The WebGLRenderingContext.vertexAttrib[1234]f[v]() methods of the WebGL API specify values for generic vertex attributes.
Syntax
void gl.vertexAttrib1f(index, v0); void gl.vertexAttrib2f(index, v0, v1); void gl.vertexAttrib3f(index, v0, v1, v2); void gl.vertexAttrib4f(index, v0, v1, v2, v3); void gl.vertexAttrib1fv(index, value); void gl.vertexAttrib2fv(index, value); void gl.vertexAttrib3fv(index, value); void gl.vertexAttrib4fv(index, value);
Parameters
index- A
GLuintspecifying the position of the vertex attribute to be modified. v0, v1, v2, v3- A floating point
Numberfor the vertex attribute value. value-
A
Float32Arrayfor floating point vector vertex attribute values.
Return value
None.
Examples
gl.vertexAttrib1f(a_foobar, 10.0);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'vertexAttrib' in that specification. |
Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glVertexAttrib' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | 9 | 12 | 4.0 (2.0) | 11 | 12 | 5.1 |
| Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic support | ? | 25 | 4.0 (2.0) | 1.0 | ? | 12 | 8.0 |