Android.Opengl.GLES20 Members

The members of Android.Opengl.GLES20 are listed below.

See Also: Inherited members from Java.Lang.Object

Public Constructors

Protected Constructors

A constructor used when creating managed representations of JNI objects; called by the runtime.

Public Fields

const
GlActiveAttributeMaxLengthint (35722).
const
GlActiveAttributesint (35721).
const
GlActiveUniformMaxLengthint (35719).
const
GlActiveUniformsint (35718).
const
GlAliasedLineWidthRangeint (33902).
const
GlAliasedPointSizeRangeint (33901).
const
GlAlphaint (6406).
const
GlAlphaBitsint (3413).
const
GlAlwaysint (519).
const
GlArrayBufferint (34962).
const
GlArrayBufferBindingint (34964).
const
GlAttachedShadersint (35717).
const
GlBackint (1029).
const
GlBlendint (3042).
const
GlBlendDstAlphaint (32970).
const
GlBlendDstRgbint (32968).
const
GlBlendEquationAlphaint (34877).
const
GlBlendEquationRgbint (32777).
const
GlBlendSrcAlphaint (32971).
const
GlBlendSrcRgbint (32969).
const
GlBlueBitsint (3412).
const
GlBoolint (35670).
const
GlBoolVec2int (35671).
const
GlBoolVec3int (35672).
const
GlBoolVec4int (35673).
const
GlBufferSizeint (34660).
const
GlBufferUsageint (34661).
const
GlByteint (5120).
const
GlCcwint (2305).
const
GlClampToEdgeint (33071).
const
GlColorAttachment0int (36064).
const
GlColorBufferBitint (16384).
const
GlColorClearValueint (3106).
const
GlColorWritemaskint (3107).
const
GlCompileStatusint (35713).
const
GlCompressedTextureFormatsint (34467).
const
GlConstantAlphaint (32771).
const
GlConstantColorint (32769).
const
GlCullFaceModeint (2885).
const
GlCurrentProgramint (35725).
const
GlCurrentVertexAttribint (34342).
const
GlCwint (2304).
const
GlDecrint (7683).
const
GlDecrWrapint (34056).
const
GlDeleteStatusint (35712).
const
GlDepthAttachmentint (36096).
const
GlDepthBitsint (3414).
const
GlDepthBufferBitint (256).
const
GlDepthClearValueint (2931).
const
GlDepthComponentint (6402).
const
GlDepthComponent16int (33189).
const
GlDepthRangeint (2928).
const
GlDepthTestint (2929).
const
GlDepthWritemaskint (2930).
const
GlDitherint (3024).
const
GlDontCareint (4352).
const
GlDstAlphaint (772).
const
GlDstColorint (774).
const
GlDynamicDrawint (35048).
const
GlElementArrayBufferint (34963).
const
GlElementArrayBufferBindingint (34965).
const
GlEqualint (514).
const
GlExtensionsint (7939).
const
GlFalseint (0).
const
GlFastestint (4353).
const
GlFixedint (5132).
const
GlFloatint (5126).
const
GlFloatMat2int (35674).
const
GlFloatMat3int (35675).
const
GlFloatMat4int (35676).
const
GlFloatVec2int (35664).
const
GlFloatVec3int (35665).
const
GlFloatVec4int (35666).
const
GlFragmentShaderint (35632).
const
GlFramebufferint (36160).
const
GlFramebufferAttachmentObjectNameint (36049).
const
GlFramebufferAttachmentObjectTypeint (36048).
const
GlFramebufferAttachmentTextureCubeMapFaceint (36051).
const
GlFramebufferAttachmentTextureLevelint (36050).
const
GlFramebufferBindingint (36006).
const
GlFramebufferCompleteint (36053).
const
GlFramebufferIncompleteAttachmentint (36054).
const
GlFramebufferIncompleteDimensionsint (36057).
const
GlFramebufferIncompleteMissingAttachmentint (36055).
const
GlFramebufferUnsupportedint (36061).
const
GlFrontint (1028).
const
GlFrontAndBackint (1032).
const
GlFuncAddint (32774).
const
GlFuncReverseSubtractint (32779).
const
GlFuncSubtractint (32778).
const
GlGenerateMipmapHintint (33170).
