The WebGLRenderingContext.isEnabled() method of the WebGL API tests whether a specific WebGL capability is enabled or not for this context.
By default, all capabilities except gl.DITHER are disabled.
Syntax
void gl.isEnabled(cap);
Parameters
cap- A
GLenumspecifying which WebGL capability to test. Possible values: -
When using a WebGL 2 context, the following values are available additionally:Constant Description gl.BLENDBlending of the computed fragment color values. See WebGLRenderingContext.blendFunc().gl.CULL_FACECulling of polygons. See WebGLRenderingContext.cullFace().gl.DEPTH_TESTDepth comparisons and updates to the depth buffer. See WebGLRenderingContext.depthFunc().gl.DITHERDithering of color components before they get written to the color buffer. gl.POLYGON_OFFSET_FILLAdding an offset to depth values of polygon's fragments. See WebGLRenderingContext.polygonOffset().gl.SAMPLE_ALPHA_TO_COVERAGEComputation of a temporary coverage value determined by the alpha value. gl.SAMPLE_COVERAGEANDing the fragment's coverage with the temporary coverage value. See WebGLRenderingContext.sampleCoverage().gl.SCISSOR_TESTScissor test that discards fragments that are outside of the scissor rectangle. See WebGLRenderingContext.scissor().gl.STENCIL_TESTStencil testing and updates to the stencil buffer. See WebGLRenderingContext.stencilFunc().Constant Description gl.RASTERIZER_DISCARDPrimitives are discarded immediately before the rasterization stage, but after the optional transform feedback stage. gl.clear()commands are ignored.
Return value
A GLboolean indicating if the capability cap is enabled (true), or not (false).
Examples
gl.isEnabled(gl.STENCIL_TEST); // false
To activate or deactivate a specific capability, use the WebGLRenderingContext.enable() and WebGLRenderingContext.disable() methods:
gl.enable(gl.STENCIL_TEST); gl.disable(gl.STENCIL_TEST);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'isEnabled' in that specification. |
Recommendation | Initial definition for WebGL. |
| OpenGL ES 2.0 The definition of 'glIsEnabled' in that specification. |
Standard | Man page of the (similar) OpenGL ES 2.0 API. |
| WebGL 2.0 The definition of 'isEnabled' in that specification. |
Editor's Draft | Updated definition for WebGL 2. |
| OpenGL ES 3.0 The definition of 'glIsEnabled' in that specification. |
Standard | Man page of the (similar) OpenGL ES 3.0 API. |
Browser compatibility
| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|
| Basic support | 9 | 4.0 (2.0) | 11 | 12 | 5.1 |
| Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|
| Basic support | ? | 25 | (Yes) | ? | 12 | 8.1 |