The WebGLRenderingContext.isBuffer()
method of the WebGL API returns true
if the passed WebGLBuffer
is valid and false
otherwise.
SyntaxEdit
GLboolean gl.isBuffer(buffer);
Parameters
- buffer
- A
WebGLBuffer
to check.
Return value
A GLboolean
indicating whether or not the buffer is valid.
ExamplesEdit
Creating a buffer
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
var buffer = gl.createBuffer();
gl.isBuffer(buffer);
SpecificationsEdit
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'isBuffer' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glIsBuffer' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibilityEdit
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4.0 (2.0) | 11 | 12 | 5.1 |