The WebGLActiveInfo interface is part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getActiveAttrib()
and WebGLRenderingContext.getActiveUniform()
methods.
Properties
WebGLActiveInfo.name
- The read-only name of the requested variable.
WebGLActiveInfo.size
- The read-only size of the requested variable.
WebGLActiveInfo.type
- The read-only type of the requested variable.
Examples
A WebGLActiveInfo
object is returned by:
WebGLRenderingContext.getActiveAttrib()
WebGLRenderingContext.getActiveUniform()
orWebGL2RenderingContext.getTransformFeedbackVarying()
WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getActiveUniform(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getTransformFeedbackVarying(WebGLProgram? program, GLuint index)
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLActiveInfo' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled to true.