser.SpriteBatch.moveDown
Phaser.SpriteBatch.moveUp
Phaser.SpriteBatch.multiplyAll
Phaser.SpriteBatch.next
Phaser.SpriteBatch.postUpdate
Phaser.SpriteBatch.preUpdate
Phaser.SpriteBatch.previous
Phaser.SpriteBatch.remove
Phaser.SpriteBatch.removeAll
Phaser.SpriteBatch.removeBetween
Phaser.SpriteBatch.removeChild
Phaser.SpriteBatch.removeChildAt
Phaser.SpriteBatch.removeChildren
Phaser.SpriteBatch.removeFromHash
Phaser.SpriteBatch.replace
Phaser.SpriteBatch.resetChild
Phaser.SpriteBatch.resetCursor
Phaser.SpriteBatch.reverse
Phaser.SpriteBatch.sendToBack
Phaser.SpriteBatch.set
Phaser.SpriteBatch.setAll
Phaser.SpriteBatch.setAllChildren
Phaser.SpriteBatch.setChildIndex
Phaser.SpriteBatch.setProperty
Phaser.SpriteBatch.sort
Phaser.SpriteBatch.subAll
Phaser.SpriteBatch.swap
Phaser.SpriteBatch.swapChildren
Phaser.SpriteBatch.update
Phaser.SpriteBatch.updateZ
Phaser.SpriteBatch.xy
Phaser.Stage.addChild
Phaser.Stage.addChildAt
Phaser.Stage.checkVisibility
Phaser.Stage.contains
Phaser.Stage.destroy
Phaser.Stage.getBounds
Phaser.Stage.getChildAt
Phaser.Stage.getChildIndex
Phaser.Stage.getLocalBounds
Phaser.Stage.parseConfig
Phaser.Stage.postUpdate
Phaser.Stage.preUpdate
Phaser.Stage.removeChild
Phaser.Stage.removeChildAt
Phaser.Stage.removeChildren
Phaser.Stage.setBackgroundColor
Phaser.Stage.setChildIndex
Phaser.Stage.swapChildren
Phaser.Stage.update
Phaser.Stage.updateTransform
Phaser.Stage.visibilityChange
Phaser.State.create
Phaser.State.init
Phaser.State.loadRender
Phaser.State.loadUpdate
Phaser.State.paused
Phaser.State.pauseUpdate
Phaser.State.preload
Phaser.State.preRender
Phaser.State.render
Phaser.State.resize
Phaser.State.resumed
Phaser.State.shutdown
Phaser.State.update
Phaser.StateManager.add
Phaser.StateManager.checkState
Phaser.StateManager.clearCurrentState
Phaser.StateManager.destroy
Phaser.StateManager.getCurrentState
Phaser.StateManager.link
Phaser.StateManager.loadComplete
Phaser.StateManager.pause
Phaser.StateManager.pauseUpdate
Phaser.StateManager.preRender
Phaser.StateManager.preUpdate
Phaser.StateManager.remove
Phaser.StateManager.render
Phaser.StateManager.resize
Phaser.StateManager.restart
Phaser.StateManager.resume
Phaser.StateManager.start
Phaser.StateManager.unlink
Phaser.StateManager.update
Phaser.Text.addChild
Phaser.Text.addChildAt
Phaser.Text.addColor
Phaser.Text.addFontStyle
Phaser.Text.addFontWeight
Phaser.Text.addStrokeColor
Phaser.Text.alignIn
Phaser.Text.alignTo
Phaser.Text.bringToTop
Phaser.Text.clearColors
Phaser.Text.clearFontValues
Phaser.Text.contains
Phaser.Text.crop
Phaser.Text.destroy
Phaser.Text.getBounds
Phaser.Text.getChildAt
Phaser.Text.getChildIndex
Phaser.Text.getLocalBounds
Phaser.Text.kill
Phaser.Text.loadTexture
Phaser.Text.moveDown
Phaser.Text.moveUp
Phaser.Text.overlap
Phaser.Text.parseList
Phaser.Text.play
Phaser.Text.postUpdate
Phaser.Text.precalculateWordWrap
Phaser.Text.preUpdate
Phaser.Text.removeChild
Phaser.Text.removeChildAt
Phaser.Text.removeChildren
Phaser.Text.reset
Phaser.Text.resetFrame
Phaser.Text.resizeFrame
