WebGLTexture

The WebGLTexture interface is part of the WebGL API and represents an opaque texture object providing storage and state for texturing operations.

DescriptionEdit

The WebGLTexture object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLTexture objects, the following methods of the WebGLRenderingContext are useful:

ExamplesEdit

Creating a texture

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var texture = gl.createTexture();

SpecificationsEdit

Specification Status Comment
WebGL 1.0
The definition of 'WebGLTexture' in that specification.
Recommendation Initial definition.

Browser compatibilityEdit

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 4.0 (2.0) 11 12 5.1
Available in workers Not supported 44 (44) [1] Not supported Not supported Not supported

[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled to true.

See alsoEdit

Document Tags and Contributors

Tags: 
 Contributors to this page: fscholz
 Last updated by: fscholz,