const
GlGequalint (518).
const
GlGreaterint (516).
const
GlGreenBitsint (3411).
const
GlHighFloatint (36338).
const
GlHighIntint (36341).
const
GlImplementationColorReadFormatint (35739).
const
GlImplementationColorReadTypeint (35738).
const
GlIncrint (7682).
const
GlIncrWrapint (34055).
const
GlInfoLogLengthint (35716).
const
GlIntint (5124).
const
GlIntVec2int (35667).
const
GlIntVec3int (35668).
const
GlIntVec4int (35669).
const
GlInvalidEnumint (1280).
const
GlInvalidFramebufferOperationint (1286).
const
GlInvalidOperationint (1282).
const
GlInvalidValueint (1281).
const
GlInvertint (5386).
const
GlKeepint (7680).
const
GlLequalint (515).
const
GlLessint (513).
const
GlLinearint (9729).
const
GlLinearMipmapLinearint (9987).
const
GlLinearMipmapNearestint (9985).
const
GlLineLoopint (2).
const
GlLinesint (1).
const
GlLineStripint (3).
const
GlLinkStatusint (35714).
const
GlLowFloatint (36336).
const
GlLowIntint (36339).
const
GlLuminanceint (6409).
const
GlLuminanceAlphaint (6410).
const
GlMaxCombinedTextureImageUnitsint (35661).
const
GlMaxCubeMapTextureSizeint (34076).
const
GlMaxFragmentUniformVectorsint (36349).
const
GlMaxRenderbufferSizeint (34024).
const
GlMaxTextureImageUnitsint (34930).
const
GlMaxTextureSizeint (3379).
const
GlMaxVaryingVectorsint (36348).
const
GlMaxVertexAttribsint (34921).
const
GlMaxVertexTextureImageUnitsint (35660).
const
GlMaxVertexUniformVectorsint (36347).
const
GlMaxViewportDimsint (3386).
const
GlMediumFloatint (36337).
const
GlMediumIntint (36340).
const
GlMirroredRepeatint (33648).
const
GlNearestint (9728).
const
GlNearestMipmapLinearint (9986).
const
GlNearestMipmapNearestint (9984).
const
GlNeverint (512).
const
GlNicestint (4354).
const
GlNoErrorint (0).
const
GlNoneint (0).
const
GlNotequalint (517).
const
GlNumCompressedTextureFormatsint (34466).
const
GlNumShaderBinaryFormatsint (36345).
const
GlOneint (1).
const
GlOneMinusConstantAlphaint (32772).
const
GlOneMinusConstantColorint (32770).
const
GlOneMinusDstAlphaint (773).
const
GlOneMinusDstColorint (775).
const
GlOneMinusSrcAlphaint (771).
const
GlOneMinusSrcColorint (769).
const
GlOutOfMemoryint (1285).
const
GlPackAlignmentint (3333).
const
GlPointsint (0).
const
GlPolygonOffsetFactorint (32824).
const
GlPolygonOffsetFillint (32823).
const
GlPolygonOffsetUnitsint (10752).
const
GlRedBitsint (3410).
const
GlRenderbufferint (36161).
const
GlRenderbufferAlphaSizeint (36179).
const
GlRenderbufferBindingint (36007).
const
GlRenderbufferBlueSizeint (36178).
const
GlRenderbufferDepthSizeint (36180).
const
GlRenderbufferGreenSizeint (36177).
const
GlRenderbufferHeightint (36163).
const
GlRenderbufferInternalFormatint (36164).
const
GlRenderbufferRedSizeint (36176).
const
GlRenderbufferStencilSizeint (36181).
const
GlRenderbufferWidthint (36162).
const
GlRendererint (7937).
const
GlRepeatint (10497).
const
GlReplaceint (7681).
const
GlRgbint (6407).
const
GlRgb565int (36194).
const
GlRgb5A1int (32855).
const
GlRgbaint (6408).
const
GlRgba4int (32854).
const
GlSampleAlphaToCoverageint (32926).
const
GlSampleBuffersint (32936).
const
GlSampleCoverageInvertint (32939).
const
GlSampleCoverageValueint (32938).
const
GlSampler2dint (35678).
const
GlSamplerCubeint (35680).
const
GlSamplesint (32937).
const
GlScissorBoxint (3088).
const
GlScissorTestint (3089).
const
GlShaderBinaryFormatsint (36344).
const
GlShaderCompilerint (36346).