Phaser.Text.revive
Phaser.Text.sendToBack
Phaser.Text.setChildIndex
Phaser.Text.setFrame
Phaser.Text.setScaleMinMax
Phaser.Text.setShadow
Phaser.Text.setStyle
Phaser.Text.setText
Phaser.Text.setTextBounds
Phaser.Text.setTexture
Phaser.Text.swapChildren
Phaser.Text.update
Phaser.Text.updateCrop
Phaser.Text.updateShadow
Phaser.Tile.containsPoint
Phaser.Tile.copy
Phaser.Tile.destroy
Phaser.Tile.intersects
Phaser.Tile.isInteresting
Phaser.Tile.resetCollision
Phaser.Tile.setCollision
Phaser.Tile.setCollisionCallback
Phaser.Tilemap.addTilesetImage
Phaser.Tilemap.calculateFaces
Phaser.Tilemap.copy
Phaser.Tilemap.create
Phaser.Tilemap.createBlankLayer
Phaser.Tilemap.createFromObjects
Phaser.Tilemap.createFromTiles
Phaser.Tilemap.createLayer
Phaser.Tilemap.destroy
Phaser.Tilemap.dump
Phaser.Tilemap.fill
Phaser.Tilemap.forEach
Phaser.Tilemap.getImageIndex
Phaser.Tilemap.getIndex
Phaser.Tilemap.getLayer
Phaser.Tilemap.getLayerIndex
Phaser.Tilemap.getTile
Phaser.Tilemap.getTileAbove
Phaser.Tilemap.getTileBelow
Phaser.Tilemap.getTileLeft
Phaser.Tilemap.getTileRight
Phaser.Tilemap.getTilesetIndex
Phaser.Tilemap.getTileWorldXY
Phaser.Tilemap.hasTile
Phaser.Tilemap.paste
Phaser.Tilemap.putTile
Phaser.Tilemap.putTileWorldXY
Phaser.Tilemap.random
Phaser.Tilemap.removeAllLayers
Phaser.Tilemap.removeTile
Phaser.Tilemap.removeTileWorldXY
Phaser.Tilemap.replace
Phaser.Tilemap.searchTileIndex
Phaser.Tilemap.setCollision
Phaser.Tilemap.setCollisionBetween
Phaser.Tilemap.setCollisionByExclusion
Phaser.Tilemap.setCollisionByIndex
Phaser.Tilemap.setLayer
Phaser.Tilemap.setPreventRecalculate
Phaser.Tilemap.setTileIndexCallback
Phaser.Tilemap.setTileLocationCallback
Phaser.Tilemap.setTileSize
Phaser.Tilemap.shuffle
Phaser.Tilemap.swap
Phaser.TilemapLayer.addChild
Phaser.TilemapLayer.addChildAt
Phaser.TilemapLayer.alignIn
Phaser.TilemapLayer.alignTo
Phaser.TilemapLayer.bringToTop
Phaser.TilemapLayer.contains
Phaser.TilemapLayer.crop
Phaser.TilemapLayer.destroy
Phaser.TilemapLayer.ensureSharedCopyCanvas
Phaser.TilemapLayer.getBounds
Phaser.TilemapLayer.getChildAt
Phaser.TilemapLayer.getChildIndex
Phaser.TilemapLayer.getLocalBounds
Phaser.TilemapLayer.getRayCastTiles
Phaser.TilemapLayer.getTiles
Phaser.TilemapLayer.getTileX
Phaser.TilemapLayer.getTileXY
Phaser.TilemapLayer.getTileY
Phaser.TilemapLayer.kill
Phaser.TilemapLayer.loadTexture
Phaser.TilemapLayer.moveDown
Phaser.TilemapLayer.moveUp
Phaser.TilemapLayer.overlap
Phaser.TilemapLayer.play
Phaser.TilemapLayer.postUpdate
Phaser.TilemapLayer.preUpdate
Phaser.TilemapLayer.removeChild
Phaser.TilemapLayer.removeChildAt
Phaser.TilemapLayer.removeChildren
Phaser.TilemapLayer.render
Phaser.TilemapLayer.reset
Phaser.TilemapLayer.resetFrame
Phaser.TilemapLayer.resetTilesetCache
Phaser.TilemapLayer.resize
Phaser.TilemapLayer.resizeFrame
Phaser.TilemapLayer.resizeWorld
Phaser.TilemapLayer.revive
Phaser.TilemapLayer.sendToBack
Phaser.TilemapLayer.setChildIndex
Phaser.TilemapLayer.setFrame
Phaser.TilemapLayer.setScale
Phaser.TilemapLayer.setScaleMinMax
