static | GlBeginQuery(int, int) |
static | GlBeginTransformFeedback(int) |
static | GlBindBufferBase(int, int, int) |
static | GlBindBufferRange(int, int, int, int, int) |
static | GlBindSampler(int, int) |
static | GlBindTransformFeedback(int, int) |
static | GlBindVertexArray(int) |
static | GlBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) |
static | GlClearBufferfi(int, int, float, int) |
static | GlClearBufferfv(int, int, Java.Nio.FloatBuffer) |
static | GlClearBufferfv(int, int, float[], int) |
static | GlClearBufferiv(int, int, Java.Nio.IntBuffer) |
static | GlClearBufferiv(int, int, int[], int) |
static | GlClearBufferuiv(int, int, Java.Nio.IntBuffer) |
static | GlClearBufferuiv(int, int, int[], int) |
static | GlClientWaitSync(long, int, long) : int |
static | GlCompressedTexImage3D(int, int, int, int, int, int, int, int, Java.Nio.Buffer) |
static | GlCompressedTexImage3D(int, int, int, int, int, int, int, int, int) |
static | GlCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Java.Nio.Buffer) |
static | GlCompressedTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int) |
static | GlCopyBufferSubData(int, int, int, int, int) |
static | GlCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) |
static | GlDeleteQueries(int, Java.Nio.IntBuffer) |
static | GlDeleteQueries(int, int[], int) |
static | GlDeleteSamplers(int, Java.Nio.IntBuffer) |
static | GlDeleteSamplers(int, int[], int) |
static | GlDeleteSync(long) |
static | GlDeleteTransformFeedbacks(int, Java.Nio.IntBuffer) |
static | GlDeleteTransformFeedbacks(int, int[], int) |
static | GlDeleteVertexArrays(int, Java.Nio.IntBuffer) |
static | GlDeleteVertexArrays(int, int[], int) |
static | GlDrawArraysInstanced(int, int, int, int) |
static | GlDrawBuffers(int, Java.Nio.IntBuffer) |
static | GlDrawBuffers(int, int[], int) |
static | GlDrawElementsInstanced(int, int, int, Java.Nio.Buffer, int) |
static | GlDrawElementsInstanced(int, int, int, int, int) |
static | GlDrawRangeElements(int, int, int, int, int, Java.Nio.Buffer) |
static | GlDrawRangeElements(int, int, int, int, int, int) |
static | GlEndQuery(int) |
static | GlEndTransformFeedback() |
static | GlFenceSync(int, int) : long |
static | GlFlushMappedBufferRange(int, int, int) |
static | GlFramebufferTextureLayer(int, int, int, int, int) |
static | GlGenQueries(int, Java.Nio.IntBuffer) |
static | GlGenQueries(int, int[], int) |
static | GlGenSamplers(int, Java.Nio.IntBuffer) |
static | GlGenSamplers(int, int[], int) |
static | GlGenTransformFeedbacks(int, Java.Nio.IntBuffer) |
static | GlGenTransformFeedbacks(int, int[], int) |
static | GlGenVertexArrays(int, Java.Nio.IntBuffer) |
static | GlGenVertexArrays(int, int[], int) |
static | GlGetActiveUniformBlockiv(int, int, int, Java.Nio.IntBuffer) |
static | GlGetActiveUniformBlockiv(int, int, int, int[], int) |
static | GlGetActiveUniformBlockName(int, int) : string |
static | GlGetActiveUniformBlockName(int, int, Java.Nio.Buffer, Java.Nio.Buffer) |
static | GlGetActiveUniformBlockName(int, int, int, int[], int, byte[], int) |
static | GlGetActiveUniformsiv(int, int, Java.Nio.IntBuffer, int, Java.Nio.IntBuffer) |
static | GlGetActiveUniformsiv(int, int, int[], int, int, int[], int) |
static | GlGetBufferParameteri64v(int, int, Java.Nio.LongBuffer) |
static | GlGetBufferParameteri64v(int, int, long[], int) |
static | GlGetBufferPointerv(int, int) : Java.Nio.Buffer |
static | GlGetFragDataLocation(int, string) : int |
static | GlGetInteger64i_v(int, int, Java.Nio.LongBuffer) |
static | GlGetInteger64i_v(int, int, long[], int) |
static | GlGetInteger64v(int, Java.Nio.LongBuffer) |
static | GlGetInteger64v(int, long[], int) |
static | GlGetIntegeri_v(int, int, Java.Nio.IntBuffer) |
static | GlGetIntegeri_v(int, int, int[], int) |
static | GlGetInternalformativ(int, int, int, int, Java.Nio.IntBuffer) |
static | GlGetInternalformativ(int, int, int, int, int[], int) |
static | GlGetProgramBinary(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer, Java.Nio.Buffer) |
static | GlGetProgramBinary(int, int, int[], int, int[], int, Java.Nio.Buffer) |
static | GlGetQueryiv(int, int, Java.Nio.IntBuffer) |
static | GlGetQueryiv(int, int, int[], int) |
static | GlGetQueryObjectuiv(int, int, Java.Nio.IntBuffer) |
static | GlGetQueryObjectuiv(int, int, int[], int) |
static | GlGetSamplerParameterfv(int, int, Java.Nio.FloatBuffer) |
static | GlGetSamplerParameterfv(int, int, float[], int) |
static | GlGetSamplerParameteriv(int, int, Java.Nio.IntBuffer) |
static | GlGetSamplerParameteriv(int, int, int[], int) |
static | GlGetStringi(int, int) : string |