const
GlShaderSourceLengthint (35720).
const
GlShaderTypeint (35663).
const
GlShadingLanguageVersionint (35724).
const
GlShortint (5122).
const
GlSrcAlphaint (770).
const
GlSrcAlphaSaturateint (776).
const
GlSrcColorint (768).
const
GlStaticDrawint (35044).
const
GlStencilAttachmentint (36128).
const
GlStencilBackFailint (34817).
const
GlStencilBackFuncint (34816).
const
GlStencilBackPassDepthFailint (34818).
const
GlStencilBackPassDepthPassint (34819).
const
GlStencilBackRefint (36003).
const
GlStencilBackValueMaskint (36004).
const
GlStencilBackWritemaskint (36005).
const
GlStencilBitsint (3415).
const
GlStencilBufferBitint (1024).
const
GlStencilClearValueint (2961).
const
GlStencilFailint (2964).
const
GlStencilIndexint (6401).
const
GlStencilIndex8int (36168).
const
GlStencilPassDepthFailint (2965).
const
GlStencilPassDepthPassint (2966).
const
GlStencilRefint (2967).
const
GlStencilTestint (2960).
const
GlStencilValueMaskint (2963).
const
GlStencilWritemaskint (2968).
const
GlStreamDrawint (35040).
const
GlSubpixelBitsint (3408).
const
GlTextureint (5890).
const
GlTexture0int (33984).
const
GlTexture1int (33985).
const
GlTexture10int (33994).
const
GlTexture11int (33995).
const
GlTexture12int (33996).
const
GlTexture13int (33997).
const
GlTexture14int (33998).
const
GlTexture15int (33999).
const
GlTexture16int (34000).
const
GlTexture17int (34001).
const
GlTexture18int (34002).
const
GlTexture19int (34003).
const
GlTexture2int (33986).
const
GlTexture20int (34004).
const
GlTexture21int (34005).
const
GlTexture22int (34006).
const
GlTexture23int (34007).
const
GlTexture24int (34008).
const
GlTexture25int (34009).
const
GlTexture26int (34010).
const
GlTexture27int (34011).
const
GlTexture28int (34012).
const
GlTexture29int (34013).
const
GlTexture2dint (3553).
const
GlTexture3int (33987).
const
GlTexture30int (34014).
const
GlTexture31int (34015).
const
GlTexture4int (33988).
const
GlTexture5int (33989).
const
GlTexture6int (33990).
const
GlTexture7int (33991).
const
GlTexture8int (33992).
const
GlTexture9int (33993).
const
GlTextureBinding2dint (32873).
const
GlTextureBindingCubeMapint (34068).
const
GlTextureCubeMapint (34067).
const
GlTextureCubeMapNegativeXint (34070).
const
GlTextureCubeMapNegativeYint (34072).
const
GlTextureCubeMapNegativeZint (34074).
const
GlTextureCubeMapPositiveXint (34069).
const
GlTextureCubeMapPositiveYint (34071).
const
GlTextureCubeMapPositiveZint (34073).
const
GlTextureMagFilterint (10240).
const
GlTextureMinFilterint (10241).
const
GlTextureWrapSint (10242).
const
GlTextureWrapTint (10243).
const
GlTriangleFanint (6).
const
GlTrianglesint (4).
const
GlTriangleStripint (5).
const
GlTrueint (1).
const
GlUnpackAlignmentint (3317).
const
GlUnsignedByteint (5121).
const
GlUnsignedIntint (5125).
const
GlUnsignedShortint (5123).
const
GlUnsignedShort4444int (32819).
const
GlUnsignedShort5551int (32820).
const
GlUnsignedShort565int (33635).
const
GlValidateStatusint (35715).
const
GlVendorint (7936).
const
GlVersionint (7938).
const
GlVertexAttribArrayBufferBindingint (34975).
const
GlVertexAttribArrayEnabledint (34338).
const
GlVertexAttribArrayNormalizedint (34922).
const
GlVertexAttribArrayPointerint (34373).
const
GlVertexAttribArraySizeint (34339).
const
GlVertexAttribArrayStrideint (34340).
const
GlVertexAttribArrayTypeint (34341).
const
GlVertexShaderint (35633).
const
GlZeroint (0).

