The WebGLRenderingContext.getContextAttributes() method returns a WebGLContextAttributes object that contains the actual context parameters. Might return null, if the context is lost.
Syntax
gl.getContextAttributes();
Return value
A WebGLContextAttributes object that contains the actual context parameters, or null if the context is lost.
Examples
Given this <canvas> element
<canvas id="canvas"></canvas>
and given this WebGL context
var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");
gl.getContextAttributes();
the getContextAttributes method returns an object that describes the attributes set on this context, for example:
{
alpha: true,
antialias: true,
depth: true,
failIfMajorPerformanceCaveat: false,
premultipliedAlpha: true,
preserveDrawingBuffer: false,
stencil: false
}
The context attributes can be set when creating the context using the HTMLCanvasElement.getContext() method:
canvas.getContext("webgl",
{ antialias: false,
depth: false });
See getContext() for more information about the individual attributes.
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'WebGLRenderingContext.getContextAttributes' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|
| Basic support | 9 | 4.0 (2.0) | 11 | 12 | 5.1 |
| Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|
| Basic support | (Yes) | 25 | 4.0 (2.0) | (Yes) | 12 | 8.1 |