Phaser.TilemapLayer.setTexture
Phaser.TilemapLayer.swapChildren
Phaser.TilemapLayer.update
Phaser.TilemapLayer.updateCrop
Phaser.TilemapParser.getEmptyData
Phaser.TilemapParser.parse
Phaser.TilemapParser.parseCSV
Phaser.TilemapParser.parseJSON
Phaser.Tileset.containsTileIndex
Phaser.Tileset.draw
Phaser.Tileset.setImage
Phaser.Tileset.setSpacing
Phaser.TileSprite.addChild
Phaser.TileSprite.addChildAt
Phaser.TileSprite.alignIn
Phaser.TileSprite.alignTo
Phaser.TileSprite.autoScroll
Phaser.TileSprite.bringToTop
Phaser.TileSprite.contains
Phaser.TileSprite.destroy
Phaser.TileSprite.generateTilingTexture
Phaser.TileSprite.getBounds
Phaser.TileSprite.getChildAt
Phaser.TileSprite.getChildIndex
Phaser.TileSprite.getLocalBounds
Phaser.TileSprite.kill
Phaser.TileSprite.loadTexture
Phaser.TileSprite.moveDown
Phaser.TileSprite.moveUp
Phaser.TileSprite.overlap
Phaser.TileSprite.play
Phaser.TileSprite.postUpdate
Phaser.TileSprite.preUpdate
Phaser.TileSprite.removeChild
Phaser.TileSprite.removeChildAt
Phaser.TileSprite.removeChildren
Phaser.TileSprite.reset
Phaser.TileSprite.resetFrame
Phaser.TileSprite.resizeFrame
Phaser.TileSprite.revive
Phaser.TileSprite.sendToBack
Phaser.TileSprite.setChildIndex
Phaser.TileSprite.setFrame
Phaser.TileSprite.setTexture
Phaser.TileSprite.stopScroll
Phaser.TileSprite.swapChildren
Phaser.TileSprite.update
Phaser.Time.add
Phaser.Time.boot
Phaser.Time.create
Phaser.Time.elapsedSecondsSince
Phaser.Time.elapsedSince
Phaser.Time.refresh
Phaser.Time.removeAll
Phaser.Time.reset
Phaser.Time.totalElapsedSeconds
Phaser.Time.update
Phaser.Timer.add
Phaser.Timer.adjustEvents
Phaser.Timer.clearPendingEvents
Phaser.Timer.destroy
Phaser.Timer.loop
Phaser.Timer.order
Phaser.Timer.pause
Phaser.Timer.remove
Phaser.Timer.removeAll
Phaser.Timer.repeat
Phaser.Timer.resume
Phaser.Timer.start
Phaser.Timer.stop
Phaser.Timer.update
Phaser.Touch.addTouchLockCallback
Phaser.Touch.consumeTouchMove
Phaser.Touch.onTouchCancel
Phaser.Touch.onTouchEnd
Phaser.Touch.onTouchEnter
Phaser.Touch.onTouchLeave
Phaser.Touch.onTouchMove
Phaser.Touch.onTouchStart
Phaser.Touch.removeTouchLockCallback
Phaser.Touch.start
Phaser.Touch.stop
Phaser.Tween.chain
Phaser.Tween.delay
Phaser.Tween.easing
Phaser.Tween.from
Phaser.Tween.generateData
Phaser.Tween.interpolation
Phaser.Tween.loop
Phaser.Tween.onUpdateCallback
Phaser.Tween.pause
Phaser.Tween.repeat
Phaser.Tween.repeatAll
Phaser.Tween.repeatDelay
Phaser.Tween.resume
Phaser.Tween.start
Phaser.Tween.stop
Phaser.Tween.to
Phaser.Tween.update
Phaser.Tween.updateTweenData
Phaser.Tween.yoyo
Phaser.Tween.yoyoDelay
Phaser.TweenData.from
Phaser.TweenData.generateData
Phaser.TweenData.start
Phaser.TweenData.to
Phaser.TweenData.update
Phaser.TweenManager.add
Phaser.TweenManager.create
Phaser.TweenManager.getAll
Phaser.TweenManager.isTweening
Phaser.TweenManager.pauseAll
Phaser.TweenManager.remove
Phaser.TweenManager.removeAll
Phaser.TweenManager.removeFrom
Phaser.TweenManager.resumeAll
Phaser.TweenManager.update
Phaser.Utils.Debug.body
Phaser.Utils.Debug.bodyInfo