Protected Properties

[read-only]
override
ThresholdClassIntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
[read-only]
override
ThresholdTypeType. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

Public Methods

static
GlActiveTexture(int)
static
GlAttachShader(int, int)
static
GlBindAttribLocation(int, int, string)
static
GlBindBuffer(int, int)
static
GlBindFramebuffer(int, int)
static
GlBindRenderbuffer(int, int)
static
GlBindTexture(int, int)
static
GlBlendColor(float, float, float, float)
static
GlBlendEquation(int)
static
GlBlendEquationSeparate(int, int)
static
GlBlendFunc(int, int)
static
GlBlendFuncSeparate(int, int, int, int)
static
GlBufferData(int, int, Java.Nio.Buffer, int)
static
GlBufferSubData(int, int, int, Java.Nio.Buffer)
static
GlCheckFramebufferStatus(int) : int
static
GlClear(int)
static
GlClearColor(float, float, float, float)
static
GlClearDepthf(float)
static
GlClearStencil(int)
static
GlColorMask(bool, bool, bool, bool)
static
GlCompileShader(int)
static
GlCompressedTexImage2D(int, int, int, int, int, int, int, Java.Nio.Buffer)
static
GlCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Java.Nio.Buffer)
static
GlCopyTexImage2D(int, int, int, int, int, int, int, int)
static
GlCopyTexSubImage2D(int, int, int, int, int, int, int, int)
static
GlCreateProgram() : int
static
GlCreateShader(int) : int
static
GlCullFace(int)
static
GlDeleteBuffers(int, Java.Nio.IntBuffer)
static
GlDeleteBuffers(int, int[], int)
static
GlDeleteFramebuffers(int, Java.Nio.IntBuffer)
static
GlDeleteFramebuffers(int, int[], int)
static
GlDeleteProgram(int)
static
GlDeleteRenderbuffers(int, Java.Nio.IntBuffer)
static
GlDeleteRenderbuffers(int, int[], int)
static
GlDeleteShader(int)
static
GlDeleteTextures(int, Java.Nio.IntBuffer)
static
GlDeleteTextures(int, int[], int)
static
GlDepthFunc(int)
static
GlDepthMask(bool)
static
GlDepthRangef(float, float)
static
GlDetachShader(int, int)
static
GlDisable(int)
static
GlDisableVertexAttribArray(int)
static
GlDrawArrays(int, int, int)
static
GlDrawElements(int, int, int, Java.Nio.Buffer)
static
GlDrawElements(int, int, int, int)
static
GlEnable(int)
static
GlEnableVertexAttribArray(int)
static
GlFinish()
static
GlFlush()
static
GlFramebufferRenderbuffer(int, int, int, int)
static
GlFramebufferTexture2D(int, int, int, int, int)
static
GlFrontFace(int)
static
GlGenBuffers(int, Java.Nio.IntBuffer)
static
GlGenBuffers(int, int[], int)
static
GlGenerateMipmap(int)
static
GlGenFramebuffers(int, Java.Nio.IntBuffer)
static
GlGenFramebuffers(int, int[], int)
static
GlGenRenderbuffers(int, Java.Nio.IntBuffer)
static
GlGenRenderbuffers(int, int[], int)
static
GlGenTextures(int, Java.Nio.IntBuffer)
static
GlGenTextures(int, int[], int)
static
GlGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int)
static
GlGetActiveAttrib(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer) : string
static
GlGetActiveAttrib(int, int, int[], int, int[], int) : string
static
GlGetActiveAttrib(int, int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer, Java.Nio.IntBuffer, sbyte)
static
GlGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int)
static
GlGetActiveUniform(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer) : string
static
GlGetActiveUniform(int, int, int[], int, int[], int) : string
static
GlGetActiveUniform(int, int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer, Java.Nio.IntBuffer, sbyte)
static
GlGetAttachedShaders(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer)
static
GlGetAttachedShaders(int, int, int[], int, int[], int)
static
GlGetAttribLocation(int, string) : int
static
GlGetBooleanv(int, Java.Nio.IntBuffer)
static
GlGetBooleanv(int, bool[], int)
static
GlGetBufferParameteriv(int, int, Java.Nio.IntBuffer)
static
GlGetBufferParameteriv(int, int, int[], int)
static
GlGetError() : int
static
GlGetFloatv(int, Java.Nio.FloatBuffer)
static
GlGetFloatv(int, float[], int)
static
GlGetFramebufferAttachmentParameteriv(int, int, int, Java.Nio.IntBuffer)
static
GlGetFramebufferAttachmentParameteriv(int, int, int, int[], int)
static
GlGetIntegerv(int, Java.Nio.IntBuffer)
static
GlGetIntegerv(int, int[], int)
static
GlGetProgramInfoLog(int) : string
static
GlGetProgramiv(int, int, Java.Nio.IntBuffer)
static
GlGetProgramiv(int, int, int[], int)
static
GlGetRenderbufferParameteriv(int, int, Java.Nio.IntBuffer)
static
GlGetRenderbufferParameteriv(int, int, int[], int)
static
GlGetShaderInfoLog(int) : string
static
GlGetShaderiv(int, int, Java.Nio.IntBuffer)
static
GlGetShaderiv(int, int, int[], int)
static
GlGetShaderPrecisionFormat(int, int, Java.Nio.IntBuffer, Java.Nio.IntBuffer)
static
GlGetShaderPrecisionFormat(int, int, int[], int, int[], int)
static
GlGetShaderSource(int) : string
static
GlGetShaderSource(int, int, Java.Nio.IntBuffer, sbyte)
static
GlGetShaderSource(int, int, int[], int, byte[], int)
static
GlGetString(int) : string
static
GlGetTexParameterfv(int, int, Java.Nio.FloatBuffer)
static
GlGetTexParameterfv(int, int, float[], int)
static
GlGetTexParameteriv(int, int, Java.Nio.IntBuffer)
static
GlGetTexParameteriv(int, int, int[], int)
static
GlGetUniformfv(int, int, Java.Nio.FloatBuffer)
static
GlGetUniformfv(int, int, float[], int)
static
GlGetUniformiv(int, int, Java.Nio.IntBuffer)
static
GlGetUniformiv(int, int, int[], int)
static
GlGetUniformLocation(int, string) : int
static
GlGetVertexAttribfv(int, int, Java.Nio.FloatBuffer)
static
GlGetVertexAttribfv(int, int, float[], int)
static
GlGetVertexAttribiv(int, int, Java.Nio.IntBuffer)
static
GlGetVertexAttribiv(int, int, int[], int)
static
GlHint(int, int)
static
GlIsBuffer(int) : bool
static
GlIsEnabled(int) : bool
static
GlIsFramebuffer(int) : bool
static
GlIsProgram(int) : bool
static
GlIsRenderbuffer(int) : bool
static
GlIsShader(int) : bool
static
GlIsTexture(int) : bool
static
GlLineWidth(float)
static
GlLinkProgram(int)
static
GlPixelStorei(int, int)
static
GlPolygonOffset(float, float)
static
GlReadPixels(int, int, int, int, int, int, Java.Nio.Buffer)
static
GlReleaseShaderCompiler()
static
GlRenderbufferStorage(int, int, int, int)
static
GlSampleCoverage(float, bool)
static
GlScissor(int, int, int, int)