static | GlGetSynciv(long, int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer) |
static | GlGetSynciv(long, int, int, int[], int, int[], int) |
static | GlGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int) |
static | GlGetTransformFeedbackVarying(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer) : string |
static | GlGetTransformFeedbackVarying(int, int, int[], int, int[], int) : string |
static | GlGetTransformFeedbackVarying(int, int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer, Java.Nio.IntBuffer, sbyte) |
static | GlGetUniformBlockIndex(int, string) : int |
static | GlGetUniformIndices(int, string[], Java.Nio.IntBuffer) |
static | GlGetUniformIndices(int, string[], int[], int) |
static | GlGetUniformuiv(int, int, Java.Nio.IntBuffer) |
static | GlGetUniformuiv(int, int, int[], int) |
static | GlGetVertexAttribIiv(int, int, Java.Nio.IntBuffer) |
static | GlGetVertexAttribIiv(int, int, int[], int) |
static | GlGetVertexAttribIuiv(int, int, Java.Nio.IntBuffer) |
static | GlGetVertexAttribIuiv(int, int, int[], int) |
static | GlInvalidateFramebuffer(int, int, Java.Nio.IntBuffer) |
static | GlInvalidateFramebuffer(int, int, int[], int) |
static | GlInvalidateSubFramebuffer(int, int, Java.Nio.IntBuffer, int, int, int, int) |
static | GlInvalidateSubFramebuffer(int, int, int[], int, int, int, int, int) |
static | GlIsQuery(int) : bool |
static | GlIsSampler(int) : bool |
static | GlIsSync(long) : bool |
static | GlIsTransformFeedback(int) : bool |
static | GlIsVertexArray(int) : bool |
static | GlMapBufferRange(int, int, int, int) : Java.Nio.Buffer |
static | GlPauseTransformFeedback() |
static | GlProgramBinary(int, int, Java.Nio.Buffer, int) |
static | GlProgramParameteri(int, int, int) |
static | GlReadBuffer(int) |
static | GlRenderbufferStorageMultisample(int, int, int, int, int) |
static | GlResumeTransformFeedback() |
static | GlSamplerParameterf(int, int, float) |
static | GlSamplerParameterfv(int, int, Java.Nio.FloatBuffer) |
static | GlSamplerParameterfv(int, int, float[], int) |
static | GlSamplerParameteri(int, int, int) |
static | GlSamplerParameteriv(int, int, Java.Nio.IntBuffer) |
static | GlSamplerParameteriv(int, int, int[], int) |
static | GlTexImage3D(int, int, int, int, int, int, int, int, int, Java.Nio.Buffer) |
static | GlTexImage3D(int, int, int, int, int, int, int, int, int, int) |
static | GlTexStorage2D(int, int, int, int, int) |
static | GlTexStorage3D(int, int, int, int, int, int) |
static | GlTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Java.Nio.Buffer) |
static | GlTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int) |
static | GlTransformFeedbackVaryings(int, string[], int) |
static | GlUniform1ui(int, int) |
static | GlUniform1uiv(int, int, Java.Nio.IntBuffer) |
static | GlUniform1uiv(int, int, int[], int) |
static | GlUniform2ui(int, int, int) |
static | GlUniform2uiv(int, int, Java.Nio.IntBuffer) |
static | GlUniform2uiv(int, int, int[], int) |
static | GlUniform3ui(int, int, int, int) |
static | GlUniform3uiv(int, int, Java.Nio.IntBuffer) |
static | GlUniform3uiv(int, int, int[], int) |
static | GlUniform4ui(int, int, int, int, int) |
static | GlUniform4uiv(int, int, Java.Nio.IntBuffer) |
static | GlUniform4uiv(int, int, int[], int) |
static | GlUniformBlockBinding(int, int, int) |
static | GlUniformMatrix2x3fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix2x3fv(int, int, bool, float[], int) |
static | GlUniformMatrix2x4fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix2x4fv(int, int, bool, float[], int) |
static | GlUniformMatrix3x2fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix3x2fv(int, int, bool, float[], int) |
static | GlUniformMatrix3x4fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix3x4fv(int, int, bool, float[], int) |
static | GlUniformMatrix4x2fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix4x2fv(int, int, bool, float[], int) |
static | GlUniformMatrix4x3fv(int, int, bool, Java.Nio.FloatBuffer) |
static | GlUniformMatrix4x3fv(int, int, bool, float[], int) |
static | GlUnmapBuffer(int) : bool |
static | GlVertexAttribDivisor(int, int) |
static | GlVertexAttribI4i(int, int, int, int, int) |
static | GlVertexAttribI4iv(int, Java.Nio.IntBuffer) |
static | GlVertexAttribI4iv(int, int[], int) |
static | GlVertexAttribI4ui(int, int, int, int, int) |
static | GlVertexAttribI4uiv(int, Java.Nio.IntBuffer) |
static | GlVertexAttribI4uiv(int, int[], int) |
static | GlVertexAttribIPointer(int, int, int, int, Java.Nio.Buffer) |
static | GlVertexAttribIPointer(int, int, int, int, int) |
static | GlWaitSync(long, int, long) |