| Package | spark.filters | 
| Class | public class BevelFilter | 
| Inheritance | BevelFilter  BaseDimensionFilter  BaseFilter  EventDispatcher  Object | 
| Implements | IBitmapFilter | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
To create a new filter, use the constructor new BevelFilter().
 The use of filters depends on the object to which you apply the filter:
- To apply filters to movie clips, text fields, buttons, and video, use the
 filtersproperty (inherited from DisplayObject). Setting thefiltersproperty of an object does not modify the object, and you can remove the filter by clearing thefiltersproperty.
- To apply filters to BitmapData objects, use the BitmapData.applyFilter()method. CallingapplyFilter()on a BitmapData object takes the source BitmapData object and the filter object and generates a filtered image as a result.
If you apply a filter to a display object, the value of the cacheAsBitmap property of the 
 object is set to true. If you remove all filters, the original value of 
 cacheAsBitmap is restored.
This filter supports Stage scaling. However, it does not support general scaling, rotation, and 
 skewing. If the object itself is scaled (if the scaleX and scaleY properties are 
 not set to 100%), the filter is not scaled. It is scaled only when the user zooms in on the Stage.
A filter is not applied if the resulting image exceeds the maximum dimensions. In AIR 1.5 and Flash Player 10, the maximum is 8,191 pixels in width or height, and the total number of pixels cannot exceed 16,777,215 pixels. (So, if an image is 8,191 pixels wide, it can only be 2,048 pixels high.) If, for example, you zoom in on a large movie clip with a filter applied, the filter is turned off if the resulting image exceeds the maximum dimensions.
MXML Syntax Hide MXML Syntax
Hide MXML SyntaxThe <s:BevelFilter> tag inherits all of the tag 
  attributes of its superclass and adds the following tag attributes:
  <s:BevelFilter 
    Properties
    angle="45"
    distance="4"
    highlightAlpha="1"
    highlightColor="0xFFFFFF"
    shadowAlpha="1"
    shadowColor="0x000000"
    type="inner"
  />
  