Phaser.Utils.Debug.boot
Phaser.Utils.Debug.box2dBody
Phaser.Utils.Debug.box2dWorld
Phaser.Utils.Debug.cameraInfo
Phaser.Utils.Debug.destroy
Phaser.Utils.Debug.geom
Phaser.Utils.Debug.geom
Phaser.Utils.Debug.inputInfo
Phaser.Utils.Debug.key
Phaser.Utils.Debug.line
Phaser.Utils.Debug.lineInfo
Phaser.Utils.Debug.pixel
Phaser.Utils.Debug.pointer
Phaser.Utils.Debug.preUpdate
Phaser.Utils.Debug.quadTree
Phaser.Utils.Debug.reset
Phaser.Utils.Debug.resize
Phaser.Utils.Debug.ropeSegments
Phaser.Utils.Debug.soundInfo
Phaser.Utils.Debug.spriteBounds
Phaser.Utils.Debug.spriteCoords
Phaser.Utils.Debug.spriteInfo
Phaser.Utils.Debug.spriteInputInfo
Phaser.Utils.Debug.start
Phaser.Utils.Debug.stop
Phaser.Utils.Debug.text
Phaser.Utils.Debug.timer
Phaser.Utils.extend
Phaser.Utils.getProperty
Phaser.Utils.isPlainObject
Phaser.Utils.mixin
Phaser.Utils.mixinPrototype
Phaser.Utils.pad
Phaser.Utils.parseDimension
Phaser.Utils.reverseString
Phaser.Utils.setProperty
Phaser.Utils.chanceRoll
Phaser.Utils.randomChoice
Phaser.Video.add
Phaser.Video.addToWorld
Phaser.Video.changeSource
Phaser.Video.complete
Phaser.Video.connectToMediaStream
Phaser.Video.createVideoFromBlob
Phaser.Video.createVideoFromURL
Phaser.Video.destroy
Phaser.Video.grab
Phaser.Video.play
Phaser.Video.removeVideoElement
Phaser.Video.render
Phaser.Video.setTouchLock
Phaser.Video.startMediaStream
Phaser.Video.stop
Phaser.Video.unlock
Phaser.Video.updateTexture
Phaser.Weapon.addBulletAnimation
Phaser.Weapon.createBullets
Phaser.Weapon.debug
Phaser.Weapon.destroy
Phaser.Weapon.fire
Phaser.Weapon.fireAtPointer
Phaser.Weapon.fireAtSprite
Phaser.Weapon.fireAtXY
Phaser.Weapon.forEach
Phaser.Weapon.killAll
Phaser.Weapon.pauseAll
Phaser.Weapon.resetShots
Phaser.Weapon.resumeAll
Phaser.Weapon.setBulletBodyOffset
Phaser.Weapon.setBulletFrames
Phaser.Weapon.trackPointer
Phaser.Weapon.trackSprite
Phaser.Weapon.update
Phaser.World.add
Phaser.World.addAll
Phaser.World.addAt
Phaser.World.addChild
Phaser.World.addChildAt
Phaser.World.addMultiple
Phaser.World.addToHash
Phaser.World.align
Phaser.World.alignIn
Phaser.World.alignTo
Phaser.World.ascendingSortHandler
Phaser.World.boot
Phaser.World.bringToTop
Phaser.World.callAll
Phaser.World.callAllExists
Phaser.World.callbackFromArray
Phaser.World.checkAll
Phaser.World.checkProperty
Phaser.World.contains
Phaser.World.countDead
Phaser.World.countLiving
Phaser.World.create
Phaser.World.createMultiple
Phaser.World.customSort
Phaser.World.descendingSortHandler
Phaser.World.destroy
Phaser.World.divideAll
Phaser.World.filter
Phaser.World.forEach
Phaser.World.forEachAlive
Phaser.World.forEachDead
Phaser.World.forEachExists
Phaser.World.getAll
Phaser.World.getAt
Phaser.World.getBottom
Phaser.World.getBounds
Phaser.World.getByName
Phaser.World.getChildAt
Phaser.World.getChildIndex
Phaser.World.getClosestTo
Phaser.World.getFirstAlive
Phaser.World.getFirstDead
Phaser.World.getFirstExists
Phaser.World.getFurthestFrom
Phaser.World.getIndex
Phaser.World.getLocalBounds
Phaser.World.getRandom
Phaser.World.getRandomExists
