The WebGLRenderingContext.getTexParameter() method of the WebGL API returns information about the given texture.
Syntax
any gl.getTexParameter(target, pname);
Parameters
- target
- A
GLenumspecifying the binding point (target). Possible values:gl.TEXTURE_2D: A two-dimensional texture.gl.TEXTURE_CUBE_MAP: A cube-mapped texture.- When using a WebGL 2 context, the following values are available additionally:
gl.TEXTURE_3D: A three-dimensional texture.gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.
- pname
- A
Glenumspecifying the information to query. Possible values:pname Return type Description Possible return values Available in a WebGL 1 context gl.TEXTURE_MAG_FILTERGLenumTexture magnification filter gl.LINEAR(default value),gl.NEAREST.gl.TEXTURE_MIN_FILTERGLenumTexture minification filter gl.LINEAR,gl.NEAREST,gl.NEAREST_MIPMAP_NEAREST,gl.LINEAR_MIPMAP_NEAREST,gl.NEAREST_MIPMAP_LINEAR (default value),gl.LINEAR_MIPMAP_LINEAR.gl.TEXTURE_WRAP_SGLenumWrapping function for texture coordinate sgl.REPEAT(default value),gl.CLAMP_TO_EDGE,gl.MIRRORED_REPEAT.gl.TEXTURE_WRAP_TGLenumWrapping function for texture coordinate tgl.REPEAT(default value),gl.CLAMP_TO_EDGE,gl.MIRRORED_REPEAT.Additionally available when using the EXT_texture_filter_anisotropicextensionext.TEXTURE_MAX_ANISOTROPY_EXTGLfloatMaximum anisotropy for a texture Any float values. Additionally available when using a WebGL 2 context gl.TEXTURE_BASE_LEVELGLintTexture mipmap level Any int values. gl.TEXTURE_COMPARE_FUNCGLenumComparison function gl.LEQUAL(default value),gl.GEQUAL,gl.LESS,gl.GREATER,gl.EQUAL,gl.NOT_EQUAL,gl.ALWAYS,gl.NEVER.gl.TEXTURE_COMPARE_MODEGLenumTexture comparison mode gl.NONE(default value),gl.COMPARE_REF_TO_TEXTURE.gl.TEXTURE_IMMUTABLE_FORMATGLbooleanImmutability of the texture format and size true or false. gl.TEXTURE_IMMUTABLE_LEVELSGLuint? Any uint values. gl.TEXTURE_MAX_LEVELGLintMaximum texture mipmap array level Any int values. gl.TEXTURE_MAX_LODGLfloatTexture maximum level-of-detail value Any float values. gl.TEXTURE_MIN_LODGLfloatTexture minimum level-of-detail value Any float values. gl.TEXTURE_WRAP_RGLenumWrapping function for texture coordinate rgl.REPEAT(default value),gl.CLAMP_TO_EDGE,gl.MIRRORED_REPEAT.
Return value
Returns the requested texture information (as specified with pname). If an error occurs, null is returned.
Examples
gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'getTexParameter' in that specification. |
Recommendation | Initial definition for WebGL. |
| OpenGL ES 2.0 The definition of 'glGetTexParameter' in that specification. |
Standard | Man page of the (similar) OpenGL ES 2.0 API. |
| WebGL 2.0 The definition of 'getTexParameter' in that specification. |
Editor's Draft | Updated definition for WebGL. |
| OpenGL ES 3.0 The definition of 'glGetTexParameter' in that specification. |
Standard | Man page of the (similar) OpenGL ES 3.0 API. |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | 9 | 12 | 4.0 (2.0) | 11 | 12 | 5.1 |
| WebGL 2 | No support [2] | No support | Nightly build [1] | No support | No support | No support |
| Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic support | ? | 25 | 4.0 (2.0) | 1.0 | ? | 12 | 8.0 |
| WebGL 2 | No support | No support | No support | No support | No support | No support | No support |
[1] WebGL 2 is enabled by default in Firefox Nightly. To enable it in a release version of Firefox, set the preference webgl.enable-prototype-webgl2 to true in about:config.
[2] To use an experimental implementation of WebGL 2 in Chrome, you have to start Chrome with the runtime flag --enable-unsafe-es3-apis.