WebGLVertexArrayObjectOES

The WebGLVertexArrayObjectOES interface is part of the WebGL OES_vertex_array_object extension, represents vertex array objects (VAOs) pointing to vertex array data and provides names for different sets of vertex data.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.

Availability: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default and the interface is named WebGLVertexArrayObject.

When working with WebGLVertexArrayObjectOES objects, the following methods of the OES_vertex_array_object extension are useful:

Examples

var ext = gl.getExtension("OES_vertex_array_object");
var vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);

// ...
// calls to bindBuffer or vertexAttribPointer 
// which will be "recorded" in the VAO
// ...

Specifications

Specification Status Comment
OES_vertex_array_object
The definition of 'OES_vertex_array_object' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support ? 25 (25) ? ? ?
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support ? ? ? ? ? ?

See also

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,