Phaser.World.getTop
Phaser.World.hasProperty
Phaser.World.iterate
Phaser.World.moveAll
Phaser.World.moveDown
Phaser.World.moveUp
Phaser.World.multiplyAll
Phaser.World.next
Phaser.World.postUpdate
Phaser.World.preUpdate
Phaser.World.previous
Phaser.World.remove
Phaser.World.removeAll
Phaser.World.removeBetween
Phaser.World.removeChild
Phaser.World.removeChildAt
Phaser.World.removeChildren
Phaser.World.removeFromHash
Phaser.World.replace
Phaser.World.resetChild
Phaser.World.resetCursor
Phaser.World.resize
Phaser.World.reverse
Phaser.World.sendToBack
Phaser.World.set
Phaser.World.setAll
Phaser.World.setAllChildren
Phaser.World.setBounds
Phaser.World.setChildIndex
Phaser.World.setProperty
Phaser.World.shutdown
Phaser.World.sort
Phaser.World.stateChange
Phaser.World.subAll
Phaser.World.swap
Phaser.World.swapChildren
Phaser.World.update
Phaser.World.updateZ
Phaser.World.wrap
Phaser.World.xy
PIXI.AbstractFilter.syncUniforms
PIXI.BaseTexture.fromCanvas
PIXI.BaseTexture.destroy
PIXI.BaseTexture.dirty
PIXI.BaseTexture.forceLoaded
PIXI.BaseTexture.unloadFromGPU
PIXI.BaseTexture.updateSourceImage
PIXI.CanvasBuffer.destroy
PIXI.CanvasBuffer.resize
PIXI.CanvasMaskManager.popMask
PIXI.CanvasMaskManager.pushMask
PIXI.CanvasPool.create
PIXI.CanvasPool.getFirst
PIXI.CanvasPool.getFree
PIXI.CanvasPool.getTotal
PIXI.CanvasPool.remove
PIXI.CanvasPool.removeByCanvas
PIXI.CanvasRenderer.destroy
PIXI.CanvasRenderer.render
PIXI.CanvasRenderer.resize
PIXI.CanvasTinter.checkInverseAlpha
PIXI.CanvasTinter.getTintedTexture
PIXI.CanvasTinter.tintMethod
PIXI.CanvasTinter.tintPerPixel
PIXI.CanvasTinter.tintWithMultiply
PIXI.ComplexPrimitiveShader.destroy
PIXI.ComplexPrimitiveShader.init
PIXI.DisplayObjectContainer.addChild
PIXI.DisplayObjectContainer.addChildAt
PIXI.DisplayObjectContainer.contains
PIXI.DisplayObjectContainer.getBounds
PIXI.DisplayObjectContainer.getChildAt
PIXI.DisplayObjectContainer.getChildIndex
PIXI.DisplayObjectContainer.getLocalBounds
PIXI.DisplayObjectContainer.removeChild
PIXI.DisplayObjectContainer.removeChildAt
PIXI.DisplayObjectContainer.removeChildren
PIXI.DisplayObjectContainer.setChildIndex
PIXI.DisplayObjectContainer.swapChildren
PIXI.Event.stopImmediatePropagation
PIXI.Event.stopPropagation
PIXI.EventTarget.emit
PIXI.EventTarget.listeners
PIXI.EventTarget.mixin
PIXI.EventTarget.off
PIXI.EventTarget.on
PIXI.EventTarget.once
PIXI.EventTarget.removeAllListeners
PIXI.FilterTexture.clear
PIXI.FilterTexture.destroy
PIXI.FilterTexture.resize
PIXI.Graphics.addChild
PIXI.Graphics.addChildAt
PIXI.Graphics.arc
PIXI.Graphics.beginFill
PIXI.Graphics.bezierCurveTo
PIXI.Graphics.clear
PIXI.Graphics.contains
PIXI.Graphics.destroyCachedSprite
PIXI.Graphics.drawCircle
PIXI.Graphics.drawEllipse
PIXI.Graphics.drawPolygon
PIXI.Graphics.drawRect
PIXI.Graphics.drawRoundedRect
PIXI.Graphics.drawShape
PIXI.Graphics.endFill
PIXI.Graphics.generateTexture
PIXI.Graphics.getBounds
PIXI.Graphics.getChildAt
PIXI.Graphics.getChildIndex
PIXI.Graphics.getLocalBounds
PIXI.Graphics.lineStyle
PIXI.Graphics.lineTo