static
GlShaderBinary(int, Java.Nio.IntBuffer, int, Java.Nio.Buffer, int)
static
GlShaderBinary(int, int[], int, int, Java.Nio.Buffer, int)
static
GlShaderSource(int, string)
static
GlStencilFunc(int, int, int)
static
GlStencilFuncSeparate(int, int, int, int)
static
GlStencilMask(int)
static
GlStencilMaskSeparate(int, int)
static
GlStencilOp(int, int, int)
static
GlStencilOpSeparate(int, int, int, int)
static
GlTexImage2D(int, int, int, int, int, int, int, int, Java.Nio.Buffer)
static
GlTexParameterf(int, int, float)
static
GlTexParameterfv(int, int, Java.Nio.FloatBuffer)
static
GlTexParameterfv(int, int, float[], int)
static
GlTexParameteri(int, int, int)
static
GlTexParameteriv(int, int, Java.Nio.IntBuffer)
static
GlTexParameteriv(int, int, int[], int)
static
GlTexSubImage2D(int, int, int, int, int, int, int, int, Java.Nio.Buffer)
static
GlUniform1f(int, float)
static
GlUniform1fv(int, int, Java.Nio.FloatBuffer)
static
GlUniform1fv(int, int, float[], int)
static
GlUniform1i(int, int)
static
GlUniform1iv(int, int, Java.Nio.IntBuffer)
static
GlUniform1iv(int, int, int[], int)
static
GlUniform2f(int, float, float)
static
GlUniform2fv(int, int, Java.Nio.FloatBuffer)
static
GlUniform2fv(int, int, float[], int)
static
GlUniform2i(int, int, int)
static
GlUniform2iv(int, int, Java.Nio.IntBuffer)
static
GlUniform2iv(int, int, int[], int)
static
GlUniform3f(int, float, float, float)
static
GlUniform3fv(int, int, Java.Nio.FloatBuffer)
static
GlUniform3fv(int, int, float[], int)
static
GlUniform3i(int, int, int, int)
static
GlUniform3iv(int, int, Java.Nio.IntBuffer)
static
GlUniform3iv(int, int, int[], int)
static
GlUniform4f(int, float, float, float, float)
static
GlUniform4fv(int, int, Java.Nio.FloatBuffer)
static
GlUniform4fv(int, int, float[], int)
static
GlUniform4i(int, int, int, int, int)
static
GlUniform4iv(int, int, Java.Nio.IntBuffer)
static
GlUniform4iv(int, int, int[], int)
static
GlUniformMatrix2fv(int, int, bool, Java.Nio.FloatBuffer)
static
GlUniformMatrix2fv(int, int, bool, float[], int)
static
GlUniformMatrix3fv(int, int, bool, Java.Nio.FloatBuffer)
static
GlUniformMatrix3fv(int, int, bool, float[], int)
static
GlUniformMatrix4fv(int, int, bool, Java.Nio.FloatBuffer)
static
GlUniformMatrix4fv(int, int, bool, float[], int)
static
GlUseProgram(int)
static
GlValidateProgram(int)
static
GlVertexAttrib1f(int, float)
static
GlVertexAttrib1fv(int, Java.Nio.FloatBuffer)
static
GlVertexAttrib1fv(int, float[], int)
static
GlVertexAttrib2f(int, float, float)
static
GlVertexAttrib2fv(int, Java.Nio.FloatBuffer)
static
GlVertexAttrib2fv(int, float[], int)
static
GlVertexAttrib3f(int, float, float, float)
static
GlVertexAttrib3fv(int, Java.Nio.FloatBuffer)
static
GlVertexAttrib3fv(int, float[], int)
static
GlVertexAttrib4f(int, float, float, float, float)
static
GlVertexAttrib4fv(int, Java.Nio.FloatBuffer)
static
GlVertexAttrib4fv(int, float[], int)
static
GlVertexAttribPointer(int, int, int, bool, int, Java.Nio.Buffer)
static
GlVertexAttribPointer(int, int, int, bool, int, int)
static
GlViewport(int, int, int, int)