More examples
Learn more
Related API Elements
flash.display.DisplayObject.filters
flash.display.DisplayObject.cacheAsBitmap
flash.display.BitmapData.applyFilter()
| Property | Defined By | ||
|---|---|---|---|
| angle : Number 
       The angle of the bevel, in degrees. | BevelFilter | ||
|  | blurX : Number 
      The amount of horizontal blur. | BaseDimensionFilter | |
|  | blurY : Number 
      The amount of vertical blur. | BaseDimensionFilter | |
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
| distance : Number 
      The offset distance of the bevel. | BevelFilter | ||
| highlightAlpha : Number 
      The alpha transparency value of the highlight color. | BevelFilter | ||
| highlightColor : uint 
      The highlight color of the bevel. | BevelFilter | ||
|  | knockout : Boolean 
      Specifies whether the object has a knockout effect. | BaseDimensionFilter | |
|  | quality : int 
      The number of times to apply the filter. | BaseDimensionFilter | |
| shadowAlpha : Number 
      The alpha transparency value of the shadow color. | BevelFilter | ||
| shadowColor : uint 
      The shadow color of the bevel. | BevelFilter | ||
|  | strength : Number 
      The strength of the imprint or spread. | BaseDimensionFilter | |
| type : String 
      The placement of the filter effect. | BevelFilter | ||
| Method | Defined By | ||
|---|---|---|---|
| BevelFilter(distance:Number = 4.0, angle:Number = 45, highlightColor:uint = 0xFFFFFF, highlightAlpha:Number = 1.0, shadowColor:uint = 0x000000, shadowAlpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, type:String = "inner", knockout:Boolean = false) 
     Constructor. | BevelFilter | ||
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event. | EventDispatcher | |
| 
     Returns a copy of this filter object. | BevelFilter | ||
|  | 
	Dispatches an event into the event flow. | EventDispatcher | |
|  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | EventDispatcher | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
         Propagates a change event when the filter has changed. | BaseFilter | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
	Removes a listener from the EventDispatcher object. | EventDispatcher | |
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
|  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type. | EventDispatcher | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
|  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
|  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
| Constant | Defined By | ||
|---|---|---|---|
| angle | property | 
angle:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The angle of the bevel, in degrees. Valid values are from 0 to 360. The angle value represents the angle of the theoretical light source falling on the object and determines the placement of the effect relative to the object. If the distance property is set to 0, the effect is not offset from the object and, therefore, the angle property has no effect.
 The default value is 45.
Implementation
    public function get angle():Number    public function set angle(value:Number):void| distance | property | 
distance:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The offset distance of the bevel. Valid values are in pixels (floating point).
 The default value is 4.
Implementation
    public function get distance():Number    public function set distance(value:Number):void| highlightAlpha | property | 
highlightAlpha:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The alpha transparency value of the highlight color. The value is specified as a normalized value from 0 to 1. For example, .25 sets a transparency value of 25%.
 The default value is 1.
Implementation
    public function get highlightAlpha():Number    public function set highlightAlpha(value:Number):void| highlightColor | property | 
highlightColor:uint| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The highlight color of the bevel. Valid values are in hexadecimal format, 0xRRGGBB.
 The default value is 0xFFFFFF.
Implementation
    public function get highlightColor():uint    public function set highlightColor(value:uint):void| shadowAlpha | property | 
shadowAlpha:Number| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The alpha transparency value of the shadow color. This value is specified as a normalized value from 0 to 1. For example, .25 sets a transparency value of 25%.
 The default value is 1.
Implementation
    public function get shadowAlpha():Number    public function set shadowAlpha(value:Number):void| shadowColor | property | 
shadowColor:uint| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The shadow color of the bevel. Valid values are in hexadecimal format, 0xRRGGBB.
 The default value is 0x000000.
Implementation
    public function get shadowColor():uint    public function set shadowColor(value:uint):void| type | property | 
type:String| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
The placement of the filter effect. Possible values are flash.filters.BitmapFilterType constants:
- BitmapFilterType.OUTER- Glow on the outer edge of the object.
- BitmapFilterType.INNER- Glow on the inner edge of the object; the default.
- BitmapFilterType.FULL- Glow on top of the object.
 The default value is BitmapFilterType.INNER.
Implementation
    public function get type():String    public function set type(value:String):voidRelated API Elements
| BevelFilter | () | Constructor | 
public function BevelFilter(distance:Number = 4.0, angle:Number = 45, highlightColor:uint = 0xFFFFFF, highlightAlpha:Number = 1.0, shadowColor:uint = 0x000000, shadowAlpha:Number = 1.0, blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, quality:int = 1, type:String = "inner", knockout:Boolean = false)| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Constructor.
Parameters| distance:Number(default =4.0)— The offset distance of the bevel, in pixels (floating point). | |
| angle:Number(default =45)— The angle of the bevel, from 0 to 360 degrees. | |
| highlightColor:uint(default =0xFFFFFF)— The highlight color of the bevel, 0xRRGGBB. | |
| highlightAlpha:Number(default =1.0)— The alpha transparency value of the highlight color. Valid values are 0.0 to 
     1.0. For example,
     .25 sets a transparency value of 25%. | |
| shadowColor:uint(default =0x000000)— The shadow color of the bevel, 0xRRGGBB. | |
| shadowAlpha:Number(default =1.0)— The alpha transparency value of the shadow color. Valid values are 0.0 to 1.0. For example,
     .25 sets a transparency value of 25%. | |
| blurX:Number(default =4.0)— The amount of horizontal blur in pixels. Valid values are 0 to 255.0 (floating point). | |
| blurY:Number(default =4.0)— The amount of vertical blur in pixels. Valid values are 0 to 255.0 (floating point). | |
| strength:Number(default =1)— The strength of the imprint or spread. The higher the value, the more color is imprinted and the stronger the contrast between the bevel and the background. Valid values are 0 to 255.0. | |
| quality:int(default =1)— The quality of the bevel. Valid values are 0 to 15, but for most applications,
     you can useflash.filters.BitmapFilterQualityconstants:
 Filters with lower values render faster. You can use the other available numeric values to achieve different effects. | |
| type:String(default = "inner")— The type of bevel. Valid values areflash.filters.BitmapFilterTypeconstants:BitmapFilterType.INNER,BitmapFilterType.OUTER, orBitmapFilterType.FULL. | |
| knockout:Boolean(default =false)— Applies a knockout effect (true), which effectively 
     makes the object's fill transparent and reveals the background color of the document. | 
Related API Elements
| clone | () | method | 
 public function clone():BitmapFilter| Language Version: | ActionScript 3.0 | 
| Product Version: | Flex 4 | 
| Runtime Versions: | Flash Player 10, AIR 1.5 | 
Returns a copy of this filter object.
Returns| BitmapFilter— A new BevelFilter instance with all the same properties as 
     the original BevelFilter instance. | 
<?xml version="1.0"?>
<!-- filters/examples/BevelFilterExample.mxml -->
<s:Application 
    xmlns:fx="http://ns.adobe.com/mxml/2009" 
    xmlns:mx="library://ns.adobe.com/flex/mx" 
    xmlns:s="library://ns.adobe.com/flex/spark" 
    creationComplete="createFilters()">
    
  <fx:Script><![CDATA[ 
     import spark.filters.*;
     import flash.filters.BitmapFilterQuality;
     import flash.filters.BitmapFilterType;
  
     private var myBevelFilter:BevelFilter;  
     private var color:Number = 0xFF33FF;
  
     public function createFilters():void {        
        myBevelFilter = new BevelFilter(5, 45, 0xFFFF00, .8, 0x0000FF, .8, 3, 3, 1, BitmapFilterQuality.MEDIUM, BitmapFilterType.INNER, false);
        b1.filters = [myBevelFilter];
     }
  
  ]]></fx:Script>
    <s:VGroup>
        <!-- This button has a filter applied in ActionScript. -->
        <s:Button id="b1" label="Click me"/>
        
        <!-- This button has a filter applied in MXML. -->
        <s:Button id="b2" label="Click me">
            <s:filters>
                <s:BevelFilter 
                    distance="5"
                    angle="45"
                    highlightColor="0xFFFF00"
                    highlightAlpha=".8"
                    shadowColor="0x0000FF"
                    shadowAlpha=".8"                    
                    blurX="3" 
                    blurY="3" 
                    strength="1"
                    quality="{BitmapFilterQuality.MEDIUM}"
                    type="{BitmapFilterType.INNER}"
                    knockout="false"/>
            </s:filters>
        </s:Button>
        
    </s:VGroup>        
</s:Application>
Thu Dec 4 2014, 05:50 PM -08:00
 Show MXML Syntax
Show MXML Syntax