PIXI.Graphics.moveTo
PIXI.Graphics.quadraticCurveTo
PIXI.Graphics.removeChild
PIXI.Graphics.removeChildAt
PIXI.Graphics.removeChildren
PIXI.Graphics.setChildIndex
PIXI.Graphics.swapChildren
PIXI.Graphics.updateLocalBounds
PIXI.PIXI.canUseNewCanvasBlendModes
PIXI.PIXI.getNextPowerOfTwo
PIXI.PIXI.hex2rgb
PIXI.PIXI.isPowerOfTwo
PIXI.PIXI.rgb2hex
PIXI.PixiFastShader.destroy
PIXI.PixiFastShader.init
PIXI.PixiShader.destroy
PIXI.PixiShader.init
PIXI.PixiShader.initSampler2D
PIXI.PixiShader.initUniforms
PIXI.PixiShader.syncUniforms
PIXI.PrimitiveShader.destroy
PIXI.PrimitiveShader.init
PIXI.RenderTexture.clear
PIXI.RenderTexture.destroy
PIXI.RenderTexture.getBase64
PIXI.RenderTexture.getCanvas
PIXI.RenderTexture.getImage
PIXI.RenderTexture.resize
PIXI.RenderTexture.setFrame
PIXI.Rope.addChild
PIXI.Rope.addChildAt
PIXI.Rope.contains
PIXI.Rope.getBounds
PIXI.Rope.getChildAt
PIXI.Rope.getChildIndex
PIXI.Rope.getLocalBounds
PIXI.Rope.removeChild
PIXI.Rope.removeChildAt
PIXI.Rope.removeChildren
PIXI.Rope.setChildIndex
PIXI.Rope.swapChildren
PIXI.Sprite.addChild
PIXI.Sprite.addChildAt
PIXI.Sprite.contains
PIXI.Sprite.getBounds
PIXI.Sprite.getChildAt
PIXI.Sprite.getChildIndex
PIXI.Sprite.getLocalBounds
PIXI.Sprite.removeChild
PIXI.Sprite.removeChildAt
PIXI.Sprite.removeChildren
PIXI.Sprite.setChildIndex
PIXI.Sprite.setTexture
PIXI.Sprite.swapChildren
PIXI.Strip.addChild
PIXI.Strip.addChildAt
PIXI.Strip.contains
PIXI.Strip.getBounds
PIXI.Strip.getChildAt
PIXI.Strip.getChildIndex
PIXI.Strip.getLocalBounds
PIXI.Strip.removeChild
PIXI.Strip.removeChildAt
PIXI.Strip.removeChildren
PIXI.Strip.setChildIndex
PIXI.Strip.swapChildren
PIXI.StripShader.destroy
PIXI.StripShader.init
PIXI.Texture.fromCanvas
PIXI.Texture.destroy
PIXI.Texture.setFrame
PIXI.TilingSprite.addChild
PIXI.TilingSprite.addChildAt
PIXI.TilingSprite.contains
PIXI.TilingSprite.generateTilingTexture
PIXI.TilingSprite.getBounds
PIXI.TilingSprite.getChildAt
PIXI.TilingSprite.getChildIndex
PIXI.TilingSprite.getLocalBounds
PIXI.TilingSprite.removeChild
PIXI.TilingSprite.removeChildAt
PIXI.TilingSprite.removeChildren
PIXI.TilingSprite.setChildIndex
PIXI.TilingSprite.setTexture
PIXI.TilingSprite.swapChildren
PIXI.WebGLBlendModeManager.destroy
PIXI.WebGLBlendModeManager.setBlendMode
PIXI.WebGLBlendModeManager.setContext
PIXI.WebGLFastSpriteBatch.begin
PIXI.WebGLFastSpriteBatch.end
PIXI.WebGLFastSpriteBatch.flush
PIXI.WebGLFastSpriteBatch.render
PIXI.WebGLFastSpriteBatch.renderSprite
PIXI.WebGLFastSpriteBatch.setContext
PIXI.WebGLFastSpriteBatch.start
PIXI.WebGLFastSpriteBatch.stop
PIXI.WebGLFilterManager.applyFilterPass
PIXI.WebGLFilterManager.begin
PIXI.WebGLFilterManager.destroy
PIXI.WebGLFilterManager.initShaderBuffers
PIXI.WebGLFilterManager.popFilter
PIXI.WebGLFilterManager.pushFilter
PIXI.WebGLFilterManager.setContext
PIXI.WebGLRenderer.destroy
PIXI.WebGLRenderer.initContext
PIXI.WebGLRenderer.mapBlendModes
PIXI.WebGLRenderer.render
PIXI.WebGLRenderer.renderDisplayObject
PIXI.WebGLRenderer.resize
PIXI.WebGLRenderer.